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HEAD
Add support for vertex shader constants to the stateblock.
[wine/gsoc_dplay.git]
/
dlls
/
winaspi
/
Makefile.in
blob
9ae9023c9e6cc1c73b8424b9ef13cc757b727833
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
wnaspi32.dll
6
IMPORTLIB
=
libwnaspi32.
$(
IMPLIBEXT
)
7
IMPORTS
=
advapi32 kernel32
8
EXTRALIBS
= $(
LIBUNICODE
)
9
10
C_SRCS
=
\
11
aspi.c \
12
winaspi32.c
13
14
C_SRCS16
=
\
15
winaspi16.c
16
17
SPEC_SRCS16
=
winaspi.spec
18
19
@MAKE_DLL_RULES@
20
21
### Dependencies: