wined3d: Use C bitfields to compact the ffp description.
[wine/gsoc_dplay.git] / dlls / msimg32 / msimg32.spec
blob76b5075f8e9906182c7486663de9b77eee6b6bcd
1 @ stdcall AlphaBlend(long long long long long long long long long long long) gdi32.GdiAlphaBlend
2 @ stdcall -private DllInitialize(long long ptr) DllMain
3 @ stdcall GradientFill(long ptr long ptr long long) gdi32.GdiGradientFill
4 @ stdcall TransparentBlt(long long long long long long long long long long long) gdi32.GdiTransparentBlt
5 @ stdcall vSetDdrawflag()