dibdrv: Add stubs to match winex11 GDI driver exports
[wine/dibdrv.git] / dlls / winedib.drv / palette.c
blobd5a6d7df608f84a2a197732e64feaaac6f714a21
1 /*
2 * DIBDRV palette objects
4 * Copyright 2007 Jesse Allen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
23 #include <stdarg.h>
24 #include "windef.h"
25 #include "winbase.h"
26 #include "wine/debug.h"
28 #include "dibdrv.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(dibdrv);
32 /***********************************************************************
33 * DIBDRV_RealizePalette
35 UINT DIBDRV_RealizePalette( DIBDRVPHYSDEV *physDev, HPALETTE hpal, BOOL primary )
37 FIXME("stub\n");
38 return 0;
41 /***********************************************************************
42 * DIBDRV_UnrealizePalette
44 BOOL DIBDRV_UnrealizePalette( HPALETTE hpal )
46 FIXME("stub\n");
47 return TRUE;
50 /***********************************************************************
51 * DIBDRV_GetSystemPaletteEntries
53 UINT DIBDRV_GetSystemPaletteEntries( DIBDRVPHYSDEV *physDev, UINT start, UINT count,
54 LPPALETTEENTRY entries )
56 FIXME("stub\n");
57 return 0;
60 /***********************************************************************
61 * DIBDRV_GetNearestColor
63 COLORREF DIBDRV_GetNearestColor( DIBDRVPHYSDEV *physDev, COLORREF color )
65 FIXME("stub\n");
66 return color;
69 /***********************************************************************
70 * DIBDRV_RealizeDefaultPalette
72 UINT DIBDRV_RealizeDefaultPalette( DIBDRVPHYSDEV *physDev )
74 FIXME("stub\n");
75 return 0;