wined3d: Always load glFinish and glFlush from opengl32.dll.
[wine/gsoc_dplay.git] / dlls / monodebg.vxd / Makefile.in
blob45ff3c2e46d10fb52a69ac326e8f39df1451a75a
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = monodebg.vxd
6 IMPORTS = kernel32
8 C_SRCS = \
9 monodebg.c
11 @MAKE_DLL_RULES@
13 @DEPENDENCIES@ # everything below this line is overwritten by make depend