wined3d: Move storing the render target from ActiveRender to SetRenderTarget.
[wine/dibdrv.git] / dlls / dplay / 
tree79b972631ff4e14b49ad5532c4bb365c80c2e426
drwxr-xr-x   ..
-rw-r--r-- 308 Makefile.in
-rw-r--r-- 179 dplay.spec
-rw-r--r-- 23 dplay_main.c
-rw-r--r-- 1084 version.rc