2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int result
; /* reply result */
60 unsigned int error
; /* error code to pass back to sender */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned int wparam
; /* parameters */
74 unsigned int lparam
; /* parameters */
75 int x
; /* x position */
76 int y
; /* y position */
77 unsigned int time
; /* message time */
78 unsigned int info
; /* extra info */
79 user_handle_t hook
; /* winevent hook handle */
80 void *hook_proc
; /* winevent hook proc address */
81 void *data
; /* message data for sent messages */
82 unsigned int data_size
; /* size of message data */
83 unsigned int unique_id
; /* unique id for nested hw message waits */
84 struct message_result
*result
; /* result in sender queue */
89 struct list entry
; /* entry in timer list */
90 struct timeval when
; /* next expiration */
91 unsigned int rate
; /* timer rate in ms */
92 user_handle_t win
; /* window handle */
93 unsigned int msg
; /* message to post */
94 unsigned int id
; /* timer id */
95 unsigned int lparam
; /* lparam for message */
100 struct object obj
; /* object header */
101 struct desktop
*desktop
; /* desktop that this thread input belongs to */
102 user_handle_t focus
; /* focus window */
103 user_handle_t capture
; /* capture window */
104 user_handle_t active
; /* active window */
105 user_handle_t menu_owner
; /* current menu owner window */
106 user_handle_t move_size
; /* current moving/resizing window */
107 user_handle_t caret
; /* caret window */
108 rectangle_t caret_rect
; /* caret rectangle */
109 int caret_hide
; /* caret hide count */
110 int caret_state
; /* caret on/off state */
111 struct list msg_list
; /* list of hardware messages */
112 unsigned char keystate
[256]; /* state of each key */
117 struct object obj
; /* object header */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
124 struct list send_result
; /* stack of sent messages waiting for result */
125 struct list callback_result
; /* list of callback messages waiting for result */
126 struct message_result
*recv_result
; /* stack of received messages waiting for result */
127 struct list pending_timers
; /* list of pending timers */
128 struct list expired_timers
; /* list of expired timers */
129 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
130 struct timeout_user
*timeout
; /* timeout for next timer to expire */
131 struct thread_input
*input
; /* thread input descriptor */
132 struct hook_table
*hooks
; /* hook table */
133 struct timeval last_get_msg
; /* time of last get message call */
136 static void msg_queue_dump( struct object
*obj
, int verbose
);
137 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
138 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
139 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
140 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
141 static void msg_queue_destroy( struct object
*obj
);
142 static void thread_input_dump( struct object
*obj
, int verbose
);
143 static void thread_input_destroy( struct object
*obj
);
144 static void timer_callback( void *private );
146 static const struct object_ops msg_queue_ops
=
148 sizeof(struct msg_queue
), /* size */
149 msg_queue_dump
, /* dump */
150 msg_queue_add_queue
, /* add_queue */
151 msg_queue_remove_queue
, /* remove_queue */
152 msg_queue_signaled
, /* signaled */
153 msg_queue_satisfied
, /* satisfied */
154 no_signal
, /* signal */
155 no_get_fd
, /* get_fd */
156 no_map_access
, /* map_access */
157 no_lookup_name
, /* lookup_name */
158 no_close_handle
, /* close_handle */
159 msg_queue_destroy
/* destroy */
163 static const struct object_ops thread_input_ops
=
165 sizeof(struct thread_input
), /* size */
166 thread_input_dump
, /* dump */
167 no_add_queue
, /* add_queue */
168 NULL
, /* remove_queue */
170 NULL
, /* satisfied */
171 no_signal
, /* signal */
172 no_get_fd
, /* get_fd */
173 no_map_access
, /* map_access */
174 no_lookup_name
, /* lookup_name */
175 no_close_handle
, /* close_handle */
176 thread_input_destroy
/* destroy */
179 /* pointer to input structure of foreground thread */
180 static struct thread_input
*foreground_input
;
181 static unsigned int last_input_time
;
184 /* set the caret window in a given thread input */
185 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
187 if (!win
|| win
!= input
->caret
)
189 input
->caret_rect
.left
= 0;
190 input
->caret_rect
.top
= 0;
191 input
->caret_rect
.right
= 0;
192 input
->caret_rect
.bottom
= 0;
195 input
->caret_hide
= 1;
196 input
->caret_state
= 0;
199 /* create a thread input object */
200 static struct thread_input
*create_thread_input( struct thread
*thread
)
202 struct thread_input
*input
;
204 if ((input
= alloc_object( &thread_input_ops
)))
206 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
214 input
->menu_owner
= 0;
215 input
->move_size
= 0;
216 list_init( &input
->msg_list
);
217 set_caret_window( input
, 0 );
218 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
223 /* release the thread input data of a given thread */
224 static inline void release_thread_input( struct thread
*thread
)
226 struct thread_input
*input
= thread
->queue
->input
;
229 release_object( input
);
230 thread
->queue
->input
= NULL
;
233 /* create a message queue object */
234 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
236 struct msg_queue
*queue
;
239 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
240 if ((queue
= alloc_object( &msg_queue_ops
)))
242 queue
->wake_bits
= 0;
243 queue
->wake_mask
= 0;
244 queue
->changed_bits
= 0;
245 queue
->changed_mask
= 0;
246 queue
->paint_count
= 0;
247 queue
->recv_result
= NULL
;
248 queue
->next_timer_id
= 1;
249 queue
->timeout
= NULL
;
250 queue
->input
= (struct thread_input
*)grab_object( input
);
252 gettimeofday( &queue
->last_get_msg
, NULL
);
253 list_init( &queue
->send_result
);
254 list_init( &queue
->callback_result
);
255 list_init( &queue
->pending_timers
);
256 list_init( &queue
->expired_timers
);
257 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
259 thread
->queue
= queue
;
260 if (!thread
->process
->queue
)
261 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
263 release_object( input
);
267 /* free the message queue of a thread at thread exit */
268 void free_msg_queue( struct thread
*thread
)
270 struct process
*process
= thread
->process
;
272 remove_thread_hooks( thread
);
273 if (!thread
->queue
) return;
274 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
276 release_object( process
->queue
);
277 process
->queue
= NULL
;
278 if (process
->idle_event
)
280 set_event( process
->idle_event
);
281 release_object( process
->idle_event
);
282 process
->idle_event
= NULL
;
285 release_object( thread
->queue
);
286 thread
->queue
= NULL
;
289 /* get the hook table for a given thread */
290 struct hook_table
*get_queue_hooks( struct thread
*thread
)
292 if (!thread
->queue
) return NULL
;
293 return thread
->queue
->hooks
;
296 /* set the hook table for a given thread, allocating the queue if needed */
297 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
299 struct msg_queue
*queue
= thread
->queue
;
300 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
301 if (queue
->hooks
) release_object( queue
->hooks
);
302 queue
->hooks
= hooks
;
305 /* check the queue status */
306 inline static int is_signaled( struct msg_queue
*queue
)
308 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
311 /* set some queue bits */
312 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
314 queue
->wake_bits
|= bits
;
315 queue
->changed_bits
|= bits
;
316 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
319 /* clear some queue bits */
320 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
322 queue
->wake_bits
&= ~bits
;
323 queue
->changed_bits
&= ~bits
;
326 /* check whether msg is a keyboard message */
327 inline static int is_keyboard_msg( struct message
*msg
)
329 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
332 /* check if message is matched by the filter */
333 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
335 return (msg
>= first
&& msg
<= last
);
338 /* check whether a message filter contains at least one potential hardware message */
339 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
341 /* hardware message ranges are (in numerical order):
342 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
343 * WM_KEYFIRST .. WM_KEYLAST
344 * WM_MOUSEFIRST .. WM_MOUSELAST
346 if (last
< WM_NCMOUSEFIRST
) return 0;
347 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
348 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
349 if (first
> WM_MOUSELAST
) return 0;
353 /* get the QS_* bit corresponding to a given hardware message */
354 inline static int get_hardware_msg_bit( struct message
*msg
)
356 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
357 if (is_keyboard_msg( msg
)) return QS_KEY
;
358 return QS_MOUSEBUTTON
;
361 /* get the current thread queue, creating it if needed */
362 inline static struct msg_queue
*get_current_queue(void)
364 struct msg_queue
*queue
= current
->queue
;
365 if (!queue
) queue
= create_msg_queue( current
, NULL
);
369 /* get a (pseudo-)unique id to tag hardware messages */
370 inline static unsigned int get_unique_id(void)
372 static unsigned int id
;
373 if (!++id
) id
= 1; /* avoid an id of 0 */
377 /* try to merge a message with the last in the list; return 1 if successful */
378 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
380 struct message
*prev
;
381 struct list
*ptr
= list_tail( &input
->msg_list
);
384 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
385 if (prev
->unique_id
) return 0;
386 if (prev
->result
) return 0;
387 if (prev
->win
!= msg
->win
) return 0;
388 if (prev
->msg
!= msg
->msg
) return 0;
389 if (prev
->type
!= msg
->type
) return 0;
390 /* now we can merge it */
391 prev
->wparam
= msg
->wparam
;
392 prev
->lparam
= msg
->lparam
;
395 prev
->time
= msg
->time
;
396 prev
->info
= msg
->info
;
400 /* free a result structure */
401 static void free_result( struct message_result
*result
)
403 if (result
->timeout
) remove_timeout_user( result
->timeout
);
404 if (result
->data
) free( result
->data
);
405 if (result
->callback_msg
) free( result
->callback_msg
);
409 /* remove the result from the sender list it is on */
410 static inline void remove_result_from_sender( struct message_result
*result
)
412 assert( result
->sender
);
414 list_remove( &result
->sender_entry
);
415 result
->sender
= NULL
;
416 if (!result
->receiver
) free_result( result
);
419 /* store the message result in the appropriate structure */
420 static void store_message_result( struct message_result
*res
, unsigned int result
,
423 res
->result
= result
;
428 remove_timeout_user( res
->timeout
);
433 if (res
->callback_msg
)
435 /* queue the callback message in the sender queue */
436 res
->callback_msg
->lparam
= result
;
437 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
438 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
439 res
->callback_msg
= NULL
;
440 remove_result_from_sender( res
);
444 /* wake sender queue if waiting on this result */
445 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
446 set_queue_bits( res
->sender
, QS_SMRESULT
);
452 /* free a message when deleting a queue or window */
453 static void free_message( struct message
*msg
)
455 struct message_result
*result
= msg
->result
;
461 result
->receiver
= NULL
;
462 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
464 else free_result( result
);
466 if (msg
->data
) free( msg
->data
);
470 /* remove (and free) a message from a message list */
471 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
472 enum message_kind kind
)
474 list_remove( &msg
->entry
);
478 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
481 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
487 /* message timed out without getting a reply */
488 static void result_timeout( void *private )
490 struct message_result
*result
= private;
492 assert( !result
->replied
);
494 result
->timeout
= NULL
;
496 if (result
->msg
) /* not received yet */
498 struct message
*msg
= result
->msg
;
502 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
503 result
->receiver
= NULL
;
506 free_result( result
);
511 store_message_result( result
, 0, STATUS_TIMEOUT
);
514 /* allocate and fill a message result structure */
515 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
516 struct msg_queue
*recv_queue
,
517 struct message
*msg
, int timeout
,
518 void *callback
, unsigned int callback_data
)
520 struct message_result
*result
= mem_alloc( sizeof(*result
) );
524 result
->sender
= send_queue
;
525 result
->receiver
= recv_queue
;
528 result
->data_size
= 0;
529 result
->timeout
= NULL
;
531 if (msg
->type
== MSG_CALLBACK
)
533 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
539 callback_msg
->type
= MSG_CALLBACK_RESULT
;
540 callback_msg
->win
= msg
->win
;
541 callback_msg
->msg
= msg
->msg
;
542 callback_msg
->wparam
= (unsigned int)callback
;
543 callback_msg
->lparam
= 0;
544 callback_msg
->time
= get_tick_count();
547 callback_msg
->info
= callback_data
;
548 callback_msg
->hook
= 0;
549 callback_msg
->hook_proc
= NULL
;
550 callback_msg
->result
= NULL
;
551 callback_msg
->data
= NULL
;
552 callback_msg
->data_size
= 0;
554 result
->callback_msg
= callback_msg
;
555 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
559 result
->callback_msg
= NULL
;
560 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
566 gettimeofday( &when
, NULL
);
567 add_timeout( &when
, timeout
);
568 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
574 /* receive a message, removing it from the sent queue */
575 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
576 struct get_message_reply
*reply
)
578 struct message_result
*result
= msg
->result
;
580 reply
->total
= msg
->data_size
;
581 if (msg
->data_size
> get_reply_max_size())
583 set_error( STATUS_BUFFER_OVERFLOW
);
586 reply
->type
= msg
->type
;
587 reply
->win
= msg
->win
;
588 reply
->msg
= msg
->msg
;
589 reply
->wparam
= msg
->wparam
;
590 reply
->lparam
= msg
->lparam
;
593 reply
->time
= msg
->time
;
594 reply
->info
= msg
->info
;
595 reply
->hook
= msg
->hook
;
596 reply
->hook_proc
= msg
->hook_proc
;
598 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
600 list_remove( &msg
->entry
);
601 /* put the result on the receiver result stack */
605 result
->recv_next
= queue
->recv_result
;
606 queue
->recv_result
= result
;
609 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
612 /* set the result of the current received message */
613 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
614 unsigned int error
, int remove
, const void *data
, size_t len
)
616 struct message_result
*res
= queue
->recv_result
;
620 queue
->recv_result
= res
->recv_next
;
621 res
->receiver
= NULL
;
622 if (!res
->sender
) /* no one waiting for it */
630 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
631 store_message_result( res
, result
, error
);
635 /* retrieve a posted message */
636 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
637 unsigned int first
, unsigned int last
, unsigned int flags
,
638 struct get_message_reply
*reply
)
642 /* check against the filters */
643 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
645 if (msg
->msg
== WM_QUIT
) goto found
; /* WM_QUIT is never filtered */
646 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
647 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
648 goto found
; /* found one */
652 /* return it to the app */
654 reply
->total
= msg
->data_size
;
655 if (msg
->data_size
> get_reply_max_size())
657 set_error( STATUS_BUFFER_OVERFLOW
);
660 reply
->type
= msg
->type
;
661 reply
->win
= msg
->win
;
662 reply
->msg
= msg
->msg
;
663 reply
->wparam
= msg
->wparam
;
664 reply
->lparam
= msg
->lparam
;
667 reply
->time
= msg
->time
;
668 reply
->info
= msg
->info
;
670 if (flags
& GET_MSG_REMOVE
)
674 set_reply_data_ptr( msg
->data
, msg
->data_size
);
678 remove_queue_message( queue
, msg
, POST_MESSAGE
);
680 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
685 /* empty a message list and free all the messages */
686 static void empty_msg_list( struct list
*list
)
690 while ((ptr
= list_head( list
)) != NULL
)
692 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
693 list_remove( &msg
->entry
);
698 /* cleanup all pending results when deleting a queue */
699 static void cleanup_results( struct msg_queue
*queue
)
703 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
705 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
708 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
710 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
713 while (queue
->recv_result
)
714 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
717 /* check if the thread owning the queue is hung (not checking for messages) */
718 static int is_queue_hung( struct msg_queue
*queue
)
721 struct wait_queue_entry
*entry
;
723 gettimeofday( &now
, NULL
);
724 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
725 return 0; /* less than 5 seconds since last get message -> not hung */
727 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
729 if (entry
->thread
->queue
== queue
)
730 return 0; /* thread is waiting on queue -> not hung */
735 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
737 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
738 struct process
*process
= entry
->thread
->process
;
740 /* a thread can only wait on its own queue */
741 if (entry
->thread
->queue
!= queue
)
743 set_error( STATUS_ACCESS_DENIED
);
746 /* if waiting on the main process queue, set the idle event */
747 if (process
->queue
== queue
)
749 if (process
->idle_event
) set_event( process
->idle_event
);
751 add_queue( obj
, entry
);
755 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
757 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
758 struct process
*process
= entry
->thread
->process
;
760 remove_queue( obj
, entry
);
762 assert( entry
->thread
->queue
== queue
);
764 /* if waiting on the main process queue, reset the idle event */
765 if (process
->queue
== queue
)
767 if (process
->idle_event
) reset_event( process
->idle_event
);
771 static void msg_queue_dump( struct object
*obj
, int verbose
)
773 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
774 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
775 queue
->wake_bits
, queue
->wake_mask
);
778 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
780 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
781 return is_signaled( queue
);
784 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
786 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
787 queue
->wake_mask
= 0;
788 queue
->changed_mask
= 0;
789 return 0; /* Not abandoned */
792 static void msg_queue_destroy( struct object
*obj
)
794 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
798 cleanup_results( queue
);
799 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
801 while ((ptr
= list_head( &queue
->pending_timers
)))
803 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
804 list_remove( &timer
->entry
);
807 while ((ptr
= list_head( &queue
->expired_timers
)))
809 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
810 list_remove( &timer
->entry
);
813 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
814 if (queue
->input
) release_object( queue
->input
);
815 if (queue
->hooks
) release_object( queue
->hooks
);
818 static void thread_input_dump( struct object
*obj
, int verbose
)
820 struct thread_input
*input
= (struct thread_input
*)obj
;
821 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
822 input
->focus
, input
->capture
, input
->active
);
825 static void thread_input_destroy( struct object
*obj
)
827 struct thread_input
*input
= (struct thread_input
*)obj
;
829 if (foreground_input
== input
) foreground_input
= NULL
;
830 empty_msg_list( &input
->msg_list
);
831 release_object( input
->desktop
);
834 /* fix the thread input data when a window is destroyed */
835 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
837 struct thread_input
*input
= queue
->input
;
839 if (window
== input
->focus
) input
->focus
= 0;
840 if (window
== input
->capture
) input
->capture
= 0;
841 if (window
== input
->active
) input
->active
= 0;
842 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
843 if (window
== input
->move_size
) input
->move_size
= 0;
844 if (window
== input
->caret
) set_caret_window( input
, 0 );
847 /* check if the specified window can be set in the input data of a given queue */
848 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
850 struct thread
*thread
;
853 if (!window
) return 1; /* we can always clear the data */
855 if ((thread
= get_window_thread( window
)))
857 ret
= (queue
->input
== thread
->queue
->input
);
858 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
859 release_object( thread
);
861 else set_error( STATUS_INVALID_HANDLE
);
866 /* make sure the specified thread has a queue */
867 int init_thread_queue( struct thread
*thread
)
869 if (thread
->queue
) return 1;
870 return (create_msg_queue( thread
, NULL
) != NULL
);
873 /* attach two thread input data structures */
874 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
876 struct desktop
*desktop
;
877 struct thread_input
*input
;
879 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
880 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
881 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
882 if (input
->desktop
!= desktop
)
884 set_error( STATUS_ACCESS_DENIED
);
885 release_object( input
);
886 release_object( desktop
);
889 release_object( desktop
);
891 if (thread_from
->queue
)
893 release_thread_input( thread_from
);
894 thread_from
->queue
->input
= input
;
898 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
900 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
904 /* detach two thread input data structures */
905 void detach_thread_input( struct thread
*thread_from
)
907 struct thread_input
*input
;
909 if ((input
= create_thread_input( thread_from
)))
911 release_thread_input( thread_from
);
912 thread_from
->queue
->input
= input
;
917 /* set the next timer to expire */
918 static void set_next_timer( struct msg_queue
*queue
)
924 remove_timeout_user( queue
->timeout
);
925 queue
->timeout
= NULL
;
927 if ((ptr
= list_head( &queue
->pending_timers
)))
929 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
930 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
932 /* set/clear QS_TIMER bit */
933 if (list_empty( &queue
->expired_timers
))
934 clear_queue_bits( queue
, QS_TIMER
);
936 set_queue_bits( queue
, QS_TIMER
);
939 /* find a timer from its window and id */
940 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
941 unsigned int msg
, unsigned int id
)
945 /* we need to search both lists */
947 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
949 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
950 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
952 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
954 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
955 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
960 /* callback for the next timer expiration */
961 static void timer_callback( void *private )
963 struct msg_queue
*queue
= private;
966 queue
->timeout
= NULL
;
967 /* move on to the next timer */
968 ptr
= list_head( &queue
->pending_timers
);
970 list_add_tail( &queue
->expired_timers
, ptr
);
971 set_next_timer( queue
);
974 /* link a timer at its rightful place in the queue list */
975 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
979 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
981 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
982 if (!time_before( &t
->when
, &timer
->when
)) break;
984 list_add_before( ptr
, &timer
->entry
);
987 /* remove a timer from the queue timer list and free it */
988 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
990 list_remove( &timer
->entry
);
992 set_next_timer( queue
);
995 /* restart an expired timer */
996 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1000 list_remove( &timer
->entry
);
1001 gettimeofday( &now
, NULL
);
1002 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
1003 link_timer( queue
, timer
);
1004 set_next_timer( queue
);
1007 /* find an expired timer matching the filtering parameters */
1008 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1009 unsigned int get_first
, unsigned int get_last
,
1014 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1016 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1017 if (win
&& timer
->win
!= win
) continue;
1018 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1020 if (remove
) restart_timer( queue
, timer
);
1028 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1030 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1033 timer
->rate
= max( rate
, 1 );
1034 gettimeofday( &timer
->when
, NULL
);
1035 add_timeout( &timer
->when
, rate
);
1036 link_timer( queue
, timer
);
1037 /* check if we replaced the next timer */
1038 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1043 /* change the input key state for a given key */
1044 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1048 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1049 input
->keystate
[key
] |= 0x80;
1051 else input
->keystate
[key
] &= ~0x80;
1054 /* update the input key state for a keyboard message */
1055 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1058 int down
= 0, extended
;
1062 case WM_LBUTTONDOWN
:
1066 set_input_key_state( input
, VK_LBUTTON
, down
);
1068 case WM_MBUTTONDOWN
:
1072 set_input_key_state( input
, VK_MBUTTON
, down
);
1074 case WM_RBUTTONDOWN
:
1078 set_input_key_state( input
, VK_RBUTTON
, down
);
1080 case WM_XBUTTONDOWN
:
1084 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1085 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1093 key
= (unsigned char)msg
->wparam
;
1094 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1095 set_input_key_state( input
, key
, down
);
1099 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1102 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1105 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1112 /* release the hardware message currently being processed by the given thread */
1113 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1114 int remove
, user_handle_t new_win
)
1116 struct thread_input
*input
= queue
->input
;
1117 struct message
*msg
;
1119 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1121 if (msg
->unique_id
== hw_id
) break;
1123 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1125 /* clear the queue bit for that message */
1126 if (remove
|| new_win
)
1128 struct message
*other
;
1131 clr_bit
= get_hardware_msg_bit( msg
);
1132 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1134 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1140 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1143 if (new_win
) /* set the new window */
1145 struct thread
*owner
= get_window_thread( new_win
);
1148 if (owner
->queue
->input
== input
)
1151 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1154 release_object( owner
);
1159 update_input_key_state( input
, msg
);
1160 list_remove( &msg
->entry
);
1161 free_message( msg
);
1165 /* find the window that should receive a given hardware message */
1166 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1167 unsigned int *msg_code
)
1169 user_handle_t win
= 0;
1171 *msg_code
= msg
->msg
;
1172 if (is_keyboard_msg( msg
))
1174 if (input
&& !(win
= input
->focus
))
1176 win
= input
->active
;
1177 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1180 else /* mouse message */
1182 if (!input
|| !(win
= input
->capture
))
1184 if (!(win
= msg
->win
) || !is_window_visible( win
))
1186 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1193 /* queue a hardware message into a given thread input */
1194 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1197 struct thread
*thread
;
1198 struct thread_input
*input
;
1199 unsigned int msg_code
;
1201 last_input_time
= get_tick_count();
1203 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1204 if (!win
|| !(thread
= get_window_thread(win
)))
1209 input
= thread
->queue
->input
;
1211 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1214 msg
->unique_id
= 0; /* will be set once we return it to the app */
1215 list_add_tail( &input
->msg_list
, &msg
->entry
);
1216 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1218 release_object( thread
);
1221 /* check message filter for a hardware message */
1222 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1223 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1225 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1227 /* we can only test the window for a keyboard message since the
1228 * dest window for a mouse message depends on hittest */
1229 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1231 /* the message code is final for a keyboard message, we can simply check it */
1232 return check_msg_filter( msg_code
, first
, last
);
1234 else /* mouse message */
1236 /* we need to check all possible values that the message can have in the end */
1238 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1239 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1241 /* all other messages can become non-client messages */
1242 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1244 /* clicks can become double-clicks or non-client double-clicks */
1245 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1246 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1248 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1249 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1256 /* find a hardware message for the given queue */
1257 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1258 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1260 struct thread_input
*input
= thread
->queue
->input
;
1261 struct thread
*win_thread
;
1264 int clear_bits
, got_one
= 0;
1265 unsigned int msg_code
;
1267 ptr
= list_head( &input
->msg_list
);
1272 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1273 if (msg
->unique_id
== hw_id
) break;
1274 ptr
= list_next( &input
->msg_list
, ptr
);
1276 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1277 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1280 if (ptr
== list_head( &input
->msg_list
))
1281 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1283 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1287 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1288 ptr
= list_next( &input
->msg_list
, ptr
);
1289 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1290 if (!win
|| !(win_thread
= get_window_thread( win
)))
1292 /* no window at all, remove it */
1293 update_input_key_state( input
, msg
);
1294 list_remove( &msg
->entry
);
1295 free_message( msg
);
1298 if (win_thread
!= thread
)
1300 if (win_thread
->queue
->input
== input
)
1302 /* wake the other thread */
1303 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1308 /* for another thread input, drop it */
1309 update_input_key_state( input
, msg
);
1310 list_remove( &msg
->entry
);
1311 free_message( msg
);
1313 release_object( win_thread
);
1316 release_object( win_thread
);
1318 /* if we already got a message for another thread, or if it doesn't
1319 * match the filter we skip it */
1320 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1322 clear_bits
&= ~get_hardware_msg_bit( msg
);
1325 /* now we can return it */
1326 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1327 reply
->type
= MSG_HARDWARE
;
1329 reply
->msg
= msg_code
;
1330 reply
->wparam
= msg
->wparam
;
1331 reply
->lparam
= msg
->lparam
;
1334 reply
->time
= msg
->time
;
1335 reply
->info
= msg
->info
;
1336 reply
->hw_id
= msg
->unique_id
;
1339 /* nothing found, clear the hardware queue bits */
1340 clear_queue_bits( thread
->queue
, clear_bits
);
1344 /* increment (or decrement if 'incr' is negative) the queue paint count */
1345 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1347 struct msg_queue
*queue
= thread
->queue
;
1351 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1353 if (queue
->paint_count
)
1354 set_queue_bits( queue
, QS_PAINT
);
1356 clear_queue_bits( queue
, QS_PAINT
);
1360 /* remove all messages and timers belonging to a certain window */
1361 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1363 struct msg_queue
*queue
= thread
->queue
;
1371 ptr
= list_head( &queue
->pending_timers
);
1374 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1375 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1376 if (timer
->win
== win
) free_timer( queue
, timer
);
1379 ptr
= list_head( &queue
->expired_timers
);
1382 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1383 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1384 if (timer
->win
== win
) free_timer( queue
, timer
);
1388 /* remove messages */
1389 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1391 struct list
*ptr
, *next
;
1393 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1395 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1396 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1400 thread_input_cleanup_window( queue
, win
);
1403 /* post a message to a window; used by socket handling */
1404 void post_message( user_handle_t win
, unsigned int message
,
1405 unsigned int wparam
, unsigned int lparam
)
1407 struct message
*msg
;
1408 struct thread
*thread
= get_window_thread( win
);
1410 if (!thread
) return;
1412 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1414 msg
->type
= MSG_POSTED
;
1415 msg
->win
= get_user_full_handle( win
);
1417 msg
->wparam
= wparam
;
1418 msg
->lparam
= lparam
;
1419 msg
->time
= get_tick_count();
1424 msg
->hook_proc
= NULL
;
1429 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1430 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1432 release_object( thread
);
1435 /* post a win event */
1436 void post_win_event( struct thread
*thread
, unsigned int event
,
1437 user_handle_t win
, unsigned int object_id
,
1438 unsigned int child_id
, void *hook_proc
,
1439 const WCHAR
*module
, size_t module_size
,
1442 struct message
*msg
;
1444 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1446 msg
->type
= MSG_WINEVENT
;
1447 msg
->win
= get_user_full_handle( win
);
1449 msg
->wparam
= object_id
;
1450 msg
->lparam
= child_id
;
1451 msg
->time
= get_tick_count();
1454 msg
->info
= get_thread_id( current
);
1457 msg
->hook_proc
= hook_proc
;
1459 if ((msg
->data
= malloc( module_size
)))
1461 msg
->data_size
= module_size
;
1462 memcpy( msg
->data
, module
, module_size
);
1464 if (debug_level
> 1)
1465 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1466 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1467 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1468 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1475 /* get the message queue of the current thread */
1476 DECL_HANDLER(get_msg_queue
)
1478 struct msg_queue
*queue
= get_current_queue();
1481 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1485 /* set the current message queue wakeup mask */
1486 DECL_HANDLER(set_queue_mask
)
1488 struct msg_queue
*queue
= get_current_queue();
1492 queue
->wake_mask
= req
->wake_mask
;
1493 queue
->changed_mask
= req
->changed_mask
;
1494 reply
->wake_bits
= queue
->wake_bits
;
1495 reply
->changed_bits
= queue
->changed_bits
;
1496 if (is_signaled( queue
))
1498 /* if skip wait is set, do what would have been done in the subsequent wait */
1499 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1500 else wake_up( &queue
->obj
, 0 );
1506 /* get the current message queue status */
1507 DECL_HANDLER(get_queue_status
)
1509 struct msg_queue
*queue
= current
->queue
;
1512 reply
->wake_bits
= queue
->wake_bits
;
1513 reply
->changed_bits
= queue
->changed_bits
;
1514 if (req
->clear
) queue
->changed_bits
= 0;
1516 else reply
->wake_bits
= reply
->changed_bits
= 0;
1520 /* send a message to a thread queue */
1521 DECL_HANDLER(send_message
)
1523 struct message
*msg
;
1524 struct msg_queue
*send_queue
= get_current_queue();
1525 struct msg_queue
*recv_queue
= NULL
;
1526 struct thread
*thread
= NULL
;
1530 if (!(thread
= get_thread_from_id( req
->id
))) return;
1532 else if (req
->type
!= MSG_HARDWARE
)
1534 /* only hardware messages are allowed without destination thread */
1535 set_error( STATUS_INVALID_PARAMETER
);
1539 if (thread
&& !(recv_queue
= thread
->queue
))
1541 set_error( STATUS_INVALID_PARAMETER
);
1542 release_object( thread
);
1545 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1547 set_error( STATUS_TIMEOUT
);
1548 release_object( thread
);
1552 if ((msg
= mem_alloc( sizeof(*msg
) )))
1554 msg
->type
= req
->type
;
1555 msg
->win
= get_user_full_handle( req
->win
);
1556 msg
->msg
= req
->msg
;
1557 msg
->wparam
= req
->wparam
;
1558 msg
->lparam
= req
->lparam
;
1559 msg
->time
= req
->time
;
1562 msg
->info
= req
->info
;
1564 msg
->hook_proc
= NULL
;
1571 case MSG_OTHER_PROCESS
:
1572 msg
->data_size
= get_req_data_size();
1573 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1582 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1583 req
->timeout
, req
->callback
, req
->info
)))
1585 free_message( msg
);
1590 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1591 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1594 /* needed for posted DDE messages */
1595 msg
->data_size
= get_req_data_size();
1596 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1601 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1602 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1605 queue_hardware_message( recv_queue
, msg
);
1607 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1609 set_error( STATUS_INVALID_PARAMETER
);
1614 if (thread
) release_object( thread
);
1618 /* get a message from the current queue */
1619 DECL_HANDLER(get_message
)
1621 struct timer
*timer
;
1623 struct msg_queue
*queue
= get_current_queue();
1624 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1626 reply
->active_hooks
= get_active_hooks();
1629 gettimeofday( &queue
->last_get_msg
, NULL
);
1631 /* first check for sent messages */
1632 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1634 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1635 receive_message( queue
, msg
, reply
);
1638 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1640 /* clear changed bits so we can wait on them if we don't find a message */
1641 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
= 0;
1642 else queue
->changed_bits
&= QS_ALLPOSTMESSAGE
;
1644 /* then check for posted messages */
1645 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1648 /* then check for any raw hardware message */
1649 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1650 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1653 /* now check for WM_PAINT */
1654 if (queue
->paint_count
&&
1655 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1656 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1658 reply
->type
= MSG_POSTED
;
1659 reply
->msg
= WM_PAINT
;
1664 reply
->time
= get_tick_count();
1669 /* now check for timer */
1670 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1671 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1673 reply
->type
= MSG_POSTED
;
1674 reply
->win
= timer
->win
;
1675 reply
->msg
= timer
->msg
;
1676 reply
->wparam
= timer
->id
;
1677 reply
->lparam
= timer
->lparam
;
1680 reply
->time
= get_tick_count();
1686 set_error( STATUS_PENDING
); /* FIXME */
1690 /* reply to a sent message */
1691 DECL_HANDLER(reply_message
)
1693 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1694 else if (current
->queue
->recv_result
)
1695 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1696 get_req_data(), get_req_data_size() );
1700 /* accept the current hardware message */
1701 DECL_HANDLER(accept_hardware_message
)
1704 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1706 set_error( STATUS_ACCESS_DENIED
);
1710 /* retrieve the reply for the last message sent */
1711 DECL_HANDLER(get_message_reply
)
1713 struct message_result
*result
;
1715 struct msg_queue
*queue
= current
->queue
;
1719 set_error( STATUS_PENDING
);
1722 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1724 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1725 if (result
->replied
|| req
->cancel
)
1727 if (result
->replied
)
1729 reply
->result
= result
->result
;
1730 set_error( result
->error
);
1733 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1734 set_reply_data_ptr( result
->data
, data_len
);
1735 result
->data
= NULL
;
1736 result
->data_size
= 0;
1739 remove_result_from_sender( result
);
1741 entry
= list_head( &queue
->send_result
);
1742 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1745 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1746 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1750 else set_error( STATUS_ACCESS_DENIED
);
1754 /* set a window timer */
1755 DECL_HANDLER(set_win_timer
)
1757 struct timer
*timer
;
1758 struct msg_queue
*queue
;
1759 struct thread
*thread
= NULL
;
1760 user_handle_t win
= 0;
1761 unsigned int id
= req
->id
;
1765 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1767 set_error( STATUS_INVALID_HANDLE
);
1770 if (thread
->process
!= current
->process
)
1772 release_object( thread
);
1773 set_error( STATUS_ACCESS_DENIED
);
1776 queue
= thread
->queue
;
1777 /* remove it if it existed already */
1778 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1782 queue
= get_current_queue();
1783 /* find a free id for it */
1786 id
= queue
->next_timer_id
;
1787 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1789 while (find_timer( queue
, 0, req
->msg
, id
));
1792 if ((timer
= set_timer( queue
, req
->rate
)))
1795 timer
->msg
= req
->msg
;
1797 timer
->lparam
= req
->lparam
;
1800 if (thread
) release_object( thread
);
1803 /* kill a window timer */
1804 DECL_HANDLER(kill_win_timer
)
1806 struct timer
*timer
;
1807 struct thread
*thread
;
1808 user_handle_t win
= 0;
1812 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1814 set_error( STATUS_INVALID_HANDLE
);
1817 if (thread
->process
!= current
->process
)
1819 release_object( thread
);
1820 set_error( STATUS_ACCESS_DENIED
);
1824 else thread
= (struct thread
*)grab_object( current
);
1826 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1827 free_timer( thread
->queue
, timer
);
1829 set_error( STATUS_INVALID_PARAMETER
);
1831 release_object( thread
);
1835 /* attach (or detach) thread inputs */
1836 DECL_HANDLER(attach_thread_input
)
1838 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1839 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1841 if (!thread_from
|| !thread_to
)
1843 if (thread_from
) release_object( thread_from
);
1844 if (thread_to
) release_object( thread_to
);
1847 if (thread_from
!= thread_to
)
1849 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1852 if (thread_from
->queue
&& thread_to
->queue
&&
1853 thread_from
->queue
->input
== thread_to
->queue
->input
)
1854 detach_thread_input( thread_from
);
1856 set_error( STATUS_ACCESS_DENIED
);
1859 else set_error( STATUS_ACCESS_DENIED
);
1860 release_object( thread_from
);
1861 release_object( thread_to
);
1865 /* get thread input data */
1866 DECL_HANDLER(get_thread_input
)
1868 struct thread
*thread
= NULL
;
1869 struct thread_input
*input
;
1873 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1874 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1876 else input
= foreground_input
; /* get the foreground thread info */
1880 reply
->focus
= input
->focus
;
1881 reply
->capture
= input
->capture
;
1882 reply
->active
= input
->active
;
1883 reply
->menu_owner
= input
->menu_owner
;
1884 reply
->move_size
= input
->move_size
;
1885 reply
->caret
= input
->caret
;
1886 reply
->rect
= input
->caret_rect
;
1893 reply
->menu_owner
= 0;
1894 reply
->move_size
= 0;
1896 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1898 /* foreground window is active window of foreground thread */
1899 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1900 if (thread
) release_object( thread
);
1904 /* retrieve queue keyboard state for a given thread */
1905 DECL_HANDLER(get_key_state
)
1907 struct thread
*thread
;
1908 struct thread_input
*input
;
1910 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1911 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1914 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1915 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1917 release_object( thread
);
1921 /* set queue keyboard state for a given thread */
1922 DECL_HANDLER(set_key_state
)
1924 struct thread
*thread
= NULL
;
1925 struct thread_input
*input
;
1927 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1928 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1931 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1932 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1934 release_object( thread
);
1938 /* set the system foreground window */
1939 DECL_HANDLER(set_foreground_window
)
1941 struct msg_queue
*queue
= get_current_queue();
1943 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1944 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1945 reply
->send_msg_new
= FALSE
;
1949 struct thread
*thread
;
1951 if (is_top_level_window( req
->handle
) &&
1952 ((thread
= get_window_thread( req
->handle
))))
1954 foreground_input
= thread
->queue
->input
;
1955 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1956 release_object( thread
);
1958 else set_error( STATUS_INVALID_HANDLE
);
1960 else foreground_input
= NULL
;
1964 /* set the current thread focus window */
1965 DECL_HANDLER(set_focus_window
)
1967 struct msg_queue
*queue
= get_current_queue();
1969 reply
->previous
= 0;
1970 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1972 reply
->previous
= queue
->input
->focus
;
1973 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1978 /* set the current thread active window */
1979 DECL_HANDLER(set_active_window
)
1981 struct msg_queue
*queue
= get_current_queue();
1983 reply
->previous
= 0;
1984 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1986 if (!req
->handle
|| make_window_active( req
->handle
))
1988 reply
->previous
= queue
->input
->active
;
1989 queue
->input
->active
= get_user_full_handle( req
->handle
);
1991 else set_error( STATUS_INVALID_HANDLE
);
1996 /* set the current thread capture window */
1997 DECL_HANDLER(set_capture_window
)
1999 struct msg_queue
*queue
= get_current_queue();
2001 reply
->previous
= reply
->full_handle
= 0;
2002 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2004 struct thread_input
*input
= queue
->input
;
2006 reply
->previous
= input
->capture
;
2007 input
->capture
= get_user_full_handle( req
->handle
);
2008 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2009 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2010 reply
->full_handle
= input
->capture
;
2015 /* Set the current thread caret window */
2016 DECL_HANDLER(set_caret_window
)
2018 struct msg_queue
*queue
= get_current_queue();
2020 reply
->previous
= 0;
2021 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2023 struct thread_input
*input
= queue
->input
;
2025 reply
->previous
= input
->caret
;
2026 reply
->old_rect
= input
->caret_rect
;
2027 reply
->old_hide
= input
->caret_hide
;
2028 reply
->old_state
= input
->caret_state
;
2030 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2031 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2032 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2037 /* Set the current thread caret information */
2038 DECL_HANDLER(set_caret_info
)
2040 struct msg_queue
*queue
= get_current_queue();
2041 struct thread_input
*input
;
2044 input
= queue
->input
;
2045 reply
->full_handle
= input
->caret
;
2046 reply
->old_rect
= input
->caret_rect
;
2047 reply
->old_hide
= input
->caret_hide
;
2048 reply
->old_state
= input
->caret_state
;
2050 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2052 set_error( STATUS_ACCESS_DENIED
);
2055 if (req
->flags
& SET_CARET_POS
)
2057 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2058 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2059 input
->caret_rect
.left
= req
->x
;
2060 input
->caret_rect
.top
= req
->y
;
2062 if (req
->flags
& SET_CARET_HIDE
)
2064 input
->caret_hide
+= req
->hide
;
2065 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2067 if (req
->flags
& SET_CARET_STATE
)
2069 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2070 else input
->caret_state
= !!req
->state
;
2075 /* get the time of the last input event */
2076 DECL_HANDLER(get_last_input_time
)
2078 reply
->time
= last_input_time
;