2 * Copyright (C) 2006 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
22 static HWND
create_window(void)
25 wc
.lpfnWndProc
= &DefWindowProc
;
26 wc
.lpszClassName
= "d3d9_test_wc";
29 return CreateWindow("d3d9_test_wc", "d3d9_test",
30 0, 0, 0, 0, 0, 0, 0, 0, 0);
33 static IDirect3DDevice9
*init_d3d9(HMODULE d3d9_handle
)
35 IDirect3D9
* (__stdcall
* d3d9_create
)(UINT SDKVersion
) = 0;
36 IDirect3D9
*d3d9_ptr
= 0;
37 IDirect3DDevice9
*device_ptr
= 0;
38 D3DPRESENT_PARAMETERS present_parameters
;
41 d3d9_create
= (void *)GetProcAddress(d3d9_handle
, "Direct3DCreate9");
42 ok(d3d9_create
!= NULL
, "Failed to get address of Direct3DCreate9\n");
43 if (!d3d9_create
) return NULL
;
45 d3d9_ptr
= d3d9_create(D3D_SDK_VERSION
);
46 ok(d3d9_ptr
!= NULL
, "Failed to create IDirect3D9 object\n");
47 if (!d3d9_ptr
) return NULL
;
49 ZeroMemory(&present_parameters
, sizeof(present_parameters
));
50 present_parameters
.Windowed
= TRUE
;
51 present_parameters
.hDeviceWindow
= create_window();
52 present_parameters
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
54 hr
= IDirect3D9_CreateDevice(d3d9_ptr
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
,
55 NULL
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &present_parameters
, &device_ptr
);
56 ok(SUCCEEDED(hr
), "IDirect3D_CreateDevice returned %#x\n", hr
);
61 static void test_surface_get_container(IDirect3DDevice9
*device_ptr
)
63 IDirect3DTexture9
*texture_ptr
= 0;
64 IDirect3DSurface9
*surface_ptr
= 0;
68 hr
= IDirect3DDevice9_CreateTexture(device_ptr
, 128, 128, 1, 0,
69 D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &texture_ptr
, 0);
70 ok(SUCCEEDED(hr
) && texture_ptr
!= NULL
, "CreateTexture returned: hr %#x, texture_ptr %p. "
71 "Expected hr %#x, texture_ptr != %p\n", hr
, texture_ptr
, D3D_OK
, NULL
);
72 if (!texture_ptr
|| FAILED(hr
)) goto cleanup
;
74 hr
= IDirect3DTexture9_GetSurfaceLevel(texture_ptr
, 0, &surface_ptr
);
75 ok(SUCCEEDED(hr
) && surface_ptr
!= NULL
, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. "
76 "Expected hr %#x, surface_ptr != %p\n", hr
, surface_ptr
, D3D_OK
, NULL
);
77 if (!surface_ptr
|| FAILED(hr
)) goto cleanup
;
79 /* These should work... */
80 container_ptr
= (void *)0x1337c0d3;
81 hr
= IDirect3DSurface9_GetContainer(surface_ptr
, &IID_IUnknown
, &container_ptr
);
82 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
83 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
84 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
86 container_ptr
= (void *)0x1337c0d3;
87 hr
= IDirect3DSurface9_GetContainer(surface_ptr
, &IID_IDirect3DResource9
, &container_ptr
);
88 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
89 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
90 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
92 container_ptr
= (void *)0x1337c0d3;
93 hr
= IDirect3DSurface9_GetContainer(surface_ptr
, &IID_IDirect3DBaseTexture9
, &container_ptr
);
94 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
95 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
96 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
98 container_ptr
= (void *)0x1337c0d3;
99 hr
= IDirect3DSurface9_GetContainer(surface_ptr
, &IID_IDirect3DTexture9
, &container_ptr
);
100 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
101 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
102 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
104 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
105 container_ptr
= (void *)0x1337c0d3;
106 hr
= IDirect3DSurface9_GetContainer(surface_ptr
, &IID_IDirect3DSurface9
, &container_ptr
);
107 ok(hr
== E_NOINTERFACE
&& container_ptr
== NULL
, "GetContainer returned: hr %#x, container_ptr %p. "
108 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, E_NOINTERFACE
, NULL
);
109 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
112 if (texture_ptr
) IDirect3DTexture9_Release(texture_ptr
);
113 if (surface_ptr
) IDirect3DSurface9_Release(surface_ptr
);
116 static void test_surface_alignment(IDirect3DDevice9
*device_ptr
)
118 IDirect3DSurface9
*surface_ptr
= 0;
121 /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */
122 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr
, 5, 5, D3DFMT_R5G6B5
, D3DPOOL_SYSTEMMEM
, &surface_ptr
, 0);
123 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr
);
127 D3DLOCKED_RECT lockedRect
;
128 hr
= IDirect3DSurface9_LockRect(surface_ptr
, &lockedRect
, NULL
, 0);
129 ok(hr
== D3D_OK
, "IDirect3DSurface9_LockRect returned %08x\n", hr
);
130 /* test is deactivated until out np2 support doesn't report the full power of 2 pitch to the app */
131 todo_wine
ok(lockedRect
.Pitch
== 12, "Got pitch %d, expected 12\n", lockedRect
.Pitch
);
132 hr
= IDirect3DSurface9_UnlockRect(surface_ptr
);
133 IDirect3DSurface9_Release(surface_ptr
);
140 IDirect3DDevice9
*device_ptr
;
142 d3d9_handle
= LoadLibraryA("d3d9.dll");
145 trace("Could not load d3d9.dll, skipping tests\n");
149 device_ptr
= init_d3d9(d3d9_handle
);
150 if (!device_ptr
) return;
152 test_surface_get_container(device_ptr
);
153 test_surface_alignment(device_ptr
);