wined3d: Improved CheckDeviceType.
[wine/gsoc_dplay.git] / server / sock.c
blobf4fe25e9177a75a8add737f410ecfe6066139248
1 /*
2 * Server-side socket management
4 * Copyright (C) 1999 Marcus Meissner, Ove Kåven
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 * FIXME: we use read|write access in all cases. Shouldn't we depend that
21 * on the access of the current handle?
24 #include "config.h"
26 #include <assert.h>
27 #include <fcntl.h>
28 #include <stdarg.h>
29 #include <stdio.h>
30 #include <string.h>
31 #include <stdlib.h>
32 #include <errno.h>
33 #ifdef HAVE_SYS_ERRNO_H
34 # include <sys/errno.h>
35 #endif
36 #include <sys/time.h>
37 #include <sys/types.h>
38 #ifdef HAVE_SYS_SOCKET_H
39 # include <sys/socket.h>
40 #endif
41 #ifdef HAVE_SYS_IOCTL_H
42 #include <sys/ioctl.h>
43 #endif
44 #ifdef HAVE_SYS_FILIO_H
45 # include <sys/filio.h>
46 #endif
47 #include <time.h>
48 #include <unistd.h>
50 #include "ntstatus.h"
51 #define WIN32_NO_STATUS
52 #include "windef.h"
53 #include "winternl.h"
55 #include "process.h"
56 #include "file.h"
57 #include "handle.h"
58 #include "thread.h"
59 #include "request.h"
60 #include "user.h"
62 /* To avoid conflicts with the Unix socket headers. Plus we only need a few
63 * macros anyway.
65 #define USE_WS_PREFIX
66 #include "winsock2.h"
68 struct sock
70 struct object obj; /* object header */
71 struct fd *fd; /* socket file descriptor */
72 unsigned int state; /* status bits */
73 unsigned int mask; /* event mask */
74 unsigned int hmask; /* held (blocked) events */
75 unsigned int pmask; /* pending events */
76 unsigned int flags; /* socket flags */
77 int polling; /* is socket being polled? */
78 unsigned short type; /* socket type */
79 unsigned short family; /* socket family */
80 struct event *event; /* event object */
81 user_handle_t window; /* window to send the message to */
82 unsigned int message; /* message to send */
83 obj_handle_t wparam; /* message wparam (socket handle) */
84 int errors[FD_MAX_EVENTS]; /* event errors */
85 struct sock *deferred; /* socket that waits for a deferred accept */
86 struct async_queue *read_q; /* queue for asynchronous reads */
87 struct async_queue *write_q; /* queue for asynchronous writes */
90 static void sock_dump( struct object *obj, int verbose );
91 static int sock_signaled( struct object *obj, struct thread *thread );
92 static struct fd *sock_get_fd( struct object *obj );
93 static void sock_destroy( struct object *obj );
95 static int sock_get_poll_events( struct fd *fd );
96 static void sock_poll_event( struct fd *fd, int event );
97 static enum server_fd_type sock_get_fd_type( struct fd *fd );
98 static void sock_queue_async( struct fd *fd, const async_data_t *data, int type, int count );
99 static void sock_reselect_async( struct fd *fd, struct async_queue *queue );
100 static void sock_cancel_async( struct fd *fd );
102 static int sock_get_error( int err );
103 static void sock_set_error(void);
105 static const struct object_ops sock_ops =
107 sizeof(struct sock), /* size */
108 sock_dump, /* dump */
109 no_get_type, /* get_type */
110 add_queue, /* add_queue */
111 remove_queue, /* remove_queue */
112 sock_signaled, /* signaled */
113 no_satisfied, /* satisfied */
114 no_signal, /* signal */
115 sock_get_fd, /* get_fd */
116 default_fd_map_access, /* map_access */
117 default_get_sd, /* get_sd */
118 default_set_sd, /* set_sd */
119 no_lookup_name, /* lookup_name */
120 no_open_file, /* open_file */
121 fd_close_handle, /* close_handle */
122 sock_destroy /* destroy */
125 static const struct fd_ops sock_fd_ops =
127 sock_get_poll_events, /* get_poll_events */
128 sock_poll_event, /* poll_event */
129 no_flush, /* flush */
130 sock_get_fd_type, /* get_file_info */
131 default_fd_ioctl, /* ioctl */
132 sock_queue_async, /* queue_async */
133 sock_reselect_async, /* reselect_async */
134 sock_cancel_async /* cancel_async */
138 /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which
139 * we post messages if there are multiple events. Used to send
140 * messages. The problem is if there is both a FD_CONNECT event and,
141 * say, an FD_READ event available on the same socket, we want to
142 * notify the app of the connect event first. Otherwise it may
143 * discard the read event because it thinks it hasn't connected yet.
145 static const int event_bitorder[FD_MAX_EVENTS] =
147 FD_CONNECT_BIT,
148 FD_ACCEPT_BIT,
149 FD_OOB_BIT,
150 FD_WRITE_BIT,
151 FD_READ_BIT,
152 FD_CLOSE_BIT,
153 6, 7, 8, 9 /* leftovers */
156 /* Flags that make sense only for SOCK_STREAM sockets */
157 #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED))
159 typedef enum {
160 SOCK_SHUTDOWN_ERROR = -1,
161 SOCK_SHUTDOWN_EOF = 0,
162 SOCK_SHUTDOWN_POLLHUP = 1
163 } sock_shutdown_t;
165 static sock_shutdown_t sock_shutdown_type = SOCK_SHUTDOWN_ERROR;
167 static sock_shutdown_t sock_check_pollhup(void)
169 sock_shutdown_t ret = SOCK_SHUTDOWN_ERROR;
170 int fd[2], n;
171 struct pollfd pfd;
172 char dummy;
174 if ( socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) ) goto out;
175 if ( shutdown( fd[0], 1 ) ) goto out;
177 pfd.fd = fd[1];
178 pfd.events = POLLIN;
179 pfd.revents = 0;
181 n = poll( &pfd, 1, 0 );
182 if ( n != 1 ) goto out; /* error or timeout */
183 if ( pfd.revents & POLLHUP )
184 ret = SOCK_SHUTDOWN_POLLHUP;
185 else if ( pfd.revents & POLLIN &&
186 read( fd[1], &dummy, 1 ) == 0 )
187 ret = SOCK_SHUTDOWN_EOF;
189 out:
190 close( fd[0] );
191 close( fd[1] );
192 return ret;
195 void sock_init(void)
197 sock_shutdown_type = sock_check_pollhup();
199 switch ( sock_shutdown_type )
201 case SOCK_SHUTDOWN_EOF:
202 if (debug_level) fprintf( stderr, "sock_init: shutdown() causes EOF\n" );
203 break;
204 case SOCK_SHUTDOWN_POLLHUP:
205 if (debug_level) fprintf( stderr, "sock_init: shutdown() causes POLLHUP\n" );
206 break;
207 default:
208 fprintf( stderr, "sock_init: ERROR in sock_check_pollhup()\n" );
209 sock_shutdown_type = SOCK_SHUTDOWN_EOF;
213 static int sock_reselect( struct sock *sock )
215 int ev = sock_get_poll_events( sock->fd );
217 if (debug_level)
218 fprintf(stderr,"sock_reselect(%p): new mask %x\n", sock, ev);
220 if (!sock->polling) /* FIXME: should find a better way to do this */
222 /* previously unconnected socket, is this reselect supposed to connect it? */
223 if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0;
224 /* ok, it is, attach it to the wineserver's main poll loop */
225 sock->polling = 1;
227 /* update condition mask */
228 set_fd_events( sock->fd, ev );
229 return ev;
232 /* After POLLHUP is received, the socket will no longer be in the main select loop.
233 This function is used to signal pending events nevertheless */
234 static void sock_try_event( struct sock *sock, int event )
236 event = check_fd_events( sock->fd, event );
237 if (event)
239 if ( debug_level ) fprintf( stderr, "sock_try_event: %x\n", event );
240 sock_poll_event( sock->fd, event );
244 /* wake anybody waiting on the socket event or send the associated message */
245 static void sock_wake_up( struct sock *sock, int pollev )
247 unsigned int events = sock->pmask & sock->mask;
248 int i;
249 int async_active = 0;
251 if ( pollev & (POLLIN|POLLPRI) && async_waiting( sock->read_q ))
253 if (debug_level) fprintf( stderr, "activating read queue for socket %p\n", sock );
254 async_wake_up( sock->read_q, STATUS_ALERTED );
255 async_active = 1;
257 if ( pollev & POLLOUT && async_waiting( sock->write_q ))
259 if (debug_level) fprintf( stderr, "activating write queue for socket %p\n", sock );
260 async_wake_up( sock->write_q, STATUS_ALERTED );
261 async_active = 1;
264 /* Do not signal events if there are still pending asynchronous IO requests */
265 /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
266 if ( !events || async_active ) return;
268 if (sock->event)
270 if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
271 set_event( sock->event );
273 if (sock->window)
275 if (debug_level) fprintf(stderr, "signalling events %x win %p\n", events, sock->window );
276 for (i = 0; i < FD_MAX_EVENTS; i++)
278 int event = event_bitorder[i];
279 if (sock->pmask & (1 << event))
281 unsigned int lparam = (1 << event) | (sock->errors[event] << 16);
282 post_message( sock->window, sock->message, (unsigned long)sock->wparam, lparam );
285 sock->pmask = 0;
286 sock_reselect( sock );
290 static inline int sock_error( struct fd *fd )
292 unsigned int optval = 0, optlen;
294 optlen = sizeof(optval);
295 getsockopt( get_unix_fd(fd), SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
296 return optval ? sock_get_error(optval) : 0;
299 static void sock_poll_event( struct fd *fd, int event )
301 struct sock *sock = get_fd_user( fd );
302 int hangup_seen = 0;
304 assert( sock->obj.ops == &sock_ops );
305 if (debug_level)
306 fprintf(stderr, "socket %p select event: %x\n", sock, event);
307 if (sock->state & FD_CONNECT)
309 /* connecting */
310 if (event & POLLOUT)
312 /* we got connected */
313 sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE;
314 sock->state &= ~FD_CONNECT;
315 sock->pmask |= FD_CONNECT;
316 sock->errors[FD_CONNECT_BIT] = 0;
317 if (debug_level)
318 fprintf(stderr, "socket %p connection success\n", sock);
320 else if (event & (POLLERR|POLLHUP))
322 /* we didn't get connected? */
323 sock->state &= ~FD_CONNECT;
324 sock->pmask |= FD_CONNECT;
325 sock->errors[FD_CONNECT_BIT] = sock_error( fd );
326 if (debug_level)
327 fprintf(stderr, "socket %p connection failure\n", sock);
330 else if (sock->state & FD_WINE_LISTENING)
332 /* listening */
333 if (event & POLLIN)
335 /* incoming connection */
336 sock->pmask |= FD_ACCEPT;
337 sock->errors[FD_ACCEPT_BIT] = 0;
338 sock->hmask |= FD_ACCEPT;
340 else if (event & (POLLERR|POLLHUP))
342 /* failed incoming connection? */
343 sock->pmask |= FD_ACCEPT;
344 sock->errors[FD_ACCEPT_BIT] = sock_error( fd );
345 sock->hmask |= FD_ACCEPT;
348 else
350 /* normal data flow */
351 if ( sock->type == SOCK_STREAM && ( event & POLLIN ) )
353 char dummy;
354 int nr;
356 /* Linux 2.4 doesn't report POLLHUP if only one side of the socket
357 * has been closed, so we need to check for it explicitly here */
358 nr = recv( get_unix_fd( fd ), &dummy, 1, MSG_PEEK );
359 if ( nr > 0 )
361 /* incoming data */
362 sock->pmask |= FD_READ;
363 sock->hmask |= (FD_READ|FD_CLOSE);
364 sock->errors[FD_READ_BIT] = 0;
365 if (debug_level)
366 fprintf(stderr, "socket %p is readable\n", sock );
368 else if ( nr == 0 )
369 hangup_seen = 1;
370 else
372 /* EAGAIN can happen if an async recv() falls between the server's poll()
373 call and the invocation of this routine */
374 if ( errno == EAGAIN )
375 event &= ~POLLIN;
376 else
378 if ( debug_level )
379 fprintf( stderr, "recv error on socket %p: %d\n", sock, errno );
380 event = POLLERR;
385 else if ( sock_shutdown_type == SOCK_SHUTDOWN_POLLHUP && (event & POLLHUP) )
387 hangup_seen = 1;
389 else if ( event & POLLIN ) /* POLLIN for non-stream socket */
391 sock->pmask |= FD_READ;
392 sock->hmask |= (FD_READ|FD_CLOSE);
393 sock->errors[FD_READ_BIT] = 0;
394 if (debug_level)
395 fprintf(stderr, "socket %p is readable\n", sock );
399 if (event & POLLOUT)
401 sock->pmask |= FD_WRITE;
402 sock->hmask |= FD_WRITE;
403 sock->errors[FD_WRITE_BIT] = 0;
404 if (debug_level)
405 fprintf(stderr, "socket %p is writable\n", sock);
407 if (event & POLLPRI)
409 sock->pmask |= FD_OOB;
410 sock->hmask |= FD_OOB;
411 sock->errors[FD_OOB_BIT] = 0;
412 if (debug_level)
413 fprintf(stderr, "socket %p got OOB data\n", sock);
415 /* According to WS2 specs, FD_CLOSE is only delivered when there is
416 no more data to be read (i.e. hangup_seen = 1) */
417 else if ( hangup_seen && (sock->state & (FD_READ|FD_WRITE) ))
419 sock->errors[FD_CLOSE_BIT] = sock_error( fd );
420 if ( (event & POLLERR) || ( sock_shutdown_type == SOCK_SHUTDOWN_EOF && (event & POLLHUP) ))
421 sock->state &= ~FD_WRITE;
422 sock->pmask |= FD_CLOSE;
423 sock->hmask |= FD_CLOSE;
424 if (debug_level)
425 fprintf(stderr, "socket %p aborted by error %d, event: %x - removing from select loop\n",
426 sock, sock->errors[FD_CLOSE_BIT], event);
430 if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) )
432 if ( debug_level )
433 fprintf( stderr, "removing socket %p from select loop\n", sock );
434 set_fd_events( sock->fd, -1 );
436 else
437 sock_reselect( sock );
439 /* wake up anyone waiting for whatever just happened */
440 if ( sock->pmask & sock->mask || sock->flags & WSA_FLAG_OVERLAPPED ) sock_wake_up( sock, event );
442 /* if anyone is stupid enough to wait on the socket object itself,
443 * maybe we should wake them up too, just in case? */
444 wake_up( &sock->obj, 0 );
447 static void sock_dump( struct object *obj, int verbose )
449 struct sock *sock = (struct sock *)obj;
450 assert( obj->ops == &sock_ops );
451 printf( "Socket fd=%p, state=%x, mask=%x, pending=%x, held=%x\n",
452 sock->fd, sock->state,
453 sock->mask, sock->pmask, sock->hmask );
456 static int sock_signaled( struct object *obj, struct thread *thread )
458 struct sock *sock = (struct sock *)obj;
459 assert( obj->ops == &sock_ops );
461 return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0;
464 static int sock_get_poll_events( struct fd *fd )
466 struct sock *sock = get_fd_user( fd );
467 unsigned int mask = sock->mask & sock->state & ~sock->hmask;
468 int ev = 0;
470 assert( sock->obj.ops == &sock_ops );
472 if (sock->state & FD_CONNECT)
473 /* connecting, wait for writable */
474 return POLLOUT;
475 if (sock->state & FD_WINE_LISTENING)
476 /* listening, wait for readable */
477 return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN;
479 if (mask & FD_READ || async_waiting( sock->read_q )) ev |= POLLIN | POLLPRI;
480 if (mask & FD_WRITE || async_waiting( sock->write_q )) ev |= POLLOUT;
481 /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */
482 if ( sock->type == SOCK_STREAM && ( sock->mask & ~sock->hmask & FD_CLOSE) )
483 ev |= POLLIN;
485 return ev;
488 static enum server_fd_type sock_get_fd_type( struct fd *fd )
490 return FD_TYPE_SOCKET;
493 static void sock_queue_async( struct fd *fd, const async_data_t *data, int type, int count )
495 struct sock *sock = get_fd_user( fd );
496 struct async_queue *queue;
497 int pollev;
499 assert( sock->obj.ops == &sock_ops );
501 switch (type)
503 case ASYNC_TYPE_READ:
504 if (!sock->read_q && !(sock->read_q = create_async_queue( sock->fd ))) return;
505 queue = sock->read_q;
506 sock->hmask &= ~FD_CLOSE;
507 break;
508 case ASYNC_TYPE_WRITE:
509 if (!sock->write_q && !(sock->write_q = create_async_queue( sock->fd ))) return;
510 queue = sock->write_q;
511 break;
512 default:
513 set_error( STATUS_INVALID_PARAMETER );
514 return;
517 if ( ( !( sock->state & FD_READ ) && type == ASYNC_TYPE_READ ) ||
518 ( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) )
520 set_error( STATUS_PIPE_DISCONNECTED );
522 else
524 struct async *async;
525 if (!(async = create_async( current, queue, data ))) return;
526 release_object( async );
527 set_error( STATUS_PENDING );
530 pollev = sock_reselect( sock );
531 if ( pollev ) sock_try_event( sock, pollev );
534 static void sock_reselect_async( struct fd *fd, struct async_queue *queue )
536 struct sock *sock = get_fd_user( fd );
537 int events = sock_reselect( sock );
538 if (events) sock_try_event( sock, events );
541 static void sock_cancel_async( struct fd *fd )
543 struct sock *sock = get_fd_user( fd );
544 assert( sock->obj.ops == &sock_ops );
546 async_wake_up( sock->read_q, STATUS_CANCELLED );
547 async_wake_up( sock->write_q, STATUS_CANCELLED );
550 static struct fd *sock_get_fd( struct object *obj )
552 struct sock *sock = (struct sock *)obj;
553 return (struct fd *)grab_object( sock->fd );
556 static void sock_destroy( struct object *obj )
558 struct sock *sock = (struct sock *)obj;
559 assert( obj->ops == &sock_ops );
561 /* FIXME: special socket shutdown stuff? */
563 if ( sock->deferred )
564 release_object( sock->deferred );
566 free_async_queue( sock->read_q );
567 free_async_queue( sock->write_q );
568 if (sock->event) release_object( sock->event );
569 if (sock->fd)
571 /* shut the socket down to force pending poll() calls in the client to return */
572 shutdown( get_unix_fd(sock->fd), SHUT_RDWR );
573 release_object( sock->fd );
577 /* create a new and unconnected socket */
578 static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
580 struct sock *sock;
581 int sockfd;
583 sockfd = socket( family, type, protocol );
584 if (debug_level)
585 fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd);
586 if (sockfd == -1)
588 sock_set_error();
589 return NULL;
591 fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
592 if (!(sock = alloc_object( &sock_ops )))
594 close( sockfd );
595 return NULL;
597 sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0;
598 sock->mask = 0;
599 sock->hmask = 0;
600 sock->pmask = 0;
601 sock->polling = 0;
602 sock->flags = flags;
603 sock->type = type;
604 sock->family = family;
605 sock->event = NULL;
606 sock->window = 0;
607 sock->message = 0;
608 sock->wparam = 0;
609 sock->deferred = NULL;
610 sock->read_q = NULL;
611 sock->write_q = NULL;
612 if (!(sock->fd = create_anonymous_fd( &sock_fd_ops, sockfd, &sock->obj,
613 (flags & WSA_FLAG_OVERLAPPED) ? 0 : FILE_SYNCHRONOUS_IO_NONALERT )))
615 release_object( sock );
616 return NULL;
618 sock_reselect( sock );
619 clear_error();
620 return &sock->obj;
623 /* accept a socket (creates a new fd) */
624 static struct sock *accept_socket( obj_handle_t handle )
626 struct sock *acceptsock;
627 struct sock *sock;
628 int acceptfd;
629 struct sockaddr saddr;
631 sock = (struct sock *)get_handle_obj( current->process, handle, FILE_READ_DATA, &sock_ops );
632 if (!sock)
633 return NULL;
635 if ( sock->deferred )
637 acceptsock = sock->deferred;
638 sock->deferred = NULL;
640 else
643 /* Try to accept(2). We can't be safe that this an already connected socket
644 * or that accept() is allowed on it. In those cases we will get -1/errno
645 * return.
647 unsigned int slen = sizeof(saddr);
648 acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen);
649 if (acceptfd==-1)
651 sock_set_error();
652 release_object( sock );
653 return NULL;
655 if (!(acceptsock = alloc_object( &sock_ops )))
657 close( acceptfd );
658 release_object( sock );
659 return NULL;
662 /* newly created socket gets the same properties of the listening socket */
663 fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
664 acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
665 if (sock->state & FD_WINE_NONBLOCKING)
666 acceptsock->state |= FD_WINE_NONBLOCKING;
667 acceptsock->mask = sock->mask;
668 acceptsock->hmask = 0;
669 acceptsock->pmask = 0;
670 acceptsock->polling = 0;
671 acceptsock->type = sock->type;
672 acceptsock->family = sock->family;
673 acceptsock->event = NULL;
674 acceptsock->window = sock->window;
675 acceptsock->message = sock->message;
676 acceptsock->wparam = 0;
677 if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
678 acceptsock->flags = sock->flags;
679 acceptsock->deferred = NULL;
680 acceptsock->read_q = NULL;
681 acceptsock->write_q = NULL;
682 if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj,
683 get_fd_options( sock->fd ) )))
685 release_object( acceptsock );
686 release_object( sock );
687 return NULL;
690 clear_error();
691 sock->pmask &= ~FD_ACCEPT;
692 sock->hmask &= ~FD_ACCEPT;
693 sock_reselect( sock );
694 release_object( sock );
695 return acceptsock;
698 /* set the last error depending on errno */
699 static int sock_get_error( int err )
701 switch (err)
703 case EINTR: return WSAEINTR;
704 case EBADF: return WSAEBADF;
705 case EPERM:
706 case EACCES: return WSAEACCES;
707 case EFAULT: return WSAEFAULT;
708 case EINVAL: return WSAEINVAL;
709 case EMFILE: return WSAEMFILE;
710 case EWOULDBLOCK: return WSAEWOULDBLOCK;
711 case EINPROGRESS: return WSAEINPROGRESS;
712 case EALREADY: return WSAEALREADY;
713 case ENOTSOCK: return WSAENOTSOCK;
714 case EDESTADDRREQ: return WSAEDESTADDRREQ;
715 case EMSGSIZE: return WSAEMSGSIZE;
716 case EPROTOTYPE: return WSAEPROTOTYPE;
717 case ENOPROTOOPT: return WSAENOPROTOOPT;
718 case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT;
719 case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT;
720 case EOPNOTSUPP: return WSAEOPNOTSUPP;
721 case EPFNOSUPPORT: return WSAEPFNOSUPPORT;
722 case EAFNOSUPPORT: return WSAEAFNOSUPPORT;
723 case EADDRINUSE: return WSAEADDRINUSE;
724 case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL;
725 case ENETDOWN: return WSAENETDOWN;
726 case ENETUNREACH: return WSAENETUNREACH;
727 case ENETRESET: return WSAENETRESET;
728 case ECONNABORTED: return WSAECONNABORTED;
729 case EPIPE:
730 case ECONNRESET: return WSAECONNRESET;
731 case ENOBUFS: return WSAENOBUFS;
732 case EISCONN: return WSAEISCONN;
733 case ENOTCONN: return WSAENOTCONN;
734 case ESHUTDOWN: return WSAESHUTDOWN;
735 case ETOOMANYREFS: return WSAETOOMANYREFS;
736 case ETIMEDOUT: return WSAETIMEDOUT;
737 case ECONNREFUSED: return WSAECONNREFUSED;
738 case ELOOP: return WSAELOOP;
739 case ENAMETOOLONG: return WSAENAMETOOLONG;
740 case EHOSTDOWN: return WSAEHOSTDOWN;
741 case EHOSTUNREACH: return WSAEHOSTUNREACH;
742 case ENOTEMPTY: return WSAENOTEMPTY;
743 #ifdef EPROCLIM
744 case EPROCLIM: return WSAEPROCLIM;
745 #endif
746 #ifdef EUSERS
747 case EUSERS: return WSAEUSERS;
748 #endif
749 #ifdef EDQUOT
750 case EDQUOT: return WSAEDQUOT;
751 #endif
752 #ifdef ESTALE
753 case ESTALE: return WSAESTALE;
754 #endif
755 #ifdef EREMOTE
756 case EREMOTE: return WSAEREMOTE;
757 #endif
758 default:
759 errno = err;
760 perror("wineserver: sock_get_error() can't map error");
761 return WSAEFAULT;
765 /* set the last error depending on errno */
766 static void sock_set_error(void)
768 set_error( sock_get_error( errno ) );
771 /* create a socket */
772 DECL_HANDLER(create_socket)
774 struct object *obj;
776 reply->handle = 0;
777 if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
779 reply->handle = alloc_handle( current->process, obj, req->access, req->attributes );
780 release_object( obj );
784 /* accept a socket */
785 DECL_HANDLER(accept_socket)
787 struct sock *sock;
789 reply->handle = 0;
790 if ((sock = accept_socket( req->lhandle )) != NULL)
792 reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->attributes );
793 sock->wparam = reply->handle; /* wparam for message is the socket handle */
794 sock_reselect( sock );
795 release_object( &sock->obj );
799 /* set socket event parameters */
800 DECL_HANDLER(set_socket_event)
802 struct sock *sock;
803 struct event *old_event;
804 int pollev;
806 if (!(sock = (struct sock *)get_handle_obj( current->process, req->handle,
807 FILE_WRITE_ATTRIBUTES, &sock_ops))) return;
808 old_event = sock->event;
809 sock->mask = req->mask;
810 sock->hmask &= ~req->mask; /* re-enable held events */
811 sock->event = NULL;
812 sock->window = req->window;
813 sock->message = req->msg;
814 sock->wparam = req->handle; /* wparam is the socket handle */
815 if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE );
817 if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event);
819 pollev = sock_reselect( sock );
820 if ( pollev ) sock_try_event( sock, pollev );
822 if (sock->mask)
823 sock->state |= FD_WINE_NONBLOCKING;
825 /* if a network event is pending, signal the event object
826 it is possible that FD_CONNECT or FD_ACCEPT network events has happened
827 before a WSAEventSelect() was done on it.
828 (when dealing with Asynchronous socket) */
829 if (sock->pmask & sock->mask) sock_wake_up( sock, pollev );
831 if (old_event) release_object( old_event ); /* we're through with it */
832 release_object( &sock->obj );
835 /* get socket event parameters */
836 DECL_HANDLER(get_socket_event)
838 struct sock *sock;
840 sock = (struct sock *)get_handle_obj( current->process, req->handle, FILE_READ_ATTRIBUTES, &sock_ops );
841 if (!sock)
843 reply->mask = 0;
844 reply->pmask = 0;
845 reply->state = 0;
846 set_error( WSAENOTSOCK );
847 return;
849 reply->mask = sock->mask;
850 reply->pmask = sock->pmask;
851 reply->state = sock->state;
852 set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) ));
854 if (req->service)
856 if (req->c_event)
858 struct event *cevent = get_event_obj( current->process, req->c_event,
859 EVENT_MODIFY_STATE );
860 if (cevent)
862 reset_event( cevent );
863 release_object( cevent );
866 sock->pmask = 0;
867 sock_reselect( sock );
869 release_object( &sock->obj );
872 /* re-enable pending socket events */
873 DECL_HANDLER(enable_socket_event)
875 struct sock *sock;
876 int pollev;
878 if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
879 FILE_WRITE_ATTRIBUTES, &sock_ops)))
880 return;
882 sock->pmask &= ~req->mask; /* is this safe? */
883 sock->hmask &= ~req->mask;
884 if ( req->mask & FD_READ )
885 sock->hmask &= ~FD_CLOSE;
886 sock->state |= req->sstate;
887 sock->state &= ~req->cstate;
888 if ( sock->type != SOCK_STREAM ) sock->state &= ~STREAM_FLAG_MASK;
890 pollev = sock_reselect( sock );
891 if ( pollev ) sock_try_event( sock, pollev );
893 release_object( &sock->obj );
896 DECL_HANDLER(set_socket_deferred)
898 struct sock *sock, *acceptsock;
900 sock=(struct sock *)get_handle_obj( current->process, req->handle, FILE_WRITE_ATTRIBUTES, &sock_ops );
901 if ( !sock )
903 set_error( WSAENOTSOCK );
904 return;
906 acceptsock = (struct sock *)get_handle_obj( current->process, req->deferred, 0, &sock_ops );
907 if ( !acceptsock )
909 release_object( sock );
910 set_error( WSAENOTSOCK );
911 return;
913 sock->deferred = acceptsock;
914 release_object( sock );