2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl
);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps
);
70 typedef struct wine_glextension
{
79 const char *glVersion
;
80 const char *glExtensions
;
84 const char *glxServerVersion
;
85 const char *glxServerVendor
;
86 const char *glxServerExtensions
;
88 const char *glxClientVersion
;
89 const char *glxClientVendor
;
90 const char *glxClientExtensions
;
92 const char *glxExtensions
;
95 char wglExtensions
[4096];
98 typedef struct wine_glpixelformat
{
100 GLXFBConfig fbconfig
;
106 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
113 Drawable drawables
[2];
114 BOOL refresh_drawables
;
115 struct wine_glcontext
*next
;
116 struct wine_glcontext
*prev
;
119 typedef struct wine_glpbuffer
{
122 WineGLPixelFormat
* fmt
;
128 int use_render_texture
; /* This is also the internal texture format */
129 int texture_bind_target
;
131 GLint texture_format
;
132 GLuint texture_target
;
138 static Wine_GLContext
*context_list
;
139 static struct WineGLInfo WineGLInfo
= { 0 };
140 static int use_render_texture_emulation
= 1;
141 static int use_render_texture_ati
= 0;
142 static int swap_interval
= 1;
144 #define MAX_EXTENSIONS 16
145 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
146 static int WineGLExtensionListSize
;
148 static WineGLPixelFormat
*WineGLPixelFormatList
;
149 static int WineGLPixelFormatListSize
= 0;
150 static int WineGLPixelFormatOnScreenSize
= 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL
glxRequireVersion(int requiredVersion
);
154 static BOOL
glxRequireExtension(const char *requiredExtension
);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
157 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
182 TRACE(" - iPixelType : ");
183 switch (ppfd
->iPixelType
) {
184 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
189 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
190 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
191 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
192 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
193 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
194 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
195 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
196 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
197 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
199 TRACE(" - iLayerType : ");
200 switch (ppfd
->iLayerType
) {
201 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 MAKE_FUNCPTR(glXChooseVisual
)
214 MAKE_FUNCPTR(glXCreateContext
)
215 MAKE_FUNCPTR(glXCreateGLXPixmap
)
216 MAKE_FUNCPTR(glXGetCurrentContext
)
217 MAKE_FUNCPTR(glXGetCurrentDrawable
)
218 MAKE_FUNCPTR(glXDestroyContext
)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
220 MAKE_FUNCPTR(glXGetConfig
)
221 MAKE_FUNCPTR(glXIsDirect
)
222 MAKE_FUNCPTR(glXMakeCurrent
)
223 MAKE_FUNCPTR(glXSwapBuffers
)
224 MAKE_FUNCPTR(glXQueryExtension
)
225 MAKE_FUNCPTR(glXQueryVersion
)
226 MAKE_FUNCPTR(glXUseXFont
)
229 MAKE_FUNCPTR(glXGetClientString
)
230 MAKE_FUNCPTR(glXQueryExtensionsString
)
231 MAKE_FUNCPTR(glXQueryServerString
)
234 MAKE_FUNCPTR(glXGetFBConfigs
)
235 MAKE_FUNCPTR(glXChooseFBConfig
)
236 MAKE_FUNCPTR(glXCreatePbuffer
)
237 MAKE_FUNCPTR(glXCreateNewContext
)
238 MAKE_FUNCPTR(glXDestroyPbuffer
)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
241 MAKE_FUNCPTR(glXMakeContextCurrent
)
242 MAKE_FUNCPTR(glXQueryDrawable
)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
246 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
247 static int (*pglXSwapIntervalSGI
)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
251 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
252 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
256 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
258 /* MESA GLX Extensions */
259 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
261 /* Standard OpenGL */
262 MAKE_FUNCPTR(glBindTexture
)
263 MAKE_FUNCPTR(glBitmap
)
264 MAKE_FUNCPTR(glCopyTexSubImage1D
)
265 MAKE_FUNCPTR(glCopyTexImage2D
)
266 MAKE_FUNCPTR(glCopyTexSubImage2D
)
267 MAKE_FUNCPTR(glDrawBuffer
)
268 MAKE_FUNCPTR(glEndList
)
269 MAKE_FUNCPTR(glGetError
)
270 MAKE_FUNCPTR(glGetIntegerv
)
271 MAKE_FUNCPTR(glGetString
)
272 MAKE_FUNCPTR(glNewList
)
273 MAKE_FUNCPTR(glPixelStorei
)
274 MAKE_FUNCPTR(glReadPixels
)
275 MAKE_FUNCPTR(glTexImage2D
)
276 MAKE_FUNCPTR(glFinish
)
277 MAKE_FUNCPTR(glFlush
)
280 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized
= FALSE
;
284 int screen
= DefaultScreen(gdi_display
);
285 Window win
= RootWindow(gdi_display
, screen
);
287 XVisualInfo
template;
290 GLXContext ctx
= NULL
;
294 infoInitialized
= TRUE
;
298 visual
= DefaultVisual(gdi_display
, screen
);
299 template.visualid
= XVisualIDFromVisual(visual
);
300 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
302 WORD old_fs
= wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
305 if (wine_get_fs() != old_fs
)
307 wine_set_fs( old_fs
);
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
316 pglXMakeCurrent(gdi_display
, win
, ctx
);
318 ERR(" couldn't initialize OpenGL, expect problems\n");
323 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
324 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
329 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
330 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
331 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
333 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
334 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
335 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
337 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
338 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
340 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
345 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
351 pglXMakeCurrent(gdi_display
, None
, NULL
);
352 pglXDestroyContext(gdi_display
, ctx
);
358 static BOOL
has_opengl(void)
360 static int init_done
;
361 static void *opengl_handle
;
363 int error_base
, event_base
;
365 if (init_done
) return (opengl_handle
!= NULL
);
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
371 if (opengl_handle
== NULL
) return FALSE
;
373 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
374 if (pglXGetProcAddressARB
== NULL
) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 LOAD_FUNCPTR(glXChooseVisual
)
382 LOAD_FUNCPTR(glXCreateContext
)
383 LOAD_FUNCPTR(glXCreateGLXPixmap
)
384 LOAD_FUNCPTR(glXGetCurrentContext
)
385 LOAD_FUNCPTR(glXGetCurrentDrawable
)
386 LOAD_FUNCPTR(glXDestroyContext
)
387 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
388 LOAD_FUNCPTR(glXGetConfig
)
389 LOAD_FUNCPTR(glXIsDirect
)
390 LOAD_FUNCPTR(glXMakeCurrent
)
391 LOAD_FUNCPTR(glXSwapBuffers
)
392 LOAD_FUNCPTR(glXQueryExtension
)
393 LOAD_FUNCPTR(glXQueryVersion
)
394 LOAD_FUNCPTR(glXUseXFont
)
397 LOAD_FUNCPTR(glXGetClientString
)
398 LOAD_FUNCPTR(glXQueryExtensionsString
)
399 LOAD_FUNCPTR(glXQueryServerString
)
402 LOAD_FUNCPTR(glXCreatePbuffer
)
403 LOAD_FUNCPTR(glXCreateNewContext
)
404 LOAD_FUNCPTR(glXDestroyPbuffer
)
405 LOAD_FUNCPTR(glXMakeContextCurrent
)
406 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
407 LOAD_FUNCPTR(glXGetFBConfigs
)
409 /* Standard OpenGL calls */
410 LOAD_FUNCPTR(glBindTexture
)
411 LOAD_FUNCPTR(glBitmap
)
412 LOAD_FUNCPTR(glCopyTexSubImage1D
)
413 LOAD_FUNCPTR(glCopyTexImage2D
)
414 LOAD_FUNCPTR(glCopyTexSubImage2D
)
415 LOAD_FUNCPTR(glDrawBuffer
)
416 LOAD_FUNCPTR(glEndList
)
417 LOAD_FUNCPTR(glGetError
)
418 LOAD_FUNCPTR(glGetIntegerv
)
419 LOAD_FUNCPTR(glGetString
)
420 LOAD_FUNCPTR(glNewList
)
421 LOAD_FUNCPTR(glPixelStorei
)
422 LOAD_FUNCPTR(glReadPixels
)
423 LOAD_FUNCPTR(glTexImage2D
)
424 LOAD_FUNCPTR(glFinish
)
425 LOAD_FUNCPTR(glFlush
)
428 /* It doesn't matter if these fail. They'll only be used if the driver reports
429 the associated extension is available (and if a driver reports the extension
430 is available but fails to provide the functions, it's quite broken) */
431 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
432 /* NV GLX Extension */
433 LOAD_FUNCPTR(glXAllocateMemoryNV
)
434 LOAD_FUNCPTR(glXFreeMemoryNV
)
437 if(!X11DRV_WineGL_InitOpenglInfo()) {
438 wine_dlclose(opengl_handle
, NULL
, 0);
439 opengl_handle
= NULL
;
444 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
445 TRACE("GLX is up and running error_base = %d\n", error_base
);
447 wine_dlclose(opengl_handle
, NULL
, 0);
448 opengl_handle
= NULL
;
451 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
452 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
455 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
456 * depends on the reported GLX client / server version and on the client / server extension list.
457 * Those don't have to be the same.
459 * In general the server GLX information lists the capabilities in case of indirect rendering.
460 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
461 * available and in that case the client GLX informat can be used.
462 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
463 * in the GLX version/extension list. When a program does this it works for certain for both
464 * direct and indirect rendering.
466 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
467 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
468 * extension list which causes this extension not to be listed. (Wine requires this extension).
469 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
470 * pbuffers is around.
472 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
473 * the ATI drivers and from then on use GLX client information for them.
476 if(glxRequireVersion(3)) {
477 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
478 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
479 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
480 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
481 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
482 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
483 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
484 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
486 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
487 * enable this function when the Xserver understand GLX 1.3 or newer
489 pglXQueryDrawable
= NULL
;
490 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
491 TRACE("Overriding ATI GLX capabilities!\n");
492 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
493 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
494 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
495 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
497 /* Use client GLX information in case of the ATI drivers. We override the
498 * capabilities over here and not somewhere else as ATI might better their
499 * life in the future. In case they release proper drivers this block of
500 * code won't be called. */
501 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
503 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
506 if(glxRequireExtension("GLX_ATI_render_texture")) {
507 use_render_texture_ati
= 1;
508 pglXBindTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
509 pglXReleaseTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
510 pglXDrawableAttribATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
513 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
514 pglXCopySubBufferMESA
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
517 X11DRV_WineGL_LoadExtensions();
520 return (opengl_handle
!= NULL
);
523 wine_dlclose(opengl_handle
, NULL
, 0);
524 opengl_handle
= NULL
;
528 static inline Wine_GLContext
*alloc_context(void)
532 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
534 ret
->next
= context_list
;
535 if (context_list
) context_list
->prev
= ret
;
541 static inline void free_context(Wine_GLContext
*context
)
543 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
544 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
545 else context_list
= context
->next
;
547 if (context
->vis
) XFree(context
->vis
);
548 HeapFree(GetProcessHeap(), 0, context
);
551 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
554 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
555 return (ptr
!= NULL
);
558 static int describeContext(Wine_GLContext
* ctx
) {
561 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
562 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
563 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
564 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
565 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
570 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
573 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
576 if (pglXQueryDrawable
== NULL
) {
577 /** glXQueryDrawable not available so returns not supported */
581 TRACE(" Drawable %p have :\n", (void*) drawable
);
582 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
583 TRACE(" - WIDTH as %d\n", tmp
);
584 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
585 TRACE(" - HEIGHT as %d\n", tmp
);
586 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
587 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
590 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
591 if (fbCfgs
== NULL
) {
595 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
596 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
603 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
608 int nvfloatattrib
= GLX_DONT_CARE
;
613 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
614 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
615 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
616 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
618 switch (iWGLAttr
[cur
]) {
619 case WGL_COLOR_BITS_ARB
:
620 pop
= iWGLAttr
[++cur
];
621 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
622 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
624 case WGL_BLUE_BITS_ARB
:
625 pop
= iWGLAttr
[++cur
];
626 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
627 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
629 case WGL_RED_BITS_ARB
:
630 pop
= iWGLAttr
[++cur
];
631 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
632 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
634 case WGL_GREEN_BITS_ARB
:
635 pop
= iWGLAttr
[++cur
];
636 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
637 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
639 case WGL_ALPHA_BITS_ARB
:
640 pop
= iWGLAttr
[++cur
];
641 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
642 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
644 case WGL_DEPTH_BITS_ARB
:
645 pop
= iWGLAttr
[++cur
];
646 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
647 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
649 case WGL_STENCIL_BITS_ARB
:
650 pop
= iWGLAttr
[++cur
];
651 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
652 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
654 case WGL_DOUBLE_BUFFER_ARB
:
655 pop
= iWGLAttr
[++cur
];
656 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
657 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
661 case WGL_PIXEL_TYPE_ARB
:
662 pop
= iWGLAttr
[++cur
];
663 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
665 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
666 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
667 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
668 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
670 ERR("unexpected PixelType(%x)\n", pop
);
675 case WGL_SUPPORT_GDI_ARB
:
676 pop
= iWGLAttr
[++cur
];
677 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
678 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
682 case WGL_DRAW_TO_BITMAP_ARB
:
683 pop
= iWGLAttr
[++cur
];
684 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
685 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
687 drawattrib
|= GLX_PIXMAP_BIT
;
691 case WGL_DRAW_TO_WINDOW_ARB
:
692 pop
= iWGLAttr
[++cur
];
693 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
694 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
696 drawattrib
|= GLX_WINDOW_BIT
;
700 case WGL_DRAW_TO_PBUFFER_ARB
:
701 pop
= iWGLAttr
[++cur
];
702 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
703 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
705 drawattrib
|= GLX_PBUFFER_BIT
;
709 case WGL_ACCELERATION_ARB
:
710 case WGL_SUPPORT_OPENGL_ARB
:
711 pop
= iWGLAttr
[++cur
];
712 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
713 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
716 case WGL_PBUFFER_LARGEST_ARB
:
717 pop
= iWGLAttr
[++cur
];
718 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
719 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
722 case WGL_SAMPLE_BUFFERS_ARB
:
723 pop
= iWGLAttr
[++cur
];
724 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
725 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
728 case WGL_SAMPLES_ARB
:
729 pop
= iWGLAttr
[++cur
];
730 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
731 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
734 case WGL_TEXTURE_FORMAT_ARB
:
735 case WGL_TEXTURE_TARGET_ARB
:
736 case WGL_MIPMAP_TEXTURE_ARB
:
737 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
738 pop
= iWGLAttr
[++cur
];
740 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
742 if (use_render_texture_ati
) {
743 /** nothing to do here */
745 else if (!use_render_texture_emulation
) {
746 if (WGL_NO_TEXTURE_ARB
!= pop
) {
747 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
748 return -1; /** error: don't support it */
750 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
751 drawattrib
|= GLX_PBUFFER_BIT
;
755 case WGL_FLOAT_COMPONENTS_NV
:
756 nvfloatattrib
= iWGLAttr
[++cur
];
757 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
759 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
760 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
761 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
762 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
763 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
765 pop
= iWGLAttr
[++cur
];
766 /** cannot be converted, see direct handling on
767 * - wglGetPixelFormatAttribivARB
768 * TODO: wglChoosePixelFormat
773 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
781 WARN("Attempting double-buffered gdi format\n");
785 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, False
);
788 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
789 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
790 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
791 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
793 /* Set GLX_RENDER_TYPE all the time */
794 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
795 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
797 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
798 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
799 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
800 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
806 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
808 int render_type
=0, render_type_bit
;
809 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
810 switch(render_type_bit
)
813 render_type
= GLX_RGBA_TYPE
;
815 case GLX_COLOR_INDEX_BIT
:
816 render_type
= GLX_COLOR_INDEX_TYPE
;
818 case GLX_RGBA_FLOAT_BIT
:
819 render_type
= GLX_RGBA_FLOAT_TYPE
;
822 ERR("Unknown render_type: %x\n", render_type
);
827 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
829 int fmt_id
, tmp_fmt_id
, nCfgs
, i
;
831 GLXFBConfig fbconfig
= NULL
;
832 XVisualInfo
*visinfo
;
833 VisualID visualid
= XVisualIDFromVisual(visual
);
834 int nOffscreenFormats
= 0;
836 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
837 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
838 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
839 * because this call lists both types of formats instead of only onscreen ones. */
840 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
841 if (NULL
== cfgs
|| 0 == nCfgs
) {
842 ERR("glXChooseFBConfig returns NULL\n");
843 if(cfgs
!= NULL
) XFree(cfgs
);
847 /* Count the number of offscreen formats to determine the size for our pixelformat list */
848 for(i
=0; i
<nCfgs
; i
++) {
849 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
851 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
852 /* Onscreen formats have a corresponding XVisual, offscreen ones don't */
855 } else if(visinfo
&& visinfo
->visualid
== visualid
) {
856 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
861 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats
);
863 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
864 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (1+nOffscreenFormats
)*sizeof(WineGLPixelFormat
));
865 WineGLPixelFormatList
[0].iPixelFormat
= 1;
866 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
867 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
868 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
869 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
870 WineGLPixelFormatListSize
= 1;
871 WineGLPixelFormatOnScreenSize
= 1;
873 /* Fill the list with offscreen formats */
874 for(i
=0; i
<nCfgs
; i
++) {
875 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
877 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
878 /* We have found an offscreen rendering format when there is no visualinfo :) */
880 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id
, WineGLPixelFormatListSize
+1, i
);
881 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
882 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
883 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= tmp_fmt_id
;
884 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
885 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
886 WineGLPixelFormatListSize
++;
892 if(cfgs
!= NULL
) XFree(cfgs
);
897 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
898 * In our WGL implementation we only support a subset of these formats namely the format of
899 * Wine's main visual and offscreen formats (if they are available).
900 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
901 * and it returns the number of supported WGL formats in fmt_count.
903 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
905 WineGLPixelFormat
*res
= NULL
;
907 /* Init the list of pixel formats when we need it */
908 if(!WineGLPixelFormatListSize
)
909 init_formats(display
, DefaultScreen(display
), visual
);
911 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
912 * iPixelFormat in case of probing the number of pixelformats.
914 if((iPixelFormat
> 0) && (iPixelFormat
<= WineGLPixelFormatListSize
) &&
915 ((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== FALSE
) ||
917 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
918 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
922 *fmt_count
= WineGLPixelFormatListSize
;
924 *fmt_count
= WineGLPixelFormatOnScreenSize
;
926 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
931 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
932 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
936 /* Init the list of pixel formats when we need it */
937 if(!WineGLPixelFormatListSize
)
938 init_formats(display
, DefaultScreen(display
), visual
);
940 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
941 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
942 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
943 return &WineGLPixelFormatList
[i
];
946 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
950 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
952 WineGLPixelFormat
*fmt
;
954 if (!fbconfig_id
) return 0;
956 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
958 return fmt
->iPixelFormat
;
959 /* This will happen on hwnds without a pixel format set; it's ok */
964 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
965 void mark_drawable_dirty(Drawable old
, Drawable
new)
968 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
969 if (old
== ctx
->drawables
[0]) {
970 ctx
->drawables
[0] = new;
971 ctx
->refresh_drawables
= TRUE
;
973 if (old
== ctx
->drawables
[1]) {
974 ctx
->drawables
[1] = new;
975 ctx
->refresh_drawables
= TRUE
;
980 /* Given the current context, make sure its drawable is sync'd */
981 static inline void sync_context(Wine_GLContext
*context
)
983 if(context
&& context
->refresh_drawables
) {
984 if (glxRequireVersion(3))
985 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
986 context
->drawables
[1], context
->ctx
);
988 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
989 context
->refresh_drawables
= FALSE
;
994 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
996 return pglXCreateGLXPixmap(display
, vis
, parent
);
1000 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1007 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1009 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1010 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1013 wine_tsx11_unlock();
1014 TRACE("return %lx\n", ret
);
1019 * X11DRV_ChoosePixelFormat
1021 * Equivalent to glXChooseVisual.
1023 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1024 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1025 WineGLPixelFormat
*fmt
= NULL
;
1030 int bestFormat
= -1;
1031 int bestDBuffer
= -1;
1032 int bestStereo
= -1;
1036 int bestStencil
= -1;
1040 if (!has_opengl()) {
1041 ERR("No libGL on this box - disabling OpenGL support !\n");
1045 if (TRACE_ON(opengl
)) {
1046 TRACE("(%p,%p)\n", physDev
, ppfd
);
1048 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR
*) ppfd
);
1052 ConvertPixelFormatWGLtoGLX(gdi_display
, 0, FALSE
/* offscreen */, &nPixelFormats
);
1053 for(i
=0; i
<nPixelFormats
; i
++)
1057 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1059 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, i
+1 /* 1-based index */, FALSE
/* offscreen */, &value
);
1063 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1064 if (value
& GLX_RGBA_BIT
)
1065 iPixelType
= PFD_TYPE_RGBA
;
1067 iPixelType
= PFD_TYPE_COLORINDEX
;
1069 if (ppfd
->iPixelType
!= iPixelType
)
1071 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1075 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1076 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1077 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1078 if (value
) dwFlags
|= PFD_STEREO
;
1079 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1080 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1081 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1082 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1083 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1085 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1086 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1087 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1088 * formats without the given flag set.
1089 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1090 * has indicated that a format without stereo is returned when stereo is unavailable.
1091 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1092 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1094 * To summarize the following is most likely the correct behavior:
1095 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1096 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1097 * stereo don't care -> it doesn't matter whether we get stereo or not
1099 * In Wine we will treat no-stereo the same way as don't care because it makes
1100 * format selection even more complicated and second drivers with Stereo advertise
1101 * each format twice anyway.
1104 /* Doublebuffer, see the comments above */
1105 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1106 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1107 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1109 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1110 bestStereo
= dwFlags
& PFD_STEREO
;
1114 bestStencil
= stencil
;
1119 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1123 /* Stereo, see the comments above. */
1124 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1125 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1126 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1128 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1129 bestStereo
= dwFlags
& PFD_STEREO
;
1133 bestStencil
= stencil
;
1138 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1142 /* Below we will do a number of checks to select the 'best' pixelformat.
1143 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1144 * The code works by trying to match the most important options as close as possible.
1145 * When a reasonable format is found, we will try to match more options. */
1148 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1149 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1151 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1152 bestStereo
= dwFlags
& PFD_STEREO
;
1156 bestStencil
= stencil
;
1160 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1161 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1166 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1167 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1169 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1170 bestStereo
= dwFlags
& PFD_STEREO
;
1174 bestStencil
= stencil
;
1178 } else if(bestAlpha
!= alpha
) {
1179 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1184 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1185 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1187 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1188 bestStereo
= dwFlags
& PFD_STEREO
;
1192 bestStencil
= stencil
;
1196 } else if(bestDepth
!= depth
) {
1197 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1202 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1203 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1205 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1206 bestStereo
= dwFlags
& PFD_STEREO
;
1210 bestStencil
= stencil
;
1214 } else if(bestStencil
!= stencil
) {
1215 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1220 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1221 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1223 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1224 bestStereo
= dwFlags
& PFD_STEREO
;
1228 bestStencil
= stencil
;
1232 } else if(bestAux
!= aux
) {
1233 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1238 if(bestFormat
== -1) {
1239 TRACE("No matching mode was found returning 0\n");
1243 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1244 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, WineGLPixelFormatList
[bestFormat
].fmt_id
);
1247 wine_tsx11_unlock();
1252 * X11DRV_DescribePixelFormat
1254 * Get the pixel-format descriptor associated to the given id
1256 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1259 PIXELFORMATDESCRIPTOR
*ppfd
) {
1260 /*XVisualInfo *vis;*/
1263 WineGLPixelFormat
*fmt
;
1267 if (!has_opengl()) {
1268 ERR("No libGL on this box - disabling OpenGL support !\n");
1272 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1274 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1275 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1277 /* The application is only querying the number of pixelformats */
1279 } else if(fmt
== NULL
) {
1280 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1284 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1285 ERR("Wrong structure size !\n");
1286 /* Should set error */
1292 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1293 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1296 /* These flags are always the same... */
1297 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1298 /* Now the flags extracted from the Visual */
1302 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1304 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1306 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1307 if(value
& GLX_WINDOW_BIT
)
1308 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1309 if(value
& GLX_PIXMAP_BIT
)
1310 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1312 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1313 if(value
== GLX_SLOW_CONFIG
)
1314 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1316 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1318 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1319 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1321 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1324 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1325 if (value
& GLX_RGBA_BIT
)
1326 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1328 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1331 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1332 ppfd
->cColorBits
= value
;
1334 /* Red, green, blue and alpha bits / shifts */
1335 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1336 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1337 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1338 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1339 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1341 ppfd
->cRedBits
= rb
;
1342 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1343 ppfd
->cBlueBits
= bb
;
1344 ppfd
->cBlueShift
= ab
;
1345 ppfd
->cGreenBits
= gb
;
1346 ppfd
->cGreenShift
= bb
+ ab
;
1347 ppfd
->cAlphaBits
= ab
;
1348 ppfd
->cAlphaShift
= 0;
1351 ppfd
->cRedShift
= 0;
1352 ppfd
->cBlueBits
= 0;
1353 ppfd
->cBlueShift
= 0;
1354 ppfd
->cGreenBits
= 0;
1355 ppfd
->cGreenShift
= 0;
1356 ppfd
->cAlphaBits
= 0;
1357 ppfd
->cAlphaShift
= 0;
1360 /* Accum RGBA bits */
1361 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1362 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1363 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1364 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1366 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1367 ppfd
->cAccumRedBits
= rb
;
1368 ppfd
->cAccumGreenBits
= gb
;
1369 ppfd
->cAccumBlueBits
= bb
;
1370 ppfd
->cAccumAlphaBits
= ab
;
1373 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1374 ppfd
->cDepthBits
= value
;
1377 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1378 ppfd
->cStencilBits
= value
;
1380 wine_tsx11_unlock();
1382 /* Aux : to do ... */
1384 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1386 if (TRACE_ON(opengl
)) {
1387 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1394 * X11DRV_GetPixelFormat
1396 * Get the pixel-format id used by this DC
1398 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1399 WineGLPixelFormat
*fmt
;
1401 TRACE("(%p)\n", physDev
);
1403 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1406 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1407 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1410 else if(fmt
->offscreenOnly
)
1412 /* Offscreen formats can't be used with traditional WGL calls.
1413 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1414 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1418 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1419 return physDev
->current_pf
;
1423 * X11DRV_SetPixelFormat
1425 * Set the pixel-format id used by this DC
1427 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1429 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1430 WineGLPixelFormat
*fmt
;
1434 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1436 if (!has_opengl()) {
1437 ERR("No libGL on this box - disabling OpenGL support !\n");
1441 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1442 if(get_glxdrawable(physDev
) == root_window
)
1444 ERR("Invalid operation on root_window\n");
1448 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1449 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1451 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1455 if(physDev
->current_pf
) /* cannot change it if already set */
1456 return (physDev
->current_pf
== iPixelFormat
);
1458 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1460 hwnd
= WindowFromDC(physDev
->hdc
);
1462 if(!(value
&GLX_WINDOW_BIT
)) {
1463 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1467 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1468 ERR("Couldn't set format of the window, returning failure\n");
1472 physDev
->gl_drawable
= X11DRV_get_gl_drawable(hwnd
);
1474 else if(physDev
->bitmap
) {
1475 if(!(value
&GLX_PIXMAP_BIT
)) {
1476 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1480 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1481 if(!physDev
->bitmap
->glxpixmap
) {
1482 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1487 FIXME("called on a non-window, non-bitmap object?\n");
1490 physDev
->current_pf
= iPixelFormat
;
1492 if (TRACE_ON(opengl
)) {
1495 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1497 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1499 TRACE(" FBConfig have :\n");
1500 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1501 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1502 TRACE(" - VISUAL_ID 0x%x\n", value
);
1503 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1504 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1511 * X11DRV_wglCreateContext
1513 * For OpenGL32 wglCreateContext.
1515 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1517 Wine_GLContext
*ret
;
1518 WineGLPixelFormat
*fmt
;
1519 int hdcPF
= physDev
->current_pf
;
1521 HDC hdc
= physDev
->hdc
;
1523 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1525 if (!has_opengl()) {
1526 ERR("No libGL on this box - disabling OpenGL support !\n");
1530 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1531 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1532 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1533 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1534 * If this fails something is very wrong on the system. */
1536 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1537 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1541 /* The context will be allocated in the wglMakeCurrent call */
1543 ret
= alloc_context();
1544 wine_tsx11_unlock();
1549 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1551 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1556 * X11DRV_wglDeleteContext
1558 * For OpenGL32 wglDeleteContext.
1560 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1562 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1565 TRACE("(%p)\n", hglrc
);
1567 if (!has_opengl()) {
1568 ERR("No libGL on this box - disabling OpenGL support !\n");
1573 /* A game (Half Life not to name it) deletes twice the same context,
1574 * so make sure it is valid first */
1575 if (is_valid_context( ctx
))
1577 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1582 WARN("Error deleting context !\n");
1583 SetLastError(ERROR_INVALID_HANDLE
);
1586 wine_tsx11_unlock();
1592 * X11DRV_wglGetCurrentReadDCARB
1594 * For OpenGL32 wglGetCurrentReadDCARB.
1596 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1599 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1601 if (ctx
) ret
= ctx
->read_hdc
;
1603 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1608 * X11DRV_wglGetProcAddress
1610 * For OpenGL32 wglGetProcAddress.
1612 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1615 const WineGLExtension
*ext
;
1617 int padding
= 32 - strlen(lpszProc
);
1621 if (!has_opengl()) {
1622 ERR("No libGL on this box - disabling OpenGL support !\n");
1626 /* Check the table of WGL extensions to see if we need to return a WGL extension
1627 * or a function pointer to a native OpenGL function. */
1628 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1629 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1631 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1632 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1633 ext
= WineGLExtensionList
[i
];
1634 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1635 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1636 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1637 return ext
->extEntryPoints
[j
].funcAddress
;
1643 WARN("(%s) - not found\n", lpszProc
);
1648 * X11DRV_wglMakeCurrent
1650 * For OpenGL32 wglMakeCurrent.
1652 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1654 HDC hdc
= physDev
->hdc
;
1655 DWORD type
= GetObjectType(hdc
);
1657 TRACE("(%p,%p)\n", hdc
, hglrc
);
1659 if (!has_opengl()) {
1660 ERR("No libGL on this box - disabling OpenGL support !\n");
1665 if (hglrc
== NULL
) {
1666 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1667 NtCurrentTeb()->glContext
= NULL
;
1669 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1670 Drawable drawable
= get_glxdrawable(physDev
);
1671 if (ctx
->ctx
== NULL
) {
1672 /* The describe lines below are for debugging purposes only */
1673 if (TRACE_ON(wgl
)) {
1674 describeDrawable(ctx
, drawable
);
1675 describeContext(ctx
);
1678 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1679 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1681 TRACE(" Creating GLX Context\n");
1683 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1684 else /* Create a GLX Context for a pbuffer */
1685 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1687 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1689 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1690 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1691 NtCurrentTeb()->glContext
= ctx
;
1695 ctx
->read_hdc
= hdc
;
1696 ctx
->drawables
[0] = drawable
;
1697 ctx
->drawables
[1] = drawable
;
1698 ctx
->refresh_drawables
= FALSE
;
1700 if (type
== OBJ_MEMDC
)
1702 ctx
->do_escape
= TRUE
;
1703 pglDrawBuffer(GL_FRONT_LEFT
);
1707 wine_tsx11_unlock();
1708 TRACE(" returning %s\n", (ret
? "True" : "False"));
1713 * X11DRV_wglMakeContextCurrentARB
1715 * For OpenGL32 wglMakeContextCurrentARB
1717 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1720 int indirect
= (GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
);
1722 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1724 if (!has_opengl()) {
1725 ERR("No libGL on this box - disabling OpenGL support !\n");
1730 if (hglrc
== NULL
) {
1731 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1732 NtCurrentTeb()->glContext
= NULL
;
1734 if (NULL
== pglXMakeContextCurrent
) {
1737 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1738 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1739 Drawable d_read
= get_glxdrawable(pReadDev
);
1741 if (ctx
->ctx
== NULL
) {
1742 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, !indirect
);
1743 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1745 ctx
->hdc
= pDrawDev
->hdc
;
1746 ctx
->read_hdc
= pReadDev
->hdc
;
1747 ctx
->drawables
[0] = d_draw
;
1748 ctx
->drawables
[1] = d_read
;
1749 ctx
->refresh_drawables
= FALSE
;
1750 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1751 NtCurrentTeb()->glContext
= ctx
;
1754 wine_tsx11_unlock();
1756 TRACE(" returning %s\n", (ret
? "True" : "False"));
1761 * X11DRV_wglShareLists
1763 * For OpenGL32 wglShaderLists.
1765 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1766 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1767 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1769 TRACE("(%p, %p)\n", org
, dest
);
1771 if (!has_opengl()) {
1772 ERR("No libGL on this box - disabling OpenGL support !\n");
1776 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1777 ERR("Could not share display lists, context already created !\n");
1780 if (org
->ctx
== NULL
) {
1781 int indirect
= (GetObjectType(org
->hdc
) == OBJ_MEMDC
);
1783 describeContext(org
);
1786 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, !indirect
);
1787 else /* Create a GLX Context for a pbuffer */
1788 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1789 wine_tsx11_unlock();
1790 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1793 int indirect
= (GetObjectType(dest
->hdc
) == OBJ_MEMDC
);
1795 describeContext(dest
);
1796 /* Create the destination context with display lists shared */
1798 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, !indirect
);
1799 else /* Create a GLX Context for a pbuffer */
1800 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1801 wine_tsx11_unlock();
1802 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1809 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1811 /* We are running using client-side rendering fonts... */
1815 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1819 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1820 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1821 wine_tsx11_unlock();
1823 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1824 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1825 int height
, width_int
;
1827 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1828 if (needed_size
== GDI_ERROR
) {
1829 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1832 TRACE(" - needed size : %d\n", needed_size
);
1835 if (needed_size
> size
) {
1837 HeapFree(GetProcessHeap(), 0, bitmap
);
1838 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1839 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1840 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1842 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1843 if (TRACE_ON(opengl
)) {
1844 unsigned int height
, width
, bitmask
;
1845 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1847 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1848 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1849 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1850 if (needed_size
!= 0) {
1851 TRACE(" - bitmap :\n");
1852 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1854 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1859 if (*bitmap_
& bitmask
)
1864 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1870 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1871 * glyph for it to be drawn properly.
1873 if (needed_size
!= 0) {
1874 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1875 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1877 for (width
= 0; width
< width_int
; width
++) {
1878 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1879 ((int *) bitmap
)[height
* width_int
+ width
];
1885 pglNewList(listBase
++, GL_COMPILE
);
1886 if (needed_size
!= 0) {
1887 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1888 0 - (int) gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- (int) gm
.gmptGlyphOrigin
.y
,
1889 gm
.gmCellIncX
, gm
.gmCellIncY
,
1892 /* This is the case of 'empty' glyphs like the space character */
1893 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1896 wine_tsx11_unlock();
1900 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1901 wine_tsx11_unlock();
1903 HeapFree(GetProcessHeap(), 0, bitmap
);
1904 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1909 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1910 wine_tsx11_unlock();
1912 HeapFree(GetProcessHeap(), 0, bitmap
);
1913 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1918 * X11DRV_wglUseFontBitmapsA
1920 * For OpenGL32 wglUseFontBitmapsA.
1922 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1924 Font fid
= physDev
->font
;
1926 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1928 if (!has_opengl()) {
1929 ERR("No libGL on this box - disabling OpenGL support !\n");
1934 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
1938 /* I assume that the glyphs are at the same position for X and for Windows */
1939 pglXUseXFont(fid
, first
, count
, listBase
);
1940 wine_tsx11_unlock();
1945 * X11DRV_wglUseFontBitmapsW
1947 * For OpenGL32 wglUseFontBitmapsW.
1949 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1951 Font fid
= physDev
->font
;
1953 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1955 if (!has_opengl()) {
1956 ERR("No libGL on this box - disabling OpenGL support !\n");
1961 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
1964 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1967 /* I assume that the glyphs are at the same position for X and for Windows */
1968 pglXUseXFont(fid
, first
, count
, listBase
);
1969 wine_tsx11_unlock();
1973 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1974 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
1981 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1983 pglGetIntegerv(pname
, params
);
1985 * if we cannot find a Wine Context
1986 * we only have the default wine desktop context,
1987 * so if we have only a 24 depth say we have 32
1989 if (!ctx
&& *params
== 24) {
1992 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
1997 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1999 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2000 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2004 pglGetIntegerv(pname
, params
);
2007 wine_tsx11_unlock();
2010 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2014 if(!physDev
->gl_drawable
)
2017 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2018 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2020 if(w
> 0 && h
> 0) {
2021 Drawable src
= physDev
->pixmap
;
2022 if(!src
) src
= physDev
->gl_drawable
;
2024 /* The GL drawable may be lagged behind if we don't flush first, so
2025 * flush the display make sure we copy up-to-date data */
2027 XFlush(gdi_display
);
2028 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2029 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2030 wine_tsx11_unlock();
2035 static void WINAPI
X11DRV_wglFinish(void)
2037 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2038 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2043 wine_tsx11_unlock();
2044 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2047 static void WINAPI
X11DRV_wglFlush(void)
2049 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2050 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2055 wine_tsx11_unlock();
2056 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2060 * X11DRV_wglGetExtensionsStringARB
2062 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2064 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2065 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2066 return WineGLInfo
.wglExtensions
;
2070 * X11DRV_wglCreatePbufferARB
2072 * WGL_ARB_pbuffer: wglCreatePbufferARB
2074 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2076 Wine_GLPBuffer
* object
= NULL
;
2077 WineGLPixelFormat
*fmt
= NULL
;
2082 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2084 if (0 >= iPixelFormat
) {
2085 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2086 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2087 return NULL
; /* unexpected error */
2090 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2091 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2093 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2094 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2095 goto create_failed
; /* unexpected error */
2098 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2099 if (NULL
== object
) {
2100 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2101 goto create_failed
; /* unexpected error */
2104 object
->display
= gdi_display
;
2105 object
->width
= iWidth
;
2106 object
->height
= iHeight
;
2109 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2110 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2111 while (piAttribList
&& 0 != *piAttribList
) {
2113 switch (*piAttribList
) {
2114 case WGL_PBUFFER_LARGEST_ARB
: {
2116 attr_v
= *piAttribList
;
2117 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2118 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2122 case WGL_TEXTURE_FORMAT_ARB
: {
2124 attr_v
= *piAttribList
;
2125 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2126 if (use_render_texture_ati
) {
2129 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2130 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2131 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2133 SetLastError(ERROR_INVALID_DATA
);
2136 object
->use_render_texture
= 1;
2137 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2139 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2140 object
->use_render_texture
= 0;
2142 if (!use_render_texture_emulation
) {
2143 SetLastError(ERROR_INVALID_DATA
);
2147 case WGL_TEXTURE_RGB_ARB
:
2148 object
->use_render_texture
= GL_RGB
;
2149 object
->texture_bpp
= 3;
2150 object
->texture_format
= GL_RGB
;
2151 object
->texture_type
= GL_UNSIGNED_BYTE
;
2153 case WGL_TEXTURE_RGBA_ARB
:
2154 object
->use_render_texture
= GL_RGBA
;
2155 object
->texture_bpp
= 4;
2156 object
->texture_format
= GL_RGBA
;
2157 object
->texture_type
= GL_UNSIGNED_BYTE
;
2160 /* WGL_FLOAT_COMPONENTS_NV */
2161 case WGL_TEXTURE_FLOAT_R_NV
:
2162 object
->use_render_texture
= GL_FLOAT_R_NV
;
2163 object
->texture_bpp
= 4;
2164 object
->texture_format
= GL_RED
;
2165 object
->texture_type
= GL_FLOAT
;
2167 case WGL_TEXTURE_FLOAT_RG_NV
:
2168 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2169 object
->texture_bpp
= 8;
2170 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2171 object
->texture_type
= GL_FLOAT
;
2173 case WGL_TEXTURE_FLOAT_RGB_NV
:
2174 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2175 object
->texture_bpp
= 12;
2176 object
->texture_format
= GL_RGB
;
2177 object
->texture_type
= GL_FLOAT
;
2179 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2180 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2181 object
->texture_bpp
= 16;
2182 object
->texture_format
= GL_RGBA
;
2183 object
->texture_type
= GL_FLOAT
;
2186 ERR("Unknown texture format: %x\n", attr_v
);
2187 SetLastError(ERROR_INVALID_DATA
);
2195 case WGL_TEXTURE_TARGET_ARB
: {
2197 attr_v
= *piAttribList
;
2198 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2199 if (use_render_texture_ati
) {
2202 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2203 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2204 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2205 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2207 SetLastError(ERROR_INVALID_DATA
);
2210 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2212 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2213 object
->texture_target
= 0;
2215 if (!use_render_texture_emulation
) {
2216 SetLastError(ERROR_INVALID_DATA
);
2220 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2221 if (iWidth
!= iHeight
) {
2222 SetLastError(ERROR_INVALID_DATA
);
2225 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2226 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2229 case WGL_TEXTURE_1D_ARB
: {
2231 SetLastError(ERROR_INVALID_DATA
);
2234 object
->texture_target
= GL_TEXTURE_1D
;
2235 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2238 case WGL_TEXTURE_2D_ARB
: {
2239 object
->texture_target
= GL_TEXTURE_2D
;
2240 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2243 case WGL_TEXTURE_RECTANGLE_NV
: {
2244 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2245 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2249 ERR("Unknown texture target: %x\n", attr_v
);
2250 SetLastError(ERROR_INVALID_DATA
);
2258 case WGL_MIPMAP_TEXTURE_ARB
: {
2260 attr_v
= *piAttribList
;
2261 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2262 if (use_render_texture_ati
) {
2263 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2265 if (!use_render_texture_emulation
) {
2266 SetLastError(ERROR_INVALID_DATA
);
2276 PUSH1(attribs
, None
);
2277 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2278 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2279 if (!object
->drawable
) {
2280 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2281 goto create_failed
; /* unexpected error */
2283 TRACE("->(%p)\n", object
);
2284 return (HPBUFFERARB
) object
;
2287 HeapFree(GetProcessHeap(), 0, object
);
2288 TRACE("->(FAILED)\n");
2289 return (HPBUFFERARB
) NULL
;
2293 * X11DRV_wglDestroyPbufferARB
2295 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2297 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2299 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2300 TRACE("(%p)\n", hPbuffer
);
2301 if (NULL
== object
) {
2302 SetLastError(ERROR_INVALID_HANDLE
);
2305 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2306 HeapFree(GetProcessHeap(), 0, object
);
2311 * X11DRV_wglGetPbufferDCARB
2313 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2314 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2315 * Gdi32 implements the part of this function which creates a device context.
2316 * This part associates the physDev with the X drawable of the pbuffer.
2318 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2320 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2321 if (NULL
== object
) {
2322 SetLastError(ERROR_INVALID_HANDLE
);
2326 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2327 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2328 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2329 physDev
->drawable
= object
->drawable
;
2330 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2331 physDev
->dc_rect
= physDev
->drawable_rect
;
2333 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2334 return physDev
->hdc
;
2338 * X11DRV_wglQueryPbufferARB
2340 * WGL_ARB_pbuffer: wglQueryPbufferARB
2342 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2344 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2345 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2346 if (NULL
== object
) {
2347 SetLastError(ERROR_INVALID_HANDLE
);
2350 switch (iAttribute
) {
2351 case WGL_PBUFFER_WIDTH_ARB
:
2352 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2354 case WGL_PBUFFER_HEIGHT_ARB
:
2355 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2358 case WGL_PBUFFER_LOST_ARB
:
2359 /* GLX Pbuffers cannot be lost by default. We can support this by
2360 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2361 * to receive pixel buffer clobber events, however that may or may
2362 * not give any benefit */
2363 *piValue
= GL_FALSE
;
2366 case WGL_TEXTURE_FORMAT_ARB
:
2367 if (use_render_texture_ati
) {
2369 int type
= WGL_NO_TEXTURE_ARB
;
2370 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2372 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2373 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2374 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2378 if (!object
->use_render_texture
) {
2379 *piValue
= WGL_NO_TEXTURE_ARB
;
2381 if (!use_render_texture_emulation
) {
2382 SetLastError(ERROR_INVALID_HANDLE
);
2385 switch(object
->use_render_texture
) {
2387 *piValue
= WGL_TEXTURE_RGB_ARB
;
2390 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2392 /* WGL_FLOAT_COMPONENTS_NV */
2394 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2396 case GL_FLOAT_RG_NV
:
2397 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2399 case GL_FLOAT_RGB_NV
:
2400 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2402 case GL_FLOAT_RGBA_NV
:
2403 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2406 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2412 case WGL_TEXTURE_TARGET_ARB
:
2413 if (use_render_texture_ati
) {
2415 int type
= WGL_NO_TEXTURE_ARB
;
2416 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2418 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2419 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2420 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2421 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2425 if (!object
->texture_target
) {
2426 *piValue
= WGL_NO_TEXTURE_ARB
;
2428 if (!use_render_texture_emulation
) {
2429 SetLastError(ERROR_INVALID_DATA
);
2432 switch (object
->texture_target
) {
2433 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2434 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2435 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2436 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2442 case WGL_MIPMAP_TEXTURE_ARB
:
2443 if (use_render_texture_ati
) {
2444 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2446 *piValue
= GL_FALSE
; /** don't support that */
2447 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2452 FIXME("unexpected attribute %x\n", iAttribute
);
2460 * X11DRV_wglReleasePbufferDCARB
2462 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2464 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2466 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2472 * X11DRV_wglSetPbufferAttribARB
2474 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2476 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2478 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2479 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2480 if (NULL
== object
) {
2481 SetLastError(ERROR_INVALID_HANDLE
);
2484 if (!object
->use_render_texture
) {
2485 SetLastError(ERROR_INVALID_HANDLE
);
2488 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2491 if (NULL
!= pglXDrawableAttribATI
) {
2492 if (use_render_texture_ati
) {
2493 FIXME("Need conversion for GLX_ATI_render_texture\n");
2495 return pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2501 * X11DRV_wglChoosePixelFormatARB
2503 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2505 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2510 GLXFBConfig
* cfgs
= NULL
;
2514 WineGLPixelFormat
*fmt
;
2518 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2519 if (NULL
!= pfAttribFList
) {
2520 FIXME("unused pfAttribFList\n");
2523 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2524 if (-1 == nAttribs
) {
2525 WARN("Cannot convert WGL to GLX attributes\n");
2528 PUSH1(attribs
, None
);
2530 /* Search for FB configurations matching the requirements in attribs */
2531 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2533 WARN("Compatible Pixel Format not found\n");
2537 /* Loop through all matching formats and check if they are suitable.
2538 * Note that this function should at max return nMaxFormats different formats */
2539 for(run
=0; run
< 2; run
++)
2541 for (it
= 0; it
< nCfgs
; ++it
) {
2542 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2544 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2548 /* Search for the format in our list of compatible formats */
2549 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2553 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2554 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2557 if(pfmt_it
< nMaxFormats
) {
2558 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2559 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2565 *nNumFormats
= pfmt_it
;
2572 * X11DRV_wglGetPixelFormatAttribivARB
2574 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2576 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2579 WineGLPixelFormat
*fmt
= NULL
;
2583 int nWGLFormats
= 0;
2585 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2587 if (0 < iLayerPlane
) {
2588 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2592 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2593 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2594 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2595 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2597 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2600 for (i
= 0; i
< nAttributes
; ++i
) {
2601 const int curWGLAttr
= piAttributes
[i
];
2602 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2604 switch (curWGLAttr
) {
2605 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2606 piValues
[i
] = nWGLFormats
;
2609 case WGL_SUPPORT_OPENGL_ARB
:
2610 piValues
[i
] = GL_TRUE
;
2613 case WGL_ACCELERATION_ARB
:
2614 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2615 if (!fmt
) goto pix_error
;
2616 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2617 if (hTest
) goto get_error
;
2619 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2620 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2621 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2623 ERR("unexpected Config Caveat(%x)\n", tmp
);
2624 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2628 case WGL_TRANSPARENT_ARB
:
2629 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2630 if (!fmt
) goto pix_error
;
2631 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2632 if (hTest
) goto get_error
;
2633 piValues
[i
] = GL_FALSE
;
2634 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2637 case WGL_PIXEL_TYPE_ARB
:
2638 curGLXAttr
= GLX_RENDER_TYPE
;
2639 if (!fmt
) goto pix_error
;
2640 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2641 if (hTest
) goto get_error
;
2642 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2643 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2644 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2645 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2646 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2648 ERR("unexpected RenderType(%x)\n", tmp
);
2649 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2653 case WGL_COLOR_BITS_ARB
:
2654 curGLXAttr
= GLX_BUFFER_SIZE
;
2657 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2658 if (use_render_texture_ati
) {
2659 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2662 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2663 if (use_render_texture_ati
) {
2664 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2667 if (!use_render_texture_emulation
) {
2668 piValues
[i
] = GL_FALSE
;
2671 curGLXAttr
= GLX_RENDER_TYPE
;
2672 if (!fmt
) goto pix_error
;
2673 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2674 if (hTest
) goto get_error
;
2675 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2676 piValues
[i
] = GL_FALSE
;
2679 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2680 if (hTest
) goto get_error
;
2681 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2684 case WGL_BLUE_BITS_ARB
:
2685 curGLXAttr
= GLX_BLUE_SIZE
;
2687 case WGL_RED_BITS_ARB
:
2688 curGLXAttr
= GLX_RED_SIZE
;
2690 case WGL_GREEN_BITS_ARB
:
2691 curGLXAttr
= GLX_GREEN_SIZE
;
2693 case WGL_ALPHA_BITS_ARB
:
2694 curGLXAttr
= GLX_ALPHA_SIZE
;
2696 case WGL_DEPTH_BITS_ARB
:
2697 curGLXAttr
= GLX_DEPTH_SIZE
;
2699 case WGL_STENCIL_BITS_ARB
:
2700 curGLXAttr
= GLX_STENCIL_SIZE
;
2702 case WGL_DOUBLE_BUFFER_ARB
:
2703 curGLXAttr
= GLX_DOUBLEBUFFER
;
2705 case WGL_STEREO_ARB
:
2706 curGLXAttr
= GLX_STEREO
;
2708 case WGL_AUX_BUFFERS_ARB
:
2709 curGLXAttr
= GLX_AUX_BUFFERS
;
2712 case WGL_SUPPORT_GDI_ARB
:
2713 if (!fmt
) goto pix_error
;
2714 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2715 if (hTest
) goto get_error
;
2717 piValues
[i
] = GL_FALSE
;
2720 curGLXAttr
= GLX_X_RENDERABLE
;
2723 case WGL_DRAW_TO_WINDOW_ARB
:
2724 case WGL_DRAW_TO_BITMAP_ARB
:
2725 case WGL_DRAW_TO_PBUFFER_ARB
:
2726 if (!fmt
) goto pix_error
;
2727 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2728 if (hTest
) goto get_error
;
2729 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2730 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2731 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2732 piValues
[i
] = GL_TRUE
;
2734 piValues
[i
] = GL_FALSE
;
2737 case WGL_PBUFFER_LARGEST_ARB
:
2738 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2741 case WGL_SAMPLE_BUFFERS_ARB
:
2742 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2745 case WGL_SAMPLES_ARB
:
2746 curGLXAttr
= GLX_SAMPLES_ARB
;
2749 case WGL_FLOAT_COMPONENTS_NV
:
2750 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2753 case WGL_ACCUM_RED_BITS_ARB
:
2754 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2756 case WGL_ACCUM_GREEN_BITS_ARB
:
2757 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2759 case WGL_ACCUM_BLUE_BITS_ARB
:
2760 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2762 case WGL_ACCUM_ALPHA_BITS_ARB
:
2763 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2765 case WGL_ACCUM_BITS_ARB
:
2766 if (!fmt
) goto pix_error
;
2767 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2768 if (hTest
) goto get_error
;
2770 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2771 if (hTest
) goto get_error
;
2773 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2774 if (hTest
) goto get_error
;
2776 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2777 if (hTest
) goto get_error
;
2782 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2785 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2786 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2787 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2789 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2790 * and check which options can work using iPixelFormat=0 and which not.
2791 * A problem would be that this function is an extension. This would
2792 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2794 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2795 if (!fmt
) goto pix_error
;
2796 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2797 if (hTest
) goto get_error
;
2800 piValues
[i
] = GL_FALSE
;
2806 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2810 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2815 * X11DRV_wglGetPixelFormatAttribfvARB
2817 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2819 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2825 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2827 /* Allocate a temporary array to store integer values */
2828 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2830 ERR("couldn't allocate %d array\n", nAttributes
);
2834 /* Piggy-back on wglGetPixelFormatAttribivARB */
2835 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2837 /* Convert integer values to float. Should also check for attributes
2838 that can give decimal values here */
2839 for (i
=0; i
<nAttributes
;i
++) {
2840 pfValues
[i
] = attr
[i
];
2844 HeapFree(GetProcessHeap(), 0, attr
);
2849 * X11DRV_wglBindTexImageARB
2851 * WGL_ARB_render_texture: wglBindTexImageARB
2853 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2855 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2856 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2857 if (NULL
== object
) {
2858 SetLastError(ERROR_INVALID_HANDLE
);
2861 if (!object
->use_render_texture
) {
2862 SetLastError(ERROR_INVALID_HANDLE
);
2866 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2867 static int init
= 0;
2868 int prev_binded_texture
= 0;
2869 GLXContext prev_context
= pglXGetCurrentContext();
2870 Drawable prev_drawable
= pglXGetCurrentDrawable();
2871 GLXContext tmp_context
;
2873 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2874 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2875 isn't ideal performance wise but I wasn't able to get other ways working.
2878 init
= 1; /* Only show the FIXME once for performance reasons */
2879 FIXME("partial stub!\n");
2882 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2883 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2885 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2887 /* Switch to our pbuffer */
2888 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2890 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2891 * After that upload the pbuffer texture data. */
2892 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2893 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2895 /* Switch back to the original drawable and upload the pbuffer-texture */
2896 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2897 pglXDestroyContext(gdi_display
, tmp_context
);
2901 if (NULL
!= pglXBindTexImageATI
) {
2906 case WGL_FRONT_LEFT_ARB
:
2907 buffer
= GLX_FRONT_LEFT_ATI
;
2909 case WGL_FRONT_RIGHT_ARB
:
2910 buffer
= GLX_FRONT_RIGHT_ATI
;
2912 case WGL_BACK_LEFT_ARB
:
2913 buffer
= GLX_BACK_LEFT_ATI
;
2915 case WGL_BACK_RIGHT_ARB
:
2916 buffer
= GLX_BACK_RIGHT_ATI
;
2919 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2923 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2924 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2925 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2926 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2927 * works fine using our pbuffer emulation path.
2929 return pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
2935 * X11DRV_wglReleaseTexImageARB
2937 * WGL_ARB_render_texture: wglReleaseTexImageARB
2939 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2941 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2942 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2943 if (NULL
== object
) {
2944 SetLastError(ERROR_INVALID_HANDLE
);
2947 if (!object
->use_render_texture
) {
2948 SetLastError(ERROR_INVALID_HANDLE
);
2951 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2954 if (NULL
!= pglXReleaseTexImageATI
) {
2959 case WGL_FRONT_LEFT_ARB
:
2960 buffer
= GLX_FRONT_LEFT_ATI
;
2962 case WGL_FRONT_RIGHT_ARB
:
2963 buffer
= GLX_FRONT_RIGHT_ATI
;
2965 case WGL_BACK_LEFT_ARB
:
2966 buffer
= GLX_BACK_LEFT_ATI
;
2968 case WGL_BACK_RIGHT_ARB
:
2969 buffer
= GLX_BACK_RIGHT_ATI
;
2972 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2975 return pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
2981 * X11DRV_wglGetExtensionsStringEXT
2983 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2985 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
2986 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2987 return WineGLInfo
.wglExtensions
;
2991 * X11DRV_wglGetSwapIntervalEXT
2993 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2995 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
2996 FIXME("(),stub!\n");
2997 return swap_interval
;
3001 * X11DRV_wglSwapIntervalEXT
3003 * WGL_EXT_swap_control: wglSwapIntervalEXT
3005 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3006 TRACE("(%d)\n", interval
);
3007 swap_interval
= interval
;
3008 if (NULL
!= pglXSwapIntervalSGI
) {
3009 return 0 == pglXSwapIntervalSGI(interval
);
3011 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3016 * X11DRV_wglAllocateMemoryNV
3018 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3020 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3021 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3022 if (pglXAllocateMemoryNV
== NULL
)
3025 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3029 * X11DRV_wglFreeMemoryNV
3031 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3033 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3034 TRACE("(%p)\n", pointer
);
3035 if (pglXFreeMemoryNV
== NULL
)
3038 pglXFreeMemoryNV(pointer
);
3042 * glxRequireVersion (internal)
3044 * Check if the supported GLX version matches requiredVersion.
3046 static BOOL
glxRequireVersion(int requiredVersion
)
3048 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3049 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3055 static BOOL
glxRequireExtension(const char *requiredExtension
)
3057 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3064 static void register_extension_string(const char *ext
)
3066 if (WineGLInfo
.wglExtensions
[0])
3067 strcat(WineGLInfo
.wglExtensions
, " ");
3068 strcat(WineGLInfo
.wglExtensions
, ext
);
3070 TRACE("'%s'\n", ext
);
3073 static BOOL
register_extension(const WineGLExtension
* ext
)
3077 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3078 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3080 register_extension_string(ext
->extName
);
3082 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3083 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3088 static const WineGLExtension WGL_internal_functions
=
3092 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3093 { "wglFinish", X11DRV_wglFinish
},
3094 { "wglFlush", X11DRV_wglFlush
},
3099 static const WineGLExtension WGL_ARB_extensions_string
=
3101 "WGL_ARB_extensions_string",
3103 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3107 static const WineGLExtension WGL_ARB_make_current_read
=
3109 "WGL_ARB_make_current_read",
3111 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3112 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3116 static const WineGLExtension WGL_ARB_multisample
=
3118 "WGL_ARB_multisample",
3121 static const WineGLExtension WGL_ARB_pbuffer
=
3125 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3126 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3127 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3128 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3129 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3130 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3134 static const WineGLExtension WGL_ARB_pixel_format
=
3136 "WGL_ARB_pixel_format",
3138 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3139 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3140 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3144 static const WineGLExtension WGL_ARB_render_texture
=
3146 "WGL_ARB_render_texture",
3148 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3149 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3153 static const WineGLExtension WGL_EXT_extensions_string
=
3155 "WGL_EXT_extensions_string",
3157 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3161 static const WineGLExtension WGL_EXT_swap_control
=
3163 "WGL_EXT_swap_control",
3165 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3166 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3170 static const WineGLExtension WGL_NV_vertex_array_range
=
3172 "WGL_NV_vertex_array_range",
3174 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3175 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3180 * X11DRV_WineGL_LoadExtensions
3182 static void X11DRV_WineGL_LoadExtensions(void)
3184 WineGLInfo
.wglExtensions
[0] = 0;
3186 /* Load Wine internal functions */
3187 register_extension(&WGL_internal_functions
);
3189 /* ARB Extensions */
3191 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3193 register_extension_string("WGL_ARB_pixel_format_float");
3194 register_extension_string("WGL_ATI_pixel_format_float");
3197 register_extension(&WGL_ARB_extensions_string
);
3199 if (glxRequireVersion(3))
3200 register_extension(&WGL_ARB_make_current_read
);
3202 if (glxRequireExtension("GLX_ARB_multisample"))
3203 register_extension(&WGL_ARB_multisample
);
3205 /* In general pbuffer functionality requires support in the X-server. The functionality is
3206 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3207 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3208 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3210 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3211 * without support in the X-server (which other Mesa based drivers require).
3213 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3214 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3215 * is available pbuffers must be available too. */
3216 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3217 register_extension(&WGL_ARB_pbuffer
);
3219 register_extension(&WGL_ARB_pixel_format
);
3221 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3222 if (glxRequireExtension("GLX_ATI_render_texture") ||
3223 glxRequireExtension("GLX_ARB_render_texture") ||
3224 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3226 register_extension(&WGL_ARB_render_texture
);
3228 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3229 if(glxRequireExtension("GLX_NV_float_buffer"))
3230 register_extension_string("WGL_NV_float_buffer");
3232 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3233 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3234 register_extension_string("WGL_NV_texture_rectangle");
3237 /* EXT Extensions */
3239 register_extension(&WGL_EXT_extensions_string
);
3241 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3242 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3243 register_extension(&WGL_EXT_swap_control
);
3245 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3246 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3247 register_extension(&WGL_NV_vertex_array_range
);
3251 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3257 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3258 ret
= physDev
->drawable
; /* PBuffer */
3260 ret
= physDev
->bitmap
->glxpixmap
;
3262 else if(physDev
->gl_drawable
)
3263 ret
= physDev
->gl_drawable
;
3265 ret
= physDev
->drawable
;
3269 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3272 pglXDestroyGLXPixmap(display
, glxpixmap
);
3273 wine_tsx11_unlock();
3278 * X11DRV_SwapBuffers
3280 * Swap the buffers of this DC
3282 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3284 GLXDrawable drawable
;
3285 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3287 if (!has_opengl()) {
3288 ERR("No libGL on this box - disabling OpenGL support !\n");
3292 TRACE_(opengl
)("(%p)\n", physDev
);
3294 drawable
= get_glxdrawable(physDev
);
3298 if(physDev
->pixmap
) {
3299 if(pglXCopySubBufferMESA
) {
3300 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3301 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3303 /* (glX)SwapBuffers has an implicit glFlush effect, however
3304 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3308 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3311 pglXSwapBuffers(gdi_display
, drawable
);
3314 pglXSwapBuffers(gdi_display
, drawable
);
3316 flush_gl_drawable(physDev
);
3317 wine_tsx11_unlock();
3322 static long prev_time
, frames
;
3324 DWORD time
= GetTickCount();
3326 /* every 1.5 seconds */
3327 if (time
- prev_time
> 1500) {
3328 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3337 /***********************************************************************
3338 * X11DRV_setup_opengl_visual
3340 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3341 * window (if it exists). If OpenGL isn't available, the visual is simply
3342 * set to the default visual for the display
3344 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3346 XVisualInfo
*visual
= NULL
;
3349 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3350 * D3D and some applications can make use of aux buffers.
3352 int visualProperties
[][11] = {
3353 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, GLX_AUX_BUFFERS
, 1, None
},
3354 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, None
},
3355 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, GLX_STENCIL_SIZE
, 8, None
},
3356 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, None
},
3363 for (i
= 0; i
< sizeof(visualProperties
)/sizeof(visualProperties
[0]); ++i
) {
3364 visual
= pglXChooseVisual(display
, DefaultScreen(display
), visualProperties
[i
]);
3368 wine_tsx11_unlock();
3371 TRACE("Visual ID %lx Chosen\n", visual
->visualid
);
3373 WARN("No suitable visual found\n");
3378 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3380 WineGLPixelFormat
*fmt
;
3382 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
3385 return pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3388 #else /* no OpenGL includes */
3390 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3395 void mark_drawable_dirty(Drawable old
, Drawable
new)
3399 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3403 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3408 /***********************************************************************
3409 * ChoosePixelFormat (X11DRV.@)
3411 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3412 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3413 ERR("No OpenGL support compiled in.\n");
3418 /***********************************************************************
3419 * DescribePixelFormat (X11DRV.@)
3421 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3424 PIXELFORMATDESCRIPTOR
*ppfd
) {
3425 ERR("No OpenGL support compiled in.\n");
3430 /***********************************************************************
3431 * GetPixelFormat (X11DRV.@)
3433 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3434 ERR("No OpenGL support compiled in.\n");
3439 /***********************************************************************
3440 * SetPixelFormat (X11DRV.@)
3442 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3444 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3445 ERR("No OpenGL support compiled in.\n");
3450 /***********************************************************************
3451 * SwapBuffers (X11DRV.@)
3453 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3454 ERR_(opengl
)("No OpenGL support compiled in.\n");
3460 * X11DRV_wglCreateContext
3462 * For OpenGL32 wglCreateContext.
3464 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3465 ERR_(opengl
)("No OpenGL support compiled in.\n");
3470 * X11DRV_wglDeleteContext
3472 * For OpenGL32 wglDeleteContext.
3474 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3475 ERR_(opengl
)("No OpenGL support compiled in.\n");
3480 * X11DRV_wglGetProcAddress
3482 * For OpenGL32 wglGetProcAddress.
3484 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3485 ERR_(opengl
)("No OpenGL support compiled in.\n");
3489 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3491 ERR_(opengl
)("No OpenGL support compiled in.\n");
3495 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3496 ERR_(opengl
)("No OpenGL support compiled in.\n");
3501 * X11DRV_wglMakeCurrent
3503 * For OpenGL32 wglMakeCurrent.
3505 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3506 ERR_(opengl
)("No OpenGL support compiled in.\n");
3511 * X11DRV_wglShareLists
3513 * For OpenGL32 wglShaderLists.
3515 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3516 ERR_(opengl
)("No OpenGL support compiled in.\n");
3521 * X11DRV_wglUseFontBitmapsA
3523 * For OpenGL32 wglUseFontBitmapsA.
3525 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3527 ERR_(opengl
)("No OpenGL support compiled in.\n");
3532 * X11DRV_wglUseFontBitmapsW
3534 * For OpenGL32 wglUseFontBitmapsW.
3536 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3538 ERR_(opengl
)("No OpenGL support compiled in.\n");
3542 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3547 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3552 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3557 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3562 #endif /* defined(HAVE_OPENGL) */