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[wine/dcerpc.git] / windows / queue.c
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1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
4 */
6 #include <string.h>
7 #include <signal.h>
8 #include <assert.h>
9 #include "windef.h"
10 #include "wingdi.h"
11 #include "winerror.h"
12 #include "wine/winbase16.h"
13 #include "wine/winuser16.h"
14 #include "syslevel.h"
15 #include "module.h"
16 #include "queue.h"
17 #include "task.h"
18 #include "win.h"
19 #include "clipboard.h"
20 #include "hook.h"
21 #include "heap.h"
22 #include "thread.h"
23 #include "debugtools.h"
24 #include "server.h"
25 #include "spy.h"
27 DECLARE_DEBUG_CHANNEL(msg);
28 DECLARE_DEBUG_CHANNEL(sendmsg);
30 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
32 static HQUEUE16 hFirstQueue = 0;
33 static HQUEUE16 hExitingQueue = 0;
34 static HQUEUE16 hmemSysMsgQueue = 0;
35 static MESSAGEQUEUE *sysMsgQueue = NULL;
36 static PERQUEUEDATA *pQDataWin16 = NULL; /* Global perQData for Win16 tasks */
38 static MESSAGEQUEUE *pMouseQueue = NULL; /* Queue for last mouse message */
39 static MESSAGEQUEUE *pKbdQueue = NULL; /* Queue for last kbd message */
41 HQUEUE16 hCursorQueue = 0;
42 HQUEUE16 hActiveQueue = 0;
45 /***********************************************************************
46 * PERQDATA_CreateInstance
48 * Creates an instance of a reference counted PERQUEUEDATA element
49 * for the message queue. perQData is stored globally for 16 bit tasks.
51 * Note: We don't implement perQdata exactly the same way Windows does.
52 * Each perQData element is reference counted since it may be potentially
53 * shared by multiple message Queues (via AttachThreadInput).
54 * We only store the current values for Active, Capture and focus windows
55 * currently.
57 PERQUEUEDATA * PERQDATA_CreateInstance( )
59 PERQUEUEDATA *pQData;
61 BOOL16 bIsWin16 = 0;
63 TRACE_(msg)("()\n");
65 /* Share a single instance of perQData for all 16 bit tasks */
66 if ( ( bIsWin16 = THREAD_IsWin16( NtCurrentTeb() ) ) )
68 /* If previously allocated, just bump up ref count */
69 if ( pQDataWin16 )
71 PERQDATA_Addref( pQDataWin16 );
72 return pQDataWin16;
76 /* Allocate PERQUEUEDATA from the system heap */
77 if (!( pQData = (PERQUEUEDATA *) HeapAlloc( SystemHeap, 0,
78 sizeof(PERQUEUEDATA) ) ))
79 return 0;
81 /* Initialize */
82 pQData->hWndCapture = pQData->hWndFocus = pQData->hWndActive = 0;
83 pQData->ulRefCount = 1;
84 pQData->nCaptureHT = HTCLIENT;
86 /* Note: We have an independent critical section for the per queue data
87 * since this may be shared by different threads. see AttachThreadInput()
89 InitializeCriticalSection( &pQData->cSection );
90 /* FIXME: not all per queue data critical sections should be global */
91 MakeCriticalSectionGlobal( &pQData->cSection );
93 /* Save perQData globally for 16 bit tasks */
94 if ( bIsWin16 )
95 pQDataWin16 = pQData;
97 return pQData;
101 /***********************************************************************
102 * PERQDATA_Addref
104 * Increment reference count for the PERQUEUEDATA instance
105 * Returns reference count for debugging purposes
107 ULONG PERQDATA_Addref( PERQUEUEDATA *pQData )
109 assert(pQData != 0 );
110 TRACE_(msg)("(): current refcount %lu ...\n", pQData->ulRefCount);
112 EnterCriticalSection( &pQData->cSection );
113 ++pQData->ulRefCount;
114 LeaveCriticalSection( &pQData->cSection );
116 return pQData->ulRefCount;
120 /***********************************************************************
121 * PERQDATA_Release
123 * Release a reference to a PERQUEUEDATA instance.
124 * Destroy the instance if no more references exist
125 * Returns reference count for debugging purposes
127 ULONG PERQDATA_Release( PERQUEUEDATA *pQData )
129 assert(pQData != 0 );
130 TRACE_(msg)("(): current refcount %lu ...\n",
131 (LONG)pQData->ulRefCount );
133 EnterCriticalSection( &pQData->cSection );
134 if ( --pQData->ulRefCount == 0 )
136 LeaveCriticalSection( &pQData->cSection );
137 DeleteCriticalSection( &pQData->cSection );
139 TRACE_(msg)("(): deleting PERQUEUEDATA instance ...\n" );
141 /* Deleting our global 16 bit perQData? */
142 if ( pQData == pQDataWin16 )
143 pQDataWin16 = 0;
145 /* Free the PERQUEUEDATA instance */
146 HeapFree( SystemHeap, 0, pQData );
148 return 0;
150 LeaveCriticalSection( &pQData->cSection );
152 return pQData->ulRefCount;
156 /***********************************************************************
157 * PERQDATA_GetFocusWnd
159 * Get the focus hwnd member in a threadsafe manner
161 HWND PERQDATA_GetFocusWnd( PERQUEUEDATA *pQData )
163 HWND hWndFocus;
164 assert(pQData != 0 );
166 EnterCriticalSection( &pQData->cSection );
167 hWndFocus = pQData->hWndFocus;
168 LeaveCriticalSection( &pQData->cSection );
170 return hWndFocus;
174 /***********************************************************************
175 * PERQDATA_SetFocusWnd
177 * Set the focus hwnd member in a threadsafe manner
179 HWND PERQDATA_SetFocusWnd( PERQUEUEDATA *pQData, HWND hWndFocus )
181 HWND hWndFocusPrv;
182 assert(pQData != 0 );
184 EnterCriticalSection( &pQData->cSection );
185 hWndFocusPrv = pQData->hWndFocus;
186 pQData->hWndFocus = hWndFocus;
187 LeaveCriticalSection( &pQData->cSection );
189 return hWndFocusPrv;
193 /***********************************************************************
194 * PERQDATA_GetActiveWnd
196 * Get the active hwnd member in a threadsafe manner
198 HWND PERQDATA_GetActiveWnd( PERQUEUEDATA *pQData )
200 HWND hWndActive;
201 assert(pQData != 0 );
203 EnterCriticalSection( &pQData->cSection );
204 hWndActive = pQData->hWndActive;
205 LeaveCriticalSection( &pQData->cSection );
207 return hWndActive;
211 /***********************************************************************
212 * PERQDATA_SetActiveWnd
214 * Set the active focus hwnd member in a threadsafe manner
216 HWND PERQDATA_SetActiveWnd( PERQUEUEDATA *pQData, HWND hWndActive )
218 HWND hWndActivePrv;
219 assert(pQData != 0 );
221 EnterCriticalSection( &pQData->cSection );
222 hWndActivePrv = pQData->hWndActive;
223 pQData->hWndActive = hWndActive;
224 LeaveCriticalSection( &pQData->cSection );
226 return hWndActivePrv;
230 /***********************************************************************
231 * PERQDATA_GetCaptureWnd
233 * Get the capture hwnd member in a threadsafe manner
235 HWND PERQDATA_GetCaptureWnd( PERQUEUEDATA *pQData )
237 HWND hWndCapture;
238 assert(pQData != 0 );
240 EnterCriticalSection( &pQData->cSection );
241 hWndCapture = pQData->hWndCapture;
242 LeaveCriticalSection( &pQData->cSection );
244 return hWndCapture;
248 /***********************************************************************
249 * PERQDATA_SetCaptureWnd
251 * Set the capture hwnd member in a threadsafe manner
253 HWND PERQDATA_SetCaptureWnd( PERQUEUEDATA *pQData, HWND hWndCapture )
255 HWND hWndCapturePrv;
256 assert(pQData != 0 );
258 EnterCriticalSection( &pQData->cSection );
259 hWndCapturePrv = pQData->hWndCapture;
260 pQData->hWndCapture = hWndCapture;
261 LeaveCriticalSection( &pQData->cSection );
263 return hWndCapturePrv;
267 /***********************************************************************
268 * PERQDATA_GetCaptureInfo
270 * Get the capture info member in a threadsafe manner
272 INT16 PERQDATA_GetCaptureInfo( PERQUEUEDATA *pQData )
274 INT16 nCaptureHT;
275 assert(pQData != 0 );
277 EnterCriticalSection( &pQData->cSection );
278 nCaptureHT = pQData->nCaptureHT;
279 LeaveCriticalSection( &pQData->cSection );
281 return nCaptureHT;
285 /***********************************************************************
286 * PERQDATA_SetCaptureInfo
288 * Set the capture info member in a threadsafe manner
290 INT16 PERQDATA_SetCaptureInfo( PERQUEUEDATA *pQData, INT16 nCaptureHT )
292 INT16 nCaptureHTPrv;
293 assert(pQData != 0 );
295 EnterCriticalSection( &pQData->cSection );
296 nCaptureHTPrv = pQData->nCaptureHT;
297 pQData->nCaptureHT = nCaptureHT;
298 LeaveCriticalSection( &pQData->cSection );
300 return nCaptureHTPrv;
304 /***********************************************************************
305 * QUEUE_Lock
307 * Function for getting a 32 bit pointer on queue structure. For thread
308 * safeness programmers should use this function instead of GlobalLock to
309 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
310 * when access to the queue structure is not required anymore.
312 MESSAGEQUEUE *QUEUE_Lock( HQUEUE16 hQueue )
314 MESSAGEQUEUE *queue;
316 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
317 queue = GlobalLock16( hQueue );
318 if ( !queue || (queue->magic != QUEUE_MAGIC) )
320 HeapUnlock( SystemHeap );
321 return NULL;
324 queue->lockCount++;
325 HeapUnlock( SystemHeap );
326 return queue;
330 /***********************************************************************
331 * QUEUE_Unlock
333 * Use with QUEUE_Lock to get a thread safe access to message queue
334 * structure
336 void QUEUE_Unlock( MESSAGEQUEUE *queue )
338 if (queue)
340 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
342 if ( --queue->lockCount == 0 )
344 DeleteCriticalSection ( &queue->cSection );
345 if (queue->server_queue)
346 CloseHandle( queue->server_queue );
347 GlobalFree16( queue->self );
350 HeapUnlock( SystemHeap );
355 /***********************************************************************
356 * QUEUE_DumpQueue
358 void QUEUE_DumpQueue( HQUEUE16 hQueue )
360 MESSAGEQUEUE *pq;
362 if (!(pq = (MESSAGEQUEUE*) QUEUE_Lock( hQueue )) )
364 WARN_(msg)("%04x is not a queue handle\n", hQueue );
365 return;
368 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
369 "thread: %10p ----------------------\n"
370 "firstMsg: %8p smWaiting: %10p\n"
371 "lastMsg: %8p smPending: %10p\n"
372 "msgCount: %8.4x smProcessing: %10p\n"
373 "lockCount: %7.4x\n"
374 "wWinVer: %9.4x\n"
375 "paints: %10.4x\n"
376 "timers: %10.4x\n"
377 "wakeBits: %8.4x\n"
378 "wakeMask: %8.4x\n"
379 "hCurHook: %8.4x\n",
380 pq->next, pq->teb, pq->firstMsg, pq->smWaiting, pq->lastMsg,
381 pq->smPending, pq->msgCount, pq->smProcessing,
382 (unsigned)pq->lockCount, pq->wWinVersion,
383 pq->wPaintCount, pq->wTimerCount,
384 pq->wakeBits, pq->wakeMask, pq->hCurHook);
386 QUEUE_Unlock( pq );
390 /***********************************************************************
391 * QUEUE_WalkQueues
393 void QUEUE_WalkQueues(void)
395 char module[10];
396 HQUEUE16 hQueue = hFirstQueue;
398 DPRINTF( "Queue Msgs Thread Task Module\n" );
399 while (hQueue)
401 MESSAGEQUEUE *queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
402 if (!queue)
404 WARN_(msg)("Bad queue handle %04x\n", hQueue );
405 return;
407 if (!GetModuleName16( queue->teb->htask16, module, sizeof(module )))
408 strcpy( module, "???" );
409 DPRINTF( "%04x %4d %p %04x %s\n", hQueue,queue->msgCount,
410 queue->teb, queue->teb->htask16, module );
411 hQueue = queue->next;
412 QUEUE_Unlock( queue );
414 DPRINTF( "\n" );
418 /***********************************************************************
419 * QUEUE_IsExitingQueue
421 BOOL QUEUE_IsExitingQueue( HQUEUE16 hQueue )
423 return (hExitingQueue && (hQueue == hExitingQueue));
427 /***********************************************************************
428 * QUEUE_SetExitingQueue
430 void QUEUE_SetExitingQueue( HQUEUE16 hQueue )
432 hExitingQueue = hQueue;
436 /***********************************************************************
437 * QUEUE_CreateMsgQueue
439 * Creates a message queue. Doesn't link it into queue list!
441 static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
443 HQUEUE16 hQueue;
444 HANDLE handle = -1;
445 MESSAGEQUEUE * msgQueue;
446 TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() );
448 TRACE_(msg)("(): Creating message queue...\n");
450 if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT,
451 sizeof(MESSAGEQUEUE) )))
452 return 0;
454 msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue );
455 if ( !msgQueue )
456 return 0;
458 SERVER_START_REQ
460 struct get_msg_queue_request *req = server_alloc_req( sizeof(*req), 0 );
461 if (!server_call( REQ_GET_MSG_QUEUE )) handle = req->handle;
463 SERVER_END_REQ;
464 if (handle == -1)
466 ERR_(msg)("Cannot get thread queue");
467 GlobalFree16( hQueue );
468 return 0;
470 msgQueue->server_queue = handle;
471 msgQueue->server_queue = ConvertToGlobalHandle( msgQueue->server_queue );
473 msgQueue->self = hQueue;
474 msgQueue->wakeBits = msgQueue->changeBits = 0;
475 msgQueue->wWinVersion = pTask ? pTask->version : 0;
477 InitializeCriticalSection( &msgQueue->cSection );
478 MakeCriticalSectionGlobal( &msgQueue->cSection );
480 msgQueue->lockCount = 1;
481 msgQueue->magic = QUEUE_MAGIC;
483 /* Create and initialize our per queue data */
484 msgQueue->pQData = bCreatePerQData ? PERQDATA_CreateInstance() : NULL;
486 return hQueue;
490 /***********************************************************************
491 * QUEUE_FlushMessage
493 * Try to reply to all pending sent messages on exit.
495 static void QUEUE_FlushMessages( MESSAGEQUEUE *queue )
497 SMSG *smsg;
498 MESSAGEQUEUE *senderQ = 0;
500 if( queue )
502 EnterCriticalSection( &queue->cSection );
504 /* empty the list of pending SendMessage waiting to be received */
505 while (queue->smPending)
507 smsg = QUEUE_RemoveSMSG( queue, SM_PENDING_LIST, 0);
509 senderQ = (MESSAGEQUEUE*)QUEUE_Lock( smsg->hSrcQueue );
510 if ( !senderQ )
511 continue;
513 /* return 0, to unblock other thread */
514 smsg->lResult = 0;
515 smsg->flags |= SMSG_HAVE_RESULT;
516 QUEUE_SetWakeBit( senderQ, QS_SMRESULT);
518 QUEUE_Unlock( senderQ );
521 QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE );
523 LeaveCriticalSection( &queue->cSection );
528 /***********************************************************************
529 * QUEUE_DeleteMsgQueue
531 * Unlinks and deletes a message queue.
533 * Note: We need to mask asynchronous events to make sure PostMessage works
534 * even in the signal handler.
536 BOOL QUEUE_DeleteMsgQueue( HQUEUE16 hQueue )
538 MESSAGEQUEUE * msgQueue = (MESSAGEQUEUE*)QUEUE_Lock(hQueue);
539 HQUEUE16 *pPrev;
541 TRACE_(msg)("(): Deleting message queue %04x\n", hQueue);
543 if (!hQueue || !msgQueue)
545 ERR_(msg)("invalid argument.\n");
546 return 0;
549 msgQueue->magic = 0;
551 if( hCursorQueue == hQueue ) hCursorQueue = 0;
552 if( hActiveQueue == hQueue ) hActiveQueue = 0;
554 /* flush sent messages */
555 QUEUE_FlushMessages( msgQueue );
557 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
559 /* Release per queue data if present */
560 if ( msgQueue->pQData )
562 PERQDATA_Release( msgQueue->pQData );
563 msgQueue->pQData = 0;
566 /* remove the message queue from the global link list */
567 pPrev = &hFirstQueue;
568 while (*pPrev && (*pPrev != hQueue))
570 MESSAGEQUEUE *msgQ = (MESSAGEQUEUE*)GlobalLock16(*pPrev);
572 /* sanity check */
573 if ( !msgQ || (msgQ->magic != QUEUE_MAGIC) )
575 /* HQUEUE link list is corrupted, try to exit gracefully */
576 ERR_(msg)("HQUEUE link list corrupted!\n");
577 pPrev = 0;
578 break;
580 pPrev = &msgQ->next;
582 if (pPrev && *pPrev) *pPrev = msgQueue->next;
583 msgQueue->self = 0;
585 HeapUnlock( SystemHeap );
587 /* free up resource used by MESSAGEQUEUE structure */
588 msgQueue->lockCount--;
589 QUEUE_Unlock( msgQueue );
591 return 1;
595 /***********************************************************************
596 * QUEUE_CreateSysMsgQueue
598 * Create the system message queue, and set the double-click speed.
599 * Must be called only once.
601 BOOL QUEUE_CreateSysMsgQueue( int size )
603 /* Note: We dont need perQ data for the system message queue */
604 if (!(hmemSysMsgQueue = QUEUE_CreateMsgQueue( FALSE )))
605 return FALSE;
607 sysMsgQueue = (MESSAGEQUEUE *) GlobalLock16( hmemSysMsgQueue );
608 return TRUE;
612 /***********************************************************************
613 * QUEUE_GetSysQueue
615 MESSAGEQUEUE *QUEUE_GetSysQueue(void)
617 return sysMsgQueue;
621 /***********************************************************************
622 * QUEUE_SetWakeBit
624 * See "Windows Internals", p.449
626 void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
628 TRACE_(msg)("queue = %04x (wm=%04x), bit = %04x\n",
629 queue->self, queue->wakeMask, bit );
631 if (bit & QS_MOUSE) pMouseQueue = queue;
632 if (bit & QS_KEY) pKbdQueue = queue;
633 queue->changeBits |= bit;
634 queue->wakeBits |= bit;
635 if (queue->wakeMask & bit)
637 queue->wakeMask = 0;
639 /* Wake up thread waiting for message */
640 if ( THREAD_IsWin16( queue->teb ) )
642 int iWndsLock = WIN_SuspendWndsLock();
643 PostEvent16( queue->teb->htask16 );
644 WIN_RestoreWndsLock( iWndsLock );
646 else
648 SERVER_START_REQ
650 struct wake_queue_request *req = server_alloc_req( sizeof(*req), 0 );
651 req->handle = queue->server_queue;
652 req->bits = bit;
653 server_call( REQ_WAKE_QUEUE );
655 SERVER_END_REQ;
661 /***********************************************************************
662 * QUEUE_ClearWakeBit
664 void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit )
666 queue->changeBits &= ~bit;
667 queue->wakeBits &= ~bit;
671 /***********************************************************************
672 * QUEUE_WaitBits
674 * See "Windows Internals", p.447
676 * return values:
677 * 0 if exit with timeout
678 * 1 otherwise
680 int QUEUE_WaitBits( WORD bits, DWORD timeout )
682 MESSAGEQUEUE *queue;
683 DWORD curTime = 0;
684 HQUEUE16 hQueue;
686 TRACE_(msg)("q %04x waiting for %04x\n", GetFastQueue16(), bits);
688 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout != INFINITE) )
689 curTime = GetTickCount();
691 hQueue = GetFastQueue16();
692 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return 0;
694 for (;;)
696 if (queue->changeBits & bits)
698 /* One of the bits is set; we can return */
699 queue->wakeMask = 0;
700 QUEUE_Unlock( queue );
701 return 1;
703 if (queue->wakeBits & QS_SENDMESSAGE)
705 /* Process the sent message immediately */
707 queue->wakeMask = 0;
708 QUEUE_ReceiveMessage( queue );
709 continue; /* nested sm crux */
712 queue->wakeMask = bits | QS_SENDMESSAGE;
713 if(queue->changeBits & bits)
715 continue;
718 TRACE_(msg)("%04x) wakeMask is %04x, waiting\n", queue->self, queue->wakeMask);
720 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
722 BOOL bHasWin16Lock;
723 DWORD dwlc;
725 if ( (bHasWin16Lock = _ConfirmWin16Lock()) )
727 TRACE_(msg)("bHasWin16Lock=TRUE\n");
728 ReleaseThunkLock( &dwlc );
731 WaitForSingleObject( queue->server_queue, timeout );
733 if ( bHasWin16Lock )
735 RestoreThunkLock( dwlc );
738 else
740 if ( timeout == INFINITE )
741 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
742 else
744 /* check for timeout, then give control to other tasks */
745 if (GetTickCount() - curTime > timeout)
748 QUEUE_Unlock( queue );
749 return 0; /* exit with timeout */
751 Yield16();
758 /***********************************************************************
759 * QUEUE_AddSMSG
761 * This routine is called when a SMSG need to be added to one of the three
762 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
764 BOOL QUEUE_AddSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg )
766 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
767 smsg, SPY_GetMsgName(smsg->msg));
769 switch (list)
771 case SM_PROCESSING_LIST:
772 /* don't need to be thread safe, only accessed by the
773 thread associated with the sender queue */
774 smsg->nextProcessing = queue->smProcessing;
775 queue->smProcessing = smsg;
776 break;
778 case SM_WAITING_LIST:
779 /* don't need to be thread safe, only accessed by the
780 thread associated with the receiver queue */
781 smsg->nextWaiting = queue->smWaiting;
782 queue->smWaiting = smsg;
783 break;
785 case SM_PENDING_LIST:
787 /* make it thread safe, could be accessed by the sender and
788 receiver thread */
789 SMSG **prev;
791 EnterCriticalSection( &queue->cSection );
792 smsg->nextPending = NULL;
793 prev = &queue->smPending;
794 while ( *prev )
795 prev = &(*prev)->nextPending;
796 *prev = smsg;
797 LeaveCriticalSection( &queue->cSection );
799 QUEUE_SetWakeBit( queue, QS_SENDMESSAGE );
800 break;
803 default:
804 ERR_(sendmsg)("Invalid list: %d", list);
805 break;
808 return TRUE;
812 /***********************************************************************
813 * QUEUE_RemoveSMSG
815 * This routine is called when a SMSG needs to be removed from one of the three
816 * SM lists (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST).
817 * If smsg == 0, remove the first smsg from the specified list
819 SMSG *QUEUE_RemoveSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg )
822 switch (list)
824 case SM_PROCESSING_LIST:
825 /* don't need to be thread safe, only accessed by the
826 thread associated with the sender queue */
828 /* if smsg is equal to null, it means the first in the list */
829 if (!smsg)
830 smsg = queue->smProcessing;
832 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
833 smsg, SPY_GetMsgName(smsg->msg));
834 /* In fact SM_PROCESSING_LIST is a stack, and smsg
835 should be always at the top of the list */
836 if ( (smsg != queue->smProcessing) || !queue->smProcessing )
838 ERR_(sendmsg)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p\n", smsg, queue);
839 return 0;
841 else
843 queue->smProcessing = smsg->nextProcessing;
844 smsg->nextProcessing = 0;
846 return smsg;
848 case SM_WAITING_LIST:
849 /* don't need to be thread safe, only accessed by the
850 thread associated with the receiver queue */
852 /* if smsg is equal to null, it means the first in the list */
853 if (!smsg)
854 smsg = queue->smWaiting;
856 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
857 smsg, SPY_GetMsgName(smsg->msg));
858 /* In fact SM_WAITING_LIST is a stack, and smsg
859 should be always at the top of the list */
860 if ( (smsg != queue->smWaiting) || !queue->smWaiting )
862 ERR_(sendmsg)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p\n", smsg, queue);
863 return 0;
865 else
867 queue->smWaiting = smsg->nextWaiting;
868 smsg->nextWaiting = 0;
870 return smsg;
872 case SM_PENDING_LIST:
873 /* make it thread safe, could be accessed by the sender and
874 receiver thread */
875 EnterCriticalSection( &queue->cSection );
877 if (!smsg)
878 smsg = queue->smPending;
879 if ( (smsg != queue->smPending) || !queue->smPending )
881 ERR_(sendmsg)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p\n", smsg, queue);
882 LeaveCriticalSection( &queue->cSection );
883 return 0;
886 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
887 smsg, SPY_GetMsgName(smsg->msg));
889 queue->smPending = smsg->nextPending;
890 smsg->nextPending = 0;
892 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
893 if (!queue->smPending)
894 QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE );
896 LeaveCriticalSection( &queue->cSection );
897 return smsg;
899 default:
900 ERR_(sendmsg)("Invalid list: %d\n", list);
901 break;
904 return 0;
908 /***********************************************************************
909 * QUEUE_ReceiveMessage
911 * This routine is called when a sent message is waiting for the queue.
913 void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue )
915 LRESULT result = 0;
916 SMSG *smsg;
917 MESSAGEQUEUE *senderQ;
919 TRACE_(sendmsg)("queue %04x\n", queue->self );
921 if ( !(queue->wakeBits & QS_SENDMESSAGE) && queue->smPending )
923 TRACE_(sendmsg)("\trcm: nothing to do\n");
924 return;
927 /* remove smsg on the top of the pending list and put it in the processing list */
928 smsg = QUEUE_RemoveSMSG(queue, SM_PENDING_LIST, 0);
929 QUEUE_AddSMSG(queue, SM_WAITING_LIST, smsg);
931 TRACE_(sendmsg)("RM: %s [%04x] (%04x -> %04x)\n",
932 SPY_GetMsgName(smsg->msg), smsg->msg, smsg->hSrcQueue, smsg->hDstQueue );
934 if (IsWindow( smsg->hWnd ))
936 WND *wndPtr = WIN_FindWndPtr( smsg->hWnd );
937 DWORD extraInfo = queue->GetMessageExtraInfoVal; /* save ExtraInfo */
939 /* use sender queue extra info value while calling the window proc */
940 senderQ = (MESSAGEQUEUE*)QUEUE_Lock( smsg->hSrcQueue );
941 if (senderQ)
943 queue->GetMessageExtraInfoVal = senderQ->GetMessageExtraInfoVal;
944 QUEUE_Unlock( senderQ );
947 /* call the right version of CallWindowProcXX */
948 if (smsg->flags & SMSG_WIN32)
950 TRACE_(sendmsg)("\trcm: msg is Win32\n" );
951 if (smsg->flags & SMSG_UNICODE)
952 result = CallWindowProcW( wndPtr->winproc,
953 smsg->hWnd, smsg->msg,
954 smsg->wParam, smsg->lParam );
955 else
956 result = CallWindowProcA( wndPtr->winproc,
957 smsg->hWnd, smsg->msg,
958 smsg->wParam, smsg->lParam );
960 else /* Win16 message */
961 result = CallWindowProc16( (WNDPROC16)wndPtr->winproc,
962 (HWND16) smsg->hWnd,
963 (UINT16) smsg->msg,
964 LOWORD (smsg->wParam),
965 smsg->lParam );
967 queue->GetMessageExtraInfoVal = extraInfo; /* Restore extra info */
968 WIN_ReleaseWndPtr(wndPtr);
969 TRACE_(sendmsg)("result = %08x\n", (unsigned)result );
971 else WARN_(sendmsg)("\trcm: bad hWnd\n");
974 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
975 an early reply */
976 smsg->flags |= SMSG_SENDING_REPLY;
977 ReplyMessage( result );
979 TRACE_(sendmsg)("done!\n" );
984 /***********************************************************************
985 * QUEUE_AddMsg
987 * Add a message to the queue. Return FALSE if queue is full.
989 BOOL QUEUE_AddMsg( HQUEUE16 hQueue, int type, MSG *msg, DWORD extraInfo )
991 MESSAGEQUEUE *msgQueue;
992 QMSG *qmsg;
995 if (!(msgQueue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return FALSE;
997 /* allocate new message in global heap for now */
998 if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
1000 QUEUE_Unlock( msgQueue );
1001 return 0;
1004 EnterCriticalSection( &msgQueue->cSection );
1006 /* Store message */
1007 qmsg->type = type;
1008 qmsg->msg = *msg;
1009 qmsg->extraInfo = extraInfo;
1011 /* insert the message in the link list */
1012 qmsg->nextMsg = 0;
1013 qmsg->prevMsg = msgQueue->lastMsg;
1015 if (msgQueue->lastMsg)
1016 msgQueue->lastMsg->nextMsg = qmsg;
1018 /* update first and last anchor in message queue */
1019 msgQueue->lastMsg = qmsg;
1020 if (!msgQueue->firstMsg)
1021 msgQueue->firstMsg = qmsg;
1023 msgQueue->msgCount++;
1025 LeaveCriticalSection( &msgQueue->cSection );
1027 QUEUE_SetWakeBit( msgQueue, QS_POSTMESSAGE );
1028 QUEUE_Unlock( msgQueue );
1030 return TRUE;
1035 /***********************************************************************
1036 * QUEUE_FindMsg
1038 * Find a message matching the given parameters. Return -1 if none available.
1040 QMSG* QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND hwnd, int first, int last )
1042 QMSG* qmsg;
1044 EnterCriticalSection( &msgQueue->cSection );
1046 if (!msgQueue->msgCount)
1047 qmsg = 0;
1048 else if (!hwnd && !first && !last)
1049 qmsg = msgQueue->firstMsg;
1050 else
1052 /* look in linked list for message matching first and last criteria */
1053 for (qmsg = msgQueue->firstMsg; qmsg; qmsg = qmsg->nextMsg)
1055 MSG *msg = &(qmsg->msg);
1057 if (!hwnd || (msg->hwnd == hwnd))
1059 if (!first && !last)
1060 break; /* found it */
1062 if ((msg->message >= first) && (!last || (msg->message <= last)))
1063 break; /* found it */
1068 LeaveCriticalSection( &msgQueue->cSection );
1070 return qmsg;
1075 /***********************************************************************
1076 * QUEUE_RemoveMsg
1078 * Remove a message from the queue (pos must be a valid position).
1080 void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, QMSG *qmsg )
1082 EnterCriticalSection( &msgQueue->cSection );
1084 /* set the linked list */
1085 if (qmsg->prevMsg)
1086 qmsg->prevMsg->nextMsg = qmsg->nextMsg;
1088 if (qmsg->nextMsg)
1089 qmsg->nextMsg->prevMsg = qmsg->prevMsg;
1091 if (msgQueue->firstMsg == qmsg)
1092 msgQueue->firstMsg = qmsg->nextMsg;
1094 if (msgQueue->lastMsg == qmsg)
1095 msgQueue->lastMsg = qmsg->prevMsg;
1097 /* deallocate the memory for the message */
1098 HeapFree( SystemHeap, 0, qmsg );
1100 msgQueue->msgCount--;
1101 if (!msgQueue->msgCount) msgQueue->wakeBits &= ~QS_POSTMESSAGE;
1103 LeaveCriticalSection( &msgQueue->cSection );
1107 /***********************************************************************
1108 * QUEUE_WakeSomeone
1110 * Wake a queue upon reception of a hardware event.
1112 static void QUEUE_WakeSomeone( UINT message )
1114 WND* wndPtr = NULL;
1115 WORD wakeBit;
1116 HWND hwnd;
1117 HQUEUE16 hQueue = 0;
1118 MESSAGEQUEUE *queue = NULL;
1120 if (hCursorQueue)
1121 hQueue = hCursorQueue;
1123 if( (message >= WM_KEYFIRST) && (message <= WM_KEYLAST) )
1125 wakeBit = QS_KEY;
1126 if( hActiveQueue )
1127 hQueue = hActiveQueue;
1129 else
1131 wakeBit = (message == WM_MOUSEMOVE) ? QS_MOUSEMOVE : QS_MOUSEBUTTON;
1132 if( (hwnd = GetCapture()) )
1133 if( (wndPtr = WIN_FindWndPtr( hwnd )) )
1135 hQueue = wndPtr->hmemTaskQ;
1136 WIN_ReleaseWndPtr(wndPtr);
1140 if( (hwnd = GetSysModalWindow16()) )
1142 if( (wndPtr = WIN_FindWndPtr( hwnd )) )
1144 hQueue = wndPtr->hmemTaskQ;
1145 WIN_ReleaseWndPtr(wndPtr);
1149 if (hQueue)
1150 queue = QUEUE_Lock( hQueue );
1152 if( !queue )
1154 queue = QUEUE_Lock( hFirstQueue );
1155 while( queue )
1157 if (queue->wakeMask & wakeBit) break;
1159 QUEUE_Unlock(queue);
1160 queue = QUEUE_Lock( queue->next );
1162 if( !queue )
1164 WARN_(msg)("couldn't find queue\n");
1165 return;
1169 QUEUE_SetWakeBit( queue, wakeBit );
1171 QUEUE_Unlock( queue );
1175 /***********************************************************************
1176 * hardware_event
1178 * Add an event to the system message queue.
1179 * Note: the position is relative to the desktop window.
1181 void hardware_event( UINT message, WPARAM wParam, LPARAM lParam,
1182 int xPos, int yPos, DWORD time, DWORD extraInfo )
1184 MSG *msg;
1185 QMSG *qmsg;
1186 int mergeMsg = 0;
1188 if (!sysMsgQueue) return;
1190 EnterCriticalSection( &sysMsgQueue->cSection );
1192 /* Merge with previous event if possible */
1193 qmsg = sysMsgQueue->lastMsg;
1195 if ((message == WM_MOUSEMOVE) && sysMsgQueue->lastMsg)
1197 msg = &(sysMsgQueue->lastMsg->msg);
1199 if ((msg->message == message) && (msg->wParam == wParam))
1201 /* Merge events */
1202 qmsg = sysMsgQueue->lastMsg;
1203 mergeMsg = 1;
1207 if (!mergeMsg)
1209 /* Should I limit the number of messages in
1210 the system message queue??? */
1212 /* Don't merge allocate a new msg in the global heap */
1214 if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
1216 LeaveCriticalSection( &sysMsgQueue->cSection );
1217 return;
1220 /* put message at the end of the linked list */
1221 qmsg->nextMsg = 0;
1222 qmsg->prevMsg = sysMsgQueue->lastMsg;
1224 if (sysMsgQueue->lastMsg)
1225 sysMsgQueue->lastMsg->nextMsg = qmsg;
1227 /* set last and first anchor index in system message queue */
1228 sysMsgQueue->lastMsg = qmsg;
1229 if (!sysMsgQueue->firstMsg)
1230 sysMsgQueue->firstMsg = qmsg;
1232 sysMsgQueue->msgCount++;
1235 /* Store message */
1236 msg = &(qmsg->msg);
1237 msg->hwnd = 0;
1238 msg->message = message;
1239 msg->wParam = wParam;
1240 msg->lParam = lParam;
1241 msg->time = time;
1242 msg->pt.x = xPos;
1243 msg->pt.y = yPos;
1244 qmsg->extraInfo = extraInfo;
1245 qmsg->type = QMSG_HARDWARE;
1247 LeaveCriticalSection( &sysMsgQueue->cSection );
1249 QUEUE_WakeSomeone( message );
1253 /***********************************************************************
1254 * QUEUE_GetQueueTask
1256 HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue )
1258 HTASK16 hTask = 0;
1260 MESSAGEQUEUE *queue = QUEUE_Lock( hQueue );
1262 if (queue)
1264 hTask = queue->teb->htask16;
1265 QUEUE_Unlock( queue );
1268 return hTask;
1273 /***********************************************************************
1274 * QUEUE_IncPaintCount
1276 void QUEUE_IncPaintCount( HQUEUE16 hQueue )
1278 MESSAGEQUEUE *queue;
1280 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1281 queue->wPaintCount++;
1282 QUEUE_SetWakeBit( queue, QS_PAINT );
1283 QUEUE_Unlock( queue );
1287 /***********************************************************************
1288 * QUEUE_DecPaintCount
1290 void QUEUE_DecPaintCount( HQUEUE16 hQueue )
1292 MESSAGEQUEUE *queue;
1294 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1295 queue->wPaintCount--;
1296 if (!queue->wPaintCount) queue->wakeBits &= ~QS_PAINT;
1297 QUEUE_Unlock( queue );
1301 /***********************************************************************
1302 * QUEUE_IncTimerCount
1304 void QUEUE_IncTimerCount( HQUEUE16 hQueue )
1306 MESSAGEQUEUE *queue;
1308 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1309 queue->wTimerCount++;
1310 QUEUE_SetWakeBit( queue, QS_TIMER );
1311 QUEUE_Unlock( queue );
1315 /***********************************************************************
1316 * QUEUE_DecTimerCount
1318 void QUEUE_DecTimerCount( HQUEUE16 hQueue )
1320 MESSAGEQUEUE *queue;
1322 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1323 queue->wTimerCount--;
1324 if (!queue->wTimerCount) queue->wakeBits &= ~QS_TIMER;
1325 QUEUE_Unlock( queue );
1329 /***********************************************************************
1330 * PostQuitMessage16 (USER.6)
1332 void WINAPI PostQuitMessage16( INT16 exitCode )
1334 PostQuitMessage( exitCode );
1338 /***********************************************************************
1339 * PostQuitMessage (USER32.421)
1341 * PostQuitMessage() posts a message to the system requesting an
1342 * application to terminate execution. As a result of this function,
1343 * the WM_QUIT message is posted to the application, and
1344 * PostQuitMessage() returns immediately. The exitCode parameter
1345 * specifies an application-defined exit code, which appears in the
1346 * _wParam_ parameter of the WM_QUIT message posted to the application.
1348 * CONFORMANCE
1350 * ECMA-234, Win32
1352 void WINAPI PostQuitMessage( INT exitCode )
1354 MESSAGEQUEUE *queue;
1356 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return;
1357 queue->wPostQMsg = TRUE;
1358 queue->wExitCode = (WORD)exitCode;
1359 QUEUE_Unlock( queue );
1363 /***********************************************************************
1364 * GetWindowTask16 (USER.224)
1366 HTASK16 WINAPI GetWindowTask16( HWND16 hwnd )
1368 HTASK16 retvalue;
1369 WND *wndPtr = WIN_FindWndPtr( hwnd );
1371 if (!wndPtr) return 0;
1372 retvalue = QUEUE_GetQueueTask( wndPtr->hmemTaskQ );
1373 WIN_ReleaseWndPtr(wndPtr);
1374 return retvalue;
1377 /***********************************************************************
1378 * GetWindowThreadProcessId (USER32.313)
1380 DWORD WINAPI GetWindowThreadProcessId( HWND hwnd, LPDWORD process )
1382 DWORD retvalue;
1383 MESSAGEQUEUE *queue;
1385 WND *wndPtr = WIN_FindWndPtr( hwnd );
1386 if (!wndPtr) return 0;
1388 queue = QUEUE_Lock( wndPtr->hmemTaskQ );
1389 WIN_ReleaseWndPtr(wndPtr);
1391 if (!queue) return 0;
1393 if ( process ) *process = (DWORD)queue->teb->pid;
1394 retvalue = (DWORD)queue->teb->tid;
1396 QUEUE_Unlock( queue );
1397 return retvalue;
1401 /***********************************************************************
1402 * SetMessageQueue16 (USER.266)
1404 BOOL16 WINAPI SetMessageQueue16( INT16 size )
1406 return SetMessageQueue( size );
1410 /***********************************************************************
1411 * SetMessageQueue (USER32.494)
1413 BOOL WINAPI SetMessageQueue( INT size )
1415 /* now obsolete the message queue will be expanded dynamically
1416 as necessary */
1418 /* access the queue to create it if it's not existing */
1419 GetFastQueue16();
1421 return TRUE;
1424 /***********************************************************************
1425 * InitThreadInput16 (USER.409)
1427 HQUEUE16 WINAPI InitThreadInput16( WORD unknown, WORD flags )
1429 HQUEUE16 hQueue;
1430 MESSAGEQUEUE *queuePtr;
1432 TEB *teb = NtCurrentTeb();
1434 if (!teb)
1435 return 0;
1437 hQueue = teb->queue;
1439 if ( !hQueue )
1441 /* Create thread message queue */
1442 if( !(hQueue = QUEUE_CreateMsgQueue( TRUE )))
1444 ERR_(msg)("failed!\n");
1445 return FALSE;
1448 /* Link new queue into list */
1449 queuePtr = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
1450 queuePtr->teb = NtCurrentTeb();
1452 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
1453 SetThreadQueue16( 0, hQueue );
1454 teb->queue = hQueue;
1456 queuePtr->next = hFirstQueue;
1457 hFirstQueue = hQueue;
1458 HeapUnlock( SystemHeap );
1460 QUEUE_Unlock( queuePtr );
1463 return hQueue;
1466 /***********************************************************************
1467 * GetQueueStatus16 (USER.334)
1469 DWORD WINAPI GetQueueStatus16( UINT16 flags )
1471 MESSAGEQUEUE *queue;
1472 DWORD ret;
1474 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1475 ret = MAKELONG( queue->changeBits, queue->wakeBits );
1476 queue->changeBits = 0;
1477 QUEUE_Unlock( queue );
1479 return ret & MAKELONG( flags, flags );
1482 /***********************************************************************
1483 * GetQueueStatus (USER32.283)
1485 DWORD WINAPI GetQueueStatus( UINT flags )
1487 MESSAGEQUEUE *queue;
1488 DWORD ret;
1490 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1491 ret = MAKELONG( queue->changeBits, queue->wakeBits );
1492 queue->changeBits = 0;
1493 QUEUE_Unlock( queue );
1495 return ret & MAKELONG( flags, flags );
1499 /***********************************************************************
1500 * GetInputState16 (USER.335)
1502 BOOL16 WINAPI GetInputState16(void)
1504 return GetInputState();
1507 /***********************************************************************
1508 * WaitForInputIdle (USER32.577)
1510 DWORD WINAPI WaitForInputIdle (HANDLE hProcess, DWORD dwTimeOut)
1512 DWORD cur_time, ret;
1513 HANDLE idle_event = -1;
1515 SERVER_START_REQ
1517 struct wait_input_idle_request *req = server_alloc_req( sizeof(*req), 0 );
1518 req->handle = hProcess;
1519 req->timeout = dwTimeOut;
1520 if (!(ret = server_call( REQ_WAIT_INPUT_IDLE ))) idle_event = req->event;
1522 SERVER_END_REQ;
1523 if (ret) return 0xffffffff; /* error */
1524 if (idle_event == -1) return 0; /* no event to wait on */
1526 cur_time = GetTickCount();
1528 TRACE_(msg)("waiting for %x\n", idle_event );
1529 while ( dwTimeOut > GetTickCount() - cur_time || dwTimeOut == INFINITE ) {
1531 ret = MsgWaitForMultipleObjects ( 1, &idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
1532 if ( ret == ( WAIT_OBJECT_0 + 1 )) {
1533 MESSAGEQUEUE * queue;
1534 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1535 QUEUE_ReceiveMessage ( queue );
1536 QUEUE_Unlock ( queue );
1537 continue;
1539 if ( ret == WAIT_TIMEOUT || ret == 0xFFFFFFFF ) {
1540 TRACE_(msg)("timeout or error\n");
1541 return ret;
1543 else {
1544 TRACE_(msg)("finished\n");
1545 return 0;
1549 return WAIT_TIMEOUT;
1552 /***********************************************************************
1553 * GetInputState (USER32.244)
1555 BOOL WINAPI GetInputState(void)
1557 MESSAGEQUEUE *queue;
1558 BOOL ret;
1560 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
1561 return FALSE;
1562 ret = queue->wakeBits & (QS_KEY | QS_MOUSEBUTTON);
1563 QUEUE_Unlock( queue );
1565 return ret;
1568 /***********************************************************************
1569 * UserYield (USER.332)
1571 void WINAPI UserYield16(void)
1573 MESSAGEQUEUE *queue;
1575 /* Handle sent messages */
1576 queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() );
1578 while (queue && (queue->wakeBits & QS_SENDMESSAGE))
1579 QUEUE_ReceiveMessage( queue );
1581 QUEUE_Unlock( queue );
1583 /* Yield */
1584 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1585 OldYield16();
1586 else
1587 WIN32_OldYield16();
1589 /* Handle sent messages again */
1590 queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() );
1592 while (queue && (queue->wakeBits & QS_SENDMESSAGE))
1593 QUEUE_ReceiveMessage( queue );
1595 QUEUE_Unlock( queue );
1598 /***********************************************************************
1599 * GetMessagePos (USER.119) (USER32.272)
1601 * The GetMessagePos() function returns a long value representing a
1602 * cursor position, in screen coordinates, when the last message
1603 * retrieved by the GetMessage() function occurs. The x-coordinate is
1604 * in the low-order word of the return value, the y-coordinate is in
1605 * the high-order word. The application can use the MAKEPOINT()
1606 * macro to obtain a POINT structure from the return value.
1608 * For the current cursor position, use GetCursorPos().
1610 * RETURNS
1612 * Cursor position of last message on success, zero on failure.
1614 * CONFORMANCE
1616 * ECMA-234, Win32
1619 DWORD WINAPI GetMessagePos(void)
1621 MESSAGEQUEUE *queue;
1622 DWORD ret;
1624 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1625 ret = queue->GetMessagePosVal;
1626 QUEUE_Unlock( queue );
1628 return ret;
1632 /***********************************************************************
1633 * GetMessageTime (USER.120) (USER32.273)
1635 * GetMessageTime() returns the message time for the last message
1636 * retrieved by the function. The time is measured in milliseconds with
1637 * the same offset as GetTickCount().
1639 * Since the tick count wraps, this is only useful for moderately short
1640 * relative time comparisons.
1642 * RETURNS
1644 * Time of last message on success, zero on failure.
1646 * CONFORMANCE
1648 * ECMA-234, Win32
1651 LONG WINAPI GetMessageTime(void)
1653 MESSAGEQUEUE *queue;
1654 LONG ret;
1656 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1657 ret = queue->GetMessageTimeVal;
1658 QUEUE_Unlock( queue );
1660 return ret;
1664 /***********************************************************************
1665 * GetMessageExtraInfo (USER.288) (USER32.271)
1667 LONG WINAPI GetMessageExtraInfo(void)
1669 MESSAGEQUEUE *queue;
1670 LONG ret;
1672 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1673 ret = queue->GetMessageExtraInfoVal;
1674 QUEUE_Unlock( queue );
1676 return ret;
1680 /**********************************************************************
1681 * AttachThreadInput [USER32.8] Attaches input of 1 thread to other
1683 * Attaches the input processing mechanism of one thread to that of
1684 * another thread.
1686 * RETURNS
1687 * Success: TRUE
1688 * Failure: FALSE
1690 * TODO:
1691 * 1. Reset the Key State (currenly per thread key state is not maintained)
1693 BOOL WINAPI AttachThreadInput(
1694 DWORD idAttach, /* [in] Thread to attach */
1695 DWORD idAttachTo, /* [in] Thread to attach to */
1696 BOOL fAttach) /* [in] Attach or detach */
1698 MESSAGEQUEUE *pSrcMsgQ = 0, *pTgtMsgQ = 0;
1699 BOOL16 bRet = 0;
1701 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1703 /* A thread cannot attach to itself */
1704 if ( idAttach == idAttachTo )
1705 goto CLEANUP;
1707 /* According to the docs this method should fail if a
1708 * "Journal record" hook is installed. (attaches all input queues together)
1710 if ( HOOK_IsHooked( WH_JOURNALRECORD ) )
1711 goto CLEANUP;
1713 /* Retrieve message queues corresponding to the thread id's */
1714 pTgtMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetThreadQueue16( idAttach ) );
1715 pSrcMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetThreadQueue16( idAttachTo ) );
1717 /* Ensure we have message queues and that Src and Tgt threads
1718 * are not system threads.
1720 if ( !pSrcMsgQ || !pTgtMsgQ || !pSrcMsgQ->pQData || !pTgtMsgQ->pQData )
1721 goto CLEANUP;
1723 if (fAttach) /* Attach threads */
1725 /* Only attach if currently detached */
1726 if ( pTgtMsgQ->pQData != pSrcMsgQ->pQData )
1728 /* First release the target threads perQData */
1729 PERQDATA_Release( pTgtMsgQ->pQData );
1731 /* Share a reference to the source threads perQDATA */
1732 PERQDATA_Addref( pSrcMsgQ->pQData );
1733 pTgtMsgQ->pQData = pSrcMsgQ->pQData;
1736 else /* Detach threads */
1738 /* Only detach if currently attached */
1739 if ( pTgtMsgQ->pQData == pSrcMsgQ->pQData )
1741 /* First release the target threads perQData */
1742 PERQDATA_Release( pTgtMsgQ->pQData );
1744 /* Give the target thread its own private perQDATA once more */
1745 pTgtMsgQ->pQData = PERQDATA_CreateInstance();
1749 /* TODO: Reset the Key State */
1751 bRet = 1; /* Success */
1753 CLEANUP:
1755 /* Unlock the queues before returning */
1756 if ( pSrcMsgQ )
1757 QUEUE_Unlock( pSrcMsgQ );
1758 if ( pTgtMsgQ )
1759 QUEUE_Unlock( pTgtMsgQ );
1761 return bRet;