- add documentation section to README
[wine/dcerpc.git] / dlls / winedos / vga.c
blob754446241a7b9a6f6674c39dd864ac1596a3643a
1 /*
2 * VGA hardware emulation
3 *
4 * Copyright 1998 Ove Kåven (with some help from Marcus Meissner)
6 */
8 #include <string.h>
9 #include "winbase.h"
10 #include "wingdi.h"
11 #include "winuser.h"
12 #include "wincon.h"
13 #include "miscemu.h"
14 #include "dosexe.h"
15 #include "vga.h"
16 #include "ddraw.h"
17 #include "services.h"
18 #include "debugtools.h"
20 DEFAULT_DEBUG_CHANNEL(ddraw);
22 static IDirectDraw *lpddraw = NULL;
23 static IDirectDrawSurface *lpddsurf;
24 static IDirectDrawPalette *lpddpal;
25 static DDSURFACEDESC sdesc;
26 static LONG vga_polling,vga_refresh;
27 static HANDLE poll_timer;
29 static int vga_width;
30 static int vga_height;
31 static int vga_depth;
33 typedef HRESULT WINAPI (*DirectDrawCreateProc)(LPGUID,LPDIRECTDRAW *,LPUNKNOWN);
34 static DirectDrawCreateProc pDirectDrawCreate;
36 static PALETTEENTRY vga_def_palette[256]={
37 /* red green blue */
38 {0x00, 0x00, 0x00}, /* 0 - Black */
39 {0x00, 0x00, 0x80}, /* 1 - Blue */
40 {0x00, 0x80, 0x00}, /* 2 - Green */
41 {0x00, 0x80, 0x80}, /* 3 - Cyan */
42 {0x80, 0x00, 0x00}, /* 4 - Red */
43 {0x80, 0x00, 0x80}, /* 5 - Magenta */
44 {0x80, 0x80, 0x00}, /* 6 - Brown */
45 {0xC0, 0xC0, 0xC0}, /* 7 - Light gray */
46 {0x80, 0x80, 0x80}, /* 8 - Dark gray */
47 {0x00, 0x00, 0xFF}, /* 9 - Light blue */
48 {0x00, 0xFF, 0x00}, /* A - Light green */
49 {0x00, 0xFF, 0xFF}, /* B - Light cyan */
50 {0xFF, 0x00, 0x00}, /* C - Light red */
51 {0xFF, 0x00, 0xFF}, /* D - Light magenta */
52 {0xFF, 0xFF, 0x00}, /* E - Yellow */
53 {0xFF, 0xFF, 0xFF}, /* F - White */
54 {0,0,0} /* FIXME: a series of continuous rainbow hues should follow */
57 static void VGA_DeinstallTimer(void)
59 if (poll_timer) {
60 SERVICE_Delete( poll_timer );
61 poll_timer = 0;
65 static void VGA_InstallTimer(unsigned Rate)
67 VGA_DeinstallTimer();
68 if (!poll_timer)
69 poll_timer = SERVICE_AddTimer( Rate, VGA_Poll, 0 );
72 HANDLE VGA_AlphaConsole(void)
74 /* this assumes that no Win32 redirection has taken place, but then again,
75 * only 16-bit apps are likely to use this part of Wine... */
76 return GetStdHandle(STD_OUTPUT_HANDLE);
79 char*VGA_AlphaBuffer(void)
81 return DOSMEM_MapDosToLinear(0xb8000);
84 /*** GRAPHICS MODE ***/
86 typedef struct {
87 unsigned Xres, Yres, Depth;
88 int ret;
89 } ModeSet;
91 static void WINAPI VGA_DoSetMode(ULONG_PTR arg)
93 LRESULT res;
94 HWND hwnd;
95 ModeSet *par = (ModeSet *)arg;
96 par->ret=1;
98 if (lpddraw) VGA_Exit();
99 if (!lpddraw) {
100 if (!pDirectDrawCreate)
102 HMODULE hmod = LoadLibraryA( "ddraw.dll" );
103 if (hmod) pDirectDrawCreate = (DirectDrawCreateProc)GetProcAddress( hmod, "DirectDrawCreate" );
104 if (!pDirectDrawCreate) {
105 ERR("Can't lookup DirectDrawCreate from ddraw.dll.\n");
106 return;
109 res = pDirectDrawCreate(NULL,&lpddraw,NULL);
110 if (!lpddraw) {
111 ERR("DirectDraw is not available (res = %lx)\n",res);
112 return;
114 hwnd = CreateWindowExA(0,"STATIC","WINEDOS VGA",WS_POPUP|WS_BORDER|WS_CAPTION|WS_SYSMENU,0,0,par->Xres,par->Yres,0,0,0,NULL);
115 if (!hwnd) {
116 ERR("Failed to create user window.\n");
118 if ((res=IDirectDraw_SetCooperativeLevel(lpddraw,hwnd,DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE))) {
119 ERR("Could not set cooperative level to exclusive (%lx)\n",res);
122 if ((res=IDirectDraw_SetDisplayMode(lpddraw,par->Xres,par->Yres,par->Depth))) {
123 ERR("DirectDraw does not support requested display mode (%dx%dx%d), res = %lx!\n",par->Xres,par->Yres,par->Depth,res);
124 IDirectDraw_Release(lpddraw);
125 lpddraw=NULL;
126 return;
129 res=IDirectDraw_CreatePalette(lpddraw,DDPCAPS_8BIT,NULL,&lpddpal,NULL);
130 if (res) {
131 ERR("Could not create palette (res = %lx)\n",res);
132 IDirectDraw_Release(lpddraw);
133 lpddraw=NULL;
134 return;
136 if ((res=IDirectDrawPalette_SetEntries(lpddpal,0,0,256,vga_def_palette))) {
137 ERR("Could not set default palette entries (res = %lx)\n", res);
140 memset(&sdesc,0,sizeof(sdesc));
141 sdesc.dwSize=sizeof(sdesc);
142 sdesc.dwFlags = DDSD_CAPS;
143 sdesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
144 if (IDirectDraw_CreateSurface(lpddraw,&sdesc,&lpddsurf,NULL)||(!lpddsurf)) {
145 ERR("DirectDraw surface is not available\n");
146 IDirectDraw_Release(lpddraw);
147 lpddraw=NULL;
148 return;
150 IDirectDrawSurface_SetPalette(lpddsurf,lpddpal);
151 vga_refresh=0;
152 /* poll every 20ms (50fps should provide adequate responsiveness) */
153 VGA_InstallTimer(20);
155 par->ret=0;
156 return;
159 int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth)
161 ModeSet par;
163 vga_width = Xres;
164 vga_height = Yres;
165 vga_depth = Depth;
167 if(Xres >= 640 || Yres >= 480) {
168 par.Xres = Xres;
169 par.Yres = Yres;
170 } else {
171 par.Xres = 640;
172 par.Yres = 480;
175 par.Depth = (Depth < 8) ? 8 : Depth;
177 MZ_RunInThread(VGA_DoSetMode, (ULONG_PTR)&par);
178 return par.ret;
181 int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth)
183 if (!lpddraw) return 1;
184 if (!lpddsurf) return 1;
185 if (Height) *Height=sdesc.dwHeight;
186 if (Width) *Width=sdesc.dwWidth;
187 if (Depth) *Depth=sdesc.ddpfPixelFormat.u1.dwRGBBitCount;
188 return 0;
191 static void WINAPI VGA_DoExit(ULONG_PTR arg)
193 VGA_DeinstallTimer();
194 IDirectDrawSurface_SetPalette(lpddsurf,NULL);
195 IDirectDrawSurface_Release(lpddsurf);
196 lpddsurf=NULL;
197 IDirectDrawPalette_Release(lpddpal);
198 lpddpal=NULL;
199 IDirectDraw_Release(lpddraw);
200 lpddraw=NULL;
203 void VGA_Exit(void)
205 if (lpddraw) MZ_RunInThread(VGA_DoExit, 0);
208 void VGA_SetPalette(PALETTEENTRY*pal,int start,int len)
210 if (!lpddraw) return;
211 IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
214 void VGA_SetQuadPalette(RGBQUAD*color,int start,int len)
216 PALETTEENTRY pal[256];
217 int c;
219 if (!lpddraw) return;
220 for (c=0; c<len; c++) {
221 pal[c].peRed =color[c].rgbRed;
222 pal[c].peGreen=color[c].rgbGreen;
223 pal[c].peBlue =color[c].rgbBlue;
224 pal[c].peFlags=0;
226 IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
229 LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth)
231 if (!lpddraw) return NULL;
232 if (!lpddsurf) return NULL;
233 if (IDirectDrawSurface_Lock(lpddsurf,NULL,&sdesc,0,0)) {
234 ERR("could not lock surface!\n");
235 return NULL;
237 if (Pitch) *Pitch=sdesc.u1.lPitch;
238 if (Height) *Height=sdesc.dwHeight;
239 if (Width) *Width=sdesc.dwWidth;
240 if (Depth) *Depth=sdesc.ddpfPixelFormat.u1.dwRGBBitCount;
241 return sdesc.lpSurface;
244 void VGA_Unlock(void)
246 IDirectDrawSurface_Unlock(lpddsurf,sdesc.lpSurface);
249 /*** TEXT MODE ***/
251 int VGA_SetAlphaMode(unsigned Xres,unsigned Yres)
253 COORD siz;
255 if (lpddraw) VGA_Exit();
257 /* the xterm is slow, so refresh only every 200ms (5fps) */
258 VGA_InstallTimer(200);
260 siz.X = Xres;
261 siz.Y = Yres;
262 SetConsoleScreenBufferSize(VGA_AlphaConsole(),siz);
263 return 0;
266 void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
268 CONSOLE_SCREEN_BUFFER_INFO info;
269 GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
270 if (Xres) *Xres=info.dwSize.X;
271 if (Yres) *Yres=info.dwSize.Y;
274 void VGA_SetCursorPos(unsigned X,unsigned Y)
276 COORD pos;
278 if (!poll_timer) VGA_SetAlphaMode(80, 25);
279 pos.X = X;
280 pos.Y = Y;
281 SetConsoleCursorPosition(VGA_AlphaConsole(),pos);
284 void VGA_GetCursorPos(unsigned*X,unsigned*Y)
286 CONSOLE_SCREEN_BUFFER_INFO info;
287 GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
288 if (X) *X=info.dwCursorPosition.X;
289 if (Y) *Y=info.dwCursorPosition.Y;
292 void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
294 unsigned XR, YR;
295 char*dat;
297 VGA_GetAlphaMode(&XR, &YR);
298 dat = VGA_AlphaBuffer() + ((XR*Y + X) * 2);
299 /* FIXME: also call WriteConsoleOutputA, for better responsiveness */
300 while (count--) {
301 *dat++ = ch;
302 if (attr>=0) *dat = attr;
303 dat++;
307 /*** CONTROL ***/
309 static void VGA_Poll_Graphics(void)
311 unsigned int Pitch, Height, Width, X, Y;
312 char *surf;
313 char *dat = DOSMEM_MapDosToLinear(0xa0000);
315 surf = VGA_Lock(&Pitch,&Height,&Width,NULL);
316 if (!surf) return;
318 if(vga_width == 320 && vga_depth <= 4)
319 for (Y=0; Y<vga_height; Y++,surf+=Pitch*2,dat+=vga_width/8) {
320 for(X=0; X<vga_width; X+=8) {
321 int offset = X/8;
322 int Z;
323 for(Z=0; Z<8; Z++) {
324 int b0 = (dat[offset] >> Z) & 0x1;
325 int index = 7-Z;
326 surf[(X+index)*2] = b0;
327 surf[(X+index)*2+1] = b0;
328 surf[(X+index)*2+Pitch] = b0;
329 surf[(X+index)*2+Pitch+1] = b0;
334 if(vga_width == 320 && vga_depth == 8)
335 for (Y=0; Y<vga_height; Y++,surf+=Pitch*2,dat+=vga_width) {
336 for(X=0; X<vga_width; X++) {
337 int b0 = dat[X];
338 surf[X*2] = b0;
339 surf[X*2+1] = b0;
340 surf[X*2+Pitch] = b0;
341 surf[X*2+Pitch+1] = b0;
345 if(vga_depth <= 4)
346 for (Y=0; Y<vga_height; Y++,surf+=Pitch,dat+=vga_width/8) {
347 for(X=0; X<vga_width; X+=8) {
348 int offset = X/8;
349 int Z;
350 for(Z=0; Z<8; Z++) {
351 int b0 = (dat[offset] >> Z) & 0x1;
352 int index = 7-Z;
353 surf[X+index] = b0;
358 VGA_Unlock();
362 void CALLBACK VGA_Poll( ULONG_PTR arg )
364 char *dat;
365 unsigned int Height,Width,Y,X;
367 if (!InterlockedExchangeAdd(&vga_polling, 1)) {
368 /* FIXME: optimize by doing this only if the data has actually changed
369 * (in a way similar to DIBSection, perhaps) */
370 if (lpddraw) {
371 VGA_Poll_Graphics();
372 } else {
373 /* text mode */
374 CHAR_INFO ch[80];
375 COORD siz, off;
376 SMALL_RECT dest;
377 HANDLE con = VGA_AlphaConsole();
379 VGA_GetAlphaMode(&Width,&Height);
380 dat = VGA_AlphaBuffer();
381 siz.X = 80; siz.Y = 1;
382 off.X = 0; off.Y = 0;
383 /* copy from virtual VGA frame buffer to console */
384 for (Y=0; Y<Height; Y++) {
385 dest.Top=Y; dest.Bottom=Y;
386 for (X=0; X<Width; X++) {
387 ch[X].Char.AsciiChar = *dat++;
388 /* WriteConsoleOutputA doesn't like "dead" chars */
389 if (ch[X].Char.AsciiChar == '\0')
390 ch[X].Char.AsciiChar = ' ';
391 ch[X].Attributes = *dat++;
393 dest.Left=0; dest.Right=Width+1;
394 WriteConsoleOutputA(con, ch, siz, off, &dest);
397 vga_refresh=1;
399 InterlockedDecrement(&vga_polling);
402 static BYTE palreg,palcnt;
403 static PALETTEENTRY paldat;
405 void VGA_ioport_out( WORD port, BYTE val )
407 switch (port) {
408 case 0x3c8:
409 palreg=val; palcnt=0; break;
410 case 0x3c9:
411 ((BYTE*)&paldat)[palcnt++]=val << 2;
412 if (palcnt==3) {
413 VGA_SetPalette(&paldat,palreg++,1);
414 palcnt=0;
416 break;
420 BYTE VGA_ioport_in( WORD port )
422 BYTE ret;
424 switch (port) {
425 case 0x3da:
426 /* since we don't (yet?) serve DOS VM requests while VGA_Poll is running,
427 we need to fake the occurrence of the vertical refresh */
428 ret=vga_refresh?0x00:0x08;
429 vga_refresh=0;
430 break;
431 default:
432 ret=0xff;
434 return ret;
437 void VGA_Clean(void)
439 VGA_Exit();
440 VGA_DeinstallTimer();