wined3d: Move storing the render target from ActiveRender to SetRenderTarget.
[wine/dibdrv.git] / dlls / usp10 / 
treefda54b93945213eaed1d1702154abaa21ffcd24c
drwxr-xr-x   ..
-rw-r--r-- 283 Makefile.in
drwxr-xr-x - tests
-rw-r--r-- 45382 usp10.c
-rw-r--r-- 1504 usp10.spec