wined3d: Add a comment about D3D write masks and GLSL destination swizzles.
[wine/dibdrv.git] / tools / widl / parser.h
blob5baf655c64ea7a8886bf029b0aa52a09c664c7a7
1 /*
2 * IDL Compiler
4 * Copyright 2002 Ove Kaaven
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WIDL_PARSER_H
22 #define __WIDL_PARSER_H
24 int parser_parse(void);
26 extern FILE *parser_in;
27 extern char *parser_text;
28 extern int parser_debug;
29 extern int yy_flex_debug;
31 int parser_lex(void);
33 extern int import_stack_ptr;
34 int do_import(char *fname);
35 void abort_import(void);
37 #define parse_only import_stack_ptr
39 int is_type(const char *name);
41 #endif