Removed useless #ifdef WINELIB.
[wine/gsoc_dplay.git] / documentation / compiling.sgml
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1 <chapter id="compiling">
2 <title>Compiling the Wine Source</title>
4 <para>How to compile wine, and problems that may arise...</para>
6 <para>
7 In case you downloaded Wine source code files, this chapter will
8 tell you how to compile it into binary files before installing them.
9 Otherwise, please proceed directly to the <link
10 linkend="installing">Installation chapter</link> to install the
11 binary Wine files.
12 </para>
14 <sect1 id="compiling-wine">
15 <title>Compiling Wine</title>
17 <sect2>
18 <title>Requirements</title>
19 <para>
20 For an up-to-date list of software requirements for compiling
21 Wine and instructions how to actually do it, please see the <ulink
22 url="http://www.winehq.org/source/README">README</ulink> file,
23 which is also available in the main directory of a Wine source
24 code tree.
25 </para>
26 </sect2>
28 <sect2>
29 <title>Space required</title>
30 <para>
31 You also need about 400 MB of available disk space for compilation.
32 The compiled libwine.so binary takes around 5 MB of disk space,
33 which can be reduced to about 1 MB by stripping ('strip wine').
34 Stripping is not recommended, however, as you can't submit
35 proper crash reports with a stripped binary.
36 </para>
37 </sect2>
39 <sect2>
40 <title>Common problems</title>
41 <para>
42 If you get a repeatable sig11 compiling shellord.c, thunk.c
43 or other files, try compiling just that file without optimization
44 (removing the -Ox option from the GCC command in the
45 corresponding Makefile).
46 </para>
47 </sect2>
48 </sect1>
49 </chapter>
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