ddraw: Implement FPU mode fixup in d3d7 device.
[wine/gsoc_dplay.git] / dlls / opengl32 / Makefile.in
blobd6f19c37e13d11278f0a35b3af7ac5ecb7da2cfa
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = opengl32.dll
6 IMPORTLIB = opengl32
7 IMPORTS = user32 gdi32 advapi32 kernel32 ntdll
8 EXTRAINCL = @X_CFLAGS@
9 EXTRALIBS = @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
11 C_SRCS = \
12 opengl_ext.c \
13 opengl_norm.c \
14 wgl.c
16 RC_SRCS = version.rc
18 @MAKE_DLL_RULES@
20 @DEPENDENCIES@ # everything below this line is overwritten by make depend