msxml3: Added ISAXAttributes_getLocalName implementation.
[wine/gsoc_dplay.git] / include / wincon.h
blob3257c21b381b130e0243bfd6b059307d6671473e
1 /*
2 * Copyright (C) the Wine project
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_WINCON_H
20 #define __WINE_WINCON_H
22 #ifdef __cplusplus
23 extern "C" {
24 #endif
26 #define CONSOLE_FULLSCREEN 1
27 #define CONSOLE_FULLSCREEN_HARDWARE 2
29 #define CTRL_C_EVENT 0
30 #define CTRL_BREAK_EVENT 1
31 #define CTRL_CLOSE_EVENT 2
32 #define CTRL_LOGOFF_EVENT 5
33 #define CTRL_SHUTDOWN_EVENT 6
35 /* Console Mode flags */
36 #define ENABLE_PROCESSED_INPUT 0x01
37 #define ENABLE_LINE_INPUT 0x02
38 #define ENABLE_ECHO_INPUT 0x04
39 #define ENABLE_WINDOW_INPUT 0x08
40 #define ENABLE_MOUSE_INPUT 0x10
42 #define ENABLE_PROCESSED_OUTPUT 0x01
43 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
46 typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
48 /* Attributes flags: */
50 #define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
51 #define FOREGROUND_GREEN 0x0002 /* text color contains green. */
52 #define FOREGROUND_RED 0x0004 /* text color contains red. */
53 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
54 #define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
55 #define BACKGROUND_GREEN 0x0020 /* background color contains green. */
56 #define BACKGROUND_RED 0x0040 /* background color contains red. */
57 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
59 typedef struct _CONSOLE_CURSOR_INFO {
60 DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
61 BOOL bVisible; /* Visibility of cursor */
62 } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
64 typedef struct tagCOORD
66 SHORT X;
67 SHORT Y;
68 } COORD, *LPCOORD;
70 typedef struct tagSMALL_RECT
72 SHORT Left;
73 SHORT Top;
74 SHORT Right;
75 SHORT Bottom;
76 } SMALL_RECT,*LPSMALL_RECT;
78 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
80 COORD dwSize;
81 COORD dwCursorPosition;
82 WORD wAttributes;
83 SMALL_RECT srWindow;
84 COORD dwMaximumWindowSize;
85 } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
87 typedef struct tagCHAR_INFO
89 union
91 WCHAR UnicodeChar;
92 CHAR AsciiChar;
93 } Char;
94 WORD Attributes;
95 } CHAR_INFO,*LPCHAR_INFO;
97 typedef struct tagKEY_EVENT_RECORD
99 BOOL bKeyDown; /* 04 */
100 WORD wRepeatCount; /* 08 */
101 WORD wVirtualKeyCode; /* 0A */
102 WORD wVirtualScanCode; /* 0C */
103 union /* 0E */
105 WCHAR UnicodeChar; /* 0E */
106 CHAR AsciiChar; /* 0E */
107 } uChar;
108 DWORD dwControlKeyState; /* 10 */
109 } KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
111 /* dwControlKeyState bitmask */
112 #define RIGHT_ALT_PRESSED 0x0001
113 #define LEFT_ALT_PRESSED 0x0002
114 #define RIGHT_CTRL_PRESSED 0x0004
115 #define LEFT_CTRL_PRESSED 0x0008
116 #define SHIFT_PRESSED 0x0010
117 #define NUMLOCK_ON 0x0020
118 #define SCROLLLOCK_ON 0x0040
119 #define CAPSLOCK_ON 0x0080
120 #define ENHANCED_KEY 0x0100
122 typedef struct tagMOUSE_EVENT_RECORD
124 COORD dwMousePosition;
125 DWORD dwButtonState;
126 DWORD dwControlKeyState;
127 DWORD dwEventFlags;
128 } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
130 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
131 #define RIGHTMOST_BUTTON_PRESSED 0x0002
132 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
133 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
134 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
136 #define MOUSE_MOVED 0x0001
137 #define DOUBLE_CLICK 0x0002
138 #define MOUSE_WHEELED 0x0004
140 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
142 COORD dwSize;
143 } WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
145 typedef struct tagMENU_EVENT_RECORD
147 UINT dwCommandId; /* perhaps UINT16 ??? */
148 } MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
150 typedef struct tagFOCUS_EVENT_RECORD
152 BOOL bSetFocus; /* perhaps BOOL16 ??? */
153 } FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
155 typedef struct tagINPUT_RECORD
157 WORD EventType; /* 00 */
158 union
160 KEY_EVENT_RECORD KeyEvent;
161 MOUSE_EVENT_RECORD MouseEvent;
162 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
163 MENU_EVENT_RECORD MenuEvent;
164 FOCUS_EVENT_RECORD FocusEvent;
165 } Event;
166 } INPUT_RECORD,*PINPUT_RECORD;
168 /* INPUT_RECORD.wEventType */
169 #define KEY_EVENT 0x01
170 #define MOUSE_EVENT 0x02
171 #define WINDOW_BUFFER_SIZE_EVENT 0x04
172 #define MENU_EVENT 0x08
173 #define FOCUS_EVENT 0x10
175 #define CONSOLE_TEXTMODE_BUFFER 1
177 #ifdef __i386__
178 /* Note: this should return a COORD, but calling convention for returning
179 * structures is different between Windows and gcc on i386. */
180 WINBASEAPI DWORD WINAPI GetLargestConsoleWindowSize(HANDLE);
182 static inline COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
184 union {
185 COORD c;
186 DWORD dw;
187 } u;
188 u.dw = GetLargestConsoleWindowSize(h);
189 return u.c;
191 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
193 #else /* __i386__ */
194 WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
195 #endif /* __i386__ */
197 WINBASEAPI BOOL WINAPI AllocConsole(VOID);
198 WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer( DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID);
199 WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD);
200 WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD);
201 WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LPDWORD);
202 #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
203 WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE);
204 WINBASEAPI BOOL WINAPI FreeConsole(VOID);
205 WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD);
206 WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
207 WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
208 WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE,LPDWORD);
209 WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
210 WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO);
211 WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
212 WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
213 #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
214 WINBASEAPI HWND WINAPI GetConsoleWindow(void);
215 WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE,LPDWORD);
216 WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD);
217 WINBASEAPI BOOL WINAPI PeekConsoleInputA( HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
218 WINBASEAPI BOOL WINAPI PeekConsoleInputW( HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
219 #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
220 WINBASEAPI BOOL WINAPI ReadConsoleA(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
221 WINBASEAPI BOOL WINAPI ReadConsoleW(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
222 #define ReadConsole WINELIB_NAME_AW(ReadConsole)
223 WINBASEAPI BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
224 WINBASEAPI BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
225 #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
226 WINBASEAPI BOOL WINAPI ReadConsoleOutputA( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
227 WINBASEAPI BOOL WINAPI ReadConsoleOutputW( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
228 #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
229 WINBASEAPI BOOL WINAPI ReadConsoleOutputAttribute( HANDLE,LPWORD,DWORD,COORD,LPDWORD);
230 WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
231 WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
232 #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
233 WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE,LPSMALL_RECT,LPSMALL_RECT,COORD,LPCHAR_INFO);
234 WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE,LPSMALL_RECT,LPSMALL_RECT,COORD,LPCHAR_INFO);
235 #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
236 WINBASEAPI BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE);
237 WINBASEAPI BOOL WINAPI SetConsoleCP(UINT);
238 WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE,BOOL);
239 WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
240 WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
241 WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE,DWORD);
242 WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT);
243 WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
244 WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD);
245 WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR);
246 WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR);
247 #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
248 WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT);
249 WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
250 WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
251 #define WriteConsole WINELIB_NAME_AW(WriteConsole)
252 WINBASEAPI BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
253 WINBASEAPI BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
254 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
255 WINBASEAPI BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
256 WINBASEAPI BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
257 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
258 WINBASEAPI BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,CONST WORD *,DWORD,COORD,LPDWORD);
259 WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
260 WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
261 #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
263 #ifdef __cplusplus
265 #endif
267 #endif /* __WINE_WINCON_H */