libwine: Added LDT support for MacOS/x86.
[wine/gsoc_dplay.git] / include / heap.h
blobe3bf4fb9bb655e56a7ed3df01017a981212769da
1 /*
2 * Win32 heap definitions
4 * Copyright 1996 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_HEAP_H
22 #define __WINE_HEAP_H
24 #include <stdarg.h>
25 #include <string.h>
27 #include <windef.h>
28 #include <winbase.h>
29 #include <winnls.h>
31 /* strdup macros */
32 /* DO NOT USE IT!! it will go away soon */
34 inline static LPSTR HEAP_strdupWtoA( HANDLE heap, DWORD flags, LPCWSTR str )
36 LPSTR ret;
37 INT len;
39 if (!str) return NULL;
40 len = WideCharToMultiByte( CP_ACP, 0, str, -1, NULL, 0, NULL, NULL );
41 ret = HeapAlloc( heap, flags, len );
42 if(ret) WideCharToMultiByte( CP_ACP, 0, str, -1, ret, len, NULL, NULL );
43 return ret;
46 #endif /* __WINE_HEAP_H */