Do not do any GLX calls on a display that does not support GLX.
[wine/dcerpc.git] / win32 / console.c
blobb03b3ca4bfd81bccd7e8313f92c3d8cad01e6db5
1 /*
2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
8 */
10 /* FIXME:
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
20 #include "config.h"
22 #include <stdlib.h>
23 #include <stdio.h>
24 #include <unistd.h>
25 #include <termios.h>
26 #include <string.h>
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
29 #include <sys/time.h>
30 #include <fcntl.h>
31 #include <errno.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
34 #endif
35 #include <signal.h>
36 #include <assert.h>
38 #include "winbase.h"
39 #include "windef.h"
40 #include "wingdi.h"
41 #include "wine/winuser16.h"
42 #include "wine/winestring.h"
43 #include "wine/keyboard16.h"
44 #include "thread.h"
45 #include "file.h"
46 #include "process.h"
47 #include "winerror.h"
48 #include "wincon.h"
49 #include "heap.h"
50 #include "server.h"
51 #include "debugtools.h"
52 #include "winnls.h"
54 DEFAULT_DEBUG_CHANNEL(console)
56 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
57 static int vkkeyscan_table[256] = {
58 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
59 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
60 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
61 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
62 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
63 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
64 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
66 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
67 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
70 static int mapvkey_0[256]={
71 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
72 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
73 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
74 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
75 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
78 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
79 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
82 static int mapvkey_1[256]={
83 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
84 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
85 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
86 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
87 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
90 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
91 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
92 0,0,0,0,0,0,0
95 /* FIXME: Should be in an internal header file. OK, so which one?
96 Used by CONSOLE_makecomplex. */
97 int wine_openpty(int *master, int *slave, char *name,
98 struct termios *term, struct winsize *winsize);
100 /****************************************************************************
101 * CONSOLE_GetPid
103 static int CONSOLE_GetPid( HANDLE handle )
105 int ret = 0;
106 SERVER_START_REQ
108 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
109 req->handle = handle;
110 if (!server_call( REQ_GET_CONSOLE_INFO )) ret = req->pid;
112 SERVER_END_REQ;
113 return ret;
116 /****************************************************************************
117 * XTERM_string_to_IR [internal]
119 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
120 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
122 static void
123 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
124 int j,k;
125 INPUT_RECORD ir;
126 DWORD junk;
128 for (j=0;j<len;j++) {
129 unsigned char inchar = buf[j];
131 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
132 ir.EventType = 1; /* Key_event */
134 ir.Event.KeyEvent.bKeyDown = 1;
135 ir.Event.KeyEvent.wRepeatCount = 0;
137 ir.Event.KeyEvent.dwControlKeyState = 0;
138 if (inchar & 0x80) {
139 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
140 inchar &= ~0x80;
142 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
143 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
144 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
145 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
146 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
147 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
148 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
149 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
150 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
151 ]; /* VirtualKeyCodes to ScanCode */
152 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
154 if ((inchar==127)||(inchar=='\b')) { /* backspace */
155 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
156 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
157 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
158 } else {
159 if ((inchar=='\n')||(inchar=='\r')) {
160 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
161 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
162 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
163 ir.Event.KeyEvent.dwControlKeyState = 0;
164 } else {
165 if (inchar<' ') {
166 /* FIXME: find good values for ^X */
167 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
168 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
173 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
174 ir.Event.KeyEvent.bKeyDown = 0;
175 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
176 continue;
178 /* inchar is ESC */
179 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
180 ir.EventType = 1; /* Key_event */
181 ir.Event.KeyEvent.bKeyDown = 1;
182 ir.Event.KeyEvent.wRepeatCount = 0;
184 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
185 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
186 ir.Event.KeyEvent.wVirtualKeyCode
188 ir.Event.KeyEvent.dwControlKeyState = 0;
189 ir.Event.KeyEvent.uChar.AsciiChar = 27;
190 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
191 ir.Event.KeyEvent.bKeyDown = 0;
192 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
193 continue;
195 for (k=j;k<len;k++) {
196 if (((buf[k]>='A') && (buf[k]<='Z')) ||
197 ((buf[k]>='a') && (buf[k]<='z')) ||
198 (buf[k]=='~')
200 break;
202 if (k<len) {
203 int subid,scancode=0;
205 ir.EventType = 1; /* Key_event */
206 ir.Event.KeyEvent.bKeyDown = 1;
207 ir.Event.KeyEvent.wRepeatCount = 0;
208 ir.Event.KeyEvent.dwControlKeyState = 0;
210 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
211 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
212 ir.Event.KeyEvent.uChar.AsciiChar = 0;
214 switch (buf[k]) {
215 case '~':
216 sscanf(&buf[j+2],"%d",&subid);
217 switch (subid) {
218 case 2:/*INS */scancode = 0xe052;break;
219 case 3:/*DEL */scancode = 0xe053;break;
220 case 6:/*PGDW*/scancode = 0xe051;break;
221 case 5:/*PGUP*/scancode = 0xe049;break;
222 case 11:/*F1 */scancode = 0x003b;break;
223 case 12:/*F2 */scancode = 0x003c;break;
224 case 13:/*F3 */scancode = 0x003d;break;
225 case 14:/*F4 */scancode = 0x003e;break;
226 case 15:/*F5 */scancode = 0x003f;break;
227 case 17:/*F6 */scancode = 0x0040;break;
228 case 18:/*F7 */scancode = 0x0041;break;
229 case 19:/*F8 */scancode = 0x0042;break;
230 case 20:/*F9 */scancode = 0x0043;break;
231 case 21:/*F10 */scancode = 0x0044;break;
232 case 23:/*F11 */scancode = 0x00d9;break;
233 case 24:/*F12 */scancode = 0x00da;break;
234 /* FIXME: Shift-Fx */
235 default:
236 FIXME("parse ESC[%d~\n",subid);
237 break;
239 break;
240 case 'A': /* Cursor Up */scancode = 0xe048;break;
241 case 'B': /* Cursor Down */scancode = 0xe050;break;
242 case 'D': /* Cursor Left */scancode = 0xe04b;break;
243 case 'C': /* Cursor Right */scancode = 0xe04d;break;
244 case 'F': /* End */scancode = 0xe04f;break;
245 case 'H': /* Home */scancode = 0xe047;break;
246 case 'M':
247 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
248 * Release (ESCM#<x+'!'><y+'!'>
250 if (k<len-3) {
251 ir.EventType = MOUSE_EVENT;
252 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
253 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
254 if (buf[k+1]=='#')
255 ir.Event.MouseEvent.dwButtonState = 0;
256 else
257 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
258 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
259 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
260 j=k+3;
262 break;
263 case 'c':
264 j=k;
265 break;
267 if (scancode) {
268 ir.Event.KeyEvent.wVirtualScanCode = scancode;
269 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
270 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
271 ir.Event.KeyEvent.bKeyDown = 0;
272 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
273 j=k;
274 continue;
280 /****************************************************************************
281 * CONSOLE_get_input (internal)
283 * Reads (nonblocking) as much input events as possible and stores them
284 * in an internal queue.
286 static void
287 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
289 char *buf = HeapAlloc(GetProcessHeap(),0,1);
290 int len = 0, escape_seen = 0;
292 while (1)
294 DWORD res;
295 char inchar;
297 /* If we have at one time seen escape in this loop, we are
298 * within an Escape sequence, so wait for a bit more input for the
299 * rest of the loop.
301 if (WaitForSingleObject( handle, escape_seen*10 )) break;
302 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
303 if (!res) /* res 0 but readable means EOF? Hmm. */
304 break;
305 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
306 buf[len++]=inchar;
307 if (inchar == 27) {
308 if (len>1) {
309 /* If we spot an ESC, we flush all up to it
310 * since we can be sure that we have a complete
311 * sequence.
313 CONSOLE_string_to_IR(handle,buf,len-1);
314 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
315 buf[0] = 27;
316 len = 1;
318 escape_seen = 1;
321 CONSOLE_string_to_IR(handle,buf,len);
322 HeapFree(GetProcessHeap(),0,buf);
326 /******************************************************************************
327 * read_console_input
329 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
331 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
332 LPDWORD read, BOOL flush )
334 BOOL ret;
336 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
338 SERVER_START_REQ
340 struct read_console_input_request *req = server_alloc_req( sizeof(*req),
341 count*sizeof(INPUT_RECORD) );
342 req->handle = handle;
343 req->flush = flush;
344 if ((ret = !server_call( REQ_READ_CONSOLE_INPUT )))
346 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
347 if (read) *read = req->read;
350 SERVER_END_REQ;
351 return ret;
355 /******************************************************************************
356 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
358 * PARAMS
359 * func [I] Address of handler function
360 * add [I] Handler to add or remove
362 * RETURNS
363 * Success: TRUE
364 * Failure: FALSE
366 * CHANGED
367 * James Sutherland (JamesSutherland@gmx.de)
368 * Added global variables console_ignore_ctrl_c and handlers[]
369 * Does not yet do any error checking, or set LastError if failed.
370 * This doesn't yet matter, since these handlers are not yet called...!
372 static unsigned int console_ignore_ctrl_c = 0;
373 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
374 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
376 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
377 unsigned int done = 0;
378 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
379 if (!func)
381 console_ignore_ctrl_c = add;
382 return TRUE;
384 if (add)
386 for (;alloc_loop--;)
387 if (!handlers[alloc_loop] && !done)
389 handlers[alloc_loop] = func;
390 done++;
392 if (!done)
393 FIXME("Out of space on CtrlHandler table\n");
394 return(done);
396 else
398 for (;alloc_loop--;)
399 if (handlers[alloc_loop] == func && !done)
401 handlers[alloc_loop] = 0;
402 done++;
404 if (!done)
405 WARN("Attempt to remove non-installed CtrlHandler %p\n",
406 func);
407 return (done);
409 return (done);
413 /******************************************************************************
414 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
416 * PARAMS
417 * dwCtrlEvent [I] Type of event
418 * dwProcessGroupID [I] Process group ID to send event to
420 * NOTES
421 * Doesn't yet work...!
423 * RETURNS
424 * Success: True
425 * Failure: False (and *should* [but doesn't] set LastError)
427 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
428 DWORD dwProcessGroupID )
430 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
432 ERR("invalid event %d for PGID %ld\n",
433 (unsigned short)dwCtrlEvent, dwProcessGroupID );
434 return FALSE;
436 if (dwProcessGroupID == GetCurrentProcessId() )
438 FIXME("Attempt to send event %d to self - stub\n",
439 (unsigned short)dwCtrlEvent );
440 return FALSE;
442 FIXME("event %d to external PGID %ld - not implemented yet\n",
443 (unsigned short)dwCtrlEvent, dwProcessGroupID );
444 return FALSE;
448 /******************************************************************************
449 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
451 * PARAMS
452 * dwDesiredAccess [I] Access flag
453 * dwShareMode [I] Buffer share mode
454 * sa [I] Security attributes
455 * dwFlags [I] Type of buffer to create
456 * lpScreenBufferData [I] Reserved
458 * NOTES
459 * Should call SetLastError
461 * RETURNS
462 * Success: Handle to new console screen buffer
463 * Failure: INVALID_HANDLE_VALUE
465 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
466 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
467 DWORD dwFlags, LPVOID lpScreenBufferData )
469 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
470 dwShareMode, sa, dwFlags, lpScreenBufferData);
471 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
472 return INVALID_HANDLE_VALUE;
476 /***********************************************************************
477 * GetConsoleScreenBufferInfo (KERNEL32.190)
479 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
480 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
482 csbi->dwSize.X = 80;
483 csbi->dwSize.Y = 24;
484 csbi->dwCursorPosition.X = 0;
485 csbi->dwCursorPosition.Y = 0;
486 csbi->wAttributes = 0;
487 csbi->srWindow.Left = 0;
488 csbi->srWindow.Right = 79;
489 csbi->srWindow.Top = 0;
490 csbi->srWindow.Bottom = 23;
491 csbi->dwMaximumWindowSize.X = 80;
492 csbi->dwMaximumWindowSize.Y = 24;
493 return TRUE;
497 /******************************************************************************
498 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
500 * RETURNS
501 * Success: TRUE
502 * Failure: FALSE
504 BOOL WINAPI SetConsoleActiveScreenBuffer(
505 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
507 FIXME("(%x): stub\n", hConsoleOutput);
508 return FALSE;
512 /***********************************************************************
513 * GetLargestConsoleWindowSize (KERNEL32.226)
515 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
517 COORD c;
518 c.X = 80;
519 c.Y = 24;
520 return c;
523 /* gcc doesn't return structures the same way as dwords */
524 DWORD WINAPI WIN32_GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
526 COORD c = GetLargestConsoleWindowSize( hConsoleOutput );
527 return *(DWORD *)&c;
530 /***********************************************************************
531 * FreeConsole (KERNEL32.267)
533 BOOL WINAPI FreeConsole(VOID)
535 BOOL ret;
536 SERVER_START_REQ
538 struct free_console_request *req = server_alloc_req( sizeof(*req), 0 );
539 ret = !server_call( REQ_FREE_CONSOLE );
541 SERVER_END_REQ;
542 return ret;
546 /*************************************************************************
547 * CONSOLE_make_complex [internal]
549 * Turns a CONSOLE kernel object into a complex one.
550 * (switches from output/input using the terminal where WINE was started to
551 * its own xterm).
553 * This makes simple commandline tools pipeable, while complex commandline
554 * tools work without getting messed up by debugoutput.
556 * All other functions should work indedependend from this call.
558 * To test for complex console: pid == 0 -> simple, otherwise complex.
560 static BOOL CONSOLE_make_complex(HANDLE handle)
562 struct termios term;
563 char buf[256];
564 char c = '\0';
565 int i,xpid,master,slave,pty_handle;
567 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
569 MESSAGE("Console: Making console complex (creating an xterm)...\n");
571 if (tcgetattr(0, &term) < 0) {
572 /* ignore failure, or we can't run from a script */
574 term.c_lflag = ~(ECHO|ICANON);
576 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
577 return FALSE;
579 if ((xpid=fork()) == 0) {
580 tcsetattr(slave, TCSADRAIN, &term);
581 close( slave );
582 sprintf(buf, "-Sxx%d", master);
583 /* "-fn vga" for VGA font. Harmless if vga is not present:
584 * xterm: unable to open font "vga", trying "fixed"....
586 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
587 ERR("error creating AllocConsole xterm\n");
588 exit(1);
590 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
591 close( master );
592 close( slave );
593 if (pty_handle == -1) return FALSE;
595 /* most xterms like to print their window ID when used with -S;
596 * read it and continue before the user has a chance...
598 for (i = 0; i < 10000; i++)
600 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
601 if (!ok && !c) usleep(100); /* wait for xterm to be created */
602 else if (c == '\n') break;
604 if (i == 10000)
606 ERR("can't read xterm WID\n");
607 CloseHandle( pty_handle );
608 return FALSE;
610 SERVER_START_REQ
612 struct set_console_fd_request *req = server_alloc_req( sizeof(*req), 0 );
613 req->handle = handle;
614 req->file_handle = pty_handle;
615 req->pid = xpid;
616 server_call( REQ_SET_CONSOLE_FD );
618 SERVER_END_REQ;
619 CloseHandle( pty_handle );
621 /* enable mouseclicks */
622 strcpy( buf, "\033[?1002h" );
623 WriteFile(handle,buf,strlen(buf),NULL,NULL);
625 strcpy( buf, "\033]2;" );
626 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
628 strcat( buf, "\a" );
629 WriteFile(handle,buf,strlen(buf),NULL,NULL);
631 return TRUE;
636 /***********************************************************************
637 * AllocConsole (KERNEL32.103)
639 * creates an xterm with a pty to our program
641 BOOL WINAPI AllocConsole(VOID)
643 BOOL ret;
644 HANDLE hStderr;
645 int handle_in, handle_out;
647 TRACE("()\n");
649 SERVER_START_REQ
651 struct alloc_console_request *req = server_alloc_req( sizeof(*req), 0 );
653 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
654 req->inherit = FALSE;
655 ret = !server_call( REQ_ALLOC_CONSOLE );
656 handle_in = req->handle_in;
657 handle_out = req->handle_out;
659 SERVER_END_REQ;
660 if (!ret) return FALSE;
662 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
663 0, TRUE, DUPLICATE_SAME_ACCESS ))
665 CloseHandle( handle_in );
666 CloseHandle( handle_out );
667 FreeConsole();
668 return FALSE;
671 /* NT resets the STD_*_HANDLEs on console alloc */
672 SetStdHandle( STD_INPUT_HANDLE, handle_in );
673 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
674 SetStdHandle( STD_ERROR_HANDLE, hStderr );
676 SetLastError(ERROR_SUCCESS);
677 SetConsoleTitleA("Wine Console");
678 return TRUE;
682 /******************************************************************************
683 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
685 * RETURNS
686 * Code page code
688 UINT WINAPI GetConsoleCP(VOID)
690 return GetACP();
694 /***********************************************************************
695 * GetConsoleOutputCP (KERNEL32.189)
697 UINT WINAPI GetConsoleOutputCP(VOID)
699 return GetConsoleCP();
702 /***********************************************************************
703 * GetConsoleMode (KERNEL32.188)
705 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
707 BOOL ret;
708 SERVER_START_REQ
710 struct get_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
711 req->handle = hcon;
712 ret = !server_call( REQ_GET_CONSOLE_MODE );
713 if (ret && mode) *mode = req->mode;
715 SERVER_END_REQ;
716 return ret;
720 /******************************************************************************
721 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
723 * PARAMS
724 * hcon [I] Handle to console input or screen buffer
725 * mode [I] Input or output mode to set
727 * RETURNS
728 * Success: TRUE
729 * Failure: FALSE
731 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
733 BOOL ret;
734 SERVER_START_REQ
736 struct set_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
737 req->handle = hcon;
738 req->mode = mode;
739 ret = !server_call( REQ_SET_CONSOLE_MODE );
741 SERVER_END_REQ;
742 return ret;
746 /******************************************************************************
747 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
749 * PARAMS
750 * cp [I] code page to set
752 * RETURNS
753 * Success: TRUE
754 * Failure: FALSE
756 BOOL WINAPI SetConsoleOutputCP( UINT cp )
758 FIXME("stub\n");
759 return TRUE;
763 /***********************************************************************
764 * GetConsoleTitleA (KERNEL32.191)
766 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
768 DWORD ret = 0;
769 HANDLE hcon;
771 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
772 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
773 return 0;
774 SERVER_START_REQ
776 struct get_console_info_request *req = server_alloc_req( sizeof(*req),
777 REQUEST_MAX_VAR_SIZE );
778 req->handle = hcon;
779 if (!server_call( REQ_GET_CONSOLE_INFO ))
781 ret = server_data_size(req);
782 size = min( size-1, ret );
783 memcpy( title, server_data_ptr(req), size );
784 title[size] = 0;
787 SERVER_END_REQ;
788 CloseHandle( hcon );
789 return ret;
793 /******************************************************************************
794 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
796 * PARAMS
797 * title [O] Address of buffer for title
798 * size [I] Size of buffer
800 * RETURNS
801 * Success: Length of string copied
802 * Failure: 0
804 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
806 char *tmp;
807 DWORD ret;
809 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
810 ret = GetConsoleTitleA( tmp, size );
811 lstrcpyAtoW( title, tmp );
812 HeapFree( GetProcessHeap(), 0, tmp );
813 return ret;
817 /***********************************************************************
818 * WriteConsoleA (KERNEL32.729)
820 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
821 LPCVOID lpBuffer,
822 DWORD nNumberOfCharsToWrite,
823 LPDWORD lpNumberOfCharsWritten,
824 LPVOID lpReserved )
826 /* FIXME: should I check if this is a console handle? */
827 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
828 lpNumberOfCharsWritten, NULL);
832 #define CADD(c) \
833 if (bufused==curbufsize-1) \
834 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
835 buffer[bufused++]=c;
836 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
838 /***********************************************************************
839 * WriteConsoleOutputA (KERNEL32.732)
841 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
842 LPCHAR_INFO lpBuffer,
843 COORD dwBufferSize,
844 COORD dwBufferCoord,
845 LPSMALL_RECT lpWriteRegion)
847 int i,j,off=0,lastattr=-1;
848 int offbase;
849 char sbuf[20],*buffer=NULL;
850 int bufused=0,curbufsize = 100;
851 DWORD res;
852 CONSOLE_SCREEN_BUFFER_INFO csbi;
853 const int colormap[8] = {
854 0,4,2,6,
855 1,5,3,7,
857 CONSOLE_make_complex(hConsoleOutput);
858 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
859 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
860 (dwBufferCoord.X - lpWriteRegion->Left);
862 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
863 lpWriteRegion->Top,
864 lpWriteRegion->Bottom,
865 lpWriteRegion->Left,
866 lpWriteRegion->Right
869 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
870 sprintf(sbuf,"%c7",27);SADD(sbuf);
872 /* Step 1. Make (Bottom,Right) offset of intersection with
873 Screen Buffer */
874 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
875 lpWriteRegion->Top;
876 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
877 lpWriteRegion->Left;
879 /* Step 2. If either offset is negative, then no action
880 should be performed. (Implies that requested rectangle is
881 outside the current screen buffer rectangle.) */
882 if ((lpWriteRegion->Bottom < 0) ||
883 (lpWriteRegion->Right < 0)) {
884 /* readjust (Bottom Right) for rectangle */
885 lpWriteRegion->Bottom += lpWriteRegion->Top;
886 lpWriteRegion->Right += lpWriteRegion->Left;
888 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
889 lpWriteRegion->Top,
890 lpWriteRegion->Bottom,
891 lpWriteRegion->Left,
892 lpWriteRegion->Right
895 HeapFree(GetProcessHeap(),0,buffer);
896 return TRUE;
899 /* Step 3. Intersect with source rectangle */
900 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
901 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
902 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
903 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
905 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
906 lpWriteRegion->Top,
907 lpWriteRegion->Bottom,
908 lpWriteRegion->Left,
909 lpWriteRegion->Right
912 /* Validate above computations made sense, if not then issue
913 error and fudge to single character rectangle */
914 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
915 (lpWriteRegion->Right < lpWriteRegion->Left)) {
916 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
917 lpWriteRegion->Top,
918 lpWriteRegion->Bottom,
919 lpWriteRegion->Left,
920 lpWriteRegion->Right
922 lpWriteRegion->Bottom = lpWriteRegion->Top;
923 lpWriteRegion->Right = lpWriteRegion->Left;
926 /* Now do the real processing and move the characters */
927 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
928 offbase += dwBufferSize.X;
929 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
930 SADD(sbuf);
931 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
932 off = j + offbase;
933 if (lastattr!=lpBuffer[off].Attributes) {
934 lastattr = lpBuffer[off].Attributes;
935 sprintf(sbuf,"%c[0;%s3%d;4%dm",
937 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
938 colormap[lastattr&7],
939 colormap[(lastattr&0x70)>>4]
941 /* FIXME: BACKGROUND_INTENSITY */
942 SADD(sbuf);
944 CADD(lpBuffer[off].Char.AsciiChar);
947 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
948 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
949 HeapFree(GetProcessHeap(),0,buffer);
950 return TRUE;
953 /***********************************************************************
954 * WriteConsoleOutputW (KERNEL32.734)
956 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
957 LPCHAR_INFO lpBuffer,
958 COORD dwBufferSize,
959 COORD dwBufferCoord,
960 LPSMALL_RECT lpWriteRegion)
962 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
963 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
965 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
966 return FALSE;
969 /***********************************************************************
970 * WriteConsoleW (KERNEL32.577)
972 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
973 LPCVOID lpBuffer,
974 DWORD nNumberOfCharsToWrite,
975 LPDWORD lpNumberOfCharsWritten,
976 LPVOID lpReserved )
978 BOOL ret;
979 LPSTR xstring;
980 DWORD n;
982 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
983 xstring=HeapAlloc( GetProcessHeap(), 0, n );
985 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
987 /* FIXME: should I check if this is a console handle? */
988 ret= WriteFile(hConsoleOutput, xstring, n,
989 lpNumberOfCharsWritten, NULL);
990 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
991 HeapFree( GetProcessHeap(), 0, xstring );
992 return ret;
996 /***********************************************************************
997 * ReadConsoleA (KERNEL32.419)
999 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1000 LPVOID lpBuffer,
1001 DWORD nNumberOfCharsToRead,
1002 LPDWORD lpNumberOfCharsRead,
1003 LPVOID lpReserved )
1005 int charsread = 0;
1006 LPSTR xbuf = (LPSTR)lpBuffer;
1008 TRACE("(%d,%p,%ld,%p,%p)\n",
1009 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1010 lpNumberOfCharsRead,lpReserved
1013 CONSOLE_get_input(hConsoleInput,FALSE);
1015 /* FIXME: should we read at least 1 char? The SDK does not say */
1016 while (charsread<nNumberOfCharsToRead)
1018 INPUT_RECORD ir;
1019 DWORD count;
1020 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1021 if (!count) break;
1022 if (ir.EventType != KEY_EVENT) continue;
1023 if (!ir.Event.KeyEvent.bKeyDown) continue;
1024 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1025 charsread++;
1027 if (lpNumberOfCharsRead)
1028 *lpNumberOfCharsRead = charsread;
1029 return TRUE;
1032 /***********************************************************************
1033 * ReadConsoleW (KERNEL32.427)
1035 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1036 LPVOID lpBuffer,
1037 DWORD nNumberOfCharsToRead,
1038 LPDWORD lpNumberOfCharsRead,
1039 LPVOID lpReserved )
1041 BOOL ret;
1042 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1044 ret = ReadConsoleA(
1045 hConsoleInput,
1046 buf,
1047 nNumberOfCharsToRead,
1048 lpNumberOfCharsRead,
1049 lpReserved
1051 if (ret)
1052 lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
1053 HeapFree( GetProcessHeap(), 0, buf );
1054 return ret;
1058 /******************************************************************************
1059 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1061 * PARAMS
1062 * hConsoleInput [I] Handle to console input buffer
1063 * lpBuffer [O] Address of buffer for read data
1064 * nLength [I] Number of records to read
1065 * lpNumberOfEventsRead [O] Address of number of records read
1067 * RETURNS
1068 * Success: TRUE
1069 * Failure: FALSE
1071 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1072 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1074 if (!nLength)
1076 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1077 return TRUE;
1080 /* loop until we get at least one event */
1081 for (;;)
1083 DWORD count;
1084 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1086 if (!ret) return FALSE;
1087 if (count)
1089 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1090 return TRUE;
1092 CONSOLE_get_input(hConsoleInput,TRUE);
1093 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1098 /***********************************************************************
1099 * ReadConsoleInputW (KERNEL32.570)
1101 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1102 DWORD count, LPDWORD read )
1104 /* FIXME: Fix this if we get UNICODE input. */
1105 return ReadConsoleInputA( handle, buffer, count, read );
1109 /***********************************************************************
1110 * FlushConsoleInputBuffer (KERNEL32.132)
1112 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1114 return read_console_input( handle, NULL, 0, NULL, TRUE );
1118 /***********************************************************************
1119 * PeekConsoleInputA (KERNEL32.550)
1121 * Gets 'count' first events (or less) from input queue.
1123 * Does not need a complex console.
1125 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1127 CONSOLE_get_input(handle,FALSE);
1128 if (!count)
1130 if (read) *read = 0;
1131 return TRUE;
1133 return read_console_input( handle, buffer, count, read, FALSE );
1137 /***********************************************************************
1138 * PeekConsoleInputW (KERNEL32.551)
1140 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1141 LPINPUT_RECORD pirBuffer,
1142 DWORD cInRecords,
1143 LPDWORD lpcRead)
1145 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1146 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1150 /******************************************************************************
1151 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1154 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1155 DWORD count, LPDWORD written )
1157 BOOL ret = TRUE;
1159 if (written) *written = 0;
1160 while (count && ret)
1162 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1163 SERVER_START_REQ
1165 struct write_console_input_request *req = server_alloc_req( sizeof(*req),
1166 len*sizeof(INPUT_RECORD) );
1167 req->handle = handle;
1168 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1169 if ((ret = !server_call( REQ_WRITE_CONSOLE_INPUT )))
1171 if (written) *written += req->written;
1172 count -= len;
1173 buffer += len;
1176 SERVER_END_REQ;
1178 return ret;
1181 /******************************************************************************
1182 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1185 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1186 DWORD count, LPDWORD written )
1188 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1190 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1191 return FALSE;
1195 /***********************************************************************
1196 * SetConsoleTitleA (KERNEL32.476)
1198 * Sets the console title.
1200 * We do not necessarily need to create a complex console for that,
1201 * but should remember the title and set it on creation of the latter.
1202 * (not fixed at this time).
1204 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1206 size_t len = strlen(title);
1207 HANDLE hcon;
1208 DWORD written;
1209 BOOL ret;
1211 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1212 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1213 return FALSE;
1215 len = min( len, REQUEST_MAX_VAR_SIZE );
1216 SERVER_START_REQ
1218 struct set_console_info_request *req = server_alloc_req( sizeof(*req), len );
1219 req->handle = hcon;
1220 req->mask = SET_CONSOLE_INFO_TITLE;
1221 memcpy( server_data_ptr(req), title, len );
1222 ret = !server_call( REQ_SET_CONSOLE_INFO );
1224 SERVER_END_REQ;
1226 if (ret && CONSOLE_GetPid( hcon ))
1228 /* only set title for complex console (own xterm) */
1229 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1230 WriteFile( hcon, title, strlen(title), &written, NULL );
1231 WriteFile( hcon, "\a", 1, &written, NULL );
1233 CloseHandle( hcon );
1234 return ret;
1238 /******************************************************************************
1239 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1241 * PARAMS
1242 * title [I] Address of new title
1244 * NOTES
1245 * This should not be calling the A version
1247 * RETURNS
1248 * Success: TRUE
1249 * Failure: FALSE
1251 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1253 BOOL ret;
1255 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1256 ret = SetConsoleTitleA(titleA);
1257 HeapFree( GetProcessHeap(), 0, titleA );
1258 return ret;
1261 /******************************************************************************
1262 * SetConsoleCursorPosition [KERNEL32.627]
1263 * Sets the cursor position in console
1265 * PARAMS
1266 * hConsoleOutput [I] Handle of console screen buffer
1267 * dwCursorPosition [I] New cursor position coordinates
1269 * RETURNS STD
1271 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1273 char xbuf[20];
1274 DWORD xlen;
1276 /* make console complex only if we change lines, not just in the line */
1277 if (pos.Y)
1278 CONSOLE_make_complex(hcon);
1280 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1281 /* x are columns, y rows */
1282 if (pos.Y)
1283 /* full screen cursor absolute positioning */
1284 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1285 else
1286 /* relative cursor positioning in line (\r to go to 0) */
1287 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1288 /* FIXME: store internal if we start using own console buffers */
1289 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1290 return TRUE;
1293 /***********************************************************************
1294 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1296 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1298 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1301 /***********************************************************************
1302 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1304 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1306 FIXME("(%p): stub\n", nrofbuttons);
1307 *nrofbuttons = 2;
1308 return TRUE;
1311 /******************************************************************************
1312 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1314 * PARAMS
1315 * hcon [I] Handle to console screen buffer
1316 * cinfo [O] Address of cursor information
1318 * RETURNS
1319 * Success: TRUE
1320 * Failure: FALSE
1322 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1324 BOOL ret;
1326 SERVER_START_REQ
1328 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1329 req->handle = hcon;
1330 ret = !server_call( REQ_GET_CONSOLE_INFO );
1331 if (ret && cinfo)
1333 cinfo->dwSize = req->cursor_size;
1334 cinfo->bVisible = req->cursor_visible;
1337 SERVER_END_REQ;
1338 return ret;
1342 /******************************************************************************
1343 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1345 * RETURNS
1346 * Success: TRUE
1347 * Failure: FALSE
1349 BOOL WINAPI SetConsoleCursorInfo(
1350 HANDLE hcon, /* [in] Handle to console screen buffer */
1351 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1353 char buf[8];
1354 DWORD xlen;
1355 BOOL ret;
1357 CONSOLE_make_complex(hcon);
1358 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1359 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1361 SERVER_START_REQ
1363 struct set_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1364 req->handle = hcon;
1365 req->cursor_size = cinfo->dwSize;
1366 req->cursor_visible = cinfo->bVisible;
1367 req->mask = SET_CONSOLE_INFO_CURSOR;
1368 ret = !server_call( REQ_SET_CONSOLE_INFO );
1370 SERVER_END_REQ;
1371 return ret;
1375 /******************************************************************************
1376 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1378 * RETURNS
1379 * Success: TRUE
1380 * Failure: FALSE
1382 BOOL WINAPI SetConsoleWindowInfo(
1383 HANDLE hcon, /* [in] Handle to console screen buffer */
1384 BOOL bAbsolute, /* [in] Coordinate type flag */
1385 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1387 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1388 return TRUE;
1392 /******************************************************************************
1393 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1395 * Sets the foreground and background color attributes of characters
1396 * written to the screen buffer.
1398 * RETURNS
1399 * Success: TRUE
1400 * Failure: FALSE
1402 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1404 const int colormap[8] = {
1405 0,4,2,6,
1406 1,5,3,7,
1408 DWORD xlen;
1409 char buffer[20];
1411 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1412 sprintf(buffer,"%c[0;%s3%d;4%dm",
1414 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1415 colormap[wAttr&7],
1416 colormap[(wAttr&0x70)>>4]
1418 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1419 return TRUE;
1423 /******************************************************************************
1424 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1426 * PARAMS
1427 * hConsoleOutput [I] Handle to console screen buffer
1428 * dwSize [I] New size in character rows and cols
1430 * RETURNS
1431 * Success: TRUE
1432 * Failure: FALSE
1434 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1435 COORD dwSize )
1437 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1438 return TRUE;
1442 /******************************************************************************
1443 * FillConsoleOutputCharacterA [KERNEL32.242]
1445 * PARAMS
1446 * hConsoleOutput [I] Handle to screen buffer
1447 * cCharacter [I] Character to write
1448 * nLength [I] Number of cells to write to
1449 * dwCoord [I] Coords of first cell
1450 * lpNumCharsWritten [O] Pointer to number of cells written
1452 * RETURNS
1453 * Success: TRUE
1454 * Failure: FALSE
1456 BOOL WINAPI FillConsoleOutputCharacterA(
1457 HANDLE hConsoleOutput,
1458 BYTE cCharacter,
1459 DWORD nLength,
1460 COORD dwCoord,
1461 LPDWORD lpNumCharsWritten)
1463 long count;
1464 DWORD xlen;
1466 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1467 for(count=0;count<nLength;count++)
1468 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1469 *lpNumCharsWritten = nLength;
1470 return TRUE;
1474 /******************************************************************************
1475 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1477 * PARAMS
1478 * hConsoleOutput [I] Handle to screen buffer
1479 * cCharacter [I] Character to write
1480 * nLength [I] Number of cells to write to
1481 * dwCoord [I] Coords of first cell
1482 * lpNumCharsWritten [O] Pointer to number of cells written
1484 * RETURNS
1485 * Success: TRUE
1486 * Failure: FALSE
1488 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1489 WCHAR cCharacter,
1490 DWORD nLength,
1491 COORD dwCoord,
1492 LPDWORD lpNumCharsWritten)
1494 long count;
1495 DWORD xlen;
1497 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1498 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1499 * first
1501 for(count=0;count<nLength;count++)
1502 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1503 *lpNumCharsWritten = nLength;
1504 return TRUE;
1508 /******************************************************************************
1509 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1511 * PARAMS
1512 * hConsoleOutput [I] Handle to screen buffer
1513 * wAttribute [I] Color attribute to write
1514 * nLength [I] Number of cells to write to
1515 * dwCoord [I] Coords of first cell
1516 * lpNumAttrsWritten [O] Pointer to number of cells written
1518 * RETURNS
1519 * Success: TRUE
1520 * Failure: FALSE
1522 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1523 WORD wAttribute, DWORD nLength, COORD dwCoord,
1524 LPDWORD lpNumAttrsWritten)
1526 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1527 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1528 *lpNumAttrsWritten = nLength;
1529 return TRUE;
1532 /******************************************************************************
1533 * ReadConsoleOutputCharacterA [KERNEL32.573]
1535 * BUGS
1536 * Unimplemented
1538 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1539 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1541 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1542 dword,coord.X,coord.Y,lpdword);
1543 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1544 return FALSE;
1547 /******************************************************************************
1548 * ReadConsoleOutputCharacterW [KERNEL32.574]
1550 * BUGS
1551 * Unimplemented
1553 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1554 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1556 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1557 dword,coord.X,coord.Y,lpdword);
1558 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1559 return FALSE;
1563 /******************************************************************************
1564 * ScrollConsoleScreenBufferA [KERNEL32.612]
1566 * BUGS
1567 * Unimplemented
1569 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1570 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1571 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1573 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1574 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1575 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1576 return FALSE;
1579 /******************************************************************************
1580 * ScrollConsoleScreenBufferW [KERNEL32.613]
1582 * BUGS
1583 * Unimplemented
1585 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1586 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1587 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1589 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1590 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1591 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1592 return FALSE;
1595 /******************************************************************************
1596 * ReadConsoleOutputA [KERNEL32.571]
1598 * BUGS
1599 * Unimplemented
1601 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1602 LPCHAR_INFO lpBuffer,
1603 COORD dwBufferSize,
1604 COORD dwBufferCoord,
1605 LPSMALL_RECT lpReadRegion )
1607 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1608 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1609 lpReadRegion);
1611 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1612 return FALSE;
1615 /******************************************************************************
1616 * ReadConsoleOutputW [KERNEL32.575]
1618 * BUGS
1619 * Unimplemented
1621 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1622 LPCHAR_INFO lpBuffer,
1623 COORD dwBufferSize,
1624 COORD dwBufferCoord,
1625 LPSMALL_RECT lpReadRegion )
1627 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1628 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1629 lpReadRegion);
1631 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1632 return FALSE;
1635 /******************************************************************************
1636 * ReadConsoleOutputAttribute [KERNEL32.572]
1638 * BUGS
1639 * Unimplemented
1641 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1642 LPWORD lpAttribute,
1643 DWORD nLength,
1644 COORD dwReadCoord,
1645 LPDWORD lpNumberOfAttrsRead)
1647 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1648 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1650 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1651 return FALSE;
1654 /******************************************************************************
1655 * SetConsoleCP [KERNEL32.572]
1657 * BUGS
1658 * Unimplemented
1660 BOOL WINAPI SetConsoleCP( UINT cp )
1662 FIXME("(%d): stub\n", cp);
1664 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1665 return FALSE;
1668 /******************************************************************************
1669 * SetConsoleInputExeNameW [KERNEL32.889]
1671 * BUGS
1672 * Unimplemented
1674 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1676 FIXME("(%s): stub!\n", debugstr_w(name));
1678 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1679 return TRUE;
1682 /******************************************************************************
1683 * SetConsoleInputExeNameA [KERNEL32.888]
1685 * BUGS
1686 * Unimplemented
1688 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1690 FIXME("(%s): stub!\n", name);
1692 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1693 return TRUE;