wined3d: Simplify the fragment pipeline selection.
[wine/gsoc_dplay.git] / dlls / user32 / kbd16.c
blobfbf078889ea7cccfc3f03bffa90cc74074a7d72f
1 /*
2 * KEYBOARD driver
4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include <stdarg.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <ctype.h>
30 #include "windef.h"
31 #include "winbase.h"
32 #include "wingdi.h"
33 #include "winuser.h"
34 #include "winerror.h"
35 #include "wine/winuser16.h"
36 #include "wine/debug.h"
38 WINE_DEFAULT_DEBUG_CHANNEL(keyboard);
40 #include "pshpack1.h"
41 typedef struct _KBINFO
43 BYTE Begin_First_Range;
44 BYTE End_First_Range;
45 BYTE Begin_Second_Range;
46 BYTE End_Second_Range;
47 WORD StateSize;
48 } KBINFO, *LPKBINFO;
49 #include "poppack.h"
51 static FARPROC16 DefKeybEventProc;
52 static LPBYTE pKeyStateTable;
54 /***********************************************************************
55 * Inquire (KEYBOARD.1)
57 WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
59 kbInfo->Begin_First_Range = 0;
60 kbInfo->End_First_Range = 0;
61 kbInfo->Begin_Second_Range = 0;
62 kbInfo->End_Second_Range = 0;
63 kbInfo->StateSize = 16;
65 return sizeof(KBINFO);
68 /***********************************************************************
69 * Enable (KEYBOARD.2)
71 VOID WINAPI KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
73 DefKeybEventProc = proc;
74 pKeyStateTable = lpKeyState;
76 memset( lpKeyState, 0, 256 ); /* all states to false */
79 /***********************************************************************
80 * Disable (KEYBOARD.3)
82 VOID WINAPI KEYBOARD_Disable(VOID)
84 DefKeybEventProc = NULL;
85 pKeyStateTable = NULL;
88 /***********************************************************************
89 * AnsiToOem (KEYBOARD.5)
91 INT16 WINAPI AnsiToOem16( LPCSTR s, LPSTR d )
93 CharToOemA( s, d );
94 return -1;
97 /***********************************************************************
98 * OemToAnsi (KEYBOARD.6)
100 INT16 WINAPI OemToAnsi16( LPCSTR s, LPSTR d )
102 OemToCharA( s, d );
103 return -1;
106 /**********************************************************************
107 * SetSpeed (KEYBOARD.7)
109 WORD WINAPI SetSpeed16(WORD unused)
111 FIXME("(%04x): stub\n", unused);
112 return 0xffff;
115 /**********************************************************************
116 * ScreenSwitchEnable (KEYBOARD.100)
118 VOID WINAPI ScreenSwitchEnable16(WORD unused)
120 FIXME("(%04x): stub\n", unused);
123 /**********************************************************************
124 * OemKeyScan (KEYBOARD.128)
126 DWORD WINAPI OemKeyScan16(WORD wOemChar)
128 return OemKeyScan( wOemChar );
131 /**********************************************************************
132 * VkKeyScan (KEYBOARD.129)
134 WORD WINAPI VkKeyScan16(CHAR cChar)
136 return VkKeyScanA( cChar );
139 /******************************************************************************
140 * GetKeyboardType (KEYBOARD.130)
142 INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
144 return GetKeyboardType( nTypeFlag );
147 /******************************************************************************
148 * MapVirtualKey (KEYBOARD.131)
150 * MapVirtualKey translates keycodes from one format to another
152 UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
154 return MapVirtualKeyA(wCode,wMapType);
157 /****************************************************************************
158 * GetKBCodePage (KEYBOARD.132)
160 INT16 WINAPI GetKBCodePage16(void)
162 return GetKBCodePage();
165 /****************************************************************************
166 * GetKeyNameText (KEYBOARD.133)
168 INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
170 return GetKeyNameTextA( lParam, lpBuffer, nSize );
173 /***********************************************************************
174 * AnsiToOemBuff (KEYBOARD.134)
176 void WINAPI AnsiToOemBuff16( LPCSTR s, LPSTR d, UINT16 len )
178 if (len != 0) CharToOemBuffA( s, d, len );
181 /***********************************************************************
182 * OemToAnsiBuff (KEYBOARD.135)
184 void WINAPI OemToAnsiBuff16( LPCSTR s, LPSTR d, UINT16 len )
186 if (len != 0) OemToCharBuffA( s, d, len );
189 /****************************************************************************
190 * ToAscii (KEYBOARD.4)
192 * The ToAscii function translates the specified virtual-key code and keyboard
193 * state to the corresponding Windows character or characters.
195 * If the specified key is a dead key, the return value is negative. Otherwise,
196 * it is one of the following values:
197 * Value Meaning
198 * 0 The specified virtual key has no translation for the current state of the keyboard.
199 * 1 One Windows character was copied to the buffer.
200 * 2 Two characters were copied to the buffer. This usually happens when a
201 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
202 * be composed with the specified virtual key to form a single character.
204 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
207 INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
208 LPVOID lpChar, UINT16 flags)
210 return ToAscii( virtKey, scanCode, lpKeyState, lpChar, flags );
213 /***********************************************************************
214 * MessageBeep (USER.104)
216 void WINAPI MessageBeep16( UINT16 i )
218 MessageBeep( i );
221 /***********************************************************************
222 * keybd_event (USER.289)
224 void WINAPI keybd_event16( CONTEXT86 *context )
226 DWORD dwFlags = 0;
228 if (HIBYTE(context->Eax) & 0x80) dwFlags |= KEYEVENTF_KEYUP;
229 if (HIBYTE(context->Ebx) & 0x01) dwFlags |= KEYEVENTF_EXTENDEDKEY;
231 keybd_event( LOBYTE(context->Eax), LOBYTE(context->Ebx),
232 dwFlags, MAKELONG(LOWORD(context->Esi), LOWORD(context->Edi)) );
236 /****************************************************************************
237 * GetKeyboardLayoutName (USER.477)
239 INT16 WINAPI GetKeyboardLayoutName16( LPSTR name )
241 return GetKeyboardLayoutNameA( name );