4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #define WIN32_LEAN_AND_MEAN
31 #include <wine/debug.h>
33 WINE_DEFAULT_DEBUG_CHANNEL(winemine
);
35 static const DWORD wnd_style
= WS_OVERLAPPEDWINDOW
& ~WS_THICKFRAME
& ~WS_MAXIMIZEBOX
;
36 static const char* registry_key
= "Software\\Microsoft\\WinMine";
39 int WINAPI
WinMain( HINSTANCE hInst
, HINSTANCE hPrevInst
, LPSTR cmdline
, int cmdshow
)
47 LoadString( hInst
, IDS_APPNAME
, appname
, sizeof(appname
));
50 wc
.lpfnWndProc
= MainProc
;
54 wc
.hIcon
= LoadIcon( hInst
, "WINEMINE" );
55 wc
.hCursor
= LoadCursor( 0, IDI_APPLICATION
);
56 wc
.hbrBackground
= (HBRUSH
) GetStockObject( BLACK_BRUSH
);
57 wc
.lpszMenuName
= "MENU_WINEMINE";
58 wc
.lpszClassName
= appname
;
60 if (!RegisterClass(&wc
)) ExitProcess(1);
61 hWnd
= CreateWindow( appname
, appname
,
63 CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
,
66 if (!hWnd
) ExitProcess(1);
68 ShowWindow( hWnd
, cmdshow
);
71 haccel
= LoadAccelerators( hInst
, MAKEINTRESOURCE(IDA_WINEMINE
) );
72 SetTimer( hWnd
, ID_TIMER
, 1000, NULL
);
74 while( GetMessage(&msg
, 0, 0, 0) ) {
75 if (!TranslateAccelerator( hWnd
, haccel
, &msg
))
76 TranslateMessage( &msg
);
78 DispatchMessage( &msg
);
83 LRESULT WINAPI
MainProc( HWND hWnd
, UINT msg
, WPARAM wParam
, LPARAM lParam
)
92 board
.hInst
= ((LPCREATESTRUCT
) lParam
)->hInstance
;
95 CreateBoard( &board
);
102 WINE_TRACE("WM_PAINT\n");
103 hdc
= BeginPaint( hWnd
, &ps
);
104 hMemDC
= CreateCompatibleDC( hdc
);
106 DrawBoard( hdc
, hMemDC
, &ps
, &board
);
109 EndPaint( hWnd
, &ps
);
115 WINE_TRACE("WM_MOVE\n");
116 board
.pos
.x
= (short)LOWORD(lParam
);
117 board
.pos
.y
= (short)HIWORD(lParam
);
122 DestroyBoard( &board
);
123 PostQuitMessage( 0 );
127 if( board
.status
== PLAYING
) {
129 RedrawWindow( hWnd
, &board
.timer_rect
, 0,
130 RDW_INVALIDATE
| RDW_UPDATENOW
);
135 WINE_TRACE("WM_LBUTTONDOWN\n");
136 if( wParam
& MK_RBUTTON
)
137 msg
= WM_MBUTTONDOWN
;
138 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
143 WINE_TRACE("WM_LBUTTONUP\n");
144 if( wParam
& MK_RBUTTON
)
146 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
151 WINE_TRACE("WM_RBUTTONDOWN\n");
152 if( wParam
& MK_LBUTTON
) {
155 msg
= WM_MBUTTONDOWN
;
157 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
161 WINE_TRACE("WM_RBUTTONUP\n");
162 if( wParam
& MK_LBUTTON
)
164 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
168 WINE_TRACE("WM_MBUTTONDOWN\n");
169 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
173 WINE_TRACE("WM_MBUTTONUP\n");
174 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
179 if( (wParam
& MK_LBUTTON
) && (wParam
& MK_RBUTTON
) ) {
180 msg
= WM_MBUTTONDOWN
;
182 else if( wParam
& MK_LBUTTON
) {
183 msg
= WM_LBUTTONDOWN
;
189 TestBoard( hWnd
, &board
, LOWORD(lParam
), HIWORD(lParam
), msg
);
195 switch(LOWORD(wParam
)) {
197 CreateBoard( &board
);
201 hMenu
= GetMenu( hWnd
);
202 board
.IsMarkQ
= !board
.IsMarkQ
;
204 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
206 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
210 SetDifficulty( &board
, BEGINNER
);
211 CreateBoard( &board
);
215 SetDifficulty( &board
, ADVANCED
);
216 CreateBoard( &board
);
220 SetDifficulty( &board
, EXPERT
);
221 CreateBoard( &board
);
225 SetDifficulty( &board
, CUSTOM
);
226 CreateBoard( &board
);
230 SendMessage( hWnd
, WM_CLOSE
, 0, 0);
234 DialogBoxParam( board
.hInst
, "DLG_TIMES", hWnd
,
235 TimesDlgProc
, (LPARAM
) &board
);
239 DialogBox( board
.hInst
, "DLG_ABOUT", hWnd
, AboutDlgProc
);
242 WINE_TRACE("Unknown WM_COMMAND command message received\n");
246 return( DefWindowProc( hWnd
, msg
, wParam
, lParam
));
249 void InitBoard( BOARD
*p_board
)
253 p_board
->hMinesBMP
= LoadBitmap( p_board
->hInst
, "mines");
254 p_board
->hFacesBMP
= LoadBitmap( p_board
->hInst
, "faces");
255 p_board
->hLedsBMP
= LoadBitmap( p_board
->hInst
, "leds");
257 LoadBoard( p_board
);
259 hMenu
= GetMenu( p_board
->hWnd
);
260 CheckMenuItem( hMenu
, IDM_BEGINNER
+ (unsigned) p_board
->difficulty
,
262 if( p_board
->IsMarkQ
)
263 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
265 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
266 CheckLevel( p_board
);
269 void LoadBoard( BOARD
*p_board
)
278 RegOpenKeyEx( HKEY_CURRENT_USER
, registry_key
,
279 0, KEY_QUERY_VALUE
, &hkey
);
281 size
= sizeof( p_board
->pos
.x
);
282 if( !RegQueryValueEx( hkey
, "Xpos", NULL
, (LPDWORD
) &type
,
283 (LPBYTE
) &p_board
->pos
.x
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
286 size
= sizeof( p_board
->pos
.y
);
287 if( !RegQueryValueEx( hkey
, "Ypos", NULL
, (LPDWORD
) &type
,
288 (LPBYTE
) &p_board
->pos
.y
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
291 size
= sizeof( p_board
->rows
);
292 if( !RegQueryValueEx( hkey
, "Height", NULL
, (LPDWORD
) &type
,
293 (LPBYTE
) &p_board
->rows
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
294 p_board
->rows
= BEGINNER_ROWS
;
296 size
= sizeof( p_board
->cols
);
297 if( !RegQueryValueEx( hkey
, "Width", NULL
, (LPDWORD
) &type
,
298 (LPBYTE
) &p_board
->cols
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
299 p_board
->cols
= BEGINNER_COLS
;
301 size
= sizeof( p_board
->mines
);
302 if( !RegQueryValueEx( hkey
, "Mines", NULL
, (LPDWORD
) &type
,
303 (LPBYTE
) &p_board
->mines
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
304 p_board
->mines
= BEGINNER_MINES
;
306 size
= sizeof( p_board
->difficulty
);
307 if( !RegQueryValueEx( hkey
, "Difficulty", NULL
, (LPDWORD
) &type
,
308 (LPBYTE
) &p_board
->difficulty
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
309 p_board
->difficulty
= BEGINNER
;
311 size
= sizeof( p_board
->IsMarkQ
);
312 if( !RegQueryValueEx( hkey
, "Mark", NULL
, (LPDWORD
) &type
,
313 (LPBYTE
) &p_board
->IsMarkQ
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
314 p_board
->IsMarkQ
= TRUE
;
316 for( i
= 0; i
< 3; i
++ ) {
317 wsprintf( key_name
, "Name%d", i
+1 );
318 size
= sizeof( data
);
319 if( RegQueryValueEx( hkey
, key_name
, NULL
, (LPDWORD
) &type
,
321 (LPDWORD
) &size
) == ERROR_SUCCESS
)
322 lstrcpynA( p_board
->best_name
[i
], data
, sizeof(p_board
->best_name
[i
]) );
324 LoadString( p_board
->hInst
, IDS_NOBODY
, p_board
->best_name
[i
], 16 );
327 for( i
= 0; i
< 3; i
++ ) {
328 wsprintf( key_name
, "Time%d", i
+1 );
329 size
= sizeof( p_board
->best_time
[i
] );
330 if( !RegQueryValueEx( hkey
, key_name
, NULL
, (LPDWORD
) &type
,
331 (LPBYTE
) &p_board
->best_time
[i
],
332 (LPDWORD
) &size
) == ERROR_SUCCESS
)
333 p_board
->best_time
[i
] = 999;
338 void SaveBoard( BOARD
*p_board
)
345 if( RegCreateKeyEx( HKEY_CURRENT_USER
, registry_key
,
347 REG_OPTION_NON_VOLATILE
, KEY_WRITE
, NULL
,
348 &hkey
, NULL
) != ERROR_SUCCESS
)
351 RegSetValueEx( hkey
, "Xpos", 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.x
, sizeof(p_board
->pos
.x
) );
352 RegSetValueEx( hkey
, "Ypos", 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.y
, sizeof(p_board
->pos
.y
) );
353 RegSetValueEx( hkey
, "Difficulty", 0, REG_DWORD
, (LPBYTE
) &p_board
->difficulty
, sizeof(p_board
->difficulty
) );
354 RegSetValueEx( hkey
, "Height", 0, REG_DWORD
, (LPBYTE
) &p_board
->rows
, sizeof(p_board
->rows
) );
355 RegSetValueEx( hkey
, "Width", 0, REG_DWORD
, (LPBYTE
) &p_board
->cols
, sizeof(p_board
->cols
) );
356 RegSetValueEx( hkey
, "Mines", 0, REG_DWORD
, (LPBYTE
) &p_board
->mines
, sizeof(p_board
->mines
) );
357 RegSetValueEx( hkey
, "Mark", 0, REG_DWORD
, (LPBYTE
) &p_board
->IsMarkQ
, sizeof(p_board
->IsMarkQ
) );
359 for( i
= 0; i
< 3; i
++ ) {
360 wsprintf( key_name
, "Name%u", i
+1 );
361 lstrcpyn( data
, p_board
->best_name
[i
], sizeof( data
) );
362 RegSetValueEx( hkey
, key_name
, 0, REG_SZ
, (LPBYTE
) data
, strlen(data
)+1 );
365 for( i
= 0; i
< 3; i
++ ) {
366 wsprintf( key_name
, "Time%u", i
+1 );
367 RegSetValueEx( hkey
, key_name
, 0, REG_DWORD
, (LPBYTE
) &p_board
->best_time
[i
], sizeof(p_board
->best_time
[i
]) );
372 void DestroyBoard( BOARD
*p_board
)
374 DeleteObject( p_board
->hFacesBMP
);
375 DeleteObject( p_board
->hLedsBMP
);
376 DeleteObject( p_board
->hMinesBMP
);
379 void SetDifficulty( BOARD
*p_board
, DIFFICULTY difficulty
)
383 if ( difficulty
== CUSTOM
)
384 if (DialogBoxParam( p_board
->hInst
, "DLG_CUSTOM", p_board
->hWnd
,
385 CustomDlgProc
, (LPARAM
) p_board
) != 0)
388 hMenu
= GetMenu( p_board
->hWnd
);
389 CheckMenuItem( hMenu
, IDM_BEGINNER
+ p_board
->difficulty
, MF_UNCHECKED
);
390 p_board
->difficulty
= difficulty
;
391 CheckMenuItem( hMenu
, IDM_BEGINNER
+ difficulty
, MF_CHECKED
);
393 switch( difficulty
) {
395 p_board
->cols
= BEGINNER_COLS
;
396 p_board
->rows
= BEGINNER_ROWS
;
397 p_board
->mines
= BEGINNER_MINES
;
401 p_board
->cols
= ADVANCED_COLS
;
402 p_board
->rows
= ADVANCED_ROWS
;
403 p_board
->mines
= ADVANCED_MINES
;
407 p_board
->cols
= EXPERT_COLS
;
408 p_board
->rows
= EXPERT_ROWS
;
410 p_board
->mines
= EXPERT_MINES
;
418 static void ShiftBetween(LONG
* x
, LONG
* y
, LONG a
, LONG b
)
430 static void MoveOnScreen(RECT
* rect
)
435 /* find the nearest monitor ... */
436 hMonitor
= MonitorFromRect(rect
, MONITOR_DEFAULTTONEAREST
);
438 /* ... and move it into the work area (ie excluding task bar)*/
439 mi
.cbSize
= sizeof(mi
);
440 GetMonitorInfo(hMonitor
, &mi
);
442 ShiftBetween(&rect
->left
, &rect
->right
, mi
.rcWork
.left
, mi
.rcWork
.right
);
443 ShiftBetween(&rect
->top
, &rect
->bottom
, mi
.rcWork
.top
, mi
.rcWork
.bottom
);
446 void CreateBoard( BOARD
*p_board
)
448 int left
, top
, bottom
, right
;
451 p_board
->mb
= MB_NONE
;
452 p_board
->boxes_left
= p_board
->cols
* p_board
->rows
- p_board
->mines
;
453 p_board
->num_flags
= 0;
455 CreateBoxes( p_board
);
457 p_board
->width
= p_board
->cols
* MINE_WIDTH
+ BOARD_WMARGIN
* 2;
459 p_board
->height
= p_board
->rows
* MINE_HEIGHT
+ LED_HEIGHT
462 /* setting the mines rectangle boundary */
463 left
= BOARD_WMARGIN
;
464 top
= BOARD_HMARGIN
* 2 + LED_HEIGHT
;
465 right
= left
+ p_board
->cols
* MINE_WIDTH
;
466 bottom
= top
+ p_board
->rows
* MINE_HEIGHT
;
467 SetRect( &p_board
->mines_rect
, left
, top
, right
, bottom
);
469 /* setting the face rectangle boundary */
470 left
= p_board
->width
/ 2 - FACE_WIDTH
/ 2;
472 right
= left
+ FACE_WIDTH
;
473 bottom
= top
+ FACE_HEIGHT
;
474 SetRect( &p_board
->face_rect
, left
, top
, right
, bottom
);
476 /* setting the timer rectangle boundary */
477 left
= BOARD_WMARGIN
;
479 right
= left
+ LED_WIDTH
* 3;
480 bottom
= top
+ LED_HEIGHT
;
481 SetRect( &p_board
->timer_rect
, left
, top
, right
, bottom
);
483 /* setting the counter rectangle boundary */
484 left
= p_board
->width
- BOARD_WMARGIN
- LED_WIDTH
* 3;
486 right
= p_board
->width
- BOARD_WMARGIN
;
487 bottom
= top
+ LED_HEIGHT
;
488 SetRect( &p_board
->counter_rect
, left
, top
, right
, bottom
);
490 p_board
->status
= WAITING
;
491 p_board
->face_bmp
= SMILE_BMP
;
494 wnd_rect
.left
= p_board
->pos
.x
;
495 wnd_rect
.right
= p_board
->pos
.x
+ p_board
->width
;
496 wnd_rect
.top
= p_board
->pos
.y
;
497 wnd_rect
.bottom
= p_board
->pos
.y
+ p_board
->height
;
498 AdjustWindowRect(&wnd_rect
, wnd_style
, TRUE
);
500 /* Make sure the window is completely on the screen */
501 MoveOnScreen(&wnd_rect
);
502 MoveWindow( p_board
->hWnd
, wnd_rect
.left
, wnd_rect
.top
,
503 wnd_rect
.right
- wnd_rect
.left
,
504 wnd_rect
.bottom
- wnd_rect
.top
,
506 RedrawWindow( p_board
->hWnd
, NULL
, 0,
507 RDW_INVALIDATE
| RDW_UPDATENOW
| RDW_ERASE
);
511 void CheckLevel( BOARD
*p_board
)
513 if( p_board
->rows
< BEGINNER_ROWS
)
514 p_board
->rows
= BEGINNER_ROWS
;
516 if( p_board
->rows
> MAX_ROWS
)
517 p_board
->rows
= MAX_ROWS
;
519 if( p_board
->cols
< BEGINNER_COLS
)
520 p_board
->cols
= BEGINNER_COLS
;
522 if( p_board
->cols
> MAX_COLS
)
523 p_board
->cols
= MAX_COLS
;
525 if( p_board
->mines
< BEGINNER_MINES
)
526 p_board
->mines
= BEGINNER_MINES
;
528 if( p_board
->mines
> p_board
->cols
* p_board
->rows
- 1 )
529 p_board
->mines
= p_board
->cols
* p_board
->rows
- 1;
533 void CreateBoxes( BOARD
*p_board
)
538 srand( (unsigned) time( NULL
) );
540 /* Create the boxes...
541 * We actually create them with an empty border,
542 * so special care doesn't have to be taken on the edges
545 for( col
= 0; col
<= p_board
->cols
+ 1; col
++ )
546 for( row
= 0; row
<= p_board
->rows
+ 1; row
++ ) {
547 p_board
->box
[col
][row
].IsPressed
= FALSE
;
548 p_board
->box
[col
][row
].IsMine
= FALSE
;
549 p_board
->box
[col
][row
].FlagType
= NORMAL
;
550 p_board
->box
[col
][row
].NumMines
= 0;
555 while( (unsigned) i
< p_board
->mines
) {
556 col
= (int) (p_board
->cols
* (float) rand() / RAND_MAX
+ 1);
557 row
= (int) (p_board
->rows
* (float) rand() / RAND_MAX
+ 1);
559 if( !p_board
->box
[col
][row
].IsMine
) {
561 p_board
->box
[col
][row
].IsMine
= TRUE
;
566 * Now we label the remaining boxes with the
567 * number of mines surrounding them.
570 for( col
= 1; col
< p_board
->cols
+ 1; col
++ )
571 for( row
= 1; row
< p_board
->rows
+ 1; row
++ ) {
572 for( i
= -1; i
<= 1; i
++ )
573 for( j
= -1; j
<= 1; j
++ ) {
574 if( p_board
->box
[col
+ i
][row
+ j
].IsMine
) {
575 p_board
->box
[col
][row
].NumMines
++ ;
581 void DrawMines ( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
585 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
587 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
588 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
589 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
592 SelectObject( hMemDC
, hOldObj
);
595 void DrawMine( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, unsigned col
, unsigned row
, BOOL IsPressed
)
597 MINEBMP_OFFSET offset
= BOX_BMP
;
599 if( col
== 0 || col
> p_board
->cols
|| row
== 0 || row
> p_board
->rows
)
602 if( p_board
->status
== GAMEOVER
) {
603 if( p_board
->box
[col
][row
].IsMine
) {
604 switch( p_board
->box
[col
][row
].FlagType
) {
609 offset
= EXPLODE_BMP
;
617 switch( p_board
->box
[col
][row
].FlagType
) {
619 offset
= QUESTION_BMP
;
631 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
635 } else { /* WAITING or PLAYING */
636 switch( p_board
->box
[col
][row
].FlagType
) {
639 offset
= QUESTION_BMP
;
656 WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
661 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
662 && !p_board
->box
[col
][row
].IsMine
)
663 offset
= (MINEBMP_OFFSET
) p_board
->box
[col
][row
].NumMines
;
666 (col
- 1) * MINE_WIDTH
+ p_board
->mines_rect
.left
,
667 (row
- 1) * MINE_HEIGHT
+ p_board
->mines_rect
.top
,
668 MINE_WIDTH
, MINE_HEIGHT
,
669 hMemDC
, 0, offset
* MINE_HEIGHT
, SRCCOPY
);
672 void DrawLeds( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, int number
, int x
, int y
)
681 led
[0] = count
/ 100 ;
682 count
-= led
[0] * 100;
685 led
[0] = 10; /* negative sign */
689 count
-= led
[1] * 10;
693 for( i
= 0; i
< 3; i
++ )
697 /* use unlit led if not playing */
698 if( p_board
->status
== WAITING
)
699 for( i
= 0; i
< 3; i
++ )
702 hOldObj
= SelectObject (hMemDC
, p_board
->hLedsBMP
);
704 for( i
= 0; i
< 3; i
++ ) {
716 SelectObject( hMemDC
, hOldObj
);
720 void DrawFace( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
724 hOldObj
= SelectObject (hMemDC
, p_board
->hFacesBMP
);
727 p_board
->face_rect
.left
,
728 p_board
->face_rect
.top
,
731 hMemDC
, 0, p_board
->face_bmp
* FACE_HEIGHT
, SRCCOPY
);
733 SelectObject( hMemDC
, hOldObj
);
737 void DrawBoard( HDC hdc
, HDC hMemDC
, PAINTSTRUCT
*ps
, BOARD
*p_board
)
741 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->counter_rect
) )
742 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->mines
- p_board
->num_flags
,
743 p_board
->counter_rect
.left
,
744 p_board
->counter_rect
.top
);
746 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->timer_rect
) )
747 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->time
,
748 p_board
->timer_rect
.left
,
749 p_board
->timer_rect
.top
);
751 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->face_rect
) )
752 DrawFace( hdc
, hMemDC
, p_board
);
754 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->mines_rect
) )
755 DrawMines( hdc
, hMemDC
, p_board
);
759 void TestBoard( HWND hWnd
, BOARD
*p_board
, unsigned x
, unsigned y
, int msg
)
767 if( PtInRect( &p_board
->mines_rect
, pt
) && p_board
->status
!= GAMEOVER
768 && p_board
->status
!= WON
)
769 TestMines( p_board
, pt
, msg
);
771 UnpressBoxes( p_board
,
774 p_board
->press
.x
= 0;
775 p_board
->press
.y
= 0;
778 if( p_board
->boxes_left
== 0 ) {
779 p_board
->status
= WON
;
781 if (p_board
->num_flags
< p_board
->mines
) {
782 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
783 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
784 if (p_board
->box
[col
][row
].IsMine
&& p_board
->box
[col
][row
].FlagType
!= FLAG
)
785 p_board
->box
[col
][row
].FlagType
= FLAG
;
789 p_board
->num_flags
= p_board
->mines
;
791 RedrawWindow( p_board
->hWnd
, NULL
, 0,
792 RDW_INVALIDATE
| RDW_UPDATENOW
);
795 if( p_board
->difficulty
!= CUSTOM
&&
796 p_board
->time
< p_board
->best_time
[p_board
->difficulty
] ) {
797 p_board
->best_time
[p_board
->difficulty
] = p_board
->time
;
799 DialogBoxParam( p_board
->hInst
, "DLG_CONGRATS", hWnd
,
800 CongratsDlgProc
, (LPARAM
) p_board
);
802 DialogBoxParam( p_board
->hInst
, "DLG_TIMES", hWnd
,
803 TimesDlgProc
, (LPARAM
) p_board
);
806 TestFace( p_board
, pt
, msg
);
809 void TestMines( BOARD
*p_board
, POINT pt
, int msg
)
814 col
= (pt
.x
- p_board
->mines_rect
.left
) / MINE_WIDTH
+ 1;
815 row
= (pt
.y
- p_board
->mines_rect
.top
) / MINE_HEIGHT
+ 1;
819 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
) {
821 p_board
->press
.x
, p_board
->press
.y
);
822 p_board
->press
.x
= col
;
823 p_board
->press
.y
= row
;
824 PressBox( p_board
, col
, row
);
830 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
832 p_board
->press
.x
, p_board
->press
.y
);
833 p_board
->press
.x
= 0;
834 p_board
->press
.y
= 0;
835 if( p_board
->box
[col
][row
].FlagType
!= FLAG
)
836 p_board
->status
= PLAYING
;
837 CompleteBox( p_board
, col
, row
);
841 PressBoxes( p_board
, col
, row
);
846 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
847 UnpressBoxes( p_board
,
848 p_board
->press
.x
, p_board
->press
.y
);
849 p_board
->press
.x
= 0;
850 p_board
->press
.y
= 0;
851 CompleteBoxes( p_board
, col
, row
);
855 AddFlag( p_board
, col
, row
);
856 p_board
->status
= PLAYING
;
859 WINE_TRACE("Unknown message type received in TestMines\n");
865 RedrawWindow( p_board
->hWnd
, NULL
, 0,
866 RDW_INVALIDATE
| RDW_UPDATENOW
);
871 void TestFace( BOARD
*p_board
, POINT pt
, int msg
)
873 if( p_board
->status
== PLAYING
|| p_board
->status
== WAITING
) {
874 if( msg
== WM_LBUTTONDOWN
|| msg
== WM_MBUTTONDOWN
)
875 p_board
->face_bmp
= OOH_BMP
;
876 else p_board
->face_bmp
= SMILE_BMP
;
878 else if( p_board
->status
== GAMEOVER
)
879 p_board
->face_bmp
= DEAD_BMP
;
880 else if( p_board
->status
== WON
)
881 p_board
->face_bmp
= COOL_BMP
;
883 if( PtInRect( &p_board
->face_rect
, pt
) ) {
884 if( msg
== WM_LBUTTONDOWN
)
885 p_board
->face_bmp
= SPRESS_BMP
;
887 if( msg
== WM_LBUTTONUP
)
888 CreateBoard( p_board
);
891 RedrawWindow( p_board
->hWnd
, &p_board
->face_rect
, 0,
892 RDW_INVALIDATE
| RDW_UPDATENOW
);
896 void CompleteBox( BOARD
*p_board
, unsigned col
, unsigned row
)
900 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
&&
901 p_board
->box
[col
][row
].FlagType
!= FLAG
&&
902 col
> 0 && col
< p_board
->cols
+ 1 &&
903 row
> 0 && row
< p_board
->rows
+ 1 ) {
904 p_board
->box
[col
][row
].FlagType
= COMPLETE
;
906 if( p_board
->box
[col
][row
].IsMine
) {
907 p_board
->face_bmp
= DEAD_BMP
;
908 p_board
->status
= GAMEOVER
;
910 else if( p_board
->status
!= GAMEOVER
)
911 p_board
->boxes_left
--;
913 if( p_board
->box
[col
][row
].NumMines
== 0 )
915 for( i
= -1; i
<= 1; i
++ )
916 for( j
= -1; j
<= 1; j
++ )
917 CompleteBox( p_board
, col
+ i
, row
+ j
);
923 void CompleteBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
925 unsigned numFlags
= 0;
928 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
) {
929 for( i
= -1; i
<= 1; i
++ )
930 for( j
= -1; j
<= 1; j
++ ) {
931 if( p_board
->box
[col
+i
][row
+j
].FlagType
== FLAG
)
935 if( numFlags
== p_board
->box
[col
][row
].NumMines
) {
936 for( i
= -1; i
<= 1; i
++ )
937 for( j
= -1; j
<= 1; j
++ ) {
938 if( p_board
->box
[col
+i
][row
+j
].FlagType
!= FLAG
)
939 CompleteBox( p_board
, col
+i
, row
+j
);
946 void AddFlag( BOARD
*p_board
, unsigned col
, unsigned row
)
948 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
) {
949 switch( p_board
->box
[col
][row
].FlagType
) {
951 if( p_board
->IsMarkQ
)
952 p_board
->box
[col
][row
].FlagType
= QUESTION
;
954 p_board
->box
[col
][row
].FlagType
= NORMAL
;
955 p_board
->num_flags
--;
959 p_board
->box
[col
][row
].FlagType
= NORMAL
;
963 p_board
->box
[col
][row
].FlagType
= FLAG
;
964 p_board
->num_flags
++;
970 void PressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
976 hdc
= GetDC( p_board
->hWnd
);
977 hMemDC
= CreateCompatibleDC( hdc
);
978 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
980 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, TRUE
);
982 SelectObject( hMemDC
, hOldObj
);
984 ReleaseDC( p_board
->hWnd
, hdc
);
988 void PressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
992 for( i
= -1; i
<= 1; i
++ )
993 for( j
= -1; j
<= 1; j
++ ) {
994 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= TRUE
;
995 PressBox( p_board
, col
+ i
, row
+ j
);
998 for( i
= -1; i
<= 1; i
++ )
999 for( j
= -1; j
<= 1; j
++ ) {
1000 if( !p_board
->box
[p_board
->press
.x
+ i
][p_board
->press
.y
+ j
].IsPressed
)
1001 UnpressBox( p_board
, p_board
->press
.x
+ i
, p_board
->press
.y
+ j
);
1004 for( i
= -1; i
<= 1; i
++ )
1005 for( j
= -1; j
<= 1; j
++ ) {
1006 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= FALSE
;
1007 PressBox( p_board
, col
+ i
, row
+ j
);
1010 p_board
->press
.x
= col
;
1011 p_board
->press
.y
= row
;
1015 void UnpressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
1021 hdc
= GetDC( p_board
->hWnd
);
1022 hMemDC
= CreateCompatibleDC( hdc
);
1023 hOldObj
= SelectObject( hMemDC
, p_board
->hMinesBMP
);
1025 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
1027 SelectObject( hMemDC
, hOldObj
);
1029 ReleaseDC( p_board
->hWnd
, hdc
);
1033 void UnpressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
1037 for( i
= -1; i
<= 1; i
++ )
1038 for( j
= -1; j
<= 1; j
++ ) {
1039 UnpressBox( p_board
, col
+ i
, row
+ j
);