pop 7b3ecd624d768eecb2eda237f54815110f480faa
[wine/hacks.git] / dlls / d3dx9_36 / asmutils.c
blob47291e389df88008c36401c999a6a743c1e9e05b
1 /*
2 * Direct3D shader library utility routines
4 * Copyright 2008 Stefan Dösinger
5 * Copyright 2009 Matteo Bruni
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/debug.h"
26 #include "d3dx9_36_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
30 /* bwriter -> d3d9 conversion functions */
31 DWORD d3d9_swizzle(DWORD bwriter_swizzle) {
32 /* Currently a NOP, but this allows changing the internal definitions
33 * without side effects
35 DWORD ret = 0;
37 if((bwriter_swizzle & BWRITERVS_X_X) == BWRITERVS_X_X) ret |= D3DVS_X_X;
38 if((bwriter_swizzle & BWRITERVS_X_Y) == BWRITERVS_X_Y) ret |= D3DVS_X_Y;
39 if((bwriter_swizzle & BWRITERVS_X_Z) == BWRITERVS_X_Z) ret |= D3DVS_X_Z;
40 if((bwriter_swizzle & BWRITERVS_X_W) == BWRITERVS_X_W) ret |= D3DVS_X_W;
42 if((bwriter_swizzle & BWRITERVS_Y_X) == BWRITERVS_Y_X) ret |= D3DVS_Y_X;
43 if((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y;
44 if((bwriter_swizzle & BWRITERVS_Y_Z) == BWRITERVS_Y_Z) ret |= D3DVS_Y_Z;
45 if((bwriter_swizzle & BWRITERVS_Y_W) == BWRITERVS_Y_W) ret |= D3DVS_Y_W;
47 if((bwriter_swizzle & BWRITERVS_Z_X) == BWRITERVS_Z_X) ret |= D3DVS_Z_X;
48 if((bwriter_swizzle & BWRITERVS_Z_Y) == BWRITERVS_Z_Y) ret |= D3DVS_Z_Y;
49 if((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z;
50 if((bwriter_swizzle & BWRITERVS_Z_W) == BWRITERVS_Z_W) ret |= D3DVS_Z_W;
52 if((bwriter_swizzle & BWRITERVS_W_X) == BWRITERVS_W_X) ret |= D3DVS_W_X;
53 if((bwriter_swizzle & BWRITERVS_W_Y) == BWRITERVS_W_Y) ret |= D3DVS_W_Y;
54 if((bwriter_swizzle & BWRITERVS_W_Z) == BWRITERVS_W_Z) ret |= D3DVS_W_Z;
55 if((bwriter_swizzle & BWRITERVS_W_W) == BWRITERVS_W_W) ret |= D3DVS_W_W;
57 return ret;
60 DWORD d3d9_writemask(DWORD bwriter_writemask) {
61 DWORD ret = 0;
63 if(bwriter_writemask & BWRITERSP_WRITEMASK_0) ret |= D3DSP_WRITEMASK_0;
64 if(bwriter_writemask & BWRITERSP_WRITEMASK_1) ret |= D3DSP_WRITEMASK_1;
65 if(bwriter_writemask & BWRITERSP_WRITEMASK_2) ret |= D3DSP_WRITEMASK_2;
66 if(bwriter_writemask & BWRITERSP_WRITEMASK_3) ret |= D3DSP_WRITEMASK_3;
68 return ret;
71 DWORD d3d9_srcmod(DWORD bwriter_srcmod) {
72 switch(bwriter_srcmod) {
73 case BWRITERSPSM_NONE: return D3DSPSM_NONE;
74 case BWRITERSPSM_NEG: return D3DSPSM_NEG;
75 case BWRITERSPSM_ABS: return D3DSPSM_ABS;
76 case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG;
77 default:
78 FIXME("Unhandled BWRITERSPSM token %u\n", bwriter_srcmod);
79 return 0;
83 DWORD d3d9_dstmod(DWORD bwriter_mod) {
84 DWORD ret = 0;
86 if(bwriter_mod & BWRITERSPDM_SATURATE) ret |= D3DSPDM_SATURATE;
87 if(bwriter_mod & BWRITERSPDM_PARTIALPRECISION) ret |= D3DSPDM_PARTIALPRECISION;
88 if(bwriter_mod & BWRITERSPDM_MSAMPCENTROID) ret |= D3DSPDM_MSAMPCENTROID;
90 return ret;
93 DWORD d3d9_register(DWORD bwriter_register) {
94 if(bwriter_register == BWRITERSPR_TEMP) return D3DSPR_TEMP;
95 if(bwriter_register == BWRITERSPR_INPUT) return D3DSPR_INPUT;
96 if(bwriter_register == BWRITERSPR_CONST) return D3DSPR_CONST;
97 if(bwriter_register == BWRITERSPR_ADDR) return D3DSPR_ADDR;
98 if(bwriter_register == BWRITERSPR_TEXTURE) return D3DSPR_TEXTURE;
99 if(bwriter_register == BWRITERSPR_RASTOUT) return D3DSPR_RASTOUT;
100 if(bwriter_register == BWRITERSPR_ATTROUT) return D3DSPR_ATTROUT;
101 if(bwriter_register == BWRITERSPR_TEXCRDOUT) return D3DSPR_TEXCRDOUT;
102 if(bwriter_register == BWRITERSPR_OUTPUT) return D3DSPR_OUTPUT;
103 if(bwriter_register == BWRITERSPR_CONSTINT) return D3DSPR_CONSTINT;
104 if(bwriter_register == BWRITERSPR_COLOROUT) return D3DSPR_COLOROUT;
105 if(bwriter_register == BWRITERSPR_DEPTHOUT) return D3DSPR_DEPTHOUT;
106 if(bwriter_register == BWRITERSPR_SAMPLER) return D3DSPR_SAMPLER;
107 if(bwriter_register == BWRITERSPR_CONSTBOOL) return D3DSPR_CONSTBOOL;
108 if(bwriter_register == BWRITERSPR_LOOP) return D3DSPR_LOOP;
109 if(bwriter_register == BWRITERSPR_MISCTYPE) return D3DSPR_MISCTYPE;
110 if(bwriter_register == BWRITERSPR_LABEL) return D3DSPR_LABEL;
111 if(bwriter_register == BWRITERSPR_PREDICATE) return D3DSPR_PREDICATE;
113 FIXME("Unexpected BWRITERSPR %u\n", bwriter_register);
114 return -1;
117 DWORD d3d9_opcode(DWORD bwriter_opcode) {
118 switch(bwriter_opcode) {
119 case BWRITERSIO_NOP: return D3DSIO_NOP;
120 case BWRITERSIO_MOV: return D3DSIO_MOV;
121 case BWRITERSIO_ADD: return D3DSIO_ADD;
122 case BWRITERSIO_SUB: return D3DSIO_SUB;
123 case BWRITERSIO_MAD: return D3DSIO_MAD;
124 case BWRITERSIO_MUL: return D3DSIO_MUL;
125 case BWRITERSIO_RCP: return D3DSIO_RCP;
126 case BWRITERSIO_RSQ: return D3DSIO_RSQ;
127 case BWRITERSIO_DP3: return D3DSIO_DP3;
128 case BWRITERSIO_DP4: return D3DSIO_DP4;
129 case BWRITERSIO_MIN: return D3DSIO_MIN;
130 case BWRITERSIO_MAX: return D3DSIO_MAX;
131 case BWRITERSIO_SLT: return D3DSIO_SLT;
132 case BWRITERSIO_SGE: return D3DSIO_SGE;
133 case BWRITERSIO_EXP: return D3DSIO_EXP;
134 case BWRITERSIO_LOG: return D3DSIO_LOG;
135 case BWRITERSIO_LIT: return D3DSIO_LIT;
136 case BWRITERSIO_DST: return D3DSIO_DST;
137 case BWRITERSIO_LRP: return D3DSIO_LRP;
138 case BWRITERSIO_FRC: return D3DSIO_FRC;
139 case BWRITERSIO_M4x4: return D3DSIO_M4x4;
140 case BWRITERSIO_M4x3: return D3DSIO_M4x3;
141 case BWRITERSIO_M3x4: return D3DSIO_M3x4;
142 case BWRITERSIO_M3x3: return D3DSIO_M3x3;
143 case BWRITERSIO_M3x2: return D3DSIO_M3x2;
144 case BWRITERSIO_POW: return D3DSIO_POW;
145 case BWRITERSIO_CRS: return D3DSIO_CRS;
146 case BWRITERSIO_SGN: return D3DSIO_SGN;
147 case BWRITERSIO_ABS: return D3DSIO_ABS;
148 case BWRITERSIO_NRM: return D3DSIO_NRM;
149 case BWRITERSIO_SINCOS: return D3DSIO_SINCOS;
150 case BWRITERSIO_MOVA: return D3DSIO_MOVA;
151 case BWRITERSIO_EXPP: return D3DSIO_EXPP;
152 case BWRITERSIO_LOGP: return D3DSIO_LOGP;
153 case BWRITERSIO_TEXLDL: return D3DSIO_TEXLDL;
155 case BWRITERSIO_COMMENT: return D3DSIO_COMMENT;
156 case BWRITERSIO_END: return D3DSIO_END;
158 default:
159 FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode);
160 return -1;
164 /* Debug print functions */
165 const char *debug_print_srcmod(DWORD mod) {
166 switch(mod) {
167 case BWRITERSPSM_NEG: return "D3DSPSM_NEG";
168 case BWRITERSPSM_ABS: return "D3DSPSM_ABS";
169 case BWRITERSPSM_ABSNEG: return "D3DSPSM_ABSNEG";
170 default: return "Unknown source modifier\n";
174 const char *debug_print_dstmod(DWORD mod) {
175 switch(mod) {
176 case 0:
177 return "";
179 case BWRITERSPDM_SATURATE:
180 return "_sat";
181 case BWRITERSPDM_PARTIALPRECISION:
182 return "_pp";
183 case BWRITERSPDM_MSAMPCENTROID:
184 return "_centroid";
186 case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION:
187 return "_sat_pp";
188 case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID:
189 return "_sat_centroid";
190 case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
191 return "_pp_centroid";
193 case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
194 return "_sat_pp_centroid";
196 default:
197 return "Unexpected modifier\n";
201 static const char *get_regname(const struct shader_reg *reg, shader_type st) {
202 switch(reg->type) {
203 case BWRITERSPR_TEMP:
204 return wine_dbg_sprintf("r%u", reg->regnum);
205 case BWRITERSPR_INPUT:
206 return wine_dbg_sprintf("v%u", reg->regnum);
207 case BWRITERSPR_CONST:
208 return wine_dbg_sprintf("c%u", reg->regnum);
209 /* case BWRITERSPR_ADDR: */
210 case BWRITERSPR_TEXTURE:
211 if(st == ST_VERTEX) {
212 return wine_dbg_sprintf("a%u", reg->regnum);
213 } else {
214 return wine_dbg_sprintf("t%u", reg->regnum);
216 case BWRITERSPR_RASTOUT:
217 switch(reg->regnum) {
218 case BWRITERSRO_POSITION: return "oPos";
219 case BWRITERSRO_FOG: return "oFog";
220 case BWRITERSRO_POINT_SIZE: return "oPts";
221 default: return "Unexpected RASTOUT";
223 case BWRITERSPR_ATTROUT:
224 return wine_dbg_sprintf("oD%u", reg->regnum);
225 /* case BWRITERSPR_TEXCRDOUT: */
226 case BWRITERSPR_OUTPUT:
227 return wine_dbg_sprintf("o[T]%u", reg->regnum);
228 case BWRITERSPR_CONSTINT:
229 return wine_dbg_sprintf("i%u", reg->regnum);
230 case BWRITERSPR_COLOROUT:
231 return wine_dbg_sprintf("oC%u", reg->regnum);
232 case BWRITERSPR_DEPTHOUT:
233 return "oDepth";
234 case BWRITERSPR_SAMPLER:
235 return wine_dbg_sprintf("s%u", reg->regnum);
236 case BWRITERSPR_CONSTBOOL:
237 return wine_dbg_sprintf("b%u", reg->regnum);
238 case BWRITERSPR_LOOP:
239 return "aL";
240 case BWRITERSPR_MISCTYPE:
241 switch(reg->regnum) {
242 case 0: return "vPos";
243 case 1: return "vFace";
244 case 2: return "unexpected misctype";
246 case BWRITERSPR_LABEL:
247 return wine_dbg_sprintf("l%u", reg->regnum);
248 case BWRITERSPR_PREDICATE:
249 return wine_dbg_sprintf("p%u", reg->regnum);
250 default: return "unknown regname";
254 const char *debug_print_writemask(DWORD mask) {
255 char ret[6];
256 unsigned char pos = 1;
258 if(mask == BWRITERSP_WRITEMASK_ALL) return "";
259 ret[0] = '.';
260 if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x';
261 if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y';
262 if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z';
263 if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w';
264 ret[pos] = 0;
265 return wine_dbg_sprintf("%s", ret);
268 const char *debug_print_relarg(const struct shader_reg *reg) {
269 const char *short_swizzle;
270 if(!reg->rel_reg) return "";
272 short_swizzle = debug_print_swizzle(reg->rel_reg->swizzle);
274 if(reg->rel_reg->type == BWRITERSPR_ADDR) {
275 return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle);
276 } else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0) {
277 return wine_dbg_sprintf("[aL%s]", short_swizzle);
278 } else {
279 return "Unexpected relative addressing argument";
283 const char *debug_print_dstreg(const struct shader_reg *reg, shader_type st) {
284 return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
285 debug_print_relarg(reg),
286 debug_print_writemask(reg->writemask));
289 const char *debug_print_swizzle(DWORD arg) {
290 char ret[6];
291 unsigned int i;
292 DWORD swizzle[4];
294 switch(arg) {
295 case BWRITERVS_NOSWIZZLE:
296 return "";
297 case BWRITERVS_SWIZZLE_X:
298 return ".x";
299 case BWRITERVS_SWIZZLE_Y:
300 return ".y";
301 case BWRITERVS_SWIZZLE_Z:
302 return ".z";
303 case BWRITERVS_SWIZZLE_W:
304 return ".w";
307 swizzle[0] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 0)) & 0x03;
308 swizzle[1] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 2)) & 0x03;
309 swizzle[2] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 4)) & 0x03;
310 swizzle[3] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 6)) & 0x03;
312 ret[0] = '.';
313 for(i = 0; i < 4; i++) {
314 switch(swizzle[i]) {
315 case 0: ret[1 + i] = 'x'; break;
316 case 1: ret[1 + i] = 'y'; break;
317 case 2: ret[1 + i] = 'z'; break;
318 case 3: ret[1 + i] = 'w'; break;
321 ret[5] = '\0';
322 return wine_dbg_sprintf("%s", ret);
325 const char *debug_print_srcreg(const struct shader_reg *reg, shader_type st) {
326 switch(reg->srcmod) {
327 case BWRITERSPSM_NONE:
328 return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
329 debug_print_relarg(reg),
330 debug_print_swizzle(reg->swizzle));
331 case BWRITERSPSM_NEG:
332 return wine_dbg_sprintf("-%s%s%s", get_regname(reg, st),
333 debug_print_relarg(reg),
334 debug_print_swizzle(reg->swizzle));
335 case BWRITERSPSM_ABS:
336 return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg, st),
337 debug_print_relarg(reg),
338 debug_print_swizzle(reg->swizzle));
339 case BWRITERSPSM_ABSNEG:
340 return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg, st),
341 debug_print_relarg(reg),
342 debug_print_swizzle(reg->swizzle));
344 return "Unknown modifier";
347 const char *debug_print_opcode(DWORD opcode) {
348 switch(opcode){
349 case BWRITERSIO_NOP: return "nop";
350 case BWRITERSIO_MOV: return "mov";
351 case BWRITERSIO_ADD: return "add";
352 case BWRITERSIO_SUB: return "sub";
353 case BWRITERSIO_MAD: return "mad";
354 case BWRITERSIO_MUL: return "mul";
355 case BWRITERSIO_RCP: return "rcp";
356 case BWRITERSIO_RSQ: return "rsq";
357 case BWRITERSIO_DP3: return "dp3";
358 case BWRITERSIO_DP4: return "dp4";
359 case BWRITERSIO_MIN: return "min";
360 case BWRITERSIO_MAX: return "max";
361 case BWRITERSIO_SLT: return "slt";
362 case BWRITERSIO_SGE: return "sge";
363 case BWRITERSIO_EXP: return "exp";
364 case BWRITERSIO_LOG: return "log";
365 case BWRITERSIO_LIT: return "lit";
366 case BWRITERSIO_DST: return "dst";
367 case BWRITERSIO_LRP: return "lrp";
368 case BWRITERSIO_FRC: return "frc";
369 case BWRITERSIO_M4x4: return "m4x4";
370 case BWRITERSIO_M4x3: return "m4x3";
371 case BWRITERSIO_M3x4: return "m3x4";
372 case BWRITERSIO_M3x3: return "m3x3";
373 case BWRITERSIO_M3x2: return "m3x2";
374 case BWRITERSIO_POW: return "pow";
375 case BWRITERSIO_CRS: return "crs";
376 case BWRITERSIO_SGN: return "sgn";
377 case BWRITERSIO_ABS: return "abs";
378 case BWRITERSIO_NRM: return "nrm";
379 case BWRITERSIO_SINCOS: return "sincos";
380 case BWRITERSIO_MOVA: return "mova";
381 case BWRITERSIO_EXPP: return "expp";
382 case BWRITERSIO_LOGP: return "logp";
383 case BWRITERSIO_TEXLDL: return "texldl";
385 default: return "unknown";