2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps
);
69 typedef struct wine_glextension
{
78 const char *glVersion
;
79 const char *glExtensions
;
83 const char *glxServerVersion
;
84 const char *glxServerVendor
;
85 const char *glxServerExtensions
;
87 const char *glxClientVersion
;
88 const char *glxClientVendor
;
89 const char *glxClientExtensions
;
91 const char *glxExtensions
;
94 char wglExtensions
[4096];
97 typedef struct wine_glpixelformat
{
105 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
112 Drawable drawables
[2];
113 BOOL refresh_drawables
;
114 struct wine_glcontext
*next
;
115 struct wine_glcontext
*prev
;
118 typedef struct wine_glpbuffer
{
121 WineGLPixelFormat
* fmt
;
127 int use_render_texture
; /* This is also the internal texture format */
128 int texture_bind_target
;
130 GLint texture_format
;
131 GLuint texture_target
;
137 static Wine_GLContext
*context_list
;
138 static struct WineGLInfo WineGLInfo
= { 0 };
139 static int use_render_texture_emulation
= 1;
140 static int use_render_texture_ati
= 0;
141 static int swap_interval
= 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
145 static int WineGLExtensionListSize
;
147 static void X11DRV_WineGL_LoadExtensions(void);
148 static BOOL
glxRequireVersion(int requiredVersion
);
149 static BOOL
glxRequireExtension(const char *requiredExtension
);
151 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
152 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
153 TRACE(" - dwFlags : ");
154 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
155 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
156 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
157 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
158 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
159 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
171 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
172 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
177 TRACE(" - iPixelType : ");
178 switch (ppfd
->iPixelType
) {
179 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
180 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
184 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
185 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
186 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
187 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
188 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
189 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
190 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
191 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
192 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
194 TRACE(" - iLayerType : ");
195 switch (ppfd
->iLayerType
) {
196 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
197 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
198 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
203 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
204 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
206 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
208 MAKE_FUNCPTR(glXChooseVisual
)
209 MAKE_FUNCPTR(glXCopyContext
)
210 MAKE_FUNCPTR(glXCreateContext
)
211 MAKE_FUNCPTR(glXCreateGLXPixmap
)
212 MAKE_FUNCPTR(glXGetCurrentContext
)
213 MAKE_FUNCPTR(glXGetCurrentDrawable
)
214 MAKE_FUNCPTR(glXDestroyContext
)
215 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
216 MAKE_FUNCPTR(glXGetConfig
)
217 MAKE_FUNCPTR(glXIsDirect
)
218 MAKE_FUNCPTR(glXMakeCurrent
)
219 MAKE_FUNCPTR(glXSwapBuffers
)
220 MAKE_FUNCPTR(glXQueryExtension
)
221 MAKE_FUNCPTR(glXQueryVersion
)
222 MAKE_FUNCPTR(glXUseXFont
)
225 MAKE_FUNCPTR(glXGetClientString
)
226 MAKE_FUNCPTR(glXQueryExtensionsString
)
227 MAKE_FUNCPTR(glXQueryServerString
)
230 MAKE_FUNCPTR(glXGetFBConfigs
)
231 MAKE_FUNCPTR(glXChooseFBConfig
)
232 MAKE_FUNCPTR(glXCreatePbuffer
)
233 MAKE_FUNCPTR(glXCreateNewContext
)
234 MAKE_FUNCPTR(glXDestroyPbuffer
)
235 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
236 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
237 MAKE_FUNCPTR(glXMakeContextCurrent
)
238 MAKE_FUNCPTR(glXQueryDrawable
)
239 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
242 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
243 static int (*pglXSwapIntervalSGI
)(int);
245 /* ATI GLX Extensions */
246 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
247 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
248 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
250 /* NV GLX Extension */
251 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
252 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
254 /* MESA GLX Extensions */
255 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
257 /* Standard OpenGL */
258 MAKE_FUNCPTR(glBindTexture
)
259 MAKE_FUNCPTR(glBitmap
)
260 MAKE_FUNCPTR(glCopyTexSubImage1D
)
261 MAKE_FUNCPTR(glCopyTexImage2D
)
262 MAKE_FUNCPTR(glCopyTexSubImage2D
)
263 MAKE_FUNCPTR(glDrawBuffer
)
264 MAKE_FUNCPTR(glEndList
)
265 MAKE_FUNCPTR(glGetError
)
266 MAKE_FUNCPTR(glGetIntegerv
)
267 MAKE_FUNCPTR(glGetString
)
268 MAKE_FUNCPTR(glNewList
)
269 MAKE_FUNCPTR(glPixelStorei
)
270 MAKE_FUNCPTR(glReadPixels
)
271 MAKE_FUNCPTR(glTexImage2D
)
272 MAKE_FUNCPTR(glFinish
)
273 MAKE_FUNCPTR(glFlush
)
276 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
278 static BOOL infoInitialized
= FALSE
;
280 int screen
= DefaultScreen(gdi_display
);
281 Window win
= RootWindow(gdi_display
, screen
);
283 XVisualInfo
template;
286 GLXContext ctx
= NULL
;
290 infoInitialized
= TRUE
;
294 visual
= DefaultVisual(gdi_display
, screen
);
295 template.visualid
= XVisualIDFromVisual(visual
);
296 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
298 WORD old_fs
= wine_get_fs();
299 /* Create a GLX Context. Without one we can't query GL information */
300 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
301 if (wine_get_fs() != old_fs
)
303 wine_set_fs( old_fs
);
305 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
306 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 pglXMakeCurrent(gdi_display
, win
, ctx
);
314 ERR(" couldn't initialize OpenGL, expect problems\n");
319 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
320 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
322 /* Get the common GLX version supported by GLX client and server ( major/minor) */
323 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
325 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
326 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
327 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
329 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
330 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
331 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
333 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
334 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
336 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
337 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
338 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
339 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
340 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
341 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
342 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
343 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
347 pglXMakeCurrent(gdi_display
, None
, NULL
);
348 pglXDestroyContext(gdi_display
, ctx
);
354 static BOOL
has_opengl(void)
356 static int init_done
;
357 static void *opengl_handle
;
360 int error_base
, event_base
;
362 if (init_done
) return (opengl_handle
!= NULL
);
365 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
366 and include all dependencies */
367 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
368 if (opengl_handle
== NULL
)
370 ERR( "Failed to load libGL: %s\n", buffer
);
371 ERR( "OpenGL support is disabled.\n");
375 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
376 if (pglXGetProcAddressARB
== NULL
) {
377 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
381 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
383 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
388 LOAD_FUNCPTR(glXChooseVisual
);
389 LOAD_FUNCPTR(glXCopyContext
);
390 LOAD_FUNCPTR(glXCreateContext
);
391 LOAD_FUNCPTR(glXCreateGLXPixmap
);
392 LOAD_FUNCPTR(glXGetCurrentContext
);
393 LOAD_FUNCPTR(glXGetCurrentDrawable
);
394 LOAD_FUNCPTR(glXDestroyContext
);
395 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
396 LOAD_FUNCPTR(glXGetConfig
);
397 LOAD_FUNCPTR(glXIsDirect
);
398 LOAD_FUNCPTR(glXMakeCurrent
);
399 LOAD_FUNCPTR(glXSwapBuffers
);
400 LOAD_FUNCPTR(glXQueryExtension
);
401 LOAD_FUNCPTR(glXQueryVersion
);
402 LOAD_FUNCPTR(glXUseXFont
);
405 LOAD_FUNCPTR(glXGetClientString
);
406 LOAD_FUNCPTR(glXQueryExtensionsString
);
407 LOAD_FUNCPTR(glXQueryServerString
);
410 LOAD_FUNCPTR(glXCreatePbuffer
);
411 LOAD_FUNCPTR(glXCreateNewContext
);
412 LOAD_FUNCPTR(glXDestroyPbuffer
);
413 LOAD_FUNCPTR(glXMakeContextCurrent
);
414 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
415 LOAD_FUNCPTR(glXGetFBConfigs
);
417 /* Standard OpenGL calls */
418 LOAD_FUNCPTR(glBindTexture
);
419 LOAD_FUNCPTR(glBitmap
);
420 LOAD_FUNCPTR(glCopyTexSubImage1D
);
421 LOAD_FUNCPTR(glCopyTexImage2D
);
422 LOAD_FUNCPTR(glCopyTexSubImage2D
);
423 LOAD_FUNCPTR(glDrawBuffer
);
424 LOAD_FUNCPTR(glEndList
);
425 LOAD_FUNCPTR(glGetError
);
426 LOAD_FUNCPTR(glGetIntegerv
);
427 LOAD_FUNCPTR(glGetString
);
428 LOAD_FUNCPTR(glNewList
);
429 LOAD_FUNCPTR(glPixelStorei
);
430 LOAD_FUNCPTR(glReadPixels
);
431 LOAD_FUNCPTR(glTexImage2D
);
432 LOAD_FUNCPTR(glFinish
);
433 LOAD_FUNCPTR(glFlush
);
436 /* It doesn't matter if these fail. They'll only be used if the driver reports
437 the associated extension is available (and if a driver reports the extension
438 is available but fails to provide the functions, it's quite broken) */
439 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)
440 /* NV GLX Extension */
441 LOAD_FUNCPTR(glXAllocateMemoryNV
);
442 LOAD_FUNCPTR(glXFreeMemoryNV
);
445 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
448 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
449 TRACE("GLX is up and running error_base = %d\n", error_base
);
452 ERR( "GLX extension is missing, disabling OpenGL.\n" );
456 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
457 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
460 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
461 * depends on the reported GLX client / server version and on the client / server extension list.
462 * Those don't have to be the same.
464 * In general the server GLX information lists the capabilities in case of indirect rendering.
465 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
466 * available and in that case the client GLX informat can be used.
467 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
468 * in the GLX version/extension list. When a program does this it works for certain for both
469 * direct and indirect rendering.
471 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
472 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
473 * extension list which causes this extension not to be listed. (Wine requires this extension).
474 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
475 * pbuffers is around.
477 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
478 * the ATI drivers and from then on use GLX client information for them.
481 if(glxRequireVersion(3)) {
482 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
483 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
484 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
485 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
486 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
487 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
488 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
489 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
491 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
492 * enable this function when the Xserver understand GLX 1.3 or newer
494 pglXQueryDrawable
= NULL
;
495 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
496 TRACE("Overriding ATI GLX capabilities!\n");
497 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
498 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
499 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
500 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
502 /* Use client GLX information in case of the ATI drivers. We override the
503 * capabilities over here and not somewhere else as ATI might better their
504 * life in the future. In case they release proper drivers this block of
505 * code won't be called. */
506 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
508 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
511 if(glxRequireExtension("GLX_ATI_render_texture")) {
512 use_render_texture_ati
= 1;
513 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
514 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
515 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
518 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
519 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
522 X11DRV_WineGL_LoadExtensions();
528 wine_dlclose(opengl_handle
, NULL
, 0);
529 opengl_handle
= NULL
;
533 static inline Wine_GLContext
*alloc_context(void)
537 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
539 ret
->next
= context_list
;
540 if (context_list
) context_list
->prev
= ret
;
546 static inline void free_context(Wine_GLContext
*context
)
548 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
549 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
550 else context_list
= context
->next
;
552 if (context
->vis
) XFree(context
->vis
);
553 HeapFree(GetProcessHeap(), 0, context
);
556 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
559 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
560 return (ptr
!= NULL
);
563 static int describeContext(Wine_GLContext
* ctx
) {
566 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
567 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
568 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
569 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
570 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
575 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
578 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
581 if (pglXQueryDrawable
== NULL
) {
582 /** glXQueryDrawable not available so returns not supported */
586 TRACE(" Drawable %p have :\n", (void*) drawable
);
587 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
588 TRACE(" - WIDTH as %d\n", tmp
);
589 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
590 TRACE(" - HEIGHT as %d\n", tmp
);
591 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
592 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
595 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
596 if (fbCfgs
== NULL
) {
600 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
601 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
608 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
613 int nvfloatattrib
= GLX_DONT_CARE
;
618 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
619 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
620 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
621 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
623 switch (iWGLAttr
[cur
]) {
624 case WGL_AUX_BUFFERS_ARB
:
625 pop
= iWGLAttr
[++cur
];
626 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
627 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
629 case WGL_COLOR_BITS_ARB
:
630 pop
= iWGLAttr
[++cur
];
631 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
632 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
634 case WGL_BLUE_BITS_ARB
:
635 pop
= iWGLAttr
[++cur
];
636 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
637 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
639 case WGL_RED_BITS_ARB
:
640 pop
= iWGLAttr
[++cur
];
641 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
642 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
644 case WGL_GREEN_BITS_ARB
:
645 pop
= iWGLAttr
[++cur
];
646 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
647 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
649 case WGL_ALPHA_BITS_ARB
:
650 pop
= iWGLAttr
[++cur
];
651 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
652 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
654 case WGL_DEPTH_BITS_ARB
:
655 pop
= iWGLAttr
[++cur
];
656 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
657 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
659 case WGL_STENCIL_BITS_ARB
:
660 pop
= iWGLAttr
[++cur
];
661 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
662 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
664 case WGL_DOUBLE_BUFFER_ARB
:
665 pop
= iWGLAttr
[++cur
];
666 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
667 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
671 pop
= iWGLAttr
[++cur
];
672 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
673 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
676 case WGL_PIXEL_TYPE_ARB
:
677 pop
= iWGLAttr
[++cur
];
678 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
680 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
681 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
682 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
683 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
685 ERR("unexpected PixelType(%x)\n", pop
);
690 case WGL_SUPPORT_GDI_ARB
:
691 pop
= iWGLAttr
[++cur
];
692 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
693 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
697 case WGL_DRAW_TO_BITMAP_ARB
:
698 pop
= iWGLAttr
[++cur
];
699 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
700 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
702 drawattrib
|= GLX_PIXMAP_BIT
;
706 case WGL_DRAW_TO_WINDOW_ARB
:
707 pop
= iWGLAttr
[++cur
];
708 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
709 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
711 drawattrib
|= GLX_WINDOW_BIT
;
715 case WGL_DRAW_TO_PBUFFER_ARB
:
716 pop
= iWGLAttr
[++cur
];
717 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
718 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
720 drawattrib
|= GLX_PBUFFER_BIT
;
724 case WGL_ACCELERATION_ARB
:
725 case WGL_SUPPORT_OPENGL_ARB
:
726 pop
= iWGLAttr
[++cur
];
727 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
728 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
731 case WGL_PBUFFER_LARGEST_ARB
:
732 pop
= iWGLAttr
[++cur
];
733 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
734 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
737 case WGL_SAMPLE_BUFFERS_ARB
:
738 pop
= iWGLAttr
[++cur
];
739 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
740 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
743 case WGL_SAMPLES_ARB
:
744 pop
= iWGLAttr
[++cur
];
745 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
746 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
749 case WGL_TEXTURE_FORMAT_ARB
:
750 case WGL_TEXTURE_TARGET_ARB
:
751 case WGL_MIPMAP_TEXTURE_ARB
:
752 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
753 pop
= iWGLAttr
[++cur
];
755 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
757 if (use_render_texture_ati
) {
758 /** nothing to do here */
760 else if (!use_render_texture_emulation
) {
761 if (WGL_NO_TEXTURE_ARB
!= pop
) {
762 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
763 return -1; /** error: don't support it */
765 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
766 drawattrib
|= GLX_PBUFFER_BIT
;
770 case WGL_FLOAT_COMPONENTS_NV
:
771 nvfloatattrib
= iWGLAttr
[++cur
];
772 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
774 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
775 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
776 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
777 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
778 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
779 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
780 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
781 pop
= iWGLAttr
[++cur
];
782 /** cannot be converted, see direct handling on
783 * - wglGetPixelFormatAttribivARB
784 * TODO: wglChoosePixelFormat
787 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
788 pop
= iWGLAttr
[++cur
];
789 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
790 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
794 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
802 WARN("Attempting double-buffered gdi format\n");
806 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, False
);
809 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
810 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
811 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
812 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
814 /* Set GLX_RENDER_TYPE all the time */
815 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
816 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
818 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
819 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
820 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
821 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
827 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
829 int render_type
=0, render_type_bit
;
830 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
831 switch(render_type_bit
)
834 render_type
= GLX_RGBA_TYPE
;
836 case GLX_COLOR_INDEX_BIT
:
837 render_type
= GLX_COLOR_INDEX_TYPE
;
839 case GLX_RGBA_FLOAT_BIT
:
840 render_type
= GLX_RGBA_FLOAT_TYPE
;
843 ERR("Unknown render_type: %x\n", render_type
);
848 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
850 static WineGLPixelFormat
*list
;
851 static int size
, onscreen_size
;
853 int fmt_id
, nCfgs
, i
, run
;
855 XVisualInfo
*visinfo
;
860 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
861 if (NULL
== cfgs
|| 0 == nCfgs
) {
862 if(cfgs
!= NULL
) XFree(cfgs
);
864 ERR("glXChooseFBConfig returns NULL\n");
868 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, nCfgs
*sizeof(WineGLPixelFormat
));
870 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
871 * Do this as GLX doesn't guarantee that the list is sorted */
872 for(run
=0; run
< 2; run
++)
874 for(i
=0; i
<nCfgs
; i
++) {
875 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
876 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
878 /* The first run we only add onscreen formats (ones which have an associated X Visual).
879 * The second run we only set offscreen formats. */
882 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
883 * The contents is copied to the destination using XCopyArea. For the copying to work
884 * the depth of the source and destination window should be the same. In general this should
885 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
886 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
887 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
888 * list formats with the same depth. */
889 if(visinfo
->depth
!= screen_depth
)
892 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
893 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
894 list
[size
].fbconfig
= cfgs
[i
];
895 list
[size
].fmt_id
= fmt_id
;
896 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
897 list
[size
].offscreenOnly
= FALSE
;
901 } else if(run
&& !visinfo
) {
902 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
903 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
904 list
[size
].fbconfig
= cfgs
[i
];
905 list
[size
].fmt_id
= fmt_id
;
906 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
907 list
[size
].offscreenOnly
= TRUE
;
913 if(cfgs
!= NULL
) XFree(cfgs
);
916 if (size_ret
) *size_ret
= size
;
917 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
922 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
923 * In our WGL implementation we only support a subset of these formats namely the format of
924 * Wine's main visual and offscreen formats (if they are available).
925 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
926 * and it returns the number of supported WGL formats in fmt_count.
928 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
930 WineGLPixelFormat
*list
, *res
= NULL
;
931 int size
, onscreen_size
;
933 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
935 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
936 * iPixelFormat in case of probing the number of pixelformats.
938 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
939 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
940 res
= &list
[iPixelFormat
-1];
941 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
947 *fmt_count
= onscreen_size
;
949 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
954 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
955 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
957 WineGLPixelFormat
*list
;
960 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
962 for(i
=0; i
<size
; i
++) {
963 if(list
[i
].fmt_id
== fmt_id
) {
964 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
968 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
972 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
974 WineGLPixelFormat
*fmt
;
976 if (!fbconfig_id
) return 0;
978 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
980 return fmt
->iPixelFormat
;
981 /* This will happen on hwnds without a pixel format set; it's ok */
986 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
987 void mark_drawable_dirty(Drawable old
, Drawable
new)
990 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
991 if (old
== ctx
->drawables
[0]) {
992 ctx
->drawables
[0] = new;
993 ctx
->refresh_drawables
= TRUE
;
995 if (old
== ctx
->drawables
[1]) {
996 ctx
->drawables
[1] = new;
997 ctx
->refresh_drawables
= TRUE
;
1002 /* Given the current context, make sure its drawable is sync'd */
1003 static inline void sync_context(Wine_GLContext
*context
)
1005 if(context
&& context
->refresh_drawables
) {
1006 if (glxRequireVersion(3))
1007 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1008 context
->drawables
[1], context
->ctx
);
1010 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1011 context
->refresh_drawables
= FALSE
;
1016 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1018 return pglXCreateGLXPixmap(display
, vis
, parent
);
1022 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1029 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1031 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1032 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1035 wine_tsx11_unlock();
1036 TRACE("return %lx\n", ret
);
1041 * X11DRV_ChoosePixelFormat
1043 * Equivalent to glXChooseVisual.
1045 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1046 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1047 WineGLPixelFormat
*list
;
1052 int bestFormat
= -1;
1053 int bestDBuffer
= -1;
1054 int bestStereo
= -1;
1058 int bestStencil
= -1;
1061 if (!has_opengl()) return 0;
1063 if (TRACE_ON(wgl
)) {
1064 TRACE("(%p,%p)\n", physDev
, ppfd
);
1066 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1069 if (!(list
= get_formats(gdi_display
, NULL
, &onscreen_size
))) return 0;
1072 for(i
=0; i
<onscreen_size
; i
++)
1076 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1077 WineGLPixelFormat
*fmt
= &list
[i
];
1080 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1081 if (value
& GLX_RGBA_BIT
)
1082 iPixelType
= PFD_TYPE_RGBA
;
1084 iPixelType
= PFD_TYPE_COLORINDEX
;
1086 if (ppfd
->iPixelType
!= iPixelType
)
1088 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1092 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1093 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1094 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1095 if (value
) dwFlags
|= PFD_STEREO
;
1096 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1097 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1098 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1099 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1100 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1102 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1103 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1104 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1105 * formats without the given flag set.
1106 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1107 * has indicated that a format without stereo is returned when stereo is unavailable.
1108 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1109 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1111 * To summarize the following is most likely the correct behavior:
1112 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1113 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1114 * stereo don't care -> it doesn't matter whether we get stereo or not
1116 * In Wine we will treat no-stereo the same way as don't care because it makes
1117 * format selection even more complicated and second drivers with Stereo advertise
1118 * each format twice anyway.
1121 /* Doublebuffer, see the comments above */
1122 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1123 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1124 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1126 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1127 bestStereo
= dwFlags
& PFD_STEREO
;
1131 bestStencil
= stencil
;
1136 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1140 /* Stereo, see the comments above. */
1141 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1142 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1143 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1145 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1146 bestStereo
= dwFlags
& PFD_STEREO
;
1150 bestStencil
= stencil
;
1155 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1159 /* Below we will do a number of checks to select the 'best' pixelformat.
1160 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1161 * The code works by trying to match the most important options as close as possible.
1162 * When a reasonable format is found, we will try to match more options.
1163 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1164 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1165 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1168 if(ppfd
->cColorBits
) {
1169 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1170 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1172 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1173 bestStereo
= dwFlags
& PFD_STEREO
;
1177 bestStencil
= stencil
;
1181 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1182 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1188 if(ppfd
->cAlphaBits
) {
1189 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1190 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1192 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1193 bestStereo
= dwFlags
& PFD_STEREO
;
1197 bestStencil
= stencil
;
1201 } else if(bestAlpha
!= alpha
) {
1202 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1208 if(ppfd
->cDepthBits
) {
1209 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1210 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1212 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1213 bestStereo
= dwFlags
& PFD_STEREO
;
1217 bestStencil
= stencil
;
1221 } else if(bestDepth
!= depth
) {
1222 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1228 if(ppfd
->cStencilBits
) {
1229 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1230 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1232 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1233 bestStereo
= dwFlags
& PFD_STEREO
;
1237 bestStencil
= stencil
;
1241 } else if(bestStencil
!= stencil
) {
1242 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1248 if(ppfd
->cAuxBuffers
) {
1249 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1250 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1252 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1253 bestStereo
= dwFlags
& PFD_STEREO
;
1257 bestStencil
= stencil
;
1261 } else if(bestAux
!= aux
) {
1262 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1268 if(bestFormat
== -1) {
1269 TRACE("No matching mode was found returning 0\n");
1273 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1274 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, list
[bestFormat
].fmt_id
);
1277 wine_tsx11_unlock();
1282 * X11DRV_DescribePixelFormat
1284 * Get the pixel-format descriptor associated to the given id
1286 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1289 PIXELFORMATDESCRIPTOR
*ppfd
) {
1290 /*XVisualInfo *vis;*/
1293 WineGLPixelFormat
*fmt
;
1297 if (!has_opengl()) return 0;
1299 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1301 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1302 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1304 /* The application is only querying the number of pixelformats */
1306 } else if(fmt
== NULL
) {
1307 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1311 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1312 ERR("Wrong structure size !\n");
1313 /* Should set error */
1319 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1320 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1323 /* These flags are always the same... */
1324 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1325 /* Now the flags extracted from the Visual */
1329 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1331 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1333 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1334 if(value
& GLX_WINDOW_BIT
)
1335 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1336 if(value
& GLX_PIXMAP_BIT
)
1337 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1339 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1340 if(value
== GLX_SLOW_CONFIG
)
1341 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1343 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1345 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1346 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1348 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1351 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1352 if (value
& GLX_RGBA_BIT
)
1353 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1355 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1358 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1359 ppfd
->cColorBits
= value
;
1361 /* Red, green, blue and alpha bits / shifts */
1362 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1363 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1364 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1365 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1366 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1368 ppfd
->cRedBits
= rb
;
1369 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1370 ppfd
->cBlueBits
= bb
;
1371 ppfd
->cBlueShift
= ab
;
1372 ppfd
->cGreenBits
= gb
;
1373 ppfd
->cGreenShift
= bb
+ ab
;
1374 ppfd
->cAlphaBits
= ab
;
1375 ppfd
->cAlphaShift
= 0;
1378 ppfd
->cRedShift
= 0;
1379 ppfd
->cBlueBits
= 0;
1380 ppfd
->cBlueShift
= 0;
1381 ppfd
->cGreenBits
= 0;
1382 ppfd
->cGreenShift
= 0;
1383 ppfd
->cAlphaBits
= 0;
1384 ppfd
->cAlphaShift
= 0;
1387 /* Accum RGBA bits */
1388 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1389 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1390 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1391 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1393 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1394 ppfd
->cAccumRedBits
= rb
;
1395 ppfd
->cAccumGreenBits
= gb
;
1396 ppfd
->cAccumBlueBits
= bb
;
1397 ppfd
->cAccumAlphaBits
= ab
;
1400 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1401 ppfd
->cAuxBuffers
= value
;
1404 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1405 ppfd
->cDepthBits
= value
;
1408 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1409 ppfd
->cStencilBits
= value
;
1411 wine_tsx11_unlock();
1413 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1415 if (TRACE_ON(wgl
)) {
1416 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1423 * X11DRV_GetPixelFormat
1425 * Get the pixel-format id used by this DC
1427 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1428 WineGLPixelFormat
*fmt
;
1430 TRACE("(%p)\n", physDev
);
1432 if (!physDev
->current_pf
) return 0; /* not set yet */
1434 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1437 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1440 else if(fmt
->offscreenOnly
)
1442 /* Offscreen formats can't be used with traditional WGL calls.
1443 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1444 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1448 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1449 return physDev
->current_pf
;
1452 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1453 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1454 * set the pixel format multiple times. */
1455 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1457 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1458 WineGLPixelFormat
*fmt
;
1462 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1463 if(get_glxdrawable(physDev
) == root_window
)
1465 ERR("Invalid operation on root_window\n");
1469 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1470 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1472 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1477 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1478 wine_tsx11_unlock();
1480 hwnd
= WindowFromDC(physDev
->hdc
);
1482 if(!(value
&GLX_WINDOW_BIT
)) {
1483 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1487 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1488 ERR("Couldn't set format of the window, returning failure\n");
1492 else if(physDev
->bitmap
) {
1493 if(!(value
&GLX_PIXMAP_BIT
)) {
1494 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1498 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1499 if(!physDev
->bitmap
->glxpixmap
) {
1500 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1505 FIXME("called on a non-window, non-bitmap object?\n");
1508 physDev
->current_pf
= iPixelFormat
;
1510 if (TRACE_ON(wgl
)) {
1514 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1516 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1518 TRACE(" FBConfig have :\n");
1519 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1520 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1521 TRACE(" - VISUAL_ID 0x%x\n", value
);
1522 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1523 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1525 wine_tsx11_unlock();
1532 * X11DRV_SetPixelFormat
1534 * Set the pixel-format id used by this DC
1536 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1538 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1539 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1541 if (!has_opengl()) return FALSE
;
1543 if(physDev
->current_pf
) /* cannot change it if already set */
1544 return (physDev
->current_pf
== iPixelFormat
);
1546 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1550 * X11DRV_wglCopyContext
1552 * For OpenGL32 wglCopyContext.
1554 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1555 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1556 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1558 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1560 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1561 * In case of GLX you need to specify this at context creation time but in case of WGL you
1562 * do this using wglShareLists which you can call after creating the context.
1563 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1564 * Up to now that works fine.
1566 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1567 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1568 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1571 if(!src
->ctx
|| !dst
->ctx
) {
1572 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1573 * neither WGL context was made current. In that case, both contexts
1574 * are in a default state, so any copy would no-op.
1576 if(!src
->ctx
&& !dst
->ctx
) {
1577 TRACE("No source or destination contexts set. No-op.\n");
1582 DWORD type
= GetObjectType(src
->hdc
);
1585 src
->ctx
= pglXCreateContext(gdi_display
, src
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1586 else /* Create a GLX Context for a pbuffer */
1587 src
->ctx
= pglXCreateNewContext(gdi_display
, src
->fmt
->fbconfig
, src
->fmt
->render_type
, NULL
, True
);
1588 TRACE(" created a delayed OpenGL context (%p)\n", src
->ctx
);
1590 else if (!dst
->ctx
) {
1591 DWORD type
= GetObjectType(dst
->hdc
);
1594 dst
->ctx
= pglXCreateContext(gdi_display
, dst
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1595 else /* Create a GLX Context for a pbuffer */
1596 dst
->ctx
= pglXCreateNewContext(gdi_display
, dst
->fmt
->fbconfig
, dst
->fmt
->render_type
, NULL
, True
);
1597 TRACE(" created a delayed OpenGL context (%p)\n", dst
->ctx
);
1603 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1604 wine_tsx11_unlock();
1606 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1611 * X11DRV_wglCreateContext
1613 * For OpenGL32 wglCreateContext.
1615 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1617 Wine_GLContext
*ret
;
1618 WineGLPixelFormat
*fmt
;
1619 int hdcPF
= physDev
->current_pf
;
1621 HDC hdc
= physDev
->hdc
;
1623 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1625 if (!has_opengl()) return 0;
1627 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1628 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1629 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1630 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1631 * If this fails something is very wrong on the system. */
1633 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1634 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1638 /* The context will be allocated in the wglMakeCurrent call */
1640 ret
= alloc_context();
1641 wine_tsx11_unlock();
1646 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1648 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1653 * X11DRV_wglDeleteContext
1655 * For OpenGL32 wglDeleteContext.
1657 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1659 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1662 TRACE("(%p)\n", hglrc
);
1664 if (!has_opengl()) return 0;
1667 /* A game (Half Life not to name it) deletes twice the same context,
1668 * so make sure it is valid first */
1669 if (is_valid_context( ctx
))
1671 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1676 WARN("Error deleting context !\n");
1677 SetLastError(ERROR_INVALID_HANDLE
);
1680 wine_tsx11_unlock();
1686 * X11DRV_wglGetCurrentReadDCARB
1688 * For OpenGL32 wglGetCurrentReadDCARB.
1690 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1693 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1695 if (ctx
) ret
= ctx
->read_hdc
;
1697 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1702 * X11DRV_wglGetProcAddress
1704 * For OpenGL32 wglGetProcAddress.
1706 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1709 const WineGLExtension
*ext
;
1711 int padding
= 32 - strlen(lpszProc
);
1715 if (!has_opengl()) return NULL
;
1717 /* Check the table of WGL extensions to see if we need to return a WGL extension
1718 * or a function pointer to a native OpenGL function. */
1719 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1720 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1722 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1723 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1724 ext
= WineGLExtensionList
[i
];
1725 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1726 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1727 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1728 return ext
->extEntryPoints
[j
].funcAddress
;
1734 WARN("(%s) - not found\n", lpszProc
);
1739 * X11DRV_wglMakeCurrent
1741 * For OpenGL32 wglMakeCurrent.
1743 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1745 HDC hdc
= physDev
->hdc
;
1746 DWORD type
= GetObjectType(hdc
);
1747 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1749 TRACE("(%p,%p)\n", hdc
, hglrc
);
1751 if (!has_opengl()) return FALSE
;
1754 if (hglrc
== NULL
) {
1755 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1756 NtCurrentTeb()->glContext
= NULL
;
1757 } else if (ctx
->fmt
->iPixelFormat
!= physDev
->current_pf
) {
1758 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1759 hdc
, physDev
->current_pf
, ctx
, ctx
->fmt
->iPixelFormat
);
1760 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1763 Drawable drawable
= get_glxdrawable(physDev
);
1764 if (ctx
->ctx
== NULL
) {
1765 /* The describe lines below are for debugging purposes only */
1766 if (TRACE_ON(wgl
)) {
1767 describeDrawable(ctx
, drawable
);
1768 describeContext(ctx
);
1771 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1772 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1774 TRACE(" Creating GLX Context\n");
1776 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1777 else /* Create a GLX Context for a pbuffer */
1778 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1780 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1782 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1783 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1784 NtCurrentTeb()->glContext
= ctx
;
1788 ctx
->read_hdc
= hdc
;
1789 ctx
->drawables
[0] = drawable
;
1790 ctx
->drawables
[1] = drawable
;
1791 ctx
->refresh_drawables
= FALSE
;
1793 if (type
== OBJ_MEMDC
)
1795 ctx
->do_escape
= TRUE
;
1796 pglDrawBuffer(GL_FRONT_LEFT
);
1800 wine_tsx11_unlock();
1801 TRACE(" returning %s\n", (ret
? "True" : "False"));
1806 * X11DRV_wglMakeContextCurrentARB
1808 * For OpenGL32 wglMakeContextCurrentARB
1810 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1813 int indirect
= (GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
);
1815 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1817 if (!has_opengl()) return 0;
1820 if (hglrc
== NULL
) {
1821 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1822 NtCurrentTeb()->glContext
= NULL
;
1824 if (NULL
== pglXMakeContextCurrent
) {
1827 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1828 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1829 Drawable d_read
= get_glxdrawable(pReadDev
);
1831 if (ctx
->ctx
== NULL
) {
1832 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, !indirect
);
1833 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1835 ctx
->hdc
= pDrawDev
->hdc
;
1836 ctx
->read_hdc
= pReadDev
->hdc
;
1837 ctx
->drawables
[0] = d_draw
;
1838 ctx
->drawables
[1] = d_read
;
1839 ctx
->refresh_drawables
= FALSE
;
1840 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1841 NtCurrentTeb()->glContext
= ctx
;
1844 wine_tsx11_unlock();
1846 TRACE(" returning %s\n", (ret
? "True" : "False"));
1851 * X11DRV_wglShareLists
1853 * For OpenGL32 wglShareLists.
1855 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1856 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1857 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1859 TRACE("(%p, %p)\n", org
, dest
);
1861 if (!has_opengl()) return FALSE
;
1863 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1864 ERR("Could not share display lists, context already created !\n");
1867 if (org
->ctx
== NULL
) {
1868 int indirect
= (GetObjectType(org
->hdc
) == OBJ_MEMDC
);
1870 describeContext(org
);
1873 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, !indirect
);
1874 else /* Create a GLX Context for a pbuffer */
1875 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1876 wine_tsx11_unlock();
1877 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1880 int indirect
= (GetObjectType(dest
->hdc
) == OBJ_MEMDC
);
1882 describeContext(dest
);
1883 /* Create the destination context with display lists shared */
1885 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, !indirect
);
1886 else /* Create a GLX Context for a pbuffer */
1887 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1888 wine_tsx11_unlock();
1889 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1896 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1898 /* We are running using client-side rendering fonts... */
1902 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1906 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1907 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1908 wine_tsx11_unlock();
1910 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1911 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1912 int height
, width_int
;
1914 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1915 if (needed_size
== GDI_ERROR
) {
1916 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1919 TRACE(" - needed size : %d\n", needed_size
);
1922 if (needed_size
> size
) {
1924 HeapFree(GetProcessHeap(), 0, bitmap
);
1925 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1926 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1927 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1929 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1930 if (TRACE_ON(wgl
)) {
1931 unsigned int height
, width
, bitmask
;
1932 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1934 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1935 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1936 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1937 if (needed_size
!= 0) {
1938 TRACE(" - bitmap :\n");
1939 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1941 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1946 if (*bitmap_
& bitmask
)
1951 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1957 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1958 * glyph for it to be drawn properly.
1960 if (needed_size
!= 0) {
1961 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1962 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1964 for (width
= 0; width
< width_int
; width
++) {
1965 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1966 ((int *) bitmap
)[height
* width_int
+ width
];
1972 pglNewList(listBase
++, GL_COMPILE
);
1973 if (needed_size
!= 0) {
1974 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1975 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
1976 gm
.gmCellIncX
, gm
.gmCellIncY
,
1979 /* This is the case of 'empty' glyphs like the space character */
1980 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1983 wine_tsx11_unlock();
1987 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1988 wine_tsx11_unlock();
1990 HeapFree(GetProcessHeap(), 0, bitmap
);
1991 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1996 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1997 wine_tsx11_unlock();
1999 HeapFree(GetProcessHeap(), 0, bitmap
);
2000 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2005 * X11DRV_wglUseFontBitmapsA
2007 * For OpenGL32 wglUseFontBitmapsA.
2009 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2011 Font fid
= physDev
->font
;
2013 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2015 if (!has_opengl()) return FALSE
;
2018 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2022 /* I assume that the glyphs are at the same position for X and for Windows */
2023 pglXUseXFont(fid
, first
, count
, listBase
);
2024 wine_tsx11_unlock();
2029 * X11DRV_wglUseFontBitmapsW
2031 * For OpenGL32 wglUseFontBitmapsW.
2033 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2035 Font fid
= physDev
->font
;
2037 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2039 if (!has_opengl()) return FALSE
;
2042 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2045 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2048 /* I assume that the glyphs are at the same position for X and for Windows */
2049 pglXUseXFont(fid
, first
, count
, listBase
);
2050 wine_tsx11_unlock();
2054 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2055 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2062 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2064 pglGetIntegerv(pname
, params
);
2066 * if we cannot find a Wine Context
2067 * we only have the default wine desktop context,
2068 * so if we have only a 24 depth say we have 32
2070 if (!ctx
&& *params
== 24) {
2073 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2078 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2080 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2081 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2085 pglGetIntegerv(pname
, params
);
2088 wine_tsx11_unlock();
2091 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2095 if (!physDev
->gl_copy
)
2098 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2099 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2101 if(w
> 0 && h
> 0) {
2102 Drawable src
= physDev
->pixmap
;
2103 if(!src
) src
= physDev
->gl_drawable
;
2105 /* The GL drawable may be lagged behind if we don't flush first, so
2106 * flush the display make sure we copy up-to-date data */
2108 XFlush(gdi_display
);
2109 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2110 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2111 wine_tsx11_unlock();
2116 static void WINAPI
X11DRV_wglFinish(void)
2118 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2119 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2124 wine_tsx11_unlock();
2125 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2128 static void WINAPI
X11DRV_wglFlush(void)
2130 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2131 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2136 wine_tsx11_unlock();
2137 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2141 * X11DRV_wglGetExtensionsStringARB
2143 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2145 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2146 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2147 return WineGLInfo
.wglExtensions
;
2151 * X11DRV_wglCreatePbufferARB
2153 * WGL_ARB_pbuffer: wglCreatePbufferARB
2155 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2157 Wine_GLPBuffer
* object
= NULL
;
2158 WineGLPixelFormat
*fmt
= NULL
;
2163 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2165 if (0 >= iPixelFormat
) {
2166 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2167 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2168 return NULL
; /* unexpected error */
2171 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2172 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2174 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2175 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2176 goto create_failed
; /* unexpected error */
2179 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2180 if (NULL
== object
) {
2181 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2182 goto create_failed
; /* unexpected error */
2185 object
->display
= gdi_display
;
2186 object
->width
= iWidth
;
2187 object
->height
= iHeight
;
2190 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2191 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2192 while (piAttribList
&& 0 != *piAttribList
) {
2194 switch (*piAttribList
) {
2195 case WGL_PBUFFER_LARGEST_ARB
: {
2197 attr_v
= *piAttribList
;
2198 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2199 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2203 case WGL_TEXTURE_FORMAT_ARB
: {
2205 attr_v
= *piAttribList
;
2206 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2207 if (use_render_texture_ati
) {
2210 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2211 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2212 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2214 SetLastError(ERROR_INVALID_DATA
);
2217 object
->use_render_texture
= 1;
2218 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2220 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2221 object
->use_render_texture
= 0;
2223 if (!use_render_texture_emulation
) {
2224 SetLastError(ERROR_INVALID_DATA
);
2228 case WGL_TEXTURE_RGB_ARB
:
2229 object
->use_render_texture
= GL_RGB
;
2230 object
->texture_bpp
= 3;
2231 object
->texture_format
= GL_RGB
;
2232 object
->texture_type
= GL_UNSIGNED_BYTE
;
2234 case WGL_TEXTURE_RGBA_ARB
:
2235 object
->use_render_texture
= GL_RGBA
;
2236 object
->texture_bpp
= 4;
2237 object
->texture_format
= GL_RGBA
;
2238 object
->texture_type
= GL_UNSIGNED_BYTE
;
2241 /* WGL_FLOAT_COMPONENTS_NV */
2242 case WGL_TEXTURE_FLOAT_R_NV
:
2243 object
->use_render_texture
= GL_FLOAT_R_NV
;
2244 object
->texture_bpp
= 4;
2245 object
->texture_format
= GL_RED
;
2246 object
->texture_type
= GL_FLOAT
;
2248 case WGL_TEXTURE_FLOAT_RG_NV
:
2249 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2250 object
->texture_bpp
= 8;
2251 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2252 object
->texture_type
= GL_FLOAT
;
2254 case WGL_TEXTURE_FLOAT_RGB_NV
:
2255 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2256 object
->texture_bpp
= 12;
2257 object
->texture_format
= GL_RGB
;
2258 object
->texture_type
= GL_FLOAT
;
2260 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2261 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2262 object
->texture_bpp
= 16;
2263 object
->texture_format
= GL_RGBA
;
2264 object
->texture_type
= GL_FLOAT
;
2267 ERR("Unknown texture format: %x\n", attr_v
);
2268 SetLastError(ERROR_INVALID_DATA
);
2276 case WGL_TEXTURE_TARGET_ARB
: {
2278 attr_v
= *piAttribList
;
2279 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2280 if (use_render_texture_ati
) {
2283 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2284 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2285 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2286 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2288 SetLastError(ERROR_INVALID_DATA
);
2291 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2293 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2294 object
->texture_target
= 0;
2296 if (!use_render_texture_emulation
) {
2297 SetLastError(ERROR_INVALID_DATA
);
2301 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2302 if (iWidth
!= iHeight
) {
2303 SetLastError(ERROR_INVALID_DATA
);
2306 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2307 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2310 case WGL_TEXTURE_1D_ARB
: {
2312 SetLastError(ERROR_INVALID_DATA
);
2315 object
->texture_target
= GL_TEXTURE_1D
;
2316 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2319 case WGL_TEXTURE_2D_ARB
: {
2320 object
->texture_target
= GL_TEXTURE_2D
;
2321 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2324 case WGL_TEXTURE_RECTANGLE_NV
: {
2325 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2326 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2330 ERR("Unknown texture target: %x\n", attr_v
);
2331 SetLastError(ERROR_INVALID_DATA
);
2339 case WGL_MIPMAP_TEXTURE_ARB
: {
2341 attr_v
= *piAttribList
;
2342 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2343 if (use_render_texture_ati
) {
2344 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2346 if (!use_render_texture_emulation
) {
2347 SetLastError(ERROR_INVALID_DATA
);
2357 PUSH1(attribs
, None
);
2359 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2360 wine_tsx11_unlock();
2361 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2362 if (!object
->drawable
) {
2363 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2364 goto create_failed
; /* unexpected error */
2366 TRACE("->(%p)\n", object
);
2367 return (HPBUFFERARB
) object
;
2370 HeapFree(GetProcessHeap(), 0, object
);
2371 TRACE("->(FAILED)\n");
2376 * X11DRV_wglDestroyPbufferARB
2378 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2380 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2382 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2383 TRACE("(%p)\n", hPbuffer
);
2384 if (NULL
== object
) {
2385 SetLastError(ERROR_INVALID_HANDLE
);
2389 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2390 wine_tsx11_unlock();
2391 HeapFree(GetProcessHeap(), 0, object
);
2396 * X11DRV_wglGetPbufferDCARB
2398 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2399 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2400 * Gdi32 implements the part of this function which creates a device context.
2401 * This part associates the physDev with the X drawable of the pbuffer.
2403 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2405 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2406 if (NULL
== object
) {
2407 SetLastError(ERROR_INVALID_HANDLE
);
2411 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2412 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2413 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2414 physDev
->drawable
= object
->drawable
;
2415 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2416 physDev
->dc_rect
= physDev
->drawable_rect
;
2418 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2419 return physDev
->hdc
;
2423 * X11DRV_wglQueryPbufferARB
2425 * WGL_ARB_pbuffer: wglQueryPbufferARB
2427 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2429 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2430 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2431 if (NULL
== object
) {
2432 SetLastError(ERROR_INVALID_HANDLE
);
2435 switch (iAttribute
) {
2436 case WGL_PBUFFER_WIDTH_ARB
:
2438 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2439 wine_tsx11_unlock();
2441 case WGL_PBUFFER_HEIGHT_ARB
:
2443 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2444 wine_tsx11_unlock();
2447 case WGL_PBUFFER_LOST_ARB
:
2448 /* GLX Pbuffers cannot be lost by default. We can support this by
2449 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2450 * to receive pixel buffer clobber events, however that may or may
2451 * not give any benefit */
2452 *piValue
= GL_FALSE
;
2455 case WGL_TEXTURE_FORMAT_ARB
:
2456 if (use_render_texture_ati
) {
2458 int type
= WGL_NO_TEXTURE_ARB
;
2460 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2461 wine_tsx11_unlock();
2463 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2464 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2465 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2469 if (!object
->use_render_texture
) {
2470 *piValue
= WGL_NO_TEXTURE_ARB
;
2472 if (!use_render_texture_emulation
) {
2473 SetLastError(ERROR_INVALID_HANDLE
);
2476 switch(object
->use_render_texture
) {
2478 *piValue
= WGL_TEXTURE_RGB_ARB
;
2481 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2483 /* WGL_FLOAT_COMPONENTS_NV */
2485 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2487 case GL_FLOAT_RG_NV
:
2488 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2490 case GL_FLOAT_RGB_NV
:
2491 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2493 case GL_FLOAT_RGBA_NV
:
2494 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2497 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2503 case WGL_TEXTURE_TARGET_ARB
:
2504 if (use_render_texture_ati
) {
2506 int type
= WGL_NO_TEXTURE_ARB
;
2508 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2509 wine_tsx11_unlock();
2511 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2512 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2513 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2514 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2518 if (!object
->texture_target
) {
2519 *piValue
= WGL_NO_TEXTURE_ARB
;
2521 if (!use_render_texture_emulation
) {
2522 SetLastError(ERROR_INVALID_DATA
);
2525 switch (object
->texture_target
) {
2526 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2527 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2528 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2529 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2535 case WGL_MIPMAP_TEXTURE_ARB
:
2536 if (use_render_texture_ati
) {
2538 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2539 wine_tsx11_unlock();
2541 *piValue
= GL_FALSE
; /** don't support that */
2542 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2547 FIXME("unexpected attribute %x\n", iAttribute
);
2555 * X11DRV_wglReleasePbufferDCARB
2557 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2559 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2561 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2562 return DeleteDC(hdc
);
2566 * X11DRV_wglSetPbufferAttribARB
2568 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2570 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2572 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2573 GLboolean ret
= GL_FALSE
;
2575 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2576 if (NULL
== object
) {
2577 SetLastError(ERROR_INVALID_HANDLE
);
2580 if (!object
->use_render_texture
) {
2581 SetLastError(ERROR_INVALID_HANDLE
);
2584 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2587 if (NULL
!= pglXDrawableAttribATI
) {
2588 if (use_render_texture_ati
) {
2589 FIXME("Need conversion for GLX_ATI_render_texture\n");
2592 ret
= pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2593 wine_tsx11_unlock();
2599 * X11DRV_wglChoosePixelFormatARB
2601 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2603 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2608 GLXFBConfig
* cfgs
= NULL
;
2612 WineGLPixelFormat
*fmt
;
2616 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2617 if (NULL
!= pfAttribFList
) {
2618 FIXME("unused pfAttribFList\n");
2621 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2622 if (-1 == nAttribs
) {
2623 WARN("Cannot convert WGL to GLX attributes\n");
2626 PUSH1(attribs
, None
);
2628 /* Search for FB configurations matching the requirements in attribs */
2630 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2632 wine_tsx11_unlock();
2633 WARN("Compatible Pixel Format not found\n");
2637 /* Loop through all matching formats and check if they are suitable.
2638 * Note that this function should at max return nMaxFormats different formats */
2639 for(run
=0; run
< 2; run
++)
2641 for (it
= 0; it
< nCfgs
; ++it
) {
2642 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2644 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2648 /* Search for the format in our list of compatible formats */
2649 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2653 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2654 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2657 if(pfmt_it
< nMaxFormats
) {
2658 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2659 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2665 *nNumFormats
= pfmt_it
;
2668 wine_tsx11_unlock();
2673 * X11DRV_wglGetPixelFormatAttribivARB
2675 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2677 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2680 WineGLPixelFormat
*fmt
= NULL
;
2684 int nWGLFormats
= 0;
2686 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2688 if (0 < iLayerPlane
) {
2689 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2693 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2694 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2695 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2696 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2698 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2702 for (i
= 0; i
< nAttributes
; ++i
) {
2703 const int curWGLAttr
= piAttributes
[i
];
2704 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2706 switch (curWGLAttr
) {
2707 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2708 piValues
[i
] = nWGLFormats
;
2711 case WGL_SUPPORT_OPENGL_ARB
:
2712 piValues
[i
] = GL_TRUE
;
2715 case WGL_ACCELERATION_ARB
:
2716 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2717 if (!fmt
) goto pix_error
;
2718 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2719 if (hTest
) goto get_error
;
2721 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2722 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2723 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2725 ERR("unexpected Config Caveat(%x)\n", tmp
);
2726 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2730 case WGL_TRANSPARENT_ARB
:
2731 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2732 if (!fmt
) goto pix_error
;
2733 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2734 if (hTest
) goto get_error
;
2735 piValues
[i
] = GL_FALSE
;
2736 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2739 case WGL_PIXEL_TYPE_ARB
:
2740 curGLXAttr
= GLX_RENDER_TYPE
;
2741 if (!fmt
) goto pix_error
;
2742 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2743 if (hTest
) goto get_error
;
2744 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2745 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2746 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2747 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2748 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2750 ERR("unexpected RenderType(%x)\n", tmp
);
2751 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2755 case WGL_COLOR_BITS_ARB
:
2756 curGLXAttr
= GLX_BUFFER_SIZE
;
2759 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2760 if (use_render_texture_ati
) {
2761 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2764 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2765 if (use_render_texture_ati
) {
2766 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2769 if (!use_render_texture_emulation
) {
2770 piValues
[i
] = GL_FALSE
;
2773 curGLXAttr
= GLX_RENDER_TYPE
;
2774 if (!fmt
) goto pix_error
;
2775 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2776 if (hTest
) goto get_error
;
2777 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2778 piValues
[i
] = GL_FALSE
;
2781 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2782 if (hTest
) goto get_error
;
2783 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2786 case WGL_BLUE_BITS_ARB
:
2787 curGLXAttr
= GLX_BLUE_SIZE
;
2789 case WGL_RED_BITS_ARB
:
2790 curGLXAttr
= GLX_RED_SIZE
;
2792 case WGL_GREEN_BITS_ARB
:
2793 curGLXAttr
= GLX_GREEN_SIZE
;
2795 case WGL_ALPHA_BITS_ARB
:
2796 curGLXAttr
= GLX_ALPHA_SIZE
;
2798 case WGL_DEPTH_BITS_ARB
:
2799 curGLXAttr
= GLX_DEPTH_SIZE
;
2801 case WGL_STENCIL_BITS_ARB
:
2802 curGLXAttr
= GLX_STENCIL_SIZE
;
2804 case WGL_DOUBLE_BUFFER_ARB
:
2805 curGLXAttr
= GLX_DOUBLEBUFFER
;
2807 case WGL_STEREO_ARB
:
2808 curGLXAttr
= GLX_STEREO
;
2810 case WGL_AUX_BUFFERS_ARB
:
2811 curGLXAttr
= GLX_AUX_BUFFERS
;
2814 case WGL_SUPPORT_GDI_ARB
:
2815 if (!fmt
) goto pix_error
;
2816 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2817 if (hTest
) goto get_error
;
2819 piValues
[i
] = GL_FALSE
;
2822 curGLXAttr
= GLX_X_RENDERABLE
;
2825 case WGL_DRAW_TO_WINDOW_ARB
:
2826 case WGL_DRAW_TO_BITMAP_ARB
:
2827 case WGL_DRAW_TO_PBUFFER_ARB
:
2828 if (!fmt
) goto pix_error
;
2829 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2830 if (hTest
) goto get_error
;
2831 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2832 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2833 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2834 piValues
[i
] = GL_TRUE
;
2836 piValues
[i
] = GL_FALSE
;
2839 case WGL_PBUFFER_LARGEST_ARB
:
2840 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2843 case WGL_SAMPLE_BUFFERS_ARB
:
2844 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2847 case WGL_SAMPLES_ARB
:
2848 curGLXAttr
= GLX_SAMPLES_ARB
;
2851 case WGL_FLOAT_COMPONENTS_NV
:
2852 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2855 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
2856 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
2859 case WGL_ACCUM_RED_BITS_ARB
:
2860 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2862 case WGL_ACCUM_GREEN_BITS_ARB
:
2863 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2865 case WGL_ACCUM_BLUE_BITS_ARB
:
2866 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2868 case WGL_ACCUM_ALPHA_BITS_ARB
:
2869 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2871 case WGL_ACCUM_BITS_ARB
:
2872 if (!fmt
) goto pix_error
;
2873 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2874 if (hTest
) goto get_error
;
2876 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2877 if (hTest
) goto get_error
;
2879 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2880 if (hTest
) goto get_error
;
2882 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2883 if (hTest
) goto get_error
;
2888 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2891 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2892 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2893 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2895 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2896 * and check which options can work using iPixelFormat=0 and which not.
2897 * A problem would be that this function is an extension. This would
2898 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2900 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2901 if (!fmt
) goto pix_error
;
2902 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2903 if (hTest
) goto get_error
;
2906 piValues
[i
] = GL_FALSE
;
2909 wine_tsx11_unlock();
2913 wine_tsx11_unlock();
2914 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2918 wine_tsx11_unlock();
2919 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2924 * X11DRV_wglGetPixelFormatAttribfvARB
2926 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2928 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2934 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2936 /* Allocate a temporary array to store integer values */
2937 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2939 ERR("couldn't allocate %d array\n", nAttributes
);
2943 /* Piggy-back on wglGetPixelFormatAttribivARB */
2944 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2946 /* Convert integer values to float. Should also check for attributes
2947 that can give decimal values here */
2948 for (i
=0; i
<nAttributes
;i
++) {
2949 pfValues
[i
] = attr
[i
];
2953 HeapFree(GetProcessHeap(), 0, attr
);
2958 * X11DRV_wglBindTexImageARB
2960 * WGL_ARB_render_texture: wglBindTexImageARB
2962 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2964 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2965 GLboolean ret
= GL_FALSE
;
2967 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2968 if (NULL
== object
) {
2969 SetLastError(ERROR_INVALID_HANDLE
);
2972 if (!object
->use_render_texture
) {
2973 SetLastError(ERROR_INVALID_HANDLE
);
2977 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2978 static int init
= 0;
2979 int prev_binded_texture
= 0;
2980 GLXContext prev_context
;
2981 Drawable prev_drawable
;
2982 GLXContext tmp_context
;
2985 prev_context
= pglXGetCurrentContext();
2986 prev_drawable
= pglXGetCurrentDrawable();
2988 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2989 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2990 isn't ideal performance wise but I wasn't able to get other ways working.
2993 init
= 1; /* Only show the FIXME once for performance reasons */
2994 FIXME("partial stub!\n");
2997 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2998 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
3000 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
3002 /* Switch to our pbuffer */
3003 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
3005 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3006 * After that upload the pbuffer texture data. */
3007 pglBindTexture(object
->texture_target
, prev_binded_texture
);
3008 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
3010 /* Switch back to the original drawable and upload the pbuffer-texture */
3011 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
3012 pglXDestroyContext(gdi_display
, tmp_context
);
3013 wine_tsx11_unlock();
3017 if (NULL
!= pglXBindTexImageATI
) {
3022 case WGL_FRONT_LEFT_ARB
:
3023 buffer
= GLX_FRONT_LEFT_ATI
;
3025 case WGL_FRONT_RIGHT_ARB
:
3026 buffer
= GLX_FRONT_RIGHT_ATI
;
3028 case WGL_BACK_LEFT_ARB
:
3029 buffer
= GLX_BACK_LEFT_ATI
;
3031 case WGL_BACK_RIGHT_ARB
:
3032 buffer
= GLX_BACK_RIGHT_ATI
;
3035 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3039 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3040 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3041 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3042 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3043 * works fine using our pbuffer emulation path.
3046 ret
= pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3047 wine_tsx11_unlock();
3053 * X11DRV_wglReleaseTexImageARB
3055 * WGL_ARB_render_texture: wglReleaseTexImageARB
3057 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3059 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
3060 GLboolean ret
= GL_FALSE
;
3062 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3063 if (NULL
== object
) {
3064 SetLastError(ERROR_INVALID_HANDLE
);
3067 if (!object
->use_render_texture
) {
3068 SetLastError(ERROR_INVALID_HANDLE
);
3071 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3074 if (NULL
!= pglXReleaseTexImageATI
) {
3079 case WGL_FRONT_LEFT_ARB
:
3080 buffer
= GLX_FRONT_LEFT_ATI
;
3082 case WGL_FRONT_RIGHT_ARB
:
3083 buffer
= GLX_FRONT_RIGHT_ATI
;
3085 case WGL_BACK_LEFT_ARB
:
3086 buffer
= GLX_BACK_LEFT_ATI
;
3088 case WGL_BACK_RIGHT_ARB
:
3089 buffer
= GLX_BACK_RIGHT_ATI
;
3092 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3096 ret
= pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3097 wine_tsx11_unlock();
3103 * X11DRV_wglGetExtensionsStringEXT
3105 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3107 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3108 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3109 return WineGLInfo
.wglExtensions
;
3113 * X11DRV_wglGetSwapIntervalEXT
3115 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3117 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3118 FIXME("(),stub!\n");
3119 return swap_interval
;
3123 * X11DRV_wglSwapIntervalEXT
3125 * WGL_EXT_swap_control: wglSwapIntervalEXT
3127 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3130 TRACE("(%d)\n", interval
);
3131 swap_interval
= interval
;
3132 if (NULL
!= pglXSwapIntervalSGI
) {
3134 ret
= !pglXSwapIntervalSGI(interval
);
3135 wine_tsx11_unlock();
3137 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3142 * X11DRV_wglAllocateMemoryNV
3144 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3146 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3148 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3150 if (pglXAllocateMemoryNV
)
3153 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3154 wine_tsx11_unlock();
3160 * X11DRV_wglFreeMemoryNV
3162 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3164 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3165 TRACE("(%p)\n", pointer
);
3166 if (pglXFreeMemoryNV
== NULL
)
3170 pglXFreeMemoryNV(pointer
);
3171 wine_tsx11_unlock();
3175 * X11DRV_wglSetPixelFormatWINE
3177 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3178 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3180 BOOL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3182 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3184 if (!has_opengl()) return FALSE
;
3186 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3188 /* Relay to the core SetPixelFormat */
3189 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3190 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3194 * glxRequireVersion (internal)
3196 * Check if the supported GLX version matches requiredVersion.
3198 static BOOL
glxRequireVersion(int requiredVersion
)
3200 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3201 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3207 static BOOL
glxRequireExtension(const char *requiredExtension
)
3209 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3216 static void register_extension_string(const char *ext
)
3218 if (WineGLInfo
.wglExtensions
[0])
3219 strcat(WineGLInfo
.wglExtensions
, " ");
3220 strcat(WineGLInfo
.wglExtensions
, ext
);
3222 TRACE("'%s'\n", ext
);
3225 static BOOL
register_extension(const WineGLExtension
* ext
)
3229 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3230 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3232 register_extension_string(ext
->extName
);
3234 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3235 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3240 static const WineGLExtension WGL_internal_functions
=
3244 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3245 { "wglFinish", X11DRV_wglFinish
},
3246 { "wglFlush", X11DRV_wglFlush
},
3251 static const WineGLExtension WGL_ARB_extensions_string
=
3253 "WGL_ARB_extensions_string",
3255 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3259 static const WineGLExtension WGL_ARB_make_current_read
=
3261 "WGL_ARB_make_current_read",
3263 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3264 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3268 static const WineGLExtension WGL_ARB_multisample
=
3270 "WGL_ARB_multisample",
3273 static const WineGLExtension WGL_ARB_pbuffer
=
3277 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3278 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3279 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3280 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3281 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3282 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3286 static const WineGLExtension WGL_ARB_pixel_format
=
3288 "WGL_ARB_pixel_format",
3290 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3291 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3292 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3296 static const WineGLExtension WGL_ARB_render_texture
=
3298 "WGL_ARB_render_texture",
3300 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3301 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3305 static const WineGLExtension WGL_EXT_extensions_string
=
3307 "WGL_EXT_extensions_string",
3309 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3313 static const WineGLExtension WGL_EXT_swap_control
=
3315 "WGL_EXT_swap_control",
3317 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3318 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3322 static const WineGLExtension WGL_NV_vertex_array_range
=
3324 "WGL_NV_vertex_array_range",
3326 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3327 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3331 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3333 "WGL_WINE_pixel_format_passthrough",
3335 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3340 * X11DRV_WineGL_LoadExtensions
3342 static void X11DRV_WineGL_LoadExtensions(void)
3344 WineGLInfo
.wglExtensions
[0] = 0;
3346 /* Load Wine internal functions */
3347 register_extension(&WGL_internal_functions
);
3349 /* ARB Extensions */
3351 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3353 register_extension_string("WGL_ARB_pixel_format_float");
3354 register_extension_string("WGL_ATI_pixel_format_float");
3357 register_extension(&WGL_ARB_extensions_string
);
3359 if (glxRequireVersion(3))
3360 register_extension(&WGL_ARB_make_current_read
);
3362 if (glxRequireExtension("GLX_ARB_multisample"))
3363 register_extension(&WGL_ARB_multisample
);
3365 /* In general pbuffer functionality requires support in the X-server. The functionality is
3366 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3367 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3368 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3370 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3371 * without support in the X-server (which other Mesa based drivers require).
3373 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3374 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3375 * is available pbuffers must be available too. */
3376 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3377 register_extension(&WGL_ARB_pbuffer
);
3379 register_extension(&WGL_ARB_pixel_format
);
3381 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3382 if (glxRequireExtension("GLX_ATI_render_texture") ||
3383 glxRequireExtension("GLX_ARB_render_texture") ||
3384 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3386 register_extension(&WGL_ARB_render_texture
);
3388 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3389 if(glxRequireExtension("GLX_NV_float_buffer"))
3390 register_extension_string("WGL_NV_float_buffer");
3392 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3393 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3394 register_extension_string("WGL_NV_texture_rectangle");
3397 /* EXT Extensions */
3399 register_extension(&WGL_EXT_extensions_string
);
3401 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3402 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3403 register_extension(&WGL_EXT_swap_control
);
3405 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3406 register_extension_string("WGL_EXT_framebuffer_sRGB");
3408 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3409 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3410 register_extension(&WGL_NV_vertex_array_range
);
3412 /* WINE-specific WGL Extensions */
3414 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3415 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3417 register_extension(&WGL_WINE_pixel_format_passthrough
);
3421 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3427 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3428 ret
= physDev
->drawable
; /* PBuffer */
3430 ret
= physDev
->bitmap
->glxpixmap
;
3432 else if(physDev
->gl_drawable
)
3433 ret
= physDev
->gl_drawable
;
3435 ret
= physDev
->drawable
;
3439 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3442 pglXDestroyGLXPixmap(display
, glxpixmap
);
3443 wine_tsx11_unlock();
3448 * X11DRV_SwapBuffers
3450 * Swap the buffers of this DC
3452 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3454 GLXDrawable drawable
;
3455 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3457 if (!has_opengl()) return FALSE
;
3459 TRACE("(%p)\n", physDev
);
3461 drawable
= get_glxdrawable(physDev
);
3465 if(physDev
->pixmap
) {
3466 if(pglXCopySubBufferMESA
) {
3467 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3468 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3470 /* (glX)SwapBuffers has an implicit glFlush effect, however
3471 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3475 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3478 pglXSwapBuffers(gdi_display
, drawable
);
3481 pglXSwapBuffers(gdi_display
, drawable
);
3483 flush_gl_drawable(physDev
);
3484 wine_tsx11_unlock();
3489 static long prev_time
, frames
;
3491 DWORD time
= GetTickCount();
3493 /* every 1.5 seconds */
3494 if (time
- prev_time
> 1500) {
3495 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3504 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3506 WineGLPixelFormat
*fmt
;
3509 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
3514 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3515 wine_tsx11_unlock();
3519 #else /* no OpenGL includes */
3521 static inline void opengl_error(void)
3524 if (!warned
++) ERR("No OpenGL support compiled in.\n");
3527 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3532 void mark_drawable_dirty(Drawable old
, Drawable
new)
3536 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3540 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3545 /***********************************************************************
3546 * ChoosePixelFormat (X11DRV.@)
3548 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3549 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3554 /***********************************************************************
3555 * DescribePixelFormat (X11DRV.@)
3557 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3560 PIXELFORMATDESCRIPTOR
*ppfd
) {
3565 /***********************************************************************
3566 * GetPixelFormat (X11DRV.@)
3568 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3573 /***********************************************************************
3574 * SetPixelFormat (X11DRV.@)
3576 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3578 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3583 /***********************************************************************
3584 * SwapBuffers (X11DRV.@)
3586 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3592 * X11DRV_wglCopyContext
3594 * For OpenGL32 wglCopyContext.
3596 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3602 * X11DRV_wglCreateContext
3604 * For OpenGL32 wglCreateContext.
3606 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3612 * X11DRV_wglDeleteContext
3614 * For OpenGL32 wglDeleteContext.
3616 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3622 * X11DRV_wglGetProcAddress
3624 * For OpenGL32 wglGetProcAddress.
3626 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3631 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3637 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3643 * X11DRV_wglMakeCurrent
3645 * For OpenGL32 wglMakeCurrent.
3647 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3653 * X11DRV_wglShareLists
3655 * For OpenGL32 wglShareLists.
3657 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3663 * X11DRV_wglUseFontBitmapsA
3665 * For OpenGL32 wglUseFontBitmapsA.
3667 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3674 * X11DRV_wglUseFontBitmapsW
3676 * For OpenGL32 wglUseFontBitmapsW.
3678 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3685 * X11DRV_wglSetPixelFormatWINE
3687 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3688 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3690 BOOL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3696 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3701 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3706 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3711 #endif /* defined(HAVE_OPENGL) */