2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
31 #define NONAMELESSUNION
38 #include "wine/exception.h"
44 #include "ddraw_private.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
49 static BOOL
IDirectDrawImpl_DDSD_Match(const DDSURFACEDESC2
* requested
, const DDSURFACEDESC2
* provided
);
50 static HRESULT WINAPI
IDirectDrawImpl_AttachD3DDevice(IDirectDrawImpl
*This
, IDirectDrawSurfaceImpl
*primary
);
51 static HRESULT WINAPI
IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
, IDirectDrawSurfaceImpl
**ppSurf
, UINT level
);
53 /* Device identifier. Don't relay it to WineD3D */
54 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
58 { { 0x00010001, 0x00010001 } },
60 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
61 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
65 /*****************************************************************************
67 *****************************************************************************/
69 /*****************************************************************************
70 * IDirectDraw7::QueryInterface
72 * Queries different interfaces of the DirectDraw object. It can return
73 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
74 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
76 * The returned interface is AddRef()-ed before it's returned
78 * Rules for QueryInterface:
79 * http://msdn.microsoft.com/library/default.asp? \
80 * url=/library/en-us/com/html/6db17ed8-06e4-4bae-bc26-113176cc7e0e.asp
82 * Used for version 1, 2, 4 and 7
85 * refiid: Interface ID asked for
86 * obj: Used to return the interface pointer
89 * S_OK if an interface was found
90 * E_NOINTERFACE if the requested interface wasn't found
92 *****************************************************************************/
94 IDirectDrawImpl_QueryInterface(IDirectDraw7
*iface
,
98 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
100 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(refiid
), obj
);
102 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
106 return DDERR_INVALIDPARAMS
;
108 /* Check DirectDraw Interfaces */
109 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
110 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
112 *obj
= ICOM_INTERFACE(This
, IDirectDraw7
);
113 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
115 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
117 *obj
= ICOM_INTERFACE(This
, IDirectDraw4
);
118 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
120 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
122 *obj
= ICOM_INTERFACE(This
, IDirectDraw3
);
123 TRACE("(%p) Returning IDirectDraw3 interface at %p\n", This
, *obj
);
125 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
127 *obj
= ICOM_INTERFACE(This
, IDirectDraw2
);
128 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
130 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
132 *obj
= ICOM_INTERFACE(This
, IDirectDraw
);
133 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
137 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
138 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
139 * who had this idea and why. The older interfaces can query and IDirect3D version
140 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
141 * and messy to implement with the common creation function, so it has been left out here.
143 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
144 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
145 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
146 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
148 /* Check the surface implementation */
149 if(This
->ImplType
== SURFACE_UNKNOWN
)
151 /* Apps may create the IDirect3D Interface before the primary surface.
152 * set the surface implementation */
153 This
->ImplType
= SURFACE_OPENGL
;
154 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
156 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
158 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
159 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
160 /* Should I assert(0) here??? */
162 else if(This
->ImplType
!= SURFACE_OPENGL
)
164 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
165 /* Do not abort here, only reject 3D Device creation */
168 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
170 This
->d3dversion
= 1;
171 *obj
= ICOM_INTERFACE(This
, IDirect3D
);
172 TRACE(" returning Direct3D interface at %p.\n", *obj
);
174 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
176 This
->d3dversion
= 2;
177 *obj
= ICOM_INTERFACE(This
, IDirect3D2
);
178 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
180 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
182 This
->d3dversion
= 3;
183 *obj
= ICOM_INTERFACE(This
, IDirect3D3
);
184 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
186 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
188 This
->d3dversion
= 7;
189 *obj
= ICOM_INTERFACE(This
, IDirect3D7
);
190 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
194 /* Unknown interface */
197 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
198 return E_NOINTERFACE
;
201 IUnknown_AddRef( (IUnknown
*) *obj
);
205 /*****************************************************************************
206 * IDirectDraw7::AddRef
208 * Increases the interfaces refcount, basically
210 * DDraw refcounting is a bit tricky. The different DirectDraw interface
211 * versions have individual refcounts, but the IDirect3D interfaces do not.
212 * All interfaces are from one object, that means calling QueryInterface on an
213 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
214 * IDirectDrawImpl object.
216 * That means all AddRef and Release implementations of IDirectDrawX work
217 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
218 * except of IDirect3D7 which thunks to IDirectDraw7
220 * Returns: The new refcount
222 *****************************************************************************/
224 IDirectDrawImpl_AddRef(IDirectDraw7
*iface
)
226 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
227 ULONG ref
= InterlockedIncrement(&This
->ref7
);
229 TRACE("(%p) : incrementing IDirectDraw7 refcount from %u.\n", This
, ref
-1);
231 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
236 /*****************************************************************************
237 * IDirectDrawImpl_Destroy
239 * Destroys a ddraw object if all refcounts are 0. This is to share code
240 * between the IDirectDrawX::Release functions
243 * This: DirectDraw object to destroy
245 *****************************************************************************/
247 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
)
249 /* Clear the cooplevel to restore window and display mode */
250 IDirectDraw7_SetCooperativeLevel(ICOM_INTERFACE(This
, IDirectDraw7
),
254 /* Destroy the device window if we created one */
255 if(This
->devicewindow
!= 0)
257 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
258 DestroyWindow(This
->devicewindow
);
259 This
->devicewindow
= 0;
262 /* Unregister the window class */
263 UnregisterClassA(This
->classname
, 0);
265 remove_ddraw_object(This
);
267 /* Release the attached WineD3D stuff */
268 IWineD3DDevice_Release(This
->wineD3DDevice
);
269 IWineD3D_Release(This
->wineD3D
);
271 /* Now free the object */
272 HeapFree(GetProcessHeap(), 0, This
);
275 /*****************************************************************************
276 * IDirectDraw7::Release
278 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
280 * Returns: The new refcount
281 *****************************************************************************/
283 IDirectDrawImpl_Release(IDirectDraw7
*iface
)
285 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
286 ULONG ref
= InterlockedDecrement(&This
->ref7
);
288 TRACE("(%p)->() decrementing IDirectDraw7 refcount from %u.\n", This
, ref
+1);
292 ULONG ifacecount
= InterlockedDecrement(&This
->numIfaces
);
293 if(ifacecount
== 0) IDirectDrawImpl_Destroy(This
);
299 /*****************************************************************************
300 * IDirectDraw methods
301 *****************************************************************************/
303 /*****************************************************************************
304 * IDirectDrawImpl_SetupExclusiveWindow
306 * Helper function that modifies a HWND's Style and ExStyle for proper
310 * This: Pointer to the DirectDraw implementation
311 * HWND: Window to setup
313 *****************************************************************************/
315 IDirectDrawImpl_SetupFullscreenWindow(IDirectDrawImpl
*This
,
319 /* Don't do anything if an original style is stored.
320 * That shouldn't happen
322 TRACE("(%p): Setting up window %p for exclusive mode\n", This
, window
);
323 if( (This
->style
!= 0) && (This
->exStyle
!= 0) )
325 ERR("(%p) Want to change the window parameters of HWND %p, but \
326 another style is stored for restauration afterwards\n", This
, window
);
329 /* Get the parameters and save them */
330 style
= GetWindowLongW(window
, GWL_STYLE
);
331 exStyle
= GetWindowLongW(window
, GWL_EXSTYLE
);
333 This
->exStyle
= exStyle
;
335 /* Filter out window decorations */
336 style
&= ~WS_CAPTION
;
337 style
&= ~WS_THICKFRAME
;
338 exStyle
&= ~WS_EX_WINDOWEDGE
;
339 exStyle
&= ~WS_EX_CLIENTEDGE
;
341 /* Make sure the window is managed, otherwise we won't get keyboard input */
342 style
|= WS_POPUP
| WS_SYSMENU
;
344 TRACE("Old style was %08x,%08x, setting to %08x,%08x\n",
345 This
->style
, This
->exStyle
, style
, exStyle
);
347 SetWindowLongW(window
, GWL_STYLE
, style
);
348 SetWindowLongW(window
, GWL_EXSTYLE
, exStyle
);
350 /* Inform the window about the update.
351 * TODO: Should I move it to 0/0 too?
353 SetWindowPos(window
, 0 /* InsertAfter, ignored */,
354 0, 0, 0, 0, /* Pos, Size, ignored */
355 SWP_FRAMECHANGED
| SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOZORDER
);
358 /*****************************************************************************
359 * IDirectDrawImpl_RestoreWindow
361 * Helper function that restores a windows' properties when taking it out
365 * This: Pointer to the DirectDraw implementation
366 * HWND: Window to setup
368 *****************************************************************************/
370 IDirectDrawImpl_RestoreWindow(IDirectDrawImpl
*This
,
373 if( (This
->style
== 0) && (This
->exStyle
== 0) )
375 /* This could be a DDSCL_NORMAL -> DDSCL_NORMAL
380 TRACE("(%p): Restoring window settings of window %p to %08x, %08x\n",
381 This
, window
, This
->style
, This
->exStyle
);
383 SetWindowLongW(window
, GWL_STYLE
, This
->style
);
384 SetWindowLongW(window
, GWL_EXSTYLE
, This
->exStyle
);
386 /* Delete the old values */
390 /* Inform the window about the update */
391 SetWindowPos(window
, 0 /* InsertAfter, ignored */,
392 0, 0, 0, 0, /* Pos, Size, ignored */
393 SWP_FRAMECHANGED
| SWP_NOMOVE
| SWP_NOSIZE
| SWP_NOZORDER
);
396 /*****************************************************************************
397 * IDirectDraw7::SetCooperativeLevel
399 * Sets the cooperative level for the DirectDraw object, and the window
400 * assigned to it. The cooperative level determines the general behavior
401 * of the DirectDraw application
403 * Warning: This is quite tricky, as it's not really documented which
404 * cooperative levels can be combined with each other. If a game fails
405 * after this function, try to check the cooperative levels passed on
406 * Windows, and if it returns something different.
408 * If you think that this function caused the failure because it writes a
409 * fixme, be sure to run again with a +ddraw trace.
411 * What is known about cooperative levels (See the ddraw modes test):
412 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
413 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
414 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
415 * DDSCL_FULLSCREEN can be activated
416 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
418 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
419 * DDSCL_SETFOCUSWINDOW (partially)
421 * Unhandled flags, which should be implemented
422 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
423 * expect any difference to a normal window for wine)
424 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
425 * rendering (Possible test case: Half-life)
427 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
429 * These seem not really imporant for wine
430 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX,
434 * DD_OK if the cooperative level was set successfully
435 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
436 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
437 * (Probably others too, have to investigate)
439 *****************************************************************************/
440 static HRESULT WINAPI
441 IDirectDrawImpl_SetCooperativeLevel(IDirectDraw7
*iface
,
445 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
449 FIXME("(%p)->(%p,%08x)\n",This
,hwnd
,cooplevel
);
450 DDRAW_dump_cooperativelevel(cooplevel
);
452 /* Get the old window */
453 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
, &window
);
456 ERR("IWineD3DDevice::GetHWND failed, hr = %08x\n", hr
);
460 /* Tests suggest that we need one of them: */
461 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
465 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
466 return DDERR_INVALIDPARAMS
;
469 /* Handle those levels first which set various hwnds */
470 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
472 /* This isn't compatible with a lot of flags */
473 if(cooplevel
& ( DDSCL_MULTITHREADED
|
478 DDSCL_SETDEVICEWINDOW
|
483 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
484 return DDERR_INVALIDPARAMS
;
486 else if( (This
->cooperative_level
& DDSCL_FULLSCREEN
) && window
)
488 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
489 return DDERR_HWNDALREADYSET
;
492 This
->focuswindow
= hwnd
;
493 /* Won't use the hwnd param for anything else */
496 /* Use the focus window for drawing too */
497 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, This
->focuswindow
);
499 /* Destroy the device window, if we have one */
500 if(This
->devicewindow
)
502 DestroyWindow(This
->devicewindow
);
503 This
->devicewindow
= NULL
;
506 /* DDSCL_NORMAL or DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE */
507 if(cooplevel
& DDSCL_NORMAL
)
509 /* Can't coexist with fullscreen or exclusive */
510 if(cooplevel
& (DDSCL_FULLSCREEN
| DDSCL_EXCLUSIVE
) )
512 TRACE("(%p) DDSCL_NORMAL is not compative with DDSCL_FULLSCREEN or DDSCL_EXCLUSIVE\n", This
);
513 return DDERR_INVALIDPARAMS
;
516 /* Switching from fullscreen? */
517 if(This
->cooperative_level
& DDSCL_FULLSCREEN
)
519 /* Restore the display mode */
520 IDirectDraw7_RestoreDisplayMode(iface
);
523 IDirectDrawImpl_RestoreWindow(This
, window
);
525 This
->cooperative_level
&= ~DDSCL_FULLSCREEN
;
526 This
->cooperative_level
&= ~DDSCL_EXCLUSIVE
;
527 This
->cooperative_level
&= ~DDSCL_ALLOWMODEX
;
530 /* Don't override focus windows or private device windows */
532 !(This
->focuswindow
) &&
533 !(This
->devicewindow
) &&
536 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, hwnd
);
539 IWineD3DDevice_SetFullscreen(This
->wineD3DDevice
,
542 else if(cooplevel
& DDSCL_FULLSCREEN
)
544 /* Needs DDSCL_EXCLUSIVE */
545 if(!(cooplevel
& DDSCL_EXCLUSIVE
) )
547 TRACE("(%p) DDSCL_FULLSCREEN needs DDSCL_EXCLUSIVE\n", This
);
548 return DDERR_INVALIDPARAMS
;
553 TRACE("(%p) DDSCL_FULLSCREEN needs a HWND\n", This);
554 return DDERR_INVALIDPARAMS;
558 /* Switch from normal to full screen mode? */
559 if(This
->cooperative_level
& DDSCL_NORMAL
)
561 This
->cooperative_level
&= ~DDSCL_NORMAL
;
562 IWineD3DDevice_SetFullscreen(This
->wineD3DDevice
,
566 /* Don't override focus windows or private device windows */
568 !(This
->focuswindow
) &&
569 !(This
->devicewindow
) &&
572 /* On a window change, restore the old window and set the new one */
576 IDirectDrawImpl_RestoreWindow(This
, window
);
577 IDirectDrawImpl_SetupFullscreenWindow(This
, hwnd
);
579 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, hwnd
);
582 else if(cooplevel
& DDSCL_EXCLUSIVE
)
584 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN\n", This
);
585 return DDERR_INVALIDPARAMS
;
588 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
590 /* Don't create a device window if a focus window is set */
591 if( !(This
->focuswindow
) )
593 HWND devicewindow
= CreateWindowExA(0, This
->classname
, "DDraw device window",
595 GetSystemMetrics(SM_CXSCREEN
),
596 GetSystemMetrics(SM_CYSCREEN
),
597 NULL
, NULL
, GetModuleHandleA(0), NULL
);
599 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
600 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
602 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, devicewindow
);
603 This
->devicewindow
= devicewindow
;
607 /* Unhandled flags */
608 if(cooplevel
& DDSCL_ALLOWREBOOT
)
609 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
610 if(cooplevel
& DDSCL_ALLOWMODEX
)
611 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
612 if(cooplevel
& DDSCL_MULTITHREADED
)
613 FIXME("(%p) Unhandled flag DDSCL_MULTITHREADED, Uh Oh...\n", This
);
614 if(cooplevel
& DDSCL_FPUSETUP
)
615 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
616 if(cooplevel
& DDSCL_FPUPRESERVE
)
617 WARN("(%p) Unhandled flag DDSCL_FPUPRESERVE, harmless\n", This
);
619 /* Store the cooperative_level */
620 This
->cooperative_level
|= cooplevel
;
621 TRACE("SetCooperativeLevel retuning DD_OK\n");
625 /*****************************************************************************
626 * IDirectDraw7::SetDisplayMode
628 * Sets the display screen resolution, color depth and refresh frequency
629 * when in fullscreen mode (in theory).
630 * Possible return values listed in the SDK suggest that this method fails
631 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
632 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
633 * It seems to be valid to pass 0 for With and Height, this has to be tested
634 * It could mean that the current video mode should be left as-is. (But why
638 * Height, Width: Screen dimension
639 * BPP: Color depth in Bits per pixel
640 * Refreshrate: Screen refresh rate
646 *****************************************************************************/
647 static HRESULT WINAPI
648 IDirectDrawImpl_SetDisplayMode(IDirectDraw7
*iface
,
655 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
656 WINED3DDISPLAYMODE Mode
;
657 TRACE("(%p)->(%d,%d,%d,%d,%x: Relay!\n", This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
659 if( !Width
|| !Height
)
661 ERR("Width=%d, Height=%d, what to do?\n", Width
, Height
);
662 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
666 /* Check the exclusive mode
667 if(!(This->cooperative_level & DDSCL_EXCLUSIVE))
668 return DDERR_NOEXCLUSIVEMODE;
669 * This is WRONG. Don't know if the SDK is completely
670 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
671 * is returned, but Half-Life 1.1.1.1 (Steam version)
676 Mode
.Height
= Height
;
677 Mode
.RefreshRate
= RefreshRate
;
680 case 8: Mode
.Format
= WINED3DFMT_P8
; break;
681 case 15: Mode
.Format
= WINED3DFMT_X1R5G5B5
; break;
682 case 16: Mode
.Format
= WINED3DFMT_R5G6B5
; break;
683 case 24: Mode
.Format
= WINED3DFMT_R8G8B8
; break;
684 case 32: Mode
.Format
= WINED3DFMT_A8R8G8B8
; break;
687 /* TODO: The possible return values from msdn suggest that
688 * the screen mode can't be changed if a surface is locked
689 * or some drawing is in progress
692 /* TODO: Lose the primary surface */
693 return IWineD3DDevice_SetDisplayMode(This
->wineD3DDevice
,
694 0, /* First swapchain */
699 /*****************************************************************************
700 * IDirectDraw7::RestoreDisplayMode
702 * Restores the display mode to what it was at creation time. Basically.
704 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
705 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
706 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
707 * -> DD_1 is released. The screen should be left at 1024x768x32.
708 * -> DD_2 is released. The screen should be set to 1400x1050x32
709 * This case is unhandled right now, but Empire Earth does it this way.
710 * (But perhaps there is something in SetCooperativeLevel to prevent this)
712 * The msdn says that this method resets the display mode to what it was before
713 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
717 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
719 *****************************************************************************/
720 static HRESULT WINAPI
721 IDirectDrawImpl_RestoreDisplayMode(IDirectDraw7
*iface
)
723 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
724 TRACE("(%p)\n", This
);
726 return IDirectDraw7_SetDisplayMode(ICOM_INTERFACE(This
, IDirectDraw7
),
734 /*****************************************************************************
735 * IDirectDraw7::GetCaps
737 * Returns the drives capabilities
739 * Used for version 1, 2, 4 and 7
742 * DriverCaps: Structure to write the Hardware accelerated caps to
743 * HelCaps: Structure to write the emulation caps to
746 * This implementation returns DD_OK only
748 *****************************************************************************/
749 static HRESULT WINAPI
750 IDirectDrawImpl_GetCaps(IDirectDraw7
*iface
,
754 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
755 TRACE("(%p)->(%p,%p)\n", This
, DriverCaps
, HELCaps
);
757 /* One structure must be != NULL */
758 if( (!DriverCaps
) && (!HELCaps
) )
760 ERR("(%p) Invalid params to IDirectDrawImpl_GetCaps\n", This
);
761 return DDERR_INVALIDPARAMS
;
766 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &This
->caps
);
769 TRACE("Driver Caps :\n");
770 DDRAW_dump_DDCAPS(DriverCaps
);
776 DD_STRUCT_COPY_BYSIZE(HELCaps
, &This
->caps
);
779 TRACE("HEL Caps :\n");
780 DDRAW_dump_DDCAPS(HELCaps
);
787 /*****************************************************************************
788 * IDirectDraw7::Compact
790 * No idea what it does, MSDN says it's not implemented.
793 * DD_OK, but this is unchecked
795 *****************************************************************************/
796 static HRESULT WINAPI
797 IDirectDrawImpl_Compact(IDirectDraw7
*iface
)
799 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
800 TRACE("(%p)\n", This
);
805 /*****************************************************************************
806 * IDirectDraw7::GetDisplayMode
808 * Returns information about the current display mode
810 * Exists in Version 1, 2, 4 and 7
813 * DDSD: Address of a surface description structure to write the info to
818 *****************************************************************************/
819 static HRESULT WINAPI
820 IDirectDrawImpl_GetDisplayMode(IDirectDraw7
*iface
,
821 DDSURFACEDESC2
*DDSD
)
823 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
825 WINED3DDISPLAYMODE Mode
;
827 TRACE("(%p)->(%p): Relay\n", This
, DDSD
);
829 /* This seems sane */
832 return DDERR_INVALIDPARAMS
;
835 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
836 * so one method can be used for all versions (Hopefully)
838 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
843 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
848 memset(DDSD
, 0, Size
);
851 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
852 DDSD
->dwWidth
= Mode
.Width
;
853 DDSD
->dwHeight
= Mode
.Height
;
854 DDSD
->u2
.dwRefreshRate
= 60;
855 DDSD
->ddsCaps
.dwCaps
= 0;
856 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
857 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
858 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
862 TRACE("Returning surface desc :\n");
863 DDRAW_dump_surface_desc(DDSD
);
869 /*****************************************************************************
870 * IDirectDraw7::GetFourCCCodes
872 * Returns an array of supported FourCC codes.
874 * Exists in Version 1, 2, 4 and 7
877 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
878 * of enumerated codes
879 * Codes: Pointer to an array of DWORDs where the supported codes are written
883 * Always returns DD_OK, as it's a stub for now
885 *****************************************************************************/
886 static HRESULT WINAPI
887 IDirectDrawImpl_GetFourCCCodes(IDirectDraw7
*iface
,
888 DWORD
*NumCodes
, DWORD
*Codes
)
890 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
891 FIXME("(%p)->(%p, %p): Stub!\n", This
, NumCodes
, Codes
);
893 if(NumCodes
) *NumCodes
= 0;
898 /*****************************************************************************
899 * IDirectDraw7::GetMonitorFrequency
901 * Returns the monitor's frequency
903 * Exists in Version 1, 2, 4 and 7
906 * Freq: Pointer to a DWORD to write the frequency to
909 * Always returns DD_OK
911 *****************************************************************************/
912 static HRESULT WINAPI
913 IDirectDrawImpl_GetMonitorFrequency(IDirectDraw7
*iface
,
916 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
917 TRACE("(%p)->(%p)\n", This
, Freq
);
919 /* Ideally this should be in WineD3D, as it concerns the screen setup,
920 * but for now this should make the games happy
926 /*****************************************************************************
927 * IDirectDraw7::GetVerticalBlankStatus
929 * Returns the Vertical blank status of the monitor. This should be in WineD3D
930 * too basically, but as it's a semi stub, I didn't create a function there
933 * status: Pointer to a BOOL to be filled with the vertical blank status
937 * DDERR_INVALIDPARAMS if status is NULL
939 *****************************************************************************/
940 static HRESULT WINAPI
941 IDirectDrawImpl_GetVerticalBlankStatus(IDirectDraw7
*iface
,
944 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
945 TRACE("(%p)->(%p)\n", This
, status
);
947 /* This looks sane, the MSDN suggests it too */
948 if(!status
) return DDERR_INVALIDPARAMS
;
950 *status
= This
->fake_vblank
;
951 This
->fake_vblank
= !This
->fake_vblank
;
955 /*****************************************************************************
956 * IDirectDraw7::GetAvailableVidMem
958 * Returns the total and free video memory
961 * Caps: Specifies the memory type asked for
962 * total: Pointer to a DWORD to be filled with the total memory
963 * free: Pointer to a DWORD to be filled with the free memory
967 * DDERR_INVALIDPARAMS of free and total are NULL
969 *****************************************************************************/
970 static HRESULT WINAPI
971 IDirectDrawImpl_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
, DWORD
*free
)
973 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
974 TRACE("(%p)->(%p, %p, %p)\n", This
, Caps
, total
, free
);
978 TRACE("(%p) Asked for memory with description: ", This
);
979 DDRAW_dump_DDSCAPS2(Caps
);
983 /* Todo: System memory vs local video memory vs non-local video memory
984 * The MSDN also mentions differences between texture memory and other
985 * resources, but that's not important
988 if( (!total
) && (!free
) ) return DDERR_INVALIDPARAMS
;
990 if(total
) *total
= This
->total_vidmem
;
991 if(free
) *free
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
996 /*****************************************************************************
997 * IDirectDraw7::Initialize
999 * Initializes a DirectDraw interface.
1002 * GUID: Interface identifier. Well, don't know what this is really good
1006 * Returns DD_OK on the first call,
1007 * DDERR_ALREADYINITIALIZED on repeated calls
1009 *****************************************************************************/
1010 static HRESULT WINAPI
1011 IDirectDrawImpl_Initialize(IDirectDraw7
*iface
,
1014 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1015 TRACE("(%p)->(%s): No-op\n", This
, debugstr_guid(Guid
));
1017 if(This
->initialized
)
1019 return DDERR_ALREADYINITIALIZED
;
1027 /*****************************************************************************
1028 * IDirectDraw7::FlipToGDISurface
1030 * "Makes the surface that the GDI writes to the primary surface"
1031 * Looks like some windows specific thing we don't have to care about.
1032 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1033 * show error boxes ;)
1034 * Well, just return DD_OK.
1037 * Always returns DD_OK
1039 *****************************************************************************/
1040 static HRESULT WINAPI
1041 IDirectDrawImpl_FlipToGDISurface(IDirectDraw7
*iface
)
1043 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1044 TRACE("(%p)\n", This
);
1049 /*****************************************************************************
1050 * IDirectDraw7::WaitForVerticalBlank
1052 * This method allows applications to get in sync with the vertical blank
1054 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1055 * redraw the screen, most likely because of this stub
1058 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1059 * or DDWAITVB_BLOCKEND
1060 * h: Not used, according to MSDN
1063 * Always returns DD_OK
1065 *****************************************************************************/
1066 static HRESULT WINAPI
1067 IDirectDrawImpl_WaitForVerticalBlank(IDirectDraw7
*iface
,
1071 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1072 FIXME("(%p)->(%x,%p): Stub\n", This
, Flags
, h
);
1074 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1075 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1076 return DDERR_UNSUPPORTED
; /* unchecked */
1081 /*****************************************************************************
1082 * IDirectDraw7::GetScanLine
1084 * Returns the scan line that is being drawn on the monitor
1087 * Scanline: Address to write the scan line value to
1090 * Always returns DD_OK
1092 *****************************************************************************/
1093 static HRESULT WINAPI
IDirectDrawImpl_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1095 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1096 static BOOL hide
= FALSE
;
1097 WINED3DDISPLAYMODE Mode
;
1099 /* This function is called often, so print the fixme only once */
1102 FIXME("(%p)->(%p): Semi-Stub\n", This
, Scanline
);
1106 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1110 /* Fake the line sweeping of the monitor */
1111 /* FIXME: We should synchronize with a source to keep the refresh rate */
1112 *Scanline
= This
->cur_scanline
++;
1113 /* Assume 20 scan lines in the vertical blank */
1114 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1115 This
->cur_scanline
= 0;
1120 /*****************************************************************************
1121 * IDirectDraw7::TestCooperativeLevel
1123 * Informs the application about the state of the video adapter, depending
1124 * on the cooperative level
1127 * DD_OK if the device is in a sane state
1128 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1129 * if the state is not correct(See below)
1131 *****************************************************************************/
1132 static HRESULT WINAPI
1133 IDirectDrawImpl_TestCooperativeLevel(IDirectDraw7
*iface
)
1135 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1137 TRACE("(%p)\n", This
);
1139 /* Description from MSDN:
1140 * For fullscreen apps return DDERR_NOEXCLUSIVEMODE if the user switched
1141 * away from the app with e.g. alt-tab. Windowed apps receive
1142 * DDERR_EXCLUSIVEMODEALREADYSET if another application created a
1143 * DirectDraw object in exclusive mode. DDERR_WRONGMODE is returned,
1144 * when the video mode has changed
1147 hr
= IWineD3DDevice_TestCooperativeLevel(This
->wineD3DDevice
);
1149 /* Fix the result value. These values are mapped from their
1154 case WINED3DERR_DEVICELOST
:
1155 if(This
->cooperative_level
& DDSCL_EXCLUSIVE
)
1157 return DDERR_NOEXCLUSIVEMODE
;
1161 return DDERR_EXCLUSIVEMODEALREADYSET
;
1164 case WINED3DERR_DEVICENOTRESET
:
1170 case WINED3DERR_DRIVERINTERNALERROR
:
1172 ERR("(%p) Unexpected return value %08x from wineD3D, " \
1173 " returning DD_OK\n", This
, hr
);
1179 /*****************************************************************************
1180 * IDirectDraw7::GetGDISurface
1182 * Returns the surface that GDI is treating as the primary surface.
1183 * For Wine this is the front buffer
1186 * GDISurface: Address to write the surface pointer to
1189 * DD_OK if the surface was found
1190 * DDERR_NOTFOUND if the GDI surface wasn't found
1192 *****************************************************************************/
1193 static HRESULT WINAPI
1194 IDirectDrawImpl_GetGDISurface(IDirectDraw7
*iface
,
1195 IDirectDrawSurface7
**GDISurface
)
1197 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1198 IWineD3DSurface
*Surf
;
1199 IDirectDrawSurface7
*ddsurf
;
1202 TRACE("(%p)->(%p)\n", This
, GDISurface
);
1204 /* Get the back buffer from the wineD3DDevice and search its
1205 * attached surfaces for the front buffer
1207 hr
= IWineD3DDevice_GetBackBuffer(This
->wineD3DDevice
,
1209 0, /* first back buffer*/
1210 WINED3DBACKBUFFER_TYPE_MONO
,
1213 if( (hr
!= D3D_OK
) ||
1216 ERR("IWineD3DDevice::GetBackBuffer failed\n");
1217 return DDERR_NOTFOUND
;
1220 /* GetBackBuffer AddRef()ed the surface, release it */
1221 IWineD3DSurface_Release(Surf
);
1223 IWineD3DSurface_GetParent(Surf
,
1224 (IUnknown
**) &ddsurf
);
1225 IDirectDrawSurface7_Release(ddsurf
); /* For the GetParent */
1227 /* Find the front buffer */
1228 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
1229 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
1234 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
1237 /* The AddRef is OK this time */
1241 /*****************************************************************************
1242 * IDirectDrawImpl_EnumDisplayModesCB
1244 * Callback function for IDirectDraw7::EnumDisplayModes. Translates
1245 * the wineD3D values to ddraw values and calls the application callback
1248 * device: The IDirectDraw7 interface to the current device
1249 * With, Height, Pixelformat, Refresh: Enumerated display mode
1250 * context: the context pointer passed to IWineD3DDevice::EnumDisplayModes
1253 * The return value from the application callback
1255 *****************************************************************************/
1256 static HRESULT WINAPI
1257 IDirectDrawImpl_EnumDisplayModesCB(IUnknown
*pDevice
,
1260 WINED3DFORMAT Pixelformat
,
1264 DDSURFACEDESC2 callback_sd
;
1265 EnumDisplayModesCBS
*cbs
= (EnumDisplayModesCBS
*) context
;
1267 memset(&callback_sd
, 0, sizeof(callback_sd
));
1268 callback_sd
.dwSize
= sizeof(callback_sd
);
1269 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
1271 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
;
1274 callback_sd
.dwFlags
|= DDSD_REFRESHRATE
;
1275 callback_sd
.u2
.dwRefreshRate
= 60.0;
1278 callback_sd
.dwHeight
= Height
;
1279 callback_sd
.dwWidth
= Width
;
1281 PixelFormat_WineD3DtoDD(&callback_sd
.u4
.ddpfPixelFormat
, Pixelformat
);
1282 return cbs
->callback(&callback_sd
, cbs
->context
);
1285 /*****************************************************************************
1286 * IDirectDraw7::EnumDisplayModes
1288 * Enumerates the supported Display modes. The modes can be filtered with
1289 * the DDSD parameter.
1292 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES
1293 * DDSD: Surface description to filter the modes
1294 * Context: Pointer passed back to the callback function
1295 * cb: Application-provided callback function
1299 * DDERR_INVALIDPARAMS if the callback wasn't set
1301 *****************************************************************************/
1302 static HRESULT WINAPI
1303 IDirectDrawImpl_EnumDisplayModes(IDirectDraw7
*iface
,
1305 DDSURFACEDESC2
*DDSD
,
1307 LPDDENUMMODESCALLBACK2 cb
)
1309 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1310 UINT Width
= 0, Height
= 0;
1311 WINED3DFORMAT pixelformat
= WINED3DFMT_UNKNOWN
;
1312 EnumDisplayModesCBS cbs
;
1314 TRACE("(%p)->(%p,%p,%p): Relay\n", This
, DDSD
, Context
, cb
);
1316 /* This looks sane */
1317 if(!cb
) return DDERR_INVALIDPARAMS
;
1319 /* The private callback structure */
1321 cbs
.context
= Context
;
1325 if (DDSD
->dwFlags
& DDSD_WIDTH
)
1326 Width
= DDSD
->dwWidth
;
1327 if (DDSD
->dwFlags
& DDSD_HEIGHT
)
1328 Height
= DDSD
->dwHeight
;
1329 if ((DDSD
->dwFlags
& DDSD_PIXELFORMAT
) && (DDSD
->u4
.ddpfPixelFormat
.dwFlags
& DDPF_RGB
) )
1330 pixelformat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
1333 return IWineD3DDevice_EnumDisplayModes(This
->wineD3DDevice
,
1335 Width
, Height
, pixelformat
,
1337 IDirectDrawImpl_EnumDisplayModesCB
);
1340 /*****************************************************************************
1341 * IDirectDraw7::EvaluateMode
1343 * Used with IDirectDraw7::StartModeTest to test video modes.
1344 * EvaluateMode is used to pass or fail a mode, and continue with the next
1348 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
1349 * Timeout: Returns the amount of seconds left before the mode would have
1350 * been failed automatically
1353 * This implementation always DD_OK, because it's a stub
1355 *****************************************************************************/
1356 static HRESULT WINAPI
1357 IDirectDrawImpl_EvaluateMode(IDirectDraw7
*iface
,
1361 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1362 FIXME("(%p)->(%d,%p): Stub!\n", This
, Flags
, Timeout
);
1364 /* When implementing this, implement it in WineD3D */
1369 /*****************************************************************************
1370 * IDirectDraw7::GetDeviceIdentifier
1372 * Returns the device identifier, which gives information about the driver
1373 * Our device identifier is defined at the beginning of this file.
1376 * DDDI: Address for the returned structure
1377 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
1380 * On success it returns DD_OK
1381 * DDERR_INVALIDPARAMS if DDDI is NULL
1383 *****************************************************************************/
1384 static HRESULT WINAPI
1385 IDirectDrawImpl_GetDeviceIdentifier(IDirectDraw7
*iface
,
1386 DDDEVICEIDENTIFIER2
*DDDI
,
1389 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1390 TRACE("(%p)->(%p,%08x)\n", This
, DDDI
, Flags
);
1393 return DDERR_INVALIDPARAMS
;
1395 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
1396 * host adapter, if there's a secondary 3D adapter. This doesn't apply
1397 * to any modern hardware, nor is it interesting for Wine, so ignore it
1400 *DDDI
= deviceidentifier
;
1404 /*****************************************************************************
1405 * IDirectDraw7::GetSurfaceFromDC
1407 * Returns the Surface for a GDI device context handle.
1408 * Is this related to IDirectDrawSurface::GetDC ???
1411 * hdc: hdc to return the surface for
1412 * Surface: Address to write the surface pointer to
1415 * Always returns DD_OK because it's a stub
1417 *****************************************************************************/
1418 static HRESULT WINAPI
1419 IDirectDrawImpl_GetSurfaceFromDC(IDirectDraw7
*iface
,
1421 IDirectDrawSurface7
**Surface
)
1423 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1424 FIXME("(%p)->(%p,%p): Stub!\n", This
, hdc
, Surface
);
1426 /* Implementation idea if needed: Loop through all surfaces and compare
1427 * their hdc with hdc. Implement it in WineD3D! */
1428 return DDERR_NOTFOUND
;
1431 /*****************************************************************************
1432 * IDirectDraw7::RestoreAllSurfaces
1434 * Calls the restore method of all surfaces
1439 * Always returns DD_OK because it's a stub
1441 *****************************************************************************/
1442 static HRESULT WINAPI
1443 IDirectDrawImpl_RestoreAllSurfaces(IDirectDraw7
*iface
)
1445 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1446 FIXME("(%p): Stub\n", This
);
1448 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
1449 * get their parent and call their restore method. Do not implement
1450 * it in WineD3D, as restoring a surface means re-creating the
1456 /*****************************************************************************
1457 * IDirectDraw7::StartModeTest
1459 * Tests the specified video modes to update the system registry with
1460 * refresh rate information. StartModeTest starts the mode test,
1461 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
1462 * isn't called within 15 seconds, the mode is failed automatically
1464 * As refresh rates are handled by the X server, I don't think this
1465 * Method is important
1468 * Modes: An array of mode specifications
1469 * NumModes: The number of modes in Modes
1470 * Flags: Some flags...
1473 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
1474 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
1477 *****************************************************************************/
1478 static HRESULT WINAPI
1479 IDirectDrawImpl_StartModeTest(IDirectDraw7
*iface
,
1484 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1485 WARN("(%p)->(%p, %d, %x): Semi-Stub, most likely harmless\n", This
, Modes
, NumModes
, Flags
);
1487 /* This looks sane */
1488 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
1490 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
1491 * As it is not, DDERR_TESTFINISHED is returned
1492 * (hopefully that's correct
1494 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
1495 * well, that value doesn't (yet) exist in the wine headers, so ignore it
1501 /*****************************************************************************
1502 * IDirectDrawImpl_RecreateSurfacesCallback
1504 * Enumeration callback for IDirectDrawImpl_RecreateAllSurfaces.
1505 * It re-recreates the WineD3DSurface. It's pretty straightforward
1507 *****************************************************************************/
1509 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
1510 DDSURFACEDESC2
*desc
,
1513 IDirectDrawSurfaceImpl
*surfImpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
,
1514 IDirectDrawSurface7
,
1516 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
1518 IParentImpl
*parImpl
= NULL
;
1519 IWineD3DSurface
*wineD3DSurface
;
1523 WINED3DSURFACE_DESC Desc
;
1524 WINED3DFORMAT Format
;
1525 WINED3DRESOURCETYPE Type
;
1530 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1531 DWORD MultiSampleQuality
;
1535 TRACE("(%p): Enumerated Surface %p\n", This
, surfImpl
);
1537 /* For the enumeration */
1538 IDirectDrawSurface7_Release(surf
);
1540 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
1542 /* Get the objects */
1543 wineD3DSurface
= surfImpl
->WineD3DSurface
;
1544 IWineD3DSurface_GetParent(wineD3DSurface
, &Parent
);
1545 IUnknown_Release(Parent
); /* For the getParent */
1547 /* Is the parent an IParent interface? */
1548 if(IUnknown_QueryInterface(Parent
, &IID_IParent
, &tmp
) == S_OK
)
1550 /* It is a IParent interface! */
1551 IUnknown_Release(Parent
); /* For the QueryInterface */
1552 parImpl
= ICOM_OBJECT(IParentImpl
, IParent
, Parent
);
1553 /* Release the reference the parent interface is holding */
1554 IWineD3DSurface_Release(wineD3DSurface
);
1558 /* Get the surface properties */
1559 Desc
.Format
= &Format
;
1561 Desc
.Usage
= &Usage
;
1564 Desc
.MultiSampleType
= &MultiSampleType
;
1565 Desc
.MultiSampleQuality
= &MultiSampleQuality
;
1566 Desc
.Width
= &Width
;
1567 Desc
.Height
= &Height
;
1569 hr
= IWineD3DSurface_GetDesc(wineD3DSurface
, &Desc
);
1570 if(hr
!= D3D_OK
) return hr
;
1572 /* Create the new surface */
1573 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
,
1574 Width
, Height
, Format
,
1575 TRUE
/* Lockable */,
1576 FALSE
/* Discard */,
1577 surfImpl
->mipmap_level
,
1578 &surfImpl
->WineD3DSurface
,
1584 0 /* SharedHandle */,
1591 /* Update the IParent if it exists */
1594 parImpl
->child
= (IUnknown
*) surfImpl
->WineD3DSurface
;
1595 /* Add a reference for the IParent */
1596 IWineD3DSurface_AddRef(surfImpl
->WineD3DSurface
);
1598 /* TODO: Copy the surface content, except for render targets */
1600 if(IWineD3DSurface_Release(wineD3DSurface
) == 0)
1601 TRACE("Surface released successful, next surface\n");
1603 ERR("Something's still holding the old WineD3DSurface\n");
1605 surfImpl
->ImplType
= This
->ImplType
;
1607 return DDENUMRET_OK
;
1610 /*****************************************************************************
1611 * IDirectDrawImpl_RecreateAllSurfaces
1613 * A function, that converts all wineD3DSurfaces to the new implementation type
1614 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
1615 * new WineD3DSurface, copies the content and releases the old surface
1617 *****************************************************************************/
1619 IDirectDrawImpl_RecreateAllSurfaces(IDirectDrawImpl
*This
)
1621 DDSURFACEDESC2 desc
;
1622 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
1624 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
1626 /* Should happen almost never */
1627 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
1629 IWineD3DDevice_Uninit3D(This
->wineD3DDevice
, D3D7CB_DestroyDepthStencilSurface
, D3D7CB_DestroySwapChain
);
1631 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
1633 memset(&desc
, 0, sizeof(desc
));
1634 desc
.dwSize
= sizeof(desc
);
1636 return IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(This
, IDirectDraw7
),
1640 IDirectDrawImpl_RecreateSurfacesCallback
);
1643 /*****************************************************************************
1644 * D3D7CB_CreateSurface
1646 * Callback function for IDirect3DDevice_CreateTexture. It searches for the
1647 * correct mipmap sublevel, and returns it to WineD3D.
1648 * The surfaces are created already by IDirectDraw7::CreateSurface
1651 * With, Height: With and height of the surface
1652 * Format: The requested format
1653 * Usage, Pool: D3DUSAGE and D3DPOOL of the surface
1654 * level: The mipmap level
1655 * Surface: Pointer to pass the created surface back at
1656 * SharedHandle: NULL
1661 *****************************************************************************/
1662 static HRESULT WINAPI
1663 D3D7CB_CreateSurface(IUnknown
*device
,
1664 IUnknown
*pSuperior
,
1665 UINT Width
, UINT Height
,
1666 WINED3DFORMAT Format
,
1667 DWORD Usage
, WINED3DPOOL Pool
, UINT level
,
1668 IWineD3DSurface
**Surface
,
1669 HANDLE
*SharedHandle
)
1671 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
1672 IDirectDrawSurfaceImpl
*surf
= This
->tex_root
;
1674 TRACE("(%p) call back. surf=%p\n", device
, surf
);
1676 /* Find the wanted mipmap. There are enough mipmaps in the chain */
1677 for(i
= 0; i
< level
; i
++)
1678 surf
= surf
->next_complex
;
1680 /* Return the surface */
1681 *Surface
= surf
->WineD3DSurface
;
1683 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *Surface
, surf
);
1687 ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) {
1688 IUnknown
* swapChainParent
;
1689 TRACE("(%p) call back\n", pSwapChain
);
1691 IWineD3DSwapChain_GetParent(pSwapChain
, &swapChainParent
);
1692 IUnknown_Release(swapChainParent
);
1693 return IUnknown_Release(swapChainParent
);
1696 ULONG WINAPI
D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
) {
1697 IUnknown
* surfaceParent
;
1698 TRACE("(%p) call back\n", pSurface
);
1700 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
1701 IUnknown_Release(surfaceParent
);
1702 return IUnknown_Release(surfaceParent
);
1705 /*****************************************************************************
1706 * IDirectDrawImpl_CreateNewSurface
1708 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
1709 * with the passed parameters.
1712 * DDSD: Description of the surface to create
1713 * Surf: Address to store the interface pointer at
1718 *****************************************************************************/
1719 static HRESULT WINAPI
1720 IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl
*This
,
1721 DDSURFACEDESC2
*pDDSD
,
1722 IDirectDrawSurfaceImpl
**ppSurf
,
1726 UINT Width
= 0, Height
= 0;
1727 WINED3DFORMAT Format
= WINED3DFMT_UNKNOWN
;
1728 WINED3DRESOURCETYPE ResType
= WINED3DRTYPE_SURFACE
;
1730 WINED3DSURFTYPE ImplType
= This
->ImplType
;
1731 WINED3DSURFACE_DESC Desc
;
1733 IParentImpl
*parImpl
= NULL
;
1734 WINED3DPOOL Pool
= WINED3DPOOL_DEFAULT
;
1736 /* Dummies for GetDesc */
1737 WINED3DPOOL dummy_d3dpool
;
1738 WINED3DMULTISAMPLE_TYPE dummy_mst
;
1742 if (TRACE_ON(ddraw
))
1744 TRACE(" (%p) Requesting surface desc :\n", This
);
1745 DDRAW_dump_surface_desc(pDDSD
);
1748 /* Select the surface type, if it wasn't choosen yet */
1749 if(ImplType
== SURFACE_UNKNOWN
)
1751 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
1752 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
1754 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
1755 ImplType
= SURFACE_OPENGL
;
1758 /* Otherwise use GDI surfaces for now */
1761 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
1762 ImplType
= SURFACE_GDI
;
1765 /* Policy if all surface implementations are available:
1766 * First, check if a default type was set with winecfg. If not,
1767 * try Xrender surfaces, and use them if they work. Next, check if
1768 * accelerated OpenGL is available, and use GL surfaces in this
1769 * case. If all else fails, use GDI surfaces. If a 3DDEVICE surface
1770 * was created, always use OpenGL surfaces.
1772 * (Note: Xrender surfaces are not implemented for now, the
1773 * unaccelerated implementation uses GDI to render in Software)
1776 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
1777 * be re-created. This could be done with IDirectDrawSurface7::Restore
1779 This
->ImplType
= ImplType
;
1783 if((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) &&
1784 (This
->ImplType
!= SURFACE_OPENGL
) && DefaultSurfaceType
== SURFACE_UNKNOWN
)
1786 /* We have to change to OpenGL,
1787 * and re-create all WineD3DSurfaces
1789 ImplType
= SURFACE_OPENGL
;
1790 This
->ImplType
= ImplType
;
1791 TRACE("(%p) Re-creating all surfaces\n", This
);
1792 IDirectDrawImpl_RecreateAllSurfaces(This
);
1793 TRACE("(%p) Done recreating all surfaces\n", This
);
1795 else if(This
->ImplType
!= SURFACE_OPENGL
)
1797 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
1798 /* Do not fail surface creation, only fail 3D device creation */
1802 /* Get the correct wined3d usage */
1803 if (pDDSD
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
|
1804 DDSCAPS_BACKBUFFER
|
1805 DDSCAPS_3DDEVICE
) )
1807 Usage
|= WINED3DUSAGE_RENDERTARGET
;
1809 pDDSD
->ddsCaps
.dwCaps
|= DDSCAPS_VIDEOMEMORY
|
1811 DDSCAPS_LOCALVIDMEM
;
1813 if (pDDSD
->ddsCaps
.dwCaps
& (DDSCAPS_OVERLAY
))
1815 Usage
|= WINED3DUSAGE_OVERLAY
;
1817 if(This
->depthstencil
)
1819 /* The depth stencil creation callback sets this flag.
1820 * Set the WineD3D usage to let it know that it's a depth
1823 Usage
|= WINED3DUSAGE_DEPTHSTENCIL
;
1825 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
1827 Pool
= WINED3DPOOL_SYSTEMMEM
;
1830 Format
= PixelFormat_DD2WineD3D(&pDDSD
->u4
.ddpfPixelFormat
);
1831 if(Format
== WINED3DFMT_UNKNOWN
)
1833 ERR("Unsupported / Unknown pixelformat\n");
1834 return DDERR_INVALIDPIXELFORMAT
;
1837 /* Create the Surface object */
1838 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
1841 ERR("(%p) Error allocating memory for a surface\n", This
);
1842 return DDERR_OUTOFVIDEOMEMORY
;
1844 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawSurface7
, IDirectDrawSurface7_Vtbl
);
1845 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawSurface3
, IDirectDrawSurface3_Vtbl
);
1846 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawGammaControl
, IDirectDrawGammaControl_Vtbl
);
1847 ICOM_INIT_INTERFACE(*ppSurf
, IDirect3DTexture2
, IDirect3DTexture2_Vtbl
);
1848 ICOM_INIT_INTERFACE(*ppSurf
, IDirect3DTexture
, IDirect3DTexture1_Vtbl
);
1850 (*ppSurf
)->version
= 7;
1851 (*ppSurf
)->ddraw
= This
;
1852 (*ppSurf
)->surface_desc
.dwSize
= sizeof(DDSURFACEDESC2
);
1853 (*ppSurf
)->surface_desc
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
1854 DD_STRUCT_COPY_BYSIZE(&(*ppSurf
)->surface_desc
, pDDSD
);
1856 /* Surface attachments */
1857 (*ppSurf
)->next_attached
= NULL
;
1858 (*ppSurf
)->first_attached
= *ppSurf
;
1860 (*ppSurf
)->next_complex
= NULL
;
1861 (*ppSurf
)->first_complex
= *ppSurf
;
1863 /* Needed to re-create the surface on an implementation change */
1864 (*ppSurf
)->ImplType
= ImplType
;
1866 /* For D3DDevice creation */
1867 (*ppSurf
)->isRenderTarget
= FALSE
;
1869 /* A trace message for debugging */
1870 TRACE("(%p) Created IDirectDrawSurface implementation structure at %p\n", This
, *ppSurf
);
1872 if(pDDSD
->ddsCaps
.dwCaps
& ( DDSCAPS_PRIMARYSURFACE
| DDSCAPS_TEXTURE
| DDSCAPS_3DDEVICE
) )
1874 /* Render targets and textures need a IParent interface,
1875 * because WineD3D will destroy them when the swapchain
1878 parImpl
= HeapAlloc(GetProcessHeap(), 0, sizeof(IParentImpl
));
1881 ERR("Out of memory when allocating memory for a IParent implementation\n");
1882 return DDERR_OUTOFMEMORY
;
1885 ICOM_INIT_INTERFACE(parImpl
, IParent
, IParent_Vtbl
);
1886 Parent
= (IUnknown
*) ICOM_INTERFACE(parImpl
, IParent
);
1887 TRACE("Using IParent interface %p as parent\n", parImpl
);
1891 /* Use the surface as parent */
1892 Parent
= (IUnknown
*) ICOM_INTERFACE(*ppSurf
, IDirectDrawSurface7
);
1893 TRACE("Using Surface interface %p as parent\n", *ppSurf
);
1896 /* Now create the WineD3D Surface */
1897 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
,
1901 TRUE
/* Lockable */,
1902 FALSE
/* Discard */,
1904 &(*ppSurf
)->WineD3DSurface
,
1907 WINED3DMULTISAMPLE_NONE
,
1908 0 /* MultiSampleQuality */,
1909 0 /* SharedHandle */,
1915 ERR("IWineD3DDevice::CreateSurface failed. hr = %08x\n", hr
);
1919 /* Set the child of the parent implementation if it exists */
1922 parImpl
->child
= (IUnknown
*) (*ppSurf
)->WineD3DSurface
;
1923 /* The IParent releases the WineD3DSurface, and
1924 * the ddraw surface does that too. Hold a reference
1926 IWineD3DSurface_AddRef((*ppSurf
)->WineD3DSurface
);
1929 /* Increase the surface counter, and attach the surface */
1930 InterlockedIncrement(&This
->surfaces
);
1931 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
1933 /* Here we could store all created surfaces in the DirectDrawImpl structure,
1934 * But this could also be delegated to WineDDraw, as it keeps track of all its
1935 * resources. Not implemented for now, as there are more important things ;)
1938 /* Get the pixel format of the WineD3DSurface and store it.
1939 * Don't use the Format choosen above, WineD3D might have
1942 Desc
.Format
= &Format
;
1943 Desc
.Type
= &ResType
;
1944 Desc
.Usage
= &Usage
;
1945 Desc
.Pool
= &dummy_d3dpool
;
1946 Desc
.Size
= &dummy_uint
;
1947 Desc
.MultiSampleType
= &dummy_mst
;
1948 Desc
.MultiSampleQuality
= &dummy_dword
;
1949 Desc
.Width
= &Width
;
1950 Desc
.Height
= &Height
;
1952 (*ppSurf
)->surface_desc
.dwFlags
|= DDSD_PIXELFORMAT
;
1953 hr
= IWineD3DSurface_GetDesc((*ppSurf
)->WineD3DSurface
, &Desc
);
1956 ERR("IWineD3DSurface::GetDesc failed\n");
1957 IDirectDrawSurface7_Release( (IDirectDrawSurface7
*) *ppSurf
);
1961 if(Format
== WINED3DFMT_UNKNOWN
)
1963 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN\n");
1965 PixelFormat_WineD3DtoDD( &(*ppSurf
)->surface_desc
.u4
.ddpfPixelFormat
, Format
);
1967 /* Anno 1602 stores the pitch right after surface creation, so make sure it's there.
1968 * I can't LockRect() the surface here because if OpenGL surfaces are in use, the
1969 * WineD3DDevice might not be useable for 3D yet, so an extra method was created
1971 (*ppSurf
)->surface_desc
.dwFlags
|= DDSD_PITCH
;
1972 (*ppSurf
)->surface_desc
.u1
.lPitch
= IWineD3DSurface_GetPitch((*ppSurf
)->WineD3DSurface
);
1974 /* Application passed a color key? Set it! */
1975 if(pDDSD
->dwFlags
& DDSD_CKDESTOVERLAY
)
1977 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1979 &pDDSD
->u3
.ddckCKDestOverlay
);
1981 if(pDDSD
->dwFlags
& DDSD_CKDESTBLT
)
1983 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1985 &pDDSD
->ddckCKDestBlt
);
1987 if(pDDSD
->dwFlags
& DDSD_CKSRCOVERLAY
)
1989 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1991 &pDDSD
->ddckCKSrcOverlay
);
1993 if(pDDSD
->dwFlags
& DDSD_CKSRCBLT
)
1995 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1997 &pDDSD
->ddckCKSrcBlt
);
1999 if ( pDDSD
->dwFlags
& DDSD_LPSURFACE
)
2001 hr
= IWineD3DSurface_SetMem((*ppSurf
)->WineD3DSurface
, pDDSD
->lpSurface
);
2002 if(hr
!= WINED3D_OK
)
2004 /* No need for a trace here, wined3d does that for us */
2005 IDirectDrawSurface7_Release(ICOM_INTERFACE((*ppSurf
), IDirectDrawSurface7
));
2013 /*****************************************************************************
2014 * IDirectDraw7::CreateSurface
2016 * Creates a new IDirectDrawSurface object and returns its interface.
2018 * The surface connections with wined3d are a bit tricky. Basically it works
2021 * |------------------------| |-----------------|
2022 * | DDraw surface | | WineD3DSurface |
2024 * | WineD3DSurface |-------------->| |
2025 * | Child |<------------->| Parent |
2026 * |------------------------| |-----------------|
2028 * The DDraw surface is the parent of the wined3d surface, and it releases
2029 * the WineD3DSurface when the ddraw surface is destroyed.
2031 * However, for all surfaces which can be in a container in WineD3D,
2032 * we have to do this. These surfaces are ususally complex surfaces,
2033 * so this concerns primary surfaces with a front and a back buffer,
2036 * |------------------------| |-----------------|
2037 * | DDraw surface | | Containter |
2039 * | Child |<------------->| Parent |
2040 * | Texture |<------------->| |
2041 * | WineD3DSurface |<----| | Levels |<--|
2042 * | Complex connection | | | | |
2043 * |------------------------| | |-----------------| |
2047 * | |------------------| | |-----------------| |
2048 * | | IParent | |-------->| WineD3DSurface | |
2050 * | | Child |<------------->| Parent | |
2051 * | | | | Container |<--|
2052 * | |------------------| |-----------------| |
2054 * | |----------------------| |
2055 * | | DDraw surface 2 | |
2057 * |<->| Complex root Child | |
2059 * | | WineD3DSurface |<----| |
2060 * | |----------------------| | |
2062 * | |---------------------| | |-----------------| |
2063 * | | IParent | |----->| WineD3DSurface | |
2065 * | | Child |<---------->| Parent | |
2066 * | |---------------------| | Container |<--|
2067 * | |-----------------| |
2069 * | ---More surfaces can follow--- |
2071 * The reason is that the IWineD3DSwapchain(render target container)
2072 * and the IWineD3DTexure(Texture container) release the parents
2073 * of their surface's children, but by releasing the complex root
2074 * the surfaces which are complexly attached to it are destroyed
2075 * too. See IDirectDrawSurface::Release for a more detailed
2079 * DDSD: Description of the surface to create
2080 * Surf: Address to store the interface pointer at
2081 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2082 * aggregation, so it has to be NULL
2086 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2087 * DDERR_* if an error occurs
2089 *****************************************************************************/
2090 static HRESULT WINAPI
2091 IDirectDrawImpl_CreateSurface(IDirectDraw7
*iface
,
2092 DDSURFACEDESC2
*DDSD
,
2093 IDirectDrawSurface7
**Surf
,
2096 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2097 IDirectDrawSurfaceImpl
*object
= NULL
;
2099 LONG extra_surfaces
= 0, i
;
2100 DDSURFACEDESC2 desc2
;
2102 WINED3DDISPLAYMODE Mode
;
2104 TRACE("(%p)->(%p,%p,%p)\n", This
, DDSD
, Surf
, UnkOuter
);
2106 /* Some checks before we start */
2107 if (TRACE_ON(ddraw
))
2109 TRACE(" (%p) Requesting surface desc :\n", This
);
2110 DDRAW_dump_surface_desc(DDSD
);
2113 if (UnkOuter
!= NULL
)
2115 FIXME("(%p) : outer != NULL?\n", This
);
2116 return CLASS_E_NOAGGREGATION
; /* unchecked */
2119 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2121 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2122 DDSD
->dwFlags
|= DDSD_CAPS
;
2124 if (DDSD
->ddsCaps
.dwCaps
== 0)
2126 /* This has been checked on real Windows */
2127 DDSD
->ddsCaps
.dwCaps
= DDSCAPS_LOCALVIDMEM
| DDSCAPS_VIDEOMEMORY
;
2130 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2132 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2133 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2136 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2138 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2139 WARN("(%p) Null surface pointer specified, ignore it!\n", This
);
2140 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2143 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2144 !(This
->cooperative_level
& DDSCL_EXCLUSIVE
))
2146 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n", This
);
2148 return DDERR_NOEXCLUSIVEMODE
;
2153 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", This
);
2154 return E_POINTER
; /* unchecked */
2157 /* According to the msdn this flag is ignored by CreateSurface */
2158 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2159 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2161 /* Modify some flags */
2162 memset(&desc2
, 0, sizeof(desc2
));
2163 desc2
.dwSize
= sizeof(desc2
); /* For the struct copy */
2164 DD_STRUCT_COPY_BYSIZE(&desc2
, DDSD
);
2165 desc2
.dwSize
= sizeof(desc2
); /* To override a possibly smaller size */
2166 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2168 /* Get the video mode from WineD3D - we will need it */
2169 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
2170 0, /* Swapchain 0 */
2174 ERR("Failed to read display mode from wined3d\n");
2175 switch(This
->orig_bpp
)
2178 Mode
.Format
= WINED3DFMT_P8
;
2182 Mode
.Format
= WINED3DFMT_X1R5G5B5
;
2186 Mode
.Format
= WINED3DFMT_R5G6B5
;
2190 Mode
.Format
= WINED3DFMT_R8G8B8
;
2194 Mode
.Format
= WINED3DFMT_X8R8G8B8
;
2197 Mode
.Width
= This
->orig_width
;
2198 Mode
.Height
= This
->orig_height
;
2201 /* No pixelformat given? Use the current screen format */
2202 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2204 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2205 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2207 /* Wait: It could be a Z buffer */
2208 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
2210 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glorious idea? */
2213 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D15S1
);
2216 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16
);
2219 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D24X8
);
2222 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32
);
2225 ERR("Unknown Z buffer bit depth\n");
2230 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
2234 /* No Width or no Height? Use the current window size or
2235 * the original screen size
2237 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2238 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2242 /* Fallback: From WineD3D / original mode */
2243 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2244 desc2
.dwWidth
= Mode
.Width
;
2245 desc2
.dwHeight
= Mode
.Height
;
2247 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
,
2249 if( (hr
== D3D_OK
) && (window
!= 0) )
2252 if(GetWindowRect(window
, &rect
) )
2254 /* This is a hack until I find a better solution */
2255 if( (rect
.right
- rect
.left
) <= 1 ||
2256 (rect
.bottom
- rect
.top
) <= 1 )
2258 FIXME("Wanted to get surface dimensions from window %p, but it has only \
2259 a size of %dx%d. Using full screen dimensions\n",
2260 window
, rect
.right
- rect
.left
, rect
.bottom
- rect
.top
);
2264 /* Not sure if this is correct */
2265 desc2
.dwWidth
= rect
.right
- rect
.left
;
2266 desc2
.dwHeight
= rect
.bottom
- rect
.top
;
2267 TRACE("Using window %p's dimensions: %dx%d\n", window
, desc2
.dwWidth
, desc2
.dwHeight
);
2273 /* Mipmap count fixes */
2274 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2276 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2278 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2280 /* Mipmap count is given, nothing to do */
2284 /* Undocumented feature: Create sublevels until
2285 * either the width or the height is 1
2287 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2288 desc2
.dwWidth
: desc2
.dwHeight
;
2289 desc2
.u2
.dwMipMapCount
= 0;
2292 desc2
.u2
.dwMipMapCount
+= 1;
2299 /* Not-complex mipmap -> Mipmapcount = 1 */
2300 desc2
.u2
.dwMipMapCount
= 1;
2302 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
2304 /* There's a mipmap count in the created surface in any case */
2305 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2307 /* If no mipmap is given, the texture has only one level */
2309 /* The first surface is a front buffer, the back buffer is created afterwards */
2310 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2312 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2315 /* Create the first surface */
2316 hr
= IDirectDrawImpl_CreateNewSurface(This
, &desc2
, &object
, 0);
2319 ERR("IDirectDrawImpl_CreateNewSurface failed with %08x\n", hr
);
2323 *Surf
= ICOM_INTERFACE(object
, IDirectDrawSurface7
);
2325 /* Create Additional surfaces if necessary
2326 * This applies to Primary surfaces which have a back buffer count
2327 * set, but not to mipmap textures. In case of Mipmap textures,
2328 * wineD3D takes care of the creation of additional surfaces
2330 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
2332 extra_surfaces
= DDSD
->dwBackBufferCount
;
2333 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
2334 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
2336 /* Set the DDSCAPS2_MIPMAPSUBLEVEL flag on mipmap sublevels according to the msdn */
2337 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2339 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2342 for(i
= 0; i
< extra_surfaces
; i
++)
2344 IDirectDrawSurfaceImpl
*object2
= NULL
;
2345 IDirectDrawSurfaceImpl
*iterator
;
2347 /* increase the mipmap level, but only if a mipmap is created
2348 * In this case, also halve the size
2350 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2353 if(desc2
.dwWidth
> 1) desc2
.dwWidth
/= 2;
2354 if(desc2
.dwHeight
> 1) desc2
.dwHeight
/= 2;
2357 hr
= IDirectDrawImpl_CreateNewSurface(This
,
2363 /* This destroys and possibly created surfaces too */
2364 IDirectDrawSurface_Release( ICOM_INTERFACE(object
, IDirectDrawSurface7
) );
2368 /* Add the new surface to the complex attachment list */
2369 object2
->first_complex
= object
;
2370 object2
->next_complex
= NULL
;
2372 while(iterator
->next_complex
) iterator
= iterator
->next_complex
;
2373 iterator
->next_complex
= object2
;
2375 /* Remove the (possible) back buffer cap from the new surface description,
2376 * because only one surface in the flipping chain is a back buffer, one
2377 * is a front buffer, the others are just primary surfaces.
2379 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2382 /* Addref the ddraw interface to keep an reference for each surface */
2383 IDirectDraw7_AddRef(iface
);
2384 object
->ifaceToRelease
= (IUnknown
*) iface
;
2386 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
2387 * But attach the d3ddevice only if the currently created surface was
2388 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
2389 * The only case I can think of where this doesn't apply is when a
2390 * 2D app was configured by the user to run with OpenGL and it didn't create
2391 * the render target as first surface. In this case the render target creation
2392 * will cause the 3D init.
2394 if( (This
->ImplType
== SURFACE_OPENGL
) && !(This
->d3d_initialized
) &&
2395 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
2397 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
2400 /* Search for the primary to use as render target */
2401 LIST_FOR_EACH(entry
, &This
->surface_list
)
2403 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
2404 if(surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2408 TRACE("Using primary %p as render target\n", target
);
2413 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", This
, target
);
2414 hr
= IDirectDrawImpl_AttachD3DDevice(This
, target
->first_complex
);
2417 ERR("IDirectDrawImpl_AttachD3DDevice failed, hr = %x\n", hr
);
2421 /* Create a WineD3DTexture if a texture was requested */
2422 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
2425 WINED3DFORMAT Format
;
2426 WINED3DPOOL Pool
= WINED3DPOOL_DEFAULT
;
2428 This
->tex_root
= object
;
2430 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2432 /* a mipmap is created, create enough levels */
2433 levels
= desc2
.u2
.dwMipMapCount
;
2437 /* No mipmap is created, create one level */
2441 /* DDSCAPS_SYSTEMMEMORY textures are in WINED3DPOOL_SYSTEMMEM */
2442 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
2444 Pool
= WINED3DPOOL_SYSTEMMEM
;
2446 /* Should I forward the MANEGED cap to the managed pool ? */
2448 /* Get the format. It's set already by CreateNewSurface */
2449 Format
= PixelFormat_DD2WineD3D(&object
->surface_desc
.u4
.ddpfPixelFormat
);
2451 /* The surfaces are already created, the callback only
2452 * passes the IWineD3DSurface to WineD3D
2454 hr
= IWineD3DDevice_CreateTexture( This
->wineD3DDevice
,
2455 DDSD
->dwWidth
, DDSD
->dwHeight
,
2456 levels
, /* MipMapCount = Levels */
2460 &object
->wineD3DTexture
,
2461 0, /* SharedHandle */
2462 (IUnknown
*) ICOM_INTERFACE(object
, IDirectDrawSurface7
),
2463 D3D7CB_CreateSurface
);
2464 This
->tex_root
= NULL
;
2470 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
2471 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
2474 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
2475 const DDPIXELFORMAT
*provided
)
2477 /* Some flags must be present in both or neither for a match. */
2478 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
2479 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
2480 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
2482 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
2485 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
2488 if (requested
->dwFlags
& DDPF_FOURCC
)
2489 if (requested
->dwFourCC
!= provided
->dwFourCC
)
2492 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
2493 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
2494 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
2497 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
2498 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
2499 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
2502 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
2503 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
2506 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
2507 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
2509 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
2512 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
2513 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
2520 IDirectDrawImpl_DDSD_Match(const DDSURFACEDESC2
* requested
,
2521 const DDSURFACEDESC2
* provided
)
2530 #define CMP(FLAG, FIELD) \
2531 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
2532 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
2534 static const struct compare_info compare
[] =
2536 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
2537 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
2539 CMP(CKDESTBLT
, ddckCKDestBlt
),
2540 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
2541 CMP(CKSRCBLT
, ddckCKSrcBlt
),
2542 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
2543 CMP(HEIGHT
, dwHeight
),
2544 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
2545 CMP(LPSURFACE
, lpSurface
),
2546 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
2547 CMP(PITCH
, u1
/* lPitch */),
2548 /* PIXELFORMAT: manual */
2549 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
2550 CMP(TEXTURESTAGE
, dwTextureStage
),
2551 CMP(WIDTH
, dwWidth
),
2552 /* ZBUFFERBITDEPTH: "obsolete" */
2559 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
2562 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
2564 if (requested
->dwFlags
& compare
[i
].flag
2565 && memcmp((const char *)provided
+ compare
[i
].offset
,
2566 (const char *)requested
+ compare
[i
].offset
,
2567 compare
[i
].size
) != 0)
2571 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
2573 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
2574 &provided
->u4
.ddpfPixelFormat
))
2581 #undef DDENUMSURFACES_SEARCHTYPE
2582 #undef DDENUMSURFACES_MATCHTYPE
2584 /*****************************************************************************
2585 * IDirectDraw7::EnumSurfaces
2587 * Loops through all surfaces attached to this device and calls the
2588 * application callback. This can't be relayed to WineD3DDevice,
2589 * because some WineD3DSurfaces' parents are IParent objects
2592 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
2593 * DDSD: Description to filter for
2594 * Context: Application-provided pointer, it's passed unmodified to the
2596 * Callback: Address to call for each surface
2599 * DDERR_INVALIDPARAMS if the callback is NULL
2602 *****************************************************************************/
2603 static HRESULT WINAPI
2604 IDirectDrawImpl_EnumSurfaces(IDirectDraw7
*iface
,
2606 DDSURFACEDESC2
*DDSD
,
2608 LPDDENUMSURFACESCALLBACK7 Callback
)
2610 /* The surface enumeration is handled by WineDDraw,
2611 * because it keeps track of all surfaces attached to
2612 * it. The filtering is done by our callback function,
2613 * because WineDDraw doesn't handle ddraw-like surface
2616 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2617 IDirectDrawSurfaceImpl
*surf
;
2619 DDSURFACEDESC2 desc
;
2620 struct list
*entry
, *entry2
;
2622 all
= Flags
& DDENUMSURFACES_ALL
;
2623 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
2625 TRACE("(%p)->(%x,%p,%p,%p)\n", This
, Flags
, DDSD
, Context
, Callback
);
2628 return DDERR_INVALIDPARAMS
;
2630 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
2631 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
2633 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
2634 if (all
|| (nomatch
!= IDirectDrawImpl_DDSD_Match(DDSD
, &surf
->surface_desc
)))
2636 desc
= surf
->surface_desc
;
2637 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf
, IDirectDrawSurface7
));
2638 if(Callback( ICOM_INTERFACE(surf
, IDirectDrawSurface7
), &desc
, Context
) != DDENUMRET_OK
)
2645 /*****************************************************************************
2646 * D3D7CB_CreateRenderTarget
2648 * Callback called by WineD3D to create Surfaces for render target usage
2649 * This function takes the D3D target from the IDirectDrawImpl structure,
2650 * and returns the WineD3DSurface. To avoid double usage, the surface
2651 * is marked as render target afterwards
2654 * device: The WineD3DDevice's parent
2655 * Width, Height, Format: Dimensions and pixelformat of the render target
2656 * Ignored, because the surface already exists
2657 * MultiSample, MultisampleQuality, Lockable: Ignored for the same reason
2659 * ppSurface: Address to pass the surface pointer back at
2660 * pSharedHandle: Ignored
2663 * Always returns D3D_OK
2665 *****************************************************************************/
2666 static HRESULT WINAPI
2667 D3D7CB_CreateRenderTarget(IUnknown
*device
, IUnknown
*pSuperior
,
2668 UINT Width
, UINT Height
,
2669 WINED3DFORMAT Format
,
2670 WINED3DMULTISAMPLE_TYPE MultiSample
,
2671 DWORD MultisampleQuality
,
2673 IWineD3DSurface
** ppSurface
,
2674 HANDLE
* pSharedHandle
)
2676 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2677 IDirectDrawSurfaceImpl
*d3dSurface
= (IDirectDrawSurfaceImpl
*) This
->d3d_target
->first_complex
;
2678 TRACE("(%p) call back\n", device
);
2680 /* Loop through the complex chain and try to find unused primary surfaces */
2681 while(d3dSurface
->isRenderTarget
)
2683 d3dSurface
= d3dSurface
->next_complex
;
2684 if(!d3dSurface
) break;
2688 d3dSurface
= This
->d3d_target
;
2689 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", This
);
2692 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
2694 *ppSurface
= d3dSurface
->WineD3DSurface
;
2695 d3dSurface
->isRenderTarget
= TRUE
;
2696 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *ppSurface
, d3dSurface
);
2700 static HRESULT WINAPI
2701 D3D7CB_CreateDepthStencilSurface(IUnknown
*device
,
2702 IUnknown
*pSuperior
,
2705 WINED3DFORMAT Format
,
2706 WINED3DMULTISAMPLE_TYPE MultiSample
,
2707 DWORD MultisampleQuality
,
2709 IWineD3DSurface
** ppSurface
,
2710 HANDLE
* pSharedHandle
)
2712 /* Create a Depth Stencil surface to make WineD3D happy */
2713 HRESULT hr
= D3D_OK
;
2714 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2715 DDSURFACEDESC2 ddsd
;
2717 TRACE("(%p) call back\n", device
);
2721 /* Create a DirectDraw surface */
2722 memset(&ddsd
, 0, sizeof(ddsd
));
2723 ddsd
.dwSize
= sizeof(ddsd
);
2724 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2725 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
2726 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
2727 ddsd
.dwHeight
= Height
;
2728 ddsd
.dwWidth
= Width
;
2731 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, Format
);
2735 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
2738 This
->depthstencil
= TRUE
;
2739 hr
= IDirectDraw7_CreateSurface((IDirectDraw7
*) This
,
2741 (IDirectDrawSurface7
**) &This
->DepthStencilBuffer
,
2743 This
->depthstencil
= FALSE
;
2746 ERR(" (%p) Creating a DepthStencil Surface failed, result = %x\n", This
, hr
);
2749 *ppSurface
= This
->DepthStencilBuffer
->WineD3DSurface
;
2753 /*****************************************************************************
2754 * D3D7CB_CreateAdditionalSwapChain
2756 * Callback function for WineD3D which creates a new WineD3DSwapchain
2757 * interface. It also creates an IParent interface to store that pointer,
2758 * so the WineD3DSwapchain has a parent and can be released when the D3D
2759 * device is destroyed
2760 *****************************************************************************/
2761 static HRESULT WINAPI
2762 D3D7CB_CreateAdditionalSwapChain(IUnknown
*device
,
2763 WINED3DPRESENT_PARAMETERS
* pPresentationParameters
,
2764 IWineD3DSwapChain
** ppSwapChain
)
2766 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2767 IParentImpl
*object
= NULL
;
2768 HRESULT res
= D3D_OK
;
2769 IWineD3DSwapChain
*swapchain
;
2770 TRACE("(%p) call back\n", device
);
2772 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IParentImpl
));
2775 FIXME("Allocation of memory failed\n");
2776 *ppSwapChain
= NULL
;
2777 return DDERR_OUTOFVIDEOMEMORY
;
2780 ICOM_INIT_INTERFACE(object
, IParent
, IParent_Vtbl
);
2783 res
= IWineD3DDevice_CreateAdditionalSwapChain(This
->wineD3DDevice
,
2784 pPresentationParameters
,
2786 (IUnknown
*) ICOM_INTERFACE(object
, IParent
),
2787 D3D7CB_CreateRenderTarget
,
2788 D3D7CB_CreateDepthStencilSurface
);
2791 FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This
);
2792 HeapFree(GetProcessHeap(), 0 , object
);
2793 *ppSwapChain
= NULL
;
2797 *ppSwapChain
= swapchain
;
2798 object
->child
= (IUnknown
*) swapchain
;
2804 /*****************************************************************************
2805 * IDirectDrawImpl_AttachD3DDevice
2807 * Initializes the D3D capabilities of WineD3D
2810 * primary: The primary surface for D3D
2816 *****************************************************************************/
2817 static HRESULT WINAPI
2818 IDirectDrawImpl_AttachD3DDevice(IDirectDrawImpl
*This
,
2819 IDirectDrawSurfaceImpl
*primary
)
2822 UINT BackBufferCount
= 0;
2825 WINED3DPRESENT_PARAMETERS localParameters
;
2826 BOOL isWindowed
, EnableAutoDepthStencil
;
2827 WINED3DFORMAT AutoDepthStencilFormat
;
2828 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
2829 WINED3DSWAPEFFECT SwapEffect
;
2830 DWORD Flags
, MultiSampleQuality
;
2831 UINT FullScreen_RefreshRateInHz
, PresentationInterval
;
2832 WINED3DDISPLAYMODE Mode
;
2834 TRACE("(%p)->(%p)\n", This
, primary
);
2836 /* Get the window */
2837 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
,
2841 ERR("IWineD3DDevice::GetHWND failed\n");
2845 /* If there's no window, create a hidden window. WineD3D needs it */
2848 window
= CreateWindowExA(0, This
->classname
, "Hidden D3D Window",
2850 GetSystemMetrics(SM_CXSCREEN
),
2851 GetSystemMetrics(SM_CYSCREEN
),
2852 NULL
, NULL
, GetModuleHandleA(0), NULL
);
2854 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2855 WARN("(%p) No window for the Direct3DDevice, created a hidden window. HWND=%p\n", This
, window
);
2856 This
->d3d_window
= window
;
2860 TRACE("(%p) Using existing window %p for Direct3D rendering\n", This
, window
);
2863 /* use the surface description for the device parameters, not the
2864 * Device settings. The app might render to an offscreen surface
2866 Mode
.Width
= primary
->surface_desc
.dwWidth
;
2867 Mode
.Height
= primary
->surface_desc
.dwHeight
;
2868 Mode
.Format
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2870 if(primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2872 BackBufferCount
= primary
->surface_desc
.dwBackBufferCount
;
2875 /* Store the future Render Target surface */
2876 This
->d3d_target
= primary
;
2878 isWindowed
= !(This
->cooperative_level
& DDSCL_FULLSCREEN
);
2879 EnableAutoDepthStencil
= FALSE
;
2880 AutoDepthStencilFormat
= WINED3DFMT_D16
;
2881 MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2882 SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2884 MultiSampleQuality
= 0;
2885 FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
; /* Default rate: It's already set */
2886 PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2888 TRACE("Passing mode %d\n", Mode
.Format
);
2890 localParameters
.BackBufferWidth
= &Mode
.Width
;
2891 localParameters
.BackBufferHeight
= &Mode
.Height
;
2892 localParameters
.BackBufferFormat
= (WINED3DFORMAT
*) &Mode
.Format
;
2893 localParameters
.BackBufferCount
= (UINT
*) &BackBufferCount
;
2894 localParameters
.MultiSampleType
= &MultiSampleType
;
2895 localParameters
.MultiSampleQuality
= &MultiSampleQuality
;
2896 localParameters
.SwapEffect
= &SwapEffect
;
2897 localParameters
.hDeviceWindow
= &window
;
2898 localParameters
.Windowed
= &isWindowed
;
2899 localParameters
.EnableAutoDepthStencil
= &EnableAutoDepthStencil
;
2900 localParameters
.AutoDepthStencilFormat
= &AutoDepthStencilFormat
;
2901 localParameters
.Flags
= &Flags
;
2902 localParameters
.FullScreen_RefreshRateInHz
= &FullScreen_RefreshRateInHz
;
2903 localParameters
.PresentationInterval
= &PresentationInterval
;
2905 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2906 * recursive loop until ram or emulated video memory is full
2908 This
->d3d_initialized
= TRUE
;
2910 hr
= IWineD3DDevice_Init3D(This
->wineD3DDevice
,
2912 D3D7CB_CreateAdditionalSwapChain
);
2915 This
->wineD3DDevice
= NULL
;
2919 /* Create an Index Buffer parent */
2920 TRACE("(%p) Successfully initialized 3D\n", This
);
2924 /*****************************************************************************
2925 * DirectDrawCreateClipper (DDRAW.@)
2927 * Creates a new IDirectDrawClipper object.
2930 * Clipper: Address to write the interface pointer to
2931 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
2935 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2936 * E_OUTOFMEMORY if allocating the object failed
2938 *****************************************************************************/
2940 DirectDrawCreateClipper(DWORD Flags
,
2941 IDirectDrawClipper
**Clipper
,
2944 IDirectDrawClipperImpl
* object
;
2945 TRACE("(%08x,%p,%p)\n", Flags
, Clipper
, UnkOuter
);
2947 if (UnkOuter
!= NULL
) return CLASS_E_NOAGGREGATION
;
2949 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
2950 sizeof(IDirectDrawClipperImpl
));
2951 if (object
== NULL
) return E_OUTOFMEMORY
;
2953 ICOM_INIT_INTERFACE(object
, IDirectDrawClipper
, IDirectDrawClipper_Vtbl
);
2956 object
->ddraw_owner
= NULL
;
2958 *Clipper
= (IDirectDrawClipper
*) object
;
2962 /*****************************************************************************
2963 * IDirectDraw7::CreateClipper
2965 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
2967 *****************************************************************************/
2968 static HRESULT WINAPI
2969 IDirectDrawImpl_CreateClipper(IDirectDraw7
*iface
,
2971 IDirectDrawClipper
**Clipper
,
2974 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2975 TRACE("(%p)->(%x,%p,%p)\n", This
, Flags
, Clipper
, UnkOuter
);
2976 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
2979 /*****************************************************************************
2980 * IDirectDraw7::CreatePalette
2982 * Creates a new IDirectDrawPalette object
2985 * Flags: The flags for the new clipper
2986 * ColorTable: Color table to assign to the new clipper
2987 * Palette: Address to write the interface pointer to
2988 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
2992 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2993 * E_OUTOFMEMORY if allocating the object failed
2995 *****************************************************************************/
2996 static HRESULT WINAPI
2997 IDirectDrawImpl_CreatePalette(IDirectDraw7
*iface
,
2999 PALETTEENTRY
*ColorTable
,
3000 IDirectDrawPalette
**Palette
,
3001 IUnknown
*pUnkOuter
)
3003 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
3004 IDirectDrawPaletteImpl
*object
;
3005 HRESULT hr
= DDERR_GENERIC
;
3006 TRACE("(%p)->(%x,%p,%p,%p)\n", This
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3008 if(pUnkOuter
!= NULL
)
3010 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
3011 return CLASS_E_NOAGGREGATION
;
3014 /* The refcount test shows that a cooplevel is required for this */
3015 if(!This
->cooperative_level
)
3017 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3018 return DDERR_NOCOOPERATIVELEVELSET
;
3021 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
3024 ERR("Out of memory when allocating memory for a palette implementation\n");
3025 return E_OUTOFMEMORY
;
3028 ICOM_INIT_INTERFACE(object
, IDirectDrawPalette
, IDirectDrawPalette_Vtbl
);
3030 object
->ddraw_owner
= This
;
3032 hr
= IWineD3DDevice_CreatePalette(This
->wineD3DDevice
, Flags
, ColorTable
, &object
->wineD3DPalette
, (IUnknown
*) ICOM_INTERFACE(object
, IDirectDrawPalette
) );
3035 HeapFree(GetProcessHeap(), 0, object
);
3039 IDirectDraw7_AddRef(iface
);
3040 object
->ifaceToRelease
= (IUnknown
*) iface
;
3041 *Palette
= ICOM_INTERFACE(object
, IDirectDrawPalette
);
3045 /*****************************************************************************
3046 * IDirectDraw7::DuplicateSurface
3048 * Duplicates a surface. The surface memory points to the same memory as
3049 * the original surface, and it's released when the last surface referencing
3050 * it is released. I guess that's beyond Wine's surface management right now
3051 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3052 * test application to implement this)
3055 * Src: Address of the source surface
3056 * Dest: Address to write the new surface pointer to
3059 * See IDirectDraw7::CreateSurface
3061 *****************************************************************************/
3062 static HRESULT WINAPI
3063 IDirectDrawImpl_DuplicateSurface(IDirectDraw7
*iface
,
3064 IDirectDrawSurface7
*Src
,
3065 IDirectDrawSurface7
**Dest
)
3067 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
3068 IDirectDrawSurfaceImpl
*Surf
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, Src
);
3070 FIXME("(%p)->(%p,%p)\n", This
, Surf
, Dest
);
3072 /* For now, simply create a new, independent surface */
3073 return IDirectDraw7_CreateSurface(iface
,
3074 &Surf
->surface_desc
,
3079 /*****************************************************************************
3080 * IDirectDraw7 VTable
3081 *****************************************************************************/
3082 const IDirectDraw7Vtbl IDirectDraw7_Vtbl
=
3085 IDirectDrawImpl_QueryInterface
,
3086 IDirectDrawImpl_AddRef
,
3087 IDirectDrawImpl_Release
,
3088 /*** IDirectDraw ***/
3089 IDirectDrawImpl_Compact
,
3090 IDirectDrawImpl_CreateClipper
,
3091 IDirectDrawImpl_CreatePalette
,
3092 IDirectDrawImpl_CreateSurface
,
3093 IDirectDrawImpl_DuplicateSurface
,
3094 IDirectDrawImpl_EnumDisplayModes
,
3095 IDirectDrawImpl_EnumSurfaces
,
3096 IDirectDrawImpl_FlipToGDISurface
,
3097 IDirectDrawImpl_GetCaps
,
3098 IDirectDrawImpl_GetDisplayMode
,
3099 IDirectDrawImpl_GetFourCCCodes
,
3100 IDirectDrawImpl_GetGDISurface
,
3101 IDirectDrawImpl_GetMonitorFrequency
,
3102 IDirectDrawImpl_GetScanLine
,
3103 IDirectDrawImpl_GetVerticalBlankStatus
,
3104 IDirectDrawImpl_Initialize
,
3105 IDirectDrawImpl_RestoreDisplayMode
,
3106 IDirectDrawImpl_SetCooperativeLevel
,
3107 IDirectDrawImpl_SetDisplayMode
,
3108 IDirectDrawImpl_WaitForVerticalBlank
,
3109 /*** IDirectDraw2 ***/
3110 IDirectDrawImpl_GetAvailableVidMem
,
3111 /*** IDirectDraw7 ***/
3112 IDirectDrawImpl_GetSurfaceFromDC
,
3113 IDirectDrawImpl_RestoreAllSurfaces
,
3114 IDirectDrawImpl_TestCooperativeLevel
,
3115 IDirectDrawImpl_GetDeviceIdentifier
,
3116 /*** IDirectDraw7 ***/
3117 IDirectDrawImpl_StartModeTest
,
3118 IDirectDrawImpl_EvaluateMode