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HEAD
wined3d: Use the nofilter mipmap lookup for np2 textures.
[wine/gsoc_dplay.git]
/
dlls
/
msvfw32
/
Makefile.in
blob
d152cc27c8b1144ae2442bec13609f3bdf68bd0e
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
msvfw32.dll
6
IMPORTLIB
=
msvfw32
7
IMPORTS
=
winmm version comctl32 user32 gdi32 advapi32 kernel32 ntdll
8
9
C_SRCS
=
\
10
mciwnd.c \
11
msvideo_main.c \
12
drawdib.c
13
14
C_SRCS16
=
\
15
msvideo16.c
16
17
SPEC_SRCS16
=
msvideo.spec
18
19
RC_SRCS
=
rsrc.rc
20
21
@MAKE_DLL_RULES@
22
23
@DEPENDENCIES@
# everything below this line is overwritten by make depend