Add support for vertex shader constants to the stateblock.
[wine/gsoc_dplay.git] / dlls / ddraw / surface_fakezbuffer.c
blob12ba712f585ea8f46d673327d26b881beb5de925
1 /* DirectDraw/Direct3D Z-Buffer stand in
3 * Copyright 2000 TransGaming Technologies Inc.
5 * This class provides a DirectDrawSurface implementation that represents
6 * a Z-Buffer surface. However it does not store an image and does not
7 * support Lock/Unlock or GetDC. It is merely a placeholder required by the
8 * Direct3D architecture.
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "config.h"
27 #include <stdarg.h>
28 #include <stdlib.h>
29 #include <assert.h>
31 #define NONAMELESSUNION
32 #define NONAMELESSSTRUCT
34 #include "windef.h"
35 #include "winbase.h"
36 #include "wingdi.h"
37 #include "ddraw.h"
38 #include "d3d.h"
40 #include "wine/debug.h"
42 #include "ddcomimpl.h"
43 #include "ddraw_private.h"
44 #include "d3d_private.h"
46 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
48 static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable;
50 #ifdef HAVE_OPENGL
51 static void zbuffer_lock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags)
53 /* Note that this does not do anything for now... At least it's not needed for Grim Fandango :-) */
56 static void zbuffer_unlock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
58 ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = TRUE;
61 static BOOLEAN zbuffer_get_dirty_status(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
63 if (((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory) {
64 ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = FALSE;
65 return TRUE;
67 return FALSE;
69 #endif
71 HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl *This,
72 IDirectDrawImpl *pDD,
73 const DDSURFACEDESC2 *pDDSD)
75 HRESULT hr;
76 BYTE zdepth = 16; /* Default value.. Should use the one from GL */
78 assert(pDDSD->ddsCaps.dwCaps & DDSCAPS_ZBUFFER);
80 hr = Main_DirectDrawSurface_Construct(This, pDD, pDDSD);
81 if (FAILED(hr)) return hr;
83 ICOM_INIT_INTERFACE(This, IDirectDrawSurface7,
84 FakeZBuffer_IDirectDrawSurface7_VTable);
86 This->final_release = FakeZBuffer_DirectDrawSurface_final_release;
87 This->duplicate_surface = FakeZBuffer_DirectDrawSurface_duplicate_surface;
89 #ifdef HAVE_OPENGL
90 if (opengl_initialized) {
91 This->lock_update = zbuffer_lock_update;
92 This->unlock_update = zbuffer_unlock_update;
93 This->get_dirty_status = zbuffer_get_dirty_status;
95 #endif
98 /* Beginning of some D3D hacks :-) */
99 if (This->surface_desc.dwFlags & DDSD_ZBUFFERBITDEPTH) {
100 zdepth = This->surface_desc.u2.dwMipMapCount; /* This is where the Z buffer depth is stored in 'old' versions */
103 if ((This->surface_desc.dwFlags & DDSD_PIXELFORMAT) == 0) {
104 This->surface_desc.dwFlags |= DDSD_PIXELFORMAT;
105 This->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(This->surface_desc.u4.ddpfPixelFormat);
106 This->surface_desc.u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
107 This->surface_desc.u4.ddpfPixelFormat.u1.dwZBufferBitDepth = zdepth;
109 if ((This->surface_desc.dwFlags & DDSD_PITCH) == 0) {
110 This->surface_desc.dwFlags |= DDSD_PITCH;
111 This->surface_desc.u1.lPitch = ((zdepth + 7) / 8) * This->surface_desc.dwWidth;
113 This->surface_desc.lpSurface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
114 This->surface_desc.u1.lPitch * This->surface_desc.dwHeight);
116 return DD_OK;
119 /* Not an API */
120 HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD,
121 const DDSURFACEDESC2* pDDSD,
122 LPDIRECTDRAWSURFACE7* ppSurf,
123 IUnknown* pUnkOuter)
125 IDirectDrawSurfaceImpl* This;
126 HRESULT hr;
127 assert(pUnkOuter == NULL);
129 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
130 sizeof(*This)
131 + sizeof(FakeZBuffer_DirectDrawSurfaceImpl));
132 if (This == NULL) return E_OUTOFMEMORY;
134 This->private = (FakeZBuffer_DirectDrawSurfaceImpl*)(This+1);
136 hr = FakeZBuffer_DirectDrawSurface_Construct(This, pDD, pDDSD);
137 if (FAILED(hr))
138 HeapFree(GetProcessHeap(), 0, This);
139 else
140 *ppSurf = ICOM_INTERFACE(This, IDirectDrawSurface7);
142 return hr;
145 void
146 FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This)
148 Main_DirectDrawSurface_final_release(This);
151 HRESULT
152 FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
153 LPDIRECTDRAWSURFACE7* ppDup)
155 return FakeZBuffer_DirectDrawSurface_Create(This->ddraw_owner,
156 &This->surface_desc, ppDup,
157 NULL);
160 /* put your breakpoint/abort call here */
161 static HRESULT cant_do_that(const char *s)
163 FIXME("attempt to %s fake z-buffer\n", s);
164 return DDERR_UNSUPPORTED;
167 HRESULT WINAPI
168 FakeZBuffer_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT rdst,
169 LPDIRECTDRAWSURFACE7 src, LPRECT rsrc,
170 DWORD dwFlags, LPDDBLTFX lpbltfx)
172 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
174 if (TRACE_ON(ddraw)) {
175 TRACE("(%p)->(%p,%p,%p,%08lx,%p)\n", This,rdst,src,rsrc,dwFlags,lpbltfx);
176 if (rdst) TRACE("\tdestrect :%ldx%ld-%ldx%ld\n",rdst->left,rdst->top,rdst->right,rdst->bottom);
177 if (rsrc) TRACE("\tsrcrect :%ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom);
178 TRACE("\tflags: ");
179 DDRAW_dump_DDBLT(dwFlags);
180 if (dwFlags & DDBLT_DDFX) {
181 TRACE("\tblitfx: ");
182 DDRAW_dump_DDBLTFX(lpbltfx->dwDDFX);
186 /* We only support the BLT with DEPTH_FILL for now */
187 if ((dwFlags & DDBLT_DEPTHFILL) && (This->ddraw_owner->d3d_private != NULL)) {
188 if (This->ddraw_owner->current_device != NULL) {
189 D3DRECT rect;
190 if (rdst) {
191 rect.u1.x1 = rdst->left;
192 rect.u2.y1 = rdst->top;
193 rect.u3.x2 = rdst->right;
194 rect.u4.y2 = rdst->bottom;
196 This->ddraw_owner->current_device->clear(This->ddraw_owner->current_device,
197 (rdst == NULL ? 0 : 1), &rect,
198 D3DCLEAR_ZBUFFER,
199 0x00000000,
200 ((double) lpbltfx->u5.dwFillDepth) / 4294967295.0,
201 0x00000000);
202 return DD_OK;
206 return cant_do_that("blt to a");
209 HRESULT WINAPI
210 FakeZBuffer_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dstx,
211 DWORD dsty, LPDIRECTDRAWSURFACE7 src,
212 LPRECT rsrc, DWORD trans)
214 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
216 if (TRACE_ON(ddraw)) {
217 FIXME("(%p)->(%ld,%ld,%p,%p,%08lx)\n",
218 This,dstx,dsty,src,rsrc,trans
220 FIXME("\ttrans:");
221 if (FIXME_ON(ddraw))
222 DDRAW_dump_DDBLTFAST(trans);
223 if (rsrc)
224 FIXME("\tsrcrect: %ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom);
225 else
226 FIXME(" srcrect: NULL\n");
229 return cant_do_that("bltfast to a");
232 HRESULT WINAPI
233 FakeZBuffer_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC)
235 return cant_do_that("get a DC for a");
238 HRESULT WINAPI
239 FakeZBuffer_DirectDrawSurface_ReleaseDC(LPDIRECTDRAWSURFACE7 iface, HDC hDC)
241 return cant_do_that("release a DC for a");
244 HRESULT WINAPI
245 FakeZBuffer_DirectDrawSurface_Restore(LPDIRECTDRAWSURFACE7 iface)
247 return DD_OK;
250 HRESULT WINAPI
251 FakeZBuffer_DirectDrawSurface_SetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
252 LPDDSURFACEDESC2 pDDSD,
253 DWORD dwFlags)
255 /* XXX */
256 abort();
257 return E_FAIL;
261 static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable=
263 Main_DirectDrawSurface_QueryInterface,
264 Main_DirectDrawSurface_AddRef,
265 Main_DirectDrawSurface_Release,
266 Main_DirectDrawSurface_AddAttachedSurface,
267 Main_DirectDrawSurface_AddOverlayDirtyRect,
268 FakeZBuffer_DirectDrawSurface_Blt,
269 Main_DirectDrawSurface_BltBatch,
270 FakeZBuffer_DirectDrawSurface_BltFast,
271 Main_DirectDrawSurface_DeleteAttachedSurface,
272 Main_DirectDrawSurface_EnumAttachedSurfaces,
273 Main_DirectDrawSurface_EnumOverlayZOrders,
274 Main_DirectDrawSurface_Flip,
275 Main_DirectDrawSurface_GetAttachedSurface,
276 Main_DirectDrawSurface_GetBltStatus,
277 Main_DirectDrawSurface_GetCaps,
278 Main_DirectDrawSurface_GetClipper,
279 Main_DirectDrawSurface_GetColorKey,
280 FakeZBuffer_DirectDrawSurface_GetDC,
281 Main_DirectDrawSurface_GetFlipStatus,
282 Main_DirectDrawSurface_GetOverlayPosition,
283 Main_DirectDrawSurface_GetPalette,
284 Main_DirectDrawSurface_GetPixelFormat,
285 Main_DirectDrawSurface_GetSurfaceDesc,
286 Main_DirectDrawSurface_Initialize,
287 Main_DirectDrawSurface_IsLost,
288 Main_DirectDrawSurface_Lock,
289 FakeZBuffer_DirectDrawSurface_ReleaseDC,
290 FakeZBuffer_DirectDrawSurface_Restore,
291 Main_DirectDrawSurface_SetClipper,
292 Main_DirectDrawSurface_SetColorKey,
293 Main_DirectDrawSurface_SetOverlayPosition,
294 Main_DirectDrawSurface_SetPalette,
295 Main_DirectDrawSurface_Unlock,
296 Main_DirectDrawSurface_UpdateOverlay,
297 Main_DirectDrawSurface_UpdateOverlayDisplay,
298 Main_DirectDrawSurface_UpdateOverlayZOrder,
299 Main_DirectDrawSurface_GetDDInterface,
300 Main_DirectDrawSurface_PageLock,
301 Main_DirectDrawSurface_PageUnlock,
302 FakeZBuffer_DirectDrawSurface_SetSurfaceDesc,
303 Main_DirectDrawSurface_SetPrivateData,
304 Main_DirectDrawSurface_GetPrivateData,
305 Main_DirectDrawSurface_FreePrivateData,
306 Main_DirectDrawSurface_GetUniquenessValue,
307 Main_DirectDrawSurface_ChangeUniquenessValue,
308 Main_DirectDrawSurface_SetPriority,
309 Main_DirectDrawSurface_GetPriority,
310 Main_DirectDrawSurface_SetLOD,
311 Main_DirectDrawSurface_GetLOD