Add the possibility to save a snapshot of the backbuffer at
[wine/dcerpc.git] / dlls / ddraw / ddraw_private.h
blob26669d21d9aa2d4b6d8b6367dc00fdd8ed544f3f
1 /*
2 * Copyright 2000-2001 TransGaming Technologies Inc.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
24 #include <stdarg.h>
25 #include <stdio.h>
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wtypes.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "ddraw.h"
33 #include "d3d.h"
34 #include "ddcomimpl.h"
35 #include "ddrawi.h"
37 /* XXX Put this somewhere proper. */
38 #define DD_STRUCT_INIT(x) \
39 do { \
40 memset((x), 0, sizeof(*(x))); \
41 (x)->dwSize = sizeof(*x); \
42 } while (0)
44 #define DD_STRUCT_COPY_BYSIZE(to,from) \
45 do { \
46 DWORD __size = (to)->dwSize; \
47 DWORD __copysize = __size; \
48 DWORD __resetsize = __size; \
49 if (__resetsize > sizeof(*to)) \
50 __resetsize = sizeof(*to); \
51 memset(to,0,__resetsize); \
52 if ((from)->dwSize < __size) \
53 __copysize = (from)->dwSize; \
54 memcpy(to,from,__copysize); \
55 (to)->dwSize = __size;/*restore size*/ \
56 } while (0)
58 /*****************************************************************************
59 * IDirectDraw implementation structure
62 typedef struct IDirectDrawImpl IDirectDrawImpl;
63 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
64 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
65 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
66 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
68 typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width,
69 DWORD height, LONG pitch,
70 IDirectDrawPaletteImpl *palette);
72 typedef void (*palette_convert_func)(LPPALETTEENTRY palent,
73 void *screen_palette, DWORD start,
74 DWORD count);
76 struct IDirectDrawImpl
78 ICOM_VFIELD_MULTI(IDirectDraw7);
79 ICOM_VFIELD_MULTI(IDirectDraw4);
80 ICOM_VFIELD_MULTI(IDirectDraw2);
81 ICOM_VFIELD_MULTI(IDirectDraw);
82 ICOM_VFIELD_MULTI(IDirect3D7);
83 ICOM_VFIELD_MULTI(IDirect3D3);
84 ICOM_VFIELD_MULTI(IDirect3D2);
85 ICOM_VFIELD_MULTI(IDirect3D);
87 DWORD ref;
89 /* TRUE if created via DirectDrawCreateEx or CoCreateInstance,
90 * FALSE if created via DirectDrawCreate. */
91 BOOL ex;
93 /* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */
94 IDirectDrawSurfaceImpl* surfaces;
95 /* Linked list of palettes, joined by next_ddraw. */
96 IDirectDrawPaletteImpl* palettes;
97 /* Linked list of clippers, joined by next_ddraw. */
98 IDirectDrawClipperImpl* clippers;
100 IDirectDrawSurfaceImpl* primary_surface;
102 DDRAWI_DIRECTDRAW_LCL local;
103 DDCAPS caps;
105 HWND window;
106 DWORD cooperative_level;
107 WNDPROC original_wndproc;
109 DWORD width, height;
110 LONG pitch;
111 DDPIXELFORMAT pixelformat;
113 /* Should each of these go into some structure? */
114 DWORD orig_width, orig_height;
115 LONG orig_pitch;
116 DDPIXELFORMAT orig_pixelformat;
118 /* Called when the refcount goes to 0. */
119 void (*final_release)(IDirectDrawImpl *This);
121 HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl);
123 HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags,
124 LPDIRECTDRAWPALETTE* ppPalette,
125 LPUNKNOWN pUnkOuter);
127 /* Surface creation functions. For all of these, pOuter == NULL. */
129 /* Do not create any backbuffers or the flipping chain. */
130 HRESULT (*create_primary)(IDirectDrawImpl* This,
131 const DDSURFACEDESC2* pDDSD,
132 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
134 /* Primary may be NULL if we are creating an unattached backbuffer. */
135 HRESULT (*create_backbuffer)(IDirectDrawImpl* This,
136 const DDSURFACEDESC2* pDDSD,
137 LPDIRECTDRAWSURFACE7* ppSurf,
138 LPUNKNOWN pOuter,
139 IDirectDrawSurfaceImpl* primary);
141 /* shiny happy offscreenplain surfaces */
142 HRESULT (*create_offscreen)(IDirectDrawImpl* This,
143 const DDSURFACEDESC2* pDDSD,
144 LPDIRECTDRAWSURFACE7* ppSurf,
145 LPUNKNOWN pOuter);
147 /* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */
148 HRESULT (*create_texture)(IDirectDrawImpl* This,
149 const DDSURFACEDESC2* pDDSD,
150 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
151 DWORD dwMipMapLevel);
153 HRESULT (*create_zbuffer)(IDirectDrawImpl* This,
154 const DDSURFACEDESC2* pDDSD,
155 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
157 LPVOID private;
159 /* Everything below here is still questionable. */
161 DDPIXELFORMAT screen_pixelformat;
163 int pixmap_depth;
164 pixel_convert_func pixel_convert;
165 palette_convert_func palette_convert;
167 /* Use to fool some too strict games */
168 INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem);
169 void (*free_memory)(IDirectDrawImpl *This, DWORD mem);
170 DWORD total_vidmem, available_vidmem;
172 /* IDirect3D fields */
173 LPVOID d3d_private;
175 /* Used as a callback function to create a texture */
176 HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main);
178 /* Used as a callback for Devices to tell to the D3D object it's been created */
179 HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
180 HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
182 /* This is needed for delayed texture creation and Z buffer blits */
183 IDirect3DDeviceImpl *current_device;
185 /* This is for the fake mainWindow */
186 ATOM winclass;
187 PAINTSTRUCT ps;
188 BOOL paintable;
191 /*****************************************************************************
192 * IDirectDrawPalette implementation structure
194 struct IDirectDrawPaletteImpl
196 /* IUnknown fields */
197 ICOM_VFIELD_MULTI(IDirectDrawPalette);
198 DWORD ref;
200 DDRAWI_DDRAWPALETTE_LCL local;
201 DDRAWI_DDRAWPALETTE_GBL global;
203 /* IDirectDrawPalette fields */
204 HPALETTE hpal;
205 WORD palVersion, palNumEntries; /* LOGPALETTE */
206 PALETTEENTRY palents[256];
207 /* This is to store the palette in 'screen format' */
208 int screen_palents[256];
210 VOID (*final_release)(IDirectDrawPaletteImpl* This);
212 IDirectDrawImpl* ddraw_owner;
213 IDirectDrawPaletteImpl* prev_ddraw;
214 IDirectDrawPaletteImpl* next_ddraw;
216 LPVOID private;
219 /*****************************************************************************
220 * IDirectDrawClipper implementation structure
222 struct IDirectDrawClipperImpl
224 /* IUnknown fields */
225 ICOM_VFIELD_MULTI(IDirectDrawClipper);
226 DWORD ref;
228 /* IDirectDrawClipper fields */
229 HWND hWnd;
231 IDirectDrawImpl* ddraw_owner;
232 IDirectDrawClipperImpl* prev_ddraw;
233 IDirectDrawClipperImpl* next_ddraw;
236 /*****************************************************************************
237 * IDirectDrawSurface implementation structure
240 struct IDirectDrawSurfaceImpl
242 /* IUnknown fields */
243 ICOM_VFIELD_MULTI(IDirectDrawSurface7);
244 ICOM_VFIELD_MULTI(IDirectDrawSurface3);
245 ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
246 ICOM_VFIELD_MULTI(IDirect3DTexture2);
247 ICOM_VFIELD_MULTI(IDirect3DTexture);
248 DWORD ref;
250 struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */
252 struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */
253 struct IDirectDrawSurfaceImpl* prev_ddraw;
254 struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */
255 struct IDirectDrawSurfaceImpl* prev_attached;
257 IDirectDrawImpl* ddraw_owner;
258 IDirectDrawSurfaceImpl* surface_owner;
260 IDirectDrawPaletteImpl* palette; /* strong ref */
261 IDirectDrawClipperImpl* clipper; /* strong ref */
263 DDRAWI_DDRAWSURFACE_LCL local;
264 DDRAWI_DDRAWSURFACE_MORE more;
265 /* FIXME: since Flip should swap the GBL structures, they should
266 * probably not be embedded into the IDirectDrawSurfaceImpl structure... */
267 LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore;
268 DDRAWI_DDRAWSURFACE_GBL global;
269 DDRAWI_DDRAWSURFACE_GBL_MORE global_more;
271 DDSURFACEDESC2 surface_desc;
273 HDC hDC;
274 RECT lastlockrect;
275 DWORD lastlocktype;
276 BOOL dc_in_use;
278 HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src,
279 LPDIRECTDRAWSURFACE7* dst);
280 void (*final_release)(IDirectDrawSurfaceImpl *This);
281 HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This);
282 BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to);
283 BOOL (*detach)(IDirectDrawSurfaceImpl *This);
284 void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
285 void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
286 void (*lose_surface)(IDirectDrawSurfaceImpl* This);
287 BOOL (*flip_data)(IDirectDrawSurfaceImpl* front,
288 IDirectDrawSurfaceImpl* back,
289 DWORD dwFlags);
290 void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags);
291 HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC);
292 HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC);
293 void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal);
294 void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal,
295 DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent);
296 HWND (*get_display_window)(IDirectDrawSurfaceImpl *This);
297 HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
298 HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
300 struct PrivateData* private_data;
302 DWORD max_lod;
303 DWORD priority;
305 BOOL lost;
307 DWORD uniqueness_value;
309 LPVOID private;
311 /* Everything below here is dodgy. */
312 /* For Direct3D use */
313 LPVOID aux_ctx, aux_data;
314 void (*aux_release)(LPVOID ctx, LPVOID data);
315 BOOL (*aux_flip)(LPVOID ctx, LPVOID data);
316 void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect);
317 HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx);
318 HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans);
319 HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey );
320 /* This is to get the D3DDevice object associated to this surface */
321 struct IDirect3DDeviceImpl *d3ddevice;
322 /* This is for texture */
323 IDirectDrawSurfaceImpl *mip_main;
324 int mipmap_level;
325 LPVOID tex_private;
326 void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
327 void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
328 BOOLEAN (*get_dirty_status)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
331 /*****************************************************************************
332 * Driver initialisation functions.
334 BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID);
335 BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID);
337 typedef struct {
338 const DDDEVICEIDENTIFIER2* info;
339 int preference; /* how good we are. dga might get 100, xlib 50*/
340 HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex);
342 /* For IDirectDraw7::Initialize. */
343 HRESULT (*init)(IDirectDrawImpl *, const GUID*);
344 } ddraw_driver;
346 void DDRAW_register_driver(const ddraw_driver*);
348 const ddraw_driver* DDRAW_FindDriver(const GUID* guid);
350 /******************************************************************************
351 * Random utilities
354 /* Get DDSCAPS of surface (shortcutmacro) */
355 #define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
356 /* Get the number of bytes per pixel for a given surface */
357 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8))
358 #define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat)
360 LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp);
362 typedef struct {
363 unsigned short bpp,depth;
364 unsigned int rmask,gmask,bmask;
365 } ConvertMode;
367 typedef struct {
368 void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
369 void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
370 } ConvertFuncs;
372 typedef struct {
373 ConvertMode screen, dest;
374 ConvertFuncs funcs;
375 } Convert;
377 extern Convert ModeEmulations[8];
378 extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw);
379 extern BOOL opengl_initialized;
381 /******************************************************************************
382 * Structure conversion (for thunks)
384 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut);
385 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
386 DDDEVICEIDENTIFIER* pOut);
388 /******************************************************************************
389 * Debugging / Flags output functions
391 extern void DDRAW_dump_DDBLTFX(DWORD flagmask);
392 extern void DDRAW_dump_DDBLTFAST(DWORD flagmask);
393 extern void DDRAW_dump_DDBLT(DWORD flagmask);
394 extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in);
395 extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
396 extern void DDRAW_dump_pixelformat_flag(DWORD flagmask);
397 extern void DDRAW_dump_paletteformat(DWORD dwFlags);
398 extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in);
399 extern void DDRAW_dump_colorkeyflag(DWORD ck);
400 extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
401 extern void DDRAW_dump_cooperativelevel(DWORD cooplevel);
402 extern void DDRAW_dump_lockflag(DWORD lockflag);
403 extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in);
404 extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
405 extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f, int scale) ;
407 /* Used for generic dumping */
408 typedef struct
410 DWORD val;
411 const char* name;
412 } flag_info;
414 #define FE(x) { x, #x }
416 typedef struct
418 DWORD val;
419 const char* name;
420 void (*func)(const void *);
421 ptrdiff_t offset;
422 } member_info;
424 #define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1)
425 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
427 extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline);
428 extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems);
430 #endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */