Add support for vertex shader constants to the stateblock.
[wine/gsoc_dplay.git] / dlls / mswsock / 
tree13387dfcc50cef7570015d036cffcab3a2c9f1f3
drwxr-xr-x   ..
-rw-r--r-- 54 .cvsignore
-rw-r--r-- 264 Makefile.in
-rw-r--r-- 5120 mswsock.c
-rw-r--r-- 827 mswsock.spec
-rw-r--r-- 1103 version.rc