2 * IWineD3DQuery implementation
4 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wined3d_private.h"
28 * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/Queries.asp
31 * http://www.gris.uni-tuebingen.de/~bartz/Publications/paper/hww98.pdf
32 * http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
35 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
36 #define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->wineD3DDevice)->wineD3D))->gl_info
38 /* *******************************************
39 IWineD3DQuery IUnknown parts follow
40 ******************************************* */
41 static HRESULT WINAPI
IWineD3DQueryImpl_QueryInterface(IWineD3DQuery
*iface
, REFIID riid
, LPVOID
*ppobj
)
43 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
44 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
45 if (IsEqualGUID(riid
, &IID_IUnknown
)
46 || IsEqualGUID(riid
, &IID_IWineD3DBase
)
47 || IsEqualGUID(riid
, &IID_IWineD3DQuery
)) {
48 IUnknown_AddRef(iface
);
56 static ULONG WINAPI
IWineD3DQueryImpl_AddRef(IWineD3DQuery
*iface
) {
57 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
58 TRACE("(%p) : AddRef increasing from %d\n", This
, This
->ref
);
59 return InterlockedIncrement(&This
->ref
);
62 static ULONG WINAPI
IWineD3DQueryImpl_Release(IWineD3DQuery
*iface
) {
63 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
65 TRACE("(%p) : Releasing from %d\n", This
, This
->ref
);
66 ref
= InterlockedDecrement(&This
->ref
);
68 HeapFree(GetProcessHeap(), 0, This
->extendedData
);
69 HeapFree(GetProcessHeap(), 0, This
);
74 /* *******************************************
75 IWineD3DQuery IWineD3DQuery parts follow
76 ******************************************* */
77 static HRESULT WINAPI
IWineD3DQueryImpl_GetParent(IWineD3DQuery
*iface
, IUnknown
** parent
){
78 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
80 *parent
= (IUnknown
*) parent
;
81 IUnknown_AddRef(*parent
);
82 TRACE("(%p) : returning %p\n", This
, *parent
);
86 static HRESULT WINAPI
IWineD3DQueryImpl_GetDevice(IWineD3DQuery
* iface
, IWineD3DDevice
**pDevice
){
87 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
88 IWineD3DDevice_AddRef((IWineD3DDevice
*)This
->wineD3DDevice
);
89 *pDevice
= (IWineD3DDevice
*)This
->wineD3DDevice
;
90 TRACE("(%p) returning %p\n", This
, *pDevice
);
95 static HRESULT WINAPI
IWineD3DQueryImpl_GetData(IWineD3DQuery
* iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
){
96 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
99 TRACE("(%p) : type %#x, pData %p, dwSize %#x, dwGetDataFlags %#x\n", This
, This
->type
, pData
, dwSize
, dwGetDataFlags
);
102 /*you can use this method to poll the resource for the query status*/
103 /*We return success(S_OK) if we support a feature, and faikure(S_FALSE) if we don't, just return success and fluff it for now*/
110 case WINED3DQUERYTYPE_VCACHE
:
113 WINED3DDEVINFO_VCACHE
*data
= (WINED3DDEVINFO_VCACHE
*)pData
;
114 data
->Pattern
= MAKEFOURCC('C','A','C','H');
115 data
->OptMethod
= 0; /*0 get longest strips, 1 optimize vertex cache*/
116 data
->CacheSize
= 0; /*cache size, only required if OptMethod == 1*/
117 data
->MagicNumber
= 0; /*only required if OptMethod == 1 (used internally)*/
121 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
123 WINED3DDEVINFO_RESOURCEMANAGER
*data
= (WINED3DDEVINFO_RESOURCEMANAGER
*)pData
;
125 for(i
= 0; i
< WINED3DRTYPECOUNT
; i
++){
126 /*I'm setting the default values to 1 so as to reduce the risk of a div/0 in the caller*/
127 /* isTextureResident could be used to get some of this infomration */
128 data
->stats
[i
].bThrashing
= FALSE
;
129 data
->stats
[i
].ApproxBytesDownloaded
= 1;
130 data
->stats
[i
].NumEvicts
= 1;
131 data
->stats
[i
].NumVidCreates
= 1;
132 data
->stats
[i
].LastPri
= 1;
133 data
->stats
[i
].NumUsed
= 1;
134 data
->stats
[i
].NumUsedInVidMem
= 1;
135 data
->stats
[i
].WorkingSet
= 1;
136 data
->stats
[i
].WorkingSetBytes
= 1;
137 data
->stats
[i
].TotalManaged
= 1;
138 data
->stats
[i
].TotalBytes
= 1;
143 case WINED3DQUERYTYPE_VERTEXSTATS
:
145 WINED3DDEVINFO_VERTEXSTATS
*data
= (WINED3DDEVINFO_VERTEXSTATS
*)pData
;
146 data
->NumRenderedTriangles
= 1;
147 data
->NumExtraClippingTriangles
= 1;
151 case WINED3DQUERYTYPE_EVENT
:
154 *data
= TRUE
; /*Don't know what this is supposed to be*/
157 case WINED3DQUERYTYPE_OCCLUSION
:
160 if (GL_SUPPORT(ARB_OCCLUSION_QUERY
)) {
163 GLuint queryId
= ((WineQueryOcclusionData
*)This
->extendedData
)->queryId
;
165 GL_EXTCALL(glGetQueryObjectuivARB(queryId
, GL_QUERY_RESULT_AVAILABLE_ARB
, &available
));
166 checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE)\n");
167 TRACE("(%p) : available %d.\n", This
, available
);
169 if (available
|| dwGetDataFlags
& WINED3DGETDATA_FLUSH
) {
170 GL_EXTCALL(glGetQueryObjectuivARB(queryId
, GL_QUERY_RESULT_ARB
, &samples
));
171 checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT)\n");
172 TRACE("(%p) : Returning %d samples.\n", This
, samples
);
179 FIXME("(%p) : Occlusion queries not supported. Returning 1.\n", This
);
185 case WINED3DQUERYTYPE_TIMESTAMP
:
187 UINT64
* data
= pData
;
188 *data
= 1; /*Don't know what this is supposed to be*/
191 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
194 *data
= FALSE
; /*Don't know what this is supposed to be*/
197 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
199 UINT64
* data
= pData
;
200 *data
= 1; /*Don't know what this is supposed to be*/
203 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
205 WINED3DDEVINFO_PIPELINETIMINGS
*data
= (WINED3DDEVINFO_PIPELINETIMINGS
*)pData
;
207 data
->VertexProcessingTimePercent
= 1.0f
;
208 data
->PixelProcessingTimePercent
= 1.0f
;
209 data
->OtherGPUProcessingTimePercent
= 97.0f
;
210 data
->GPUIdleTimePercent
= 1.0f
;
213 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
215 WINED3DDEVINFO_INTERFACETIMINGS
*data
= (WINED3DDEVINFO_INTERFACETIMINGS
*)pData
;
217 data
->WaitingForGPUToUseApplicationResourceTimePercent
= 1.0f
;
218 data
->WaitingForGPUToAcceptMoreCommandsTimePercent
= 1.0f
;
219 data
->WaitingForGPUToStayWithinLatencyTimePercent
= 1.0f
;
220 data
->WaitingForGPUExclusiveResourceTimePercent
= 1.0f
;
221 data
->WaitingForGPUOtherTimePercent
= 96.0f
;
225 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
227 WINED3DDEVINFO_STAGETIMINGS
*data
= (WINED3DDEVINFO_STAGETIMINGS
*)pData
;
228 data
->MemoryProcessingPercent
= 50.0f
;
229 data
->ComputationProcessingPercent
= 50.0f
;
233 case WINED3DQUERYTYPE_PIXELTIMINGS
:
235 WINED3DDEVINFO_STAGETIMINGS
*data
= (WINED3DDEVINFO_STAGETIMINGS
*)pData
;
236 data
->MemoryProcessingPercent
= 50.0f
;
237 data
->ComputationProcessingPercent
= 50.0f
;
240 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
242 WINED3DDEVINFO_BANDWIDTHTIMINGS
*data
= (WINED3DDEVINFO_BANDWIDTHTIMINGS
*)pData
;
243 data
->MaxBandwidthUtilized
= 1.0f
;
244 data
->FrontEndUploadMemoryUtilizedPercent
= 1.0f
;
245 data
->VertexRateUtilizedPercent
= 1.0f
;
246 data
->TriangleSetupRateUtilizedPercent
= 1.0f
;
247 data
->FillRateUtilizedPercent
= 97.0f
;
250 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
252 WINED3DDEVINFO_CACHEUTILIZATION
*data
= (WINED3DDEVINFO_CACHEUTILIZATION
*)pData
;
254 data
->TextureCacheHitRate
= 1.0f
;
255 data
->PostTransformVertexCacheHitRate
= 1.0f
;
261 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
265 /*dwGetDataFlags = 0 || D3DGETDATA_FLUSH
266 D3DGETDATA_FLUSH may return WINED3DERR_DEVICELOST if the device is lost
268 FIXME("(%p) : type %#x, Partial stub\n", This
, This
->type
);
269 return res
; /* S_OK if the query data is available*/
273 static DWORD WINAPI
IWineD3DQueryImpl_GetDataSize(IWineD3DQuery
* iface
){
274 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
276 TRACE("(%p) : type %#x\n", This
, This
->type
);
278 case WINED3DQUERYTYPE_VCACHE
:
279 dataSize
= sizeof(WINED3DDEVINFO_VCACHE
);
281 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
282 dataSize
= sizeof(WINED3DDEVINFO_RESOURCEMANAGER
);
284 case WINED3DQUERYTYPE_VERTEXSTATS
:
285 dataSize
= sizeof(WINED3DDEVINFO_VERTEXSTATS
);
287 case WINED3DQUERYTYPE_EVENT
:
288 dataSize
= sizeof(BOOL
);
290 case WINED3DQUERYTYPE_OCCLUSION
:
291 dataSize
= sizeof(DWORD
);
293 case WINED3DQUERYTYPE_TIMESTAMP
:
294 dataSize
= sizeof(UINT64
);
296 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
297 dataSize
= sizeof(BOOL
);
299 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
300 dataSize
= sizeof(UINT64
);
302 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
303 dataSize
= sizeof(WINED3DDEVINFO_PIPELINETIMINGS
);
305 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
306 dataSize
= sizeof(WINED3DDEVINFO_INTERFACETIMINGS
);
308 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
309 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
311 case WINED3DQUERYTYPE_PIXELTIMINGS
:
312 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
314 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
315 dataSize
= sizeof(WINED3DQUERYTYPE_BANDWIDTHTIMINGS
);
317 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
318 dataSize
= sizeof(WINED3DDEVINFO_CACHEUTILIZATION
);
321 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
328 static WINED3DQUERYTYPE WINAPI
IWineD3DQueryImpl_GetType(IWineD3DQuery
* iface
){
329 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
334 static HRESULT WINAPI
IWineD3DQueryImpl_Issue(IWineD3DQuery
* iface
, DWORD dwIssueFlags
){
335 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
337 TRACE("(%p) : dwIssueFlags %#x, type %#x\n", This
, dwIssueFlags
, This
->type
);
339 switch (This
->type
) {
340 case WINED3DQUERYTYPE_OCCLUSION
:
341 if (GL_SUPPORT(ARB_OCCLUSION_QUERY
)) {
342 if (dwIssueFlags
& D3DISSUE_BEGIN
) {
343 GL_EXTCALL(glBeginQueryARB(GL_SAMPLES_PASSED_ARB
, ((WineQueryOcclusionData
*)This
->extendedData
)->queryId
));
344 checkGLcall("glBeginQuery()");
346 if (dwIssueFlags
& D3DISSUE_END
) {
347 GL_EXTCALL(glEndQueryARB(GL_SAMPLES_PASSED_ARB
));
348 checkGLcall("glEndQuery()");
351 FIXME("(%p) : Occlusion queries not supported\n", This
);
356 FIXME("(%p) : Unhandled query type %#x\n", This
, This
->type
);
360 return WINED3D_OK
; /* can be WINED3DERR_INVALIDCALL. */
364 /**********************************************************
365 * IWineD3DQuery VTbl follows
366 **********************************************************/
368 const IWineD3DQueryVtbl IWineD3DQuery_Vtbl
=
370 /*** IUnknown methods ***/
371 IWineD3DQueryImpl_QueryInterface
,
372 IWineD3DQueryImpl_AddRef
,
373 IWineD3DQueryImpl_Release
,
374 /*** IWineD3Dquery methods ***/
375 IWineD3DQueryImpl_GetParent
,
376 IWineD3DQueryImpl_GetDevice
,
377 IWineD3DQueryImpl_GetData
,
378 IWineD3DQueryImpl_GetDataSize
,
379 IWineD3DQueryImpl_GetType
,
380 IWineD3DQueryImpl_Issue