2 * Copyright (C) the Wine project
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_WINCON_H
20 #define __WINE_WINCON_H
26 #define CONSOLE_FULLSCREEN 1
27 #define CONSOLE_FULLSCREEN_HARDWARE 2
29 #define CTRL_C_EVENT 0
30 #define CTRL_BREAK_EVENT 1
31 #define CTRL_CLOSE_EVENT 2
32 #define CTRL_LOGOFF_EVENT 5
33 #define CTRL_SHUTDOWN_EVENT 6
35 /* Console Mode flags */
36 #define ENABLE_PROCESSED_INPUT 0x01
37 #define ENABLE_LINE_INPUT 0x02
38 #define ENABLE_ECHO_INPUT 0x04
39 #define ENABLE_WINDOW_INPUT 0x08
40 #define ENABLE_MOUSE_INPUT 0x10
42 #define ENABLE_PROCESSED_OUTPUT 0x01
43 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
46 typedef BOOL (WINAPI
*PHANDLER_ROUTINE
)(DWORD dwCtrlType
);
48 /* Attributes flags: */
50 #define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
51 #define FOREGROUND_GREEN 0x0002 /* text color contains green. */
52 #define FOREGROUND_RED 0x0004 /* text color contains red. */
53 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
54 #define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
55 #define BACKGROUND_GREEN 0x0020 /* background color contains green. */
56 #define BACKGROUND_RED 0x0040 /* background color contains red. */
57 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
59 typedef struct _CONSOLE_CURSOR_INFO
{
60 DWORD dwSize
; /* Between 1 & 100 for percentage of cell filled */
61 BOOL bVisible
; /* Visibility of cursor */
62 } CONSOLE_CURSOR_INFO
, *LPCONSOLE_CURSOR_INFO
;
64 typedef struct tagCOORD
70 typedef struct tagSMALL_RECT
76 } SMALL_RECT
,*LPSMALL_RECT
;
78 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
81 COORD dwCursorPosition
;
84 COORD dwMaximumWindowSize
;
85 } CONSOLE_SCREEN_BUFFER_INFO
,*LPCONSOLE_SCREEN_BUFFER_INFO
;
87 typedef struct tagCHAR_INFO
95 } CHAR_INFO
,*LPCHAR_INFO
;
97 typedef struct tagKEY_EVENT_RECORD
99 BOOL bKeyDown
; /* 04 */
100 WORD wRepeatCount
; /* 08 */
101 WORD wVirtualKeyCode
; /* 0A */
102 WORD wVirtualScanCode
; /* 0C */
105 WCHAR UnicodeChar
; /* 0E */
106 CHAR AsciiChar
; /* 0E */
108 DWORD dwControlKeyState
; /* 10 */
109 } KEY_EVENT_RECORD
,*LPKEY_EVENT_RECORD
;
111 /* dwControlKeyState bitmask */
112 #define RIGHT_ALT_PRESSED 0x0001
113 #define LEFT_ALT_PRESSED 0x0002
114 #define RIGHT_CTRL_PRESSED 0x0004
115 #define LEFT_CTRL_PRESSED 0x0008
116 #define SHIFT_PRESSED 0x0010
117 #define NUMLOCK_ON 0x0020
118 #define SCROLLLOCK_ON 0x0040
119 #define CAPSLOCK_ON 0x0080
120 #define ENHANCED_KEY 0x0100
122 typedef struct tagMOUSE_EVENT_RECORD
124 COORD dwMousePosition
;
126 DWORD dwControlKeyState
;
128 } MOUSE_EVENT_RECORD
,*LPMOUSE_EVENT_RECORD
;
130 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
131 #define RIGHTMOST_BUTTON_PRESSED 0x0002
132 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
133 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
134 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
136 #define MOUSE_MOVED 0x0001
137 #define DOUBLE_CLICK 0x0002
138 #define MOUSE_WHEELED 0x0004
140 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
143 } WINDOW_BUFFER_SIZE_RECORD
,*LPWINDOW_BUFFER_SIZE_RECORD
;
145 typedef struct tagMENU_EVENT_RECORD
147 UINT dwCommandId
; /* perhaps UINT16 ??? */
148 } MENU_EVENT_RECORD
,*LPMENU_EVENT_RECORD
;
150 typedef struct tagFOCUS_EVENT_RECORD
152 BOOL bSetFocus
; /* perhaps BOOL16 ??? */
153 } FOCUS_EVENT_RECORD
,*LPFOCUS_EVENT_RECORD
;
155 typedef struct tagINPUT_RECORD
157 WORD EventType
; /* 00 */
160 KEY_EVENT_RECORD KeyEvent
;
161 MOUSE_EVENT_RECORD MouseEvent
;
162 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent
;
163 MENU_EVENT_RECORD MenuEvent
;
164 FOCUS_EVENT_RECORD FocusEvent
;
166 } INPUT_RECORD
,*PINPUT_RECORD
;
168 /* INPUT_RECORD.wEventType */
169 #define KEY_EVENT 0x01
170 #define MOUSE_EVENT 0x02
171 #define WINDOW_BUFFER_SIZE_EVENT 0x04
172 #define MENU_EVENT 0x08
173 #define FOCUS_EVENT 0x10
175 #define CONSOLE_TEXTMODE_BUFFER 1
178 /* Note: this should return a COORD, but calling convention for returning
179 * structures is different between Windows and gcc on i386. */
180 WINBASEAPI DWORD WINAPI
GetLargestConsoleWindowSize(HANDLE
);
182 static inline COORD
__wine_GetLargestConsoleWindowSize_wrapper(HANDLE h
)
188 u
.dw
= GetLargestConsoleWindowSize(h
);
191 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
194 WINBASEAPI COORD WINAPI
GetLargestConsoleWindowSize(HANDLE
);
195 #endif /* __i386__ */
197 WINBASEAPI BOOL WINAPI
AllocConsole(VOID
);
198 WINBASEAPI HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD
,DWORD
,LPSECURITY_ATTRIBUTES
,DWORD
,LPVOID
);
199 WINBASEAPI BOOL WINAPI
FillConsoleOutputAttribute( HANDLE
,WORD
,DWORD
,COORD
,LPDWORD
);
200 WINBASEAPI BOOL WINAPI
FillConsoleOutputCharacterA(HANDLE
,CHAR
,DWORD
,COORD
,LPDWORD
);
201 WINBASEAPI BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE
,WCHAR
,DWORD
,COORD
,LPDWORD
);
202 #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
203 WINBASEAPI BOOL WINAPI
FlushConsoleInputBuffer( HANDLE
);
204 WINBASEAPI BOOL WINAPI
FreeConsole(VOID
);
205 WINBASEAPI BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD
,DWORD
);
206 WINBASEAPI UINT WINAPI
GetConsoleCP(VOID
);
207 WINBASEAPI BOOL WINAPI
GetConsoleCursorInfo( HANDLE
,LPCONSOLE_CURSOR_INFO
);
208 WINBASEAPI BOOL WINAPI
GetConsoleMode( HANDLE
,LPDWORD
);
209 WINBASEAPI UINT WINAPI
GetConsoleOutputCP(VOID
);
210 WINBASEAPI BOOL WINAPI
GetConsoleScreenBufferInfo(HANDLE
,LPCONSOLE_SCREEN_BUFFER_INFO
);
211 WINBASEAPI DWORD WINAPI
GetConsoleTitleA(LPSTR
,DWORD
);
212 WINBASEAPI DWORD WINAPI
GetConsoleTitleW(LPWSTR
,DWORD
);
213 #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
214 WINBASEAPI HWND WINAPI
GetConsoleWindow(void);
215 WINBASEAPI BOOL WINAPI
GetNumberOfConsoleInputEvents( HANDLE
,LPDWORD
);
216 WINBASEAPI BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD
);
217 WINBASEAPI BOOL WINAPI
PeekConsoleInputA( HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
218 WINBASEAPI BOOL WINAPI
PeekConsoleInputW( HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
219 #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
220 WINBASEAPI BOOL WINAPI
ReadConsoleA(HANDLE
,LPVOID
,DWORD
,LPDWORD
,LPVOID
);
221 WINBASEAPI BOOL WINAPI
ReadConsoleW(HANDLE
,LPVOID
,DWORD
,LPDWORD
,LPVOID
);
222 #define ReadConsole WINELIB_NAME_AW(ReadConsole)
223 WINBASEAPI BOOL WINAPI
ReadConsoleInputA(HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
224 WINBASEAPI BOOL WINAPI
ReadConsoleInputW(HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
225 #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
226 WINBASEAPI BOOL WINAPI
ReadConsoleOutputA( HANDLE
,LPCHAR_INFO
,COORD
,COORD
,LPSMALL_RECT
);
227 WINBASEAPI BOOL WINAPI
ReadConsoleOutputW( HANDLE
,LPCHAR_INFO
,COORD
,COORD
,LPSMALL_RECT
);
228 #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
229 WINBASEAPI BOOL WINAPI
ReadConsoleOutputAttribute( HANDLE
,LPWORD
,DWORD
,COORD
,LPDWORD
);
230 WINBASEAPI BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE
,LPSTR
,DWORD
,COORD
,LPDWORD
);
231 WINBASEAPI BOOL WINAPI
ReadConsoleOutputCharacterW(HANDLE
,LPWSTR
,DWORD
,COORD
,LPDWORD
);
232 #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
233 WINBASEAPI BOOL WINAPI
ScrollConsoleScreenBufferA( HANDLE
,LPSMALL_RECT
,LPSMALL_RECT
,COORD
,LPCHAR_INFO
);
234 WINBASEAPI BOOL WINAPI
ScrollConsoleScreenBufferW( HANDLE
,LPSMALL_RECT
,LPSMALL_RECT
,COORD
,LPCHAR_INFO
);
235 #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
236 WINBASEAPI BOOL WINAPI
SetConsoleActiveScreenBuffer( HANDLE
);
237 WINBASEAPI BOOL WINAPI
SetConsoleCP(UINT
);
238 WINBASEAPI BOOL WINAPI
SetConsoleCtrlHandler( PHANDLER_ROUTINE
,BOOL
);
239 WINBASEAPI BOOL WINAPI
SetConsoleCursorInfo( HANDLE
,LPCONSOLE_CURSOR_INFO
);
240 WINBASEAPI BOOL WINAPI
SetConsoleCursorPosition(HANDLE
,COORD
);
241 WINBASEAPI BOOL WINAPI
SetConsoleMode( HANDLE
,DWORD
);
242 WINBASEAPI BOOL WINAPI
SetConsoleOutputCP(UINT
);
243 WINBASEAPI BOOL WINAPI
SetConsoleScreenBufferSize(HANDLE
,COORD
);
244 WINBASEAPI BOOL WINAPI
SetConsoleTextAttribute( HANDLE
,WORD
);
245 WINBASEAPI BOOL WINAPI
SetConsoleTitleA(LPCSTR
);
246 WINBASEAPI BOOL WINAPI
SetConsoleTitleW(LPCWSTR
);
247 #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
248 WINBASEAPI BOOL WINAPI
SetConsoleWindowInfo( HANDLE
,BOOL
,LPSMALL_RECT
);
249 WINBASEAPI BOOL WINAPI
WriteConsoleA(HANDLE
,CONST VOID
*,DWORD
,LPDWORD
,LPVOID
);
250 WINBASEAPI BOOL WINAPI
WriteConsoleW(HANDLE
,CONST VOID
*,DWORD
,LPDWORD
,LPVOID
);
251 #define WriteConsole WINELIB_NAME_AW(WriteConsole)
252 WINBASEAPI BOOL WINAPI
WriteConsoleInputA(HANDLE
,const INPUT_RECORD
*,DWORD
,LPDWORD
);
253 WINBASEAPI BOOL WINAPI
WriteConsoleInputW(HANDLE
,const INPUT_RECORD
*,DWORD
,LPDWORD
);
254 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
255 WINBASEAPI BOOL WINAPI
WriteConsoleOutputA(HANDLE
,const CHAR_INFO
*,COORD
,COORD
,LPSMALL_RECT
);
256 WINBASEAPI BOOL WINAPI
WriteConsoleOutputW(HANDLE
,const CHAR_INFO
*,COORD
,COORD
,LPSMALL_RECT
);
257 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
258 WINBASEAPI BOOL WINAPI
WriteConsoleOutputAttribute(HANDLE
,CONST WORD
*,DWORD
,COORD
,LPDWORD
);
259 WINBASEAPI BOOL WINAPI
WriteConsoleOutputCharacterA(HANDLE
,LPCSTR
,DWORD
,COORD
,LPDWORD
);
260 WINBASEAPI BOOL WINAPI
WriteConsoleOutputCharacterW(HANDLE
,LPCWSTR
,DWORD
,COORD
,LPDWORD
);
261 #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
267 #endif /* __WINE_WINCON_H */