Bug fix: added temp structure to cope with debug traces during thread
[wine/hacks.git] / server / request.c
blobb7a5161d44ab45ff66521302a807f06f82ab0306
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <errno.h>
11 #include <fcntl.h>
12 #include <pwd.h>
13 #include <signal.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <string.h>
18 #include <sys/stat.h>
19 #include <sys/time.h>
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
23 #endif
24 #include <sys/uio.h>
25 #include <sys/un.h>
26 #include <unistd.h>
28 #include "winnt.h"
29 #include "winbase.h"
30 #include "wincon.h"
31 #include "thread.h"
32 #include "process.h"
33 #include "server.h"
34 #define WANT_REQUEST_HANDLERS
35 #include "request.h"
37 /* Some versions of glibc don't define this */
38 #ifndef SCM_RIGHTS
39 #define SCM_RIGHTS 1
40 #endif
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
47 struct master_socket
49 struct object obj; /* object header */
52 static void master_socket_dump( struct object *obj, int verbose );
53 static void master_socket_poll_event( struct object *obj, int event );
54 static void master_socket_destroy( struct object *obj );
56 static const struct object_ops master_socket_ops =
58 sizeof(struct master_socket), /* size */
59 master_socket_dump, /* dump */
60 no_add_queue, /* add_queue */
61 NULL, /* remove_queue */
62 NULL, /* signaled */
63 NULL, /* satisfied */
64 NULL, /* get_poll_events */
65 master_socket_poll_event, /* poll_event */
66 no_read_fd, /* get_read_fd */
67 no_write_fd, /* get_write_fd */
68 no_flush, /* flush */
69 no_get_file_info, /* get_file_info */
70 master_socket_destroy /* destroy */
74 struct thread *current = NULL; /* thread handling the current request */
76 static struct master_socket *master_socket; /* the master socket object */
78 /* socket communication static structures */
79 static struct iovec myiovec;
80 static struct msghdr msghdr = { NULL, 0, &myiovec, 1, };
81 #ifndef HAVE_MSGHDR_ACCRIGHTS
82 struct cmsg_fd
84 int len; /* sizeof structure */
85 int level; /* SOL_SOCKET */
86 int type; /* SCM_RIGHTS */
87 int fd; /* fd to pass */
89 static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
90 #endif /* HAVE_MSGHDR_ACCRIGHTS */
92 /* complain about a protocol error and terminate the client connection */
93 void fatal_protocol_error( struct thread *thread, const char *err, ... )
95 va_list args;
97 va_start( args, err );
98 fprintf( stderr, "Protocol error:%p: ", thread );
99 vfprintf( stderr, err, args );
100 va_end( args );
101 kill_thread( thread, PROTOCOL_ERROR );
104 /* die on a fatal error */
105 static void fatal_error( const char *err, ... )
107 va_list args;
109 va_start( args, err );
110 fprintf( stderr, "wineserver: " );
111 vfprintf( stderr, err, args );
112 va_end( args );
113 exit(1);
116 /* die on a fatal error */
117 static void fatal_perror( const char *err, ... )
119 va_list args;
121 va_start( args, err );
122 fprintf( stderr, "wineserver: " );
123 vfprintf( stderr, err, args );
124 perror( " " );
125 va_end( args );
126 exit(1);
129 /* call a request handler */
130 static void call_req_handler( struct thread *thread, enum request req, int fd )
132 current = thread;
133 clear_error();
135 if (debug_level) trace_request( req, fd );
137 if (req < REQ_NB_REQUESTS)
139 req_handlers[req].handler( current->buffer, fd );
140 if (current && !current->wait) send_reply( current );
141 current = NULL;
142 return;
144 fatal_protocol_error( current, "bad request %d\n", req );
147 /* set the fd to pass to the thread */
148 void set_reply_fd( struct thread *thread, int pass_fd )
150 assert( thread->pass_fd == -1 );
151 thread->pass_fd = pass_fd;
154 /* send a reply to a thread */
155 void send_reply( struct thread *thread )
157 assert( !thread->wait );
158 if (debug_level) trace_reply( thread );
159 if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
162 /* read a message from a client that has something to say */
163 void read_request( struct thread *thread )
165 int ret;
166 enum request req;
168 #ifdef HAVE_MSGHDR_ACCRIGHTS
169 msghdr.msg_accrightslen = sizeof(int);
170 msghdr.msg_accrights = (void *)&thread->pass_fd;
171 #else /* HAVE_MSGHDR_ACCRIGHTS */
172 msghdr.msg_control = &cmsg;
173 msghdr.msg_controllen = sizeof(cmsg);
174 cmsg.fd = -1;
175 #endif /* HAVE_MSGHDR_ACCRIGHTS */
177 assert( thread->pass_fd == -1 );
179 myiovec.iov_base = (void *)&req;
180 myiovec.iov_len = sizeof(req);
182 ret = recvmsg( thread->obj.fd, &msghdr, 0 );
183 #ifndef HAVE_MSGHDR_ACCRIGHTS
184 thread->pass_fd = cmsg.fd;
185 #endif
187 if (ret == sizeof(req))
189 int pass_fd = thread->pass_fd;
190 thread->pass_fd = -1;
191 call_req_handler( thread, req, pass_fd );
192 if (pass_fd != -1) close( pass_fd );
193 return;
195 if (ret == -1)
197 perror("recvmsg");
198 kill_thread( thread, BROKEN_PIPE );
199 return;
201 if (!ret) /* closed pipe */
203 kill_thread( thread, BROKEN_PIPE );
204 return;
206 fatal_protocol_error( thread, "partial message received %d/%d\n", ret, sizeof(req) );
209 /* send a message to a client that is ready to receive something */
210 int write_request( struct thread *thread )
212 int ret;
214 if (thread->pass_fd == -1)
216 ret = write( thread->obj.fd, &thread->error, sizeof(thread->error) );
217 if (ret == sizeof(thread->error)) goto ok;
219 else /* we have an fd to send */
221 #ifdef HAVE_MSGHDR_ACCRIGHTS
222 msghdr.msg_accrightslen = sizeof(int);
223 msghdr.msg_accrights = (void *)&thread->pass_fd;
224 #else /* HAVE_MSGHDR_ACCRIGHTS */
225 msghdr.msg_control = &cmsg;
226 msghdr.msg_controllen = sizeof(cmsg);
227 cmsg.fd = thread->pass_fd;
228 #endif /* HAVE_MSGHDR_ACCRIGHTS */
230 myiovec.iov_base = (void *)&thread->error;
231 myiovec.iov_len = sizeof(thread->error);
233 ret = sendmsg( thread->obj.fd, &msghdr, 0 );
234 close( thread->pass_fd );
235 thread->pass_fd = -1;
236 if (ret == sizeof(thread->error)) goto ok;
238 if (ret == -1)
240 if (errno == EWOULDBLOCK) return 0; /* not a fatal error */
241 if (errno != EPIPE) perror("sendmsg");
243 else fprintf( stderr, "Partial message sent %d/%d\n", ret, sizeof(thread->error) );
244 kill_thread( thread, BROKEN_PIPE );
245 return -1;
248 set_select_events( &thread->obj, POLLIN );
249 return 1;
252 static void master_socket_dump( struct object *obj, int verbose )
254 struct master_socket *sock = (struct master_socket *)obj;
255 assert( obj->ops == &master_socket_ops );
256 fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
259 /* handle a socket event */
260 static void master_socket_poll_event( struct object *obj, int event )
262 struct master_socket *sock = (struct master_socket *)obj;
263 assert( obj->ops == &master_socket_ops );
265 assert( sock == master_socket ); /* there is only one master socket */
267 if (event & (POLLERR | POLLHUP))
269 /* this is not supposed to happen */
270 fprintf( stderr, "wineserver: Error on master socket\n" );
271 release_object( obj );
273 else if (event & POLLIN)
275 struct sockaddr_un dummy;
276 int len = sizeof(dummy);
277 int client = accept( master_socket->obj.fd, &dummy, &len );
278 if (client != -1) create_process( client, NULL, NULL, "", 1 );
282 /* remove the socket upon exit */
283 static void socket_cleanup(void)
285 unlink( SOCKETNAME );
288 static void master_socket_destroy( struct object *obj )
290 socket_cleanup();
293 /* return the configuration directory ($HOME/.wine) */
294 static const char *get_config_dir(void)
296 static char *confdir;
297 if (!confdir)
299 const char *home = getenv( "HOME" );
300 if (!home)
302 struct passwd *pwd = getpwuid( getuid() );
303 if (!pwd) fatal_error( "could not find your home directory\n" );
304 home = pwd->pw_dir;
306 if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
307 fatal_error( "out of memory\n" );
308 strcpy( confdir, home );
309 strcat( confdir, CONFDIR );
310 mkdir( confdir, 0755 ); /* just in case */
312 return confdir;
315 /* create the server directory and chdir to it */
316 static void create_server_dir(void)
318 char hostname[64];
319 char *serverdir;
320 const char *confdir = get_config_dir();
321 struct stat st;
323 if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
325 if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 )))
326 fatal_error( "out of memory\n" );
328 strcpy( serverdir, confdir );
329 strcat( serverdir, SERVERDIR );
330 strcat( serverdir, hostname );
332 if (chdir( serverdir ) == -1)
334 if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
335 if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
336 if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
338 if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
339 if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
340 if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
341 if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
344 /* open the master server socket and start waiting for new clients */
345 void open_master_socket(void)
347 struct sockaddr_un addr;
348 int fd;
350 create_server_dir();
351 if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
352 addr.sun_family = AF_UNIX;
353 strcpy( addr.sun_path, "socket" );
354 if (bind( fd, &addr, sizeof(addr.sun_family) + strlen(addr.sun_path) ) == -1)
356 if ((errno == EEXIST) || (errno == EADDRINUSE))
357 fatal_error( "another server is already running\n" );
358 else
359 fatal_perror( "bind" );
361 atexit( socket_cleanup );
363 chmod( "socket", 0600 ); /* make sure no other user can connect */
364 if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
366 if (!(master_socket = alloc_object( &master_socket_ops, fd )))
367 fatal_error( "out of memory\n" );
368 set_select_events( &master_socket->obj, POLLIN );
371 /* close the master socket and stop waiting for new clients */
372 void close_master_socket(void)
374 release_object( master_socket );
377 /* lock/unlock the master socket to stop accepting new clients */
378 void lock_master_socket( int locked )
380 set_select_events( &master_socket->obj, locked ? 0 : POLLIN );
383 /* debugger support operations */
384 DECL_HANDLER(debugger)
386 switch ( req->op )
388 case DEBUGGER_FREEZE_ALL:
389 suspend_all_threads();
390 break;
392 case DEBUGGER_UNFREEZE_ALL:
393 resume_all_threads();
394 break;