2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DStateBlock9 IUnknown parts follow: */
29 static HRESULT WINAPI
IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface
, REFIID riid
, LPVOID
* ppobj
) {
30 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
32 if (IsEqualGUID(riid
, &IID_IUnknown
)
33 || IsEqualGUID(riid
, &IID_IDirect3DStateBlock9
)) {
34 IUnknown_AddRef(iface
);
39 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
44 static ULONG WINAPI
IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface
) {
45 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
46 ULONG ref
= InterlockedIncrement(&This
->ref
);
48 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
53 static ULONG WINAPI
IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
) {
54 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
55 ULONG ref
= InterlockedDecrement(&This
->ref
);
57 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
60 IWineD3DStateBlock_Release(This
->wineD3DStateBlock
);
61 IUnknown_Release(This
->parentDevice
);
62 HeapFree(GetProcessHeap(), 0, This
);
67 /* IDirect3DStateBlock9 Interface follow: */
68 static HRESULT WINAPI
IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface
, IDirect3DDevice9
** ppDevice
) {
69 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
70 TRACE("(%p) Relay\n", This
);
71 return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9
) This
, ppDevice
);
74 static HRESULT WINAPI
IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface
) {
75 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
76 TRACE("(%p) Relay\n", This
);
77 return IWineD3DStateBlock_Capture(This
->wineD3DStateBlock
);
80 static HRESULT WINAPI
IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface
) {
81 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
82 TRACE("(%p) Relay\n", This
);
83 return IWineD3DStateBlock_Apply(This
->wineD3DStateBlock
);
87 static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl
=
90 IDirect3DStateBlock9Impl_QueryInterface
,
91 IDirect3DStateBlock9Impl_AddRef
,
92 IDirect3DStateBlock9Impl_Release
,
93 /* IDirect3DStateBlock9 */
94 IDirect3DStateBlock9Impl_GetDevice
,
95 IDirect3DStateBlock9Impl_Capture
,
96 IDirect3DStateBlock9Impl_Apply
100 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
101 HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppStateBlock
) {
102 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
103 IDirect3DStateBlock9Impl
* object
;
104 HRESULT hrc
= D3D_OK
;
106 TRACE("(%p) Relay\n", This
);
108 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DStateBlock9Impl
));
109 if (NULL
== object
) return E_OUTOFMEMORY
;
110 object
->lpVtbl
= &Direct3DStateBlock9_Vtbl
;
113 hrc
= IWineD3DDevice_CreateStateBlock(This
->WineD3DDevice
, (WINED3DSTATEBLOCKTYPE
)Type
, &object
->wineD3DStateBlock
, (IUnknown
*)object
);
115 FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This
);
116 HeapFree(GetProcessHeap(), 0, object
);
118 IUnknown_AddRef(iface
);
119 object
->parentDevice
= iface
;
120 *ppStateBlock
= (IDirect3DStateBlock9
*)object
;
121 TRACE("(%p) : Created stateblock %p\n", This
, object
);
123 TRACE("(%p) returning token (ptr to stateblock) of %p\n", This
, object
);
127 HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
) {
128 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
129 TRACE("(%p) Relay\n", This
);
130 return IWineD3DDevice_BeginStateBlock(This
->WineD3DDevice
);
133 HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
) {
134 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
136 IWineD3DStateBlock
* wineD3DStateBlock
;
137 IDirect3DStateBlock9Impl
* object
;
139 TRACE("(%p) Relay\n", This
);
141 /* Tell wineD3D to endstatablock before anything else (in case we run out
142 * of memory later and cause locking problems)
144 hr
=IWineD3DDevice_EndStateBlock(This
->WineD3DDevice
,&wineD3DStateBlock
);
146 FIXME("IWineD3DDevice_EndStateBlock returned an error\n");
149 /* allocate a new IDirectD3DStateBlock */
150 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,sizeof(IDirect3DStateBlock9Impl
));
151 if (!object
) return E_OUTOFMEMORY
;
153 object
->lpVtbl
= &Direct3DStateBlock9_Vtbl
;
154 object
->wineD3DStateBlock
= wineD3DStateBlock
;
156 IUnknown_AddRef(iface
);
157 object
->parentDevice
= iface
;
158 *ppSB
=(IDirect3DStateBlock9
*)object
;
159 TRACE("(%p)Returning %p %p\n", This
, *ppSB
, wineD3DStateBlock
);