Test for return value from CreateDirectory("c:").
[wine/dcerpc.git] / dlls / ddraw / material.c
blobe462319fb440041ffa736401e239a099807ff5e8
1 /* Direct3D Material
2 * Copyright (c) 2002 Lionel ULMER
4 * This file contains the implementation of Direct3DMaterial.
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <stdarg.h>
25 #define NONAMELESSUNION
26 #define NONAMELESSSTRUCT
28 #include "windef.h"
29 #include "winbase.h"
30 #include "winerror.h"
31 #include "objbase.h"
32 #include "wingdi.h"
33 #include "ddraw.h"
34 #include "d3d.h"
35 #include "wine/debug.h"
37 #include "d3d_private.h"
38 #include "opengl_private.h"
40 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
42 static void dump_material(LPD3DMATERIAL mat)
44 DPRINTF(" dwSize : %ld\n", mat->dwSize);
47 HRESULT WINAPI
48 Main_IDirect3DMaterialImpl_3_2T_1T_QueryInterface(LPDIRECT3DMATERIAL3 iface,
49 REFIID riid,
50 LPVOID* obp)
52 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
53 TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obp);
55 *obp = NULL;
57 if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
58 IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
59 *obp = iface;
60 TRACE(" Creating IUnknown interface at %p.\n", *obp);
61 return S_OK;
63 if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
64 IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
65 *obp = ICOM_INTERFACE(This, IDirect3DMaterial);
66 TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
67 return S_OK;
69 if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
70 IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
71 *obp = ICOM_INTERFACE(This, IDirect3DMaterial2);
72 TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
73 return S_OK;
75 if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
76 IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
77 *obp = ICOM_INTERFACE(This, IDirect3DMaterial3);
78 TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
79 return S_OK;
81 FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
82 return OLE_E_ENUM_NOMORE;
85 ULONG WINAPI
86 Main_IDirect3DMaterialImpl_3_2T_1T_AddRef(LPDIRECT3DMATERIAL3 iface)
88 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
89 ULONG ref = InterlockedIncrement(&This->ref);
91 TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, ref - 1);
93 return ref;
96 ULONG WINAPI
97 Main_IDirect3DMaterialImpl_3_2T_1T_Release(LPDIRECT3DMATERIAL3 iface)
99 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
100 ULONG ref = InterlockedDecrement(&This->ref);
102 TRACE("(%p/%p)->() decrementing from %lu.\n", This, iface, ref + 1);
104 if (!ref) {
105 HeapFree(GetProcessHeap(), 0, This);
106 return 0;
108 return ref;
111 HRESULT WINAPI
112 Main_IDirect3DMaterialImpl_1_Initialize(LPDIRECT3DMATERIAL iface,
113 LPDIRECT3D lpDirect3D)
115 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial, iface);
116 TRACE("(%p/%p)->(%p) no-op...!\n", This, iface, lpDirect3D);
117 return DD_OK;
120 HRESULT WINAPI
121 Main_IDirect3DMaterialImpl_1_Reserve(LPDIRECT3DMATERIAL iface)
123 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial, iface);
124 TRACE("(%p/%p)->() not implemented.\n", This, iface);
125 return DD_OK;
128 HRESULT WINAPI
129 Main_IDirect3DMaterialImpl_1_Unreserve(LPDIRECT3DMATERIAL iface)
131 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial, iface);
132 FIXME("(%p/%p)->() not implemented.\n", This, iface);
133 return DD_OK;
136 HRESULT WINAPI
137 Main_IDirect3DMaterialImpl_3_2T_1T_SetMaterial(LPDIRECT3DMATERIAL3 iface,
138 LPD3DMATERIAL lpMat)
140 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
141 TRACE("(%p/%p)->(%p)\n", This, iface, lpMat);
142 if (TRACE_ON(ddraw))
143 dump_material(lpMat);
145 /* Stores the material */
146 memset(&This->mat, 0, sizeof(This->mat));
147 memcpy(&This->mat, lpMat, lpMat->dwSize);
149 return DD_OK;
152 HRESULT WINAPI
153 Main_IDirect3DMaterialImpl_3_2T_1T_GetMaterial(LPDIRECT3DMATERIAL3 iface,
154 LPD3DMATERIAL lpMat)
156 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
157 DWORD dwSize;
158 TRACE("(%p/%p)->(%p)\n", This, iface, lpMat);
159 if (TRACE_ON(ddraw)) {
160 TRACE(" Returning material : ");
161 dump_material(&This->mat);
164 /* Copies the material structure */
165 dwSize = lpMat->dwSize;
166 memset(lpMat, 0, dwSize);
167 memcpy(lpMat, &This->mat, dwSize);
169 return DD_OK;
172 HRESULT WINAPI
173 Main_IDirect3DMaterialImpl_3_2T_1T_GetHandle(LPDIRECT3DMATERIAL3 iface,
174 LPDIRECT3DDEVICE3 lpDirect3DDevice3,
175 LPD3DMATERIALHANDLE lpHandle)
177 ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
178 TRACE("(%p/%p)->(%p,%p)\n", This, iface, lpDirect3DDevice3, lpHandle);
180 This->active_device = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice3, lpDirect3DDevice3);
181 *lpHandle = (DWORD) This; /* Warning: this is not 64 bit clean.
182 Maybe also we need to store this material somewhere in the device ? */
184 TRACE(" returning handle %08lx.\n", *lpHandle);
186 return DD_OK;
189 HRESULT WINAPI
190 Thunk_IDirect3DMaterialImpl_2_GetHandle(LPDIRECT3DMATERIAL2 iface,
191 LPDIRECT3DDEVICE2 lpDirect3DDevice2,
192 LPD3DMATERIALHANDLE lpHandle)
194 TRACE("(%p)->(%p,%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpDirect3DDevice2, lpHandle);
195 return IDirect3DMaterial3_GetHandle(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface),
196 COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, lpDirect3DDevice2),
197 lpHandle);
200 HRESULT WINAPI
201 Thunk_IDirect3DMaterialImpl_1_GetHandle(LPDIRECT3DMATERIAL iface,
202 LPDIRECT3DDEVICE lpDirect3DDevice,
203 LPD3DMATERIALHANDLE lpHandle)
205 TRACE("(%p)->(%p,%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpDirect3DDevice, lpHandle);
206 return IDirect3DMaterial3_GetHandle(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface),
207 COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, lpDirect3DDevice),
208 lpHandle);
211 HRESULT WINAPI
212 Thunk_IDirect3DMaterialImpl_2_QueryInterface(LPDIRECT3DMATERIAL2 iface,
213 REFIID riid,
214 LPVOID* obp)
216 TRACE("(%p)->(%s,%p) thunking to IDirect3DMaterial3 interface.\n", iface, debugstr_guid(riid), obp);
217 return IDirect3DMaterial3_QueryInterface(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface),
218 riid,
219 obp);
222 HRESULT WINAPI
223 Thunk_IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface,
224 REFIID riid,
225 LPVOID* obp)
227 TRACE("(%p)->(%s,%p) thunking to IDirect3DMaterial3 interface.\n", iface, debugstr_guid(riid), obp);
228 return IDirect3DMaterial3_QueryInterface(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface),
229 riid,
230 obp);
233 ULONG WINAPI
234 Thunk_IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface)
236 TRACE("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
237 return IDirect3DMaterial3_AddRef(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface));
240 ULONG WINAPI
241 Thunk_IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
243 TRACE("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
244 return IDirect3DMaterial3_AddRef(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface));
247 ULONG WINAPI
248 Thunk_IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface)
250 TRACE("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
251 return IDirect3DMaterial3_Release(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface));
254 ULONG WINAPI
255 Thunk_IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
257 TRACE("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
258 return IDirect3DMaterial3_Release(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface));
261 HRESULT WINAPI
262 Thunk_IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface,
263 LPD3DMATERIAL lpMat)
265 TRACE("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
266 return IDirect3DMaterial3_SetMaterial(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface),
267 lpMat);
270 HRESULT WINAPI
271 Thunk_IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface,
272 LPD3DMATERIAL lpMat)
274 TRACE("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
275 return IDirect3DMaterial3_SetMaterial(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface),
276 lpMat);
279 HRESULT WINAPI
280 Thunk_IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface,
281 LPD3DMATERIAL lpMat)
283 TRACE("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
284 return IDirect3DMaterial3_GetMaterial(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial2, IDirect3DMaterial3, iface),
285 lpMat);
288 HRESULT WINAPI
289 Thunk_IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface,
290 LPD3DMATERIAL lpMat)
292 TRACE("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
293 return IDirect3DMaterial3_GetMaterial(COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial, IDirect3DMaterial3, iface),
294 lpMat);
297 /*******************************************************************************
298 * Matrial2 static functions
300 static void activate(IDirect3DMaterialImpl* This) {
301 TRACE("Activating material %p\n", This);
303 /* Set the current Material */
304 ENTER_GL();
305 glMaterialfv(GL_FRONT_AND_BACK,
306 GL_DIFFUSE,
307 (float *) &(This->mat.u.diffuse));
308 glMaterialfv(GL_FRONT_AND_BACK,
309 GL_AMBIENT,
310 (float *) &(This->mat.u1.ambient));
311 glMaterialfv(GL_FRONT_AND_BACK,
312 GL_SPECULAR,
313 (float *) &(This->mat.u2.specular));
314 glMaterialfv(GL_FRONT_AND_BACK,
315 GL_EMISSION,
316 (float *) &(This->mat.u3.emissive));
317 LEAVE_GL();
319 if (TRACE_ON(ddraw)) {
320 DPRINTF(" - size : %ld\n", This->mat.dwSize);
321 DPRINTF(" - diffuse : "); dump_D3DCOLORVALUE(&(This->mat.u.diffuse)); DPRINTF("\n");
322 DPRINTF(" - ambient : "); dump_D3DCOLORVALUE(&(This->mat.u1.ambient)); DPRINTF("\n");
323 DPRINTF(" - specular: "); dump_D3DCOLORVALUE(&(This->mat.u2.specular)); DPRINTF("\n");
324 DPRINTF(" - emissive: "); dump_D3DCOLORVALUE(&(This->mat.u3.emissive)); DPRINTF("\n");
325 DPRINTF(" - power : %f\n", This->mat.u4.power);
326 DPRINTF(" - texture handle : %08lx\n", (DWORD)This->mat.hTexture);
330 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
331 # define XCAST(fun) (typeof(VTABLE_IDirect3DMaterial3.fun))
332 #else
333 # define XCAST(fun) (void*)
334 #endif
336 static const IDirect3DMaterial3Vtbl VTABLE_IDirect3DMaterial3 =
338 XCAST(QueryInterface) Main_IDirect3DMaterialImpl_3_2T_1T_QueryInterface,
339 XCAST(AddRef) Main_IDirect3DMaterialImpl_3_2T_1T_AddRef,
340 XCAST(Release) Main_IDirect3DMaterialImpl_3_2T_1T_Release,
341 XCAST(SetMaterial) Main_IDirect3DMaterialImpl_3_2T_1T_SetMaterial,
342 XCAST(GetMaterial) Main_IDirect3DMaterialImpl_3_2T_1T_GetMaterial,
343 XCAST(GetHandle) Main_IDirect3DMaterialImpl_3_2T_1T_GetHandle,
346 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
347 #undef XCAST
348 #endif
351 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
352 # define XCAST(fun) (typeof(VTABLE_IDirect3DMaterial2.fun))
353 #else
354 # define XCAST(fun) (void*)
355 #endif
357 static const IDirect3DMaterial2Vtbl VTABLE_IDirect3DMaterial2 =
359 XCAST(QueryInterface) Thunk_IDirect3DMaterialImpl_2_QueryInterface,
360 XCAST(AddRef) Thunk_IDirect3DMaterialImpl_2_AddRef,
361 XCAST(Release) Thunk_IDirect3DMaterialImpl_2_Release,
362 XCAST(SetMaterial) Thunk_IDirect3DMaterialImpl_2_SetMaterial,
363 XCAST(GetMaterial) Thunk_IDirect3DMaterialImpl_2_GetMaterial,
364 XCAST(GetHandle) Thunk_IDirect3DMaterialImpl_2_GetHandle,
367 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
368 #undef XCAST
369 #endif
372 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
373 # define XCAST(fun) (typeof(VTABLE_IDirect3DMaterial.fun))
374 #else
375 # define XCAST(fun) (void*)
376 #endif
378 static const IDirect3DMaterialVtbl VTABLE_IDirect3DMaterial =
380 XCAST(QueryInterface) Thunk_IDirect3DMaterialImpl_1_QueryInterface,
381 XCAST(AddRef) Thunk_IDirect3DMaterialImpl_1_AddRef,
382 XCAST(Release) Thunk_IDirect3DMaterialImpl_1_Release,
383 XCAST(Initialize) Main_IDirect3DMaterialImpl_1_Initialize,
384 XCAST(SetMaterial) Thunk_IDirect3DMaterialImpl_1_SetMaterial,
385 XCAST(GetMaterial) Thunk_IDirect3DMaterialImpl_1_GetMaterial,
386 XCAST(GetHandle) Thunk_IDirect3DMaterialImpl_1_GetHandle,
387 XCAST(Reserve) Main_IDirect3DMaterialImpl_1_Reserve,
388 XCAST(Unreserve) Main_IDirect3DMaterialImpl_1_Unreserve,
391 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
392 #undef XCAST
393 #endif
398 HRESULT d3dmaterial_create(IDirect3DMaterialImpl **obj, IDirectDrawImpl *d3d)
400 IDirect3DMaterialImpl *object;
402 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DMaterialImpl));
403 if (object == NULL) return DDERR_OUTOFMEMORY;
405 object->ref = 1;
406 object->d3d = d3d;
407 object->activate = activate;
409 ICOM_INIT_INTERFACE(object, IDirect3DMaterial, VTABLE_IDirect3DMaterial);
410 ICOM_INIT_INTERFACE(object, IDirect3DMaterial2, VTABLE_IDirect3DMaterial2);
411 ICOM_INIT_INTERFACE(object, IDirect3DMaterial3, VTABLE_IDirect3DMaterial3);
413 *obj = object;
415 TRACE(" creating implementation at %p.\n", *obj);
417 return D3D_OK;