Now works around wine never exiting the debugger.
[wine/dcerpc.git] / windows / display.c
blob76772994724c133596895703ff30c7af368c2049
1 /*
2 * DISPLAY driver
4 * Copyright 1998 Ulrich Weigand
6 */
8 #include "debugtools.h"
9 #include "display.h"
10 #include "mouse.h"
11 #include "windef.h"
12 #include "message.h"
13 #include "wine/winuser16.h"
15 DEFAULT_DEBUG_CHANNEL(cursor)
17 /***********************************************************************
18 * DISPLAY_Inquire (DISPLAY.101)
20 WORD WINAPI DISPLAY_Inquire(LPCURSORINFO lpCursorInfo)
22 lpCursorInfo->wXMickeys = 1;
23 lpCursorInfo->wYMickeys = 1;
25 return sizeof(CURSORINFO);
28 /***********************************************************************
29 * DISPLAY_SetCursor (DISPLAY.102)
31 VOID WINAPI DISPLAY_SetCursor( struct tagCURSORICONINFO *lpCursor )
33 MOUSE_Driver->pSetCursor(lpCursor);
36 /***********************************************************************
37 * DISPLAY_MoveCursor (DISPLAY.103)
39 VOID WINAPI DISPLAY_MoveCursor( WORD wAbsX, WORD wAbsY )
41 MOUSE_Driver->pMoveCursor(wAbsX, wAbsY);
44 /***********************************************************************
45 * DISPLAY_CheckCursor (DISPLAY.104)
47 VOID WINAPI DISPLAY_CheckCursor( void )
49 TRACE("stub\n" );
52 /***********************************************************************
53 * UserRepaintDisable (DISPLAY.500)
55 VOID WINAPI UserRepaintDisable16( BOOL16 disable )
57 EVENT_Driver->pUserRepaintDisable( disable );