wined3d: Move storing the render target from ActiveRender to SetRenderTarget.
[wine/dibdrv.git] / dlls / msvcrt20 / 
tree6a68ddb2ee83fcd29176c3eaf8080a4d3502fa00
drwxr-xr-x   ..
-rw-r--r-- 322 Makefile.in
-rw-r--r-- 1911 msvcrt20.c
-rw-r--r-- 44481 msvcrt20.spec