Add support for vertex shader constants to the stateblock.
[wine/gsoc_dplay.git] / dlls / odbc32 / 
treecf980c31a584166a6e3a42728a22b8885e578f10
drwxr-xr-x   ..
-rw-r--r-- 40 .cvsignore
-rw-r--r-- 235 Makefile.in
-rw-r--r-- 7869 odbc32.spec
-rw-r--r-- 105326 proxyodbc.c
-rw-r--r-- 6291 proxyodbc.h