Tests for SignalObjectAndWait.
[wine/dcerpc.git] / server / queue.c
blobc2fb9a9c667c5ee0992a1bdd22421a3772c2eafb
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "windef.h"
30 #include "winbase.h"
31 #include "wingdi.h"
32 #include "winuser.h"
34 #include "handle.h"
35 #include "file.h"
36 #include "thread.h"
37 #include "process.h"
38 #include "request.h"
39 #include "user.h"
41 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
42 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
44 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
45 #define NB_MSG_KINDS (POST_MESSAGE+1)
48 struct message_result
50 struct list sender_entry; /* entry in sender list */
51 struct message_result *recv_next; /* next in receiver list */
52 struct msg_queue *sender; /* sender queue */
53 struct msg_queue *receiver; /* receiver queue */
54 int replied; /* has it been replied to? */
55 unsigned int result; /* reply result */
56 unsigned int error; /* error code to pass back to sender */
57 struct message *callback_msg; /* message to queue for callback */
58 void *data; /* message reply data */
59 unsigned int data_size; /* size of message reply data */
60 struct timeout_user *timeout; /* result timeout */
63 struct message
65 struct list entry; /* entry in message list */
66 enum message_type type; /* message type */
67 user_handle_t win; /* window handle */
68 unsigned int msg; /* message code */
69 unsigned int wparam; /* parameters */
70 unsigned int lparam; /* parameters */
71 int x; /* x position */
72 int y; /* y position */
73 unsigned int time; /* message time */
74 unsigned int info; /* extra info */
75 user_handle_t hook; /* winevent hook handle */
76 void *hook_proc; /* winevent hook proc address */
77 void *data; /* message data for sent messages */
78 unsigned int data_size; /* size of message data */
79 unsigned int unique_id; /* unique id for nested hw message waits */
80 struct message_result *result; /* result in sender queue */
83 struct timer
85 struct list entry; /* entry in timer list */
86 struct timeval when; /* next expiration */
87 unsigned int rate; /* timer rate in ms */
88 user_handle_t win; /* window handle */
89 unsigned int msg; /* message to post */
90 unsigned int id; /* timer id */
91 unsigned int lparam; /* lparam for message */
94 struct thread_input
96 struct object obj; /* object header */
97 user_handle_t focus; /* focus window */
98 user_handle_t capture; /* capture window */
99 user_handle_t active; /* active window */
100 user_handle_t menu_owner; /* current menu owner window */
101 user_handle_t move_size; /* current moving/resizing window */
102 user_handle_t caret; /* caret window */
103 rectangle_t caret_rect; /* caret rectangle */
104 int caret_hide; /* caret hide count */
105 int caret_state; /* caret on/off state */
106 struct list msg_list; /* list of hardware messages */
107 unsigned char keystate[256]; /* state of each key */
110 struct msg_queue
112 struct object obj; /* object header */
113 unsigned int wake_bits; /* wakeup bits */
114 unsigned int wake_mask; /* wakeup mask */
115 unsigned int changed_bits; /* changed wakeup bits */
116 unsigned int changed_mask; /* changed wakeup mask */
117 int paint_count; /* pending paint messages count */
118 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
119 struct list send_result; /* stack of sent messages waiting for result */
120 struct list callback_result; /* list of callback messages waiting for result */
121 struct message_result *recv_result; /* stack of received messages waiting for result */
122 struct list pending_timers; /* list of pending timers */
123 struct list expired_timers; /* list of expired timers */
124 unsigned int next_timer_id; /* id for the next timer with a 0 window */
125 struct timeout_user *timeout; /* timeout for next timer to expire */
126 struct thread_input *input; /* thread input descriptor */
127 struct hook_table *hooks; /* hook table */
128 struct timeval last_get_msg; /* time of last get message call */
131 static void msg_queue_dump( struct object *obj, int verbose );
132 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
133 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
134 static int msg_queue_signaled( struct object *obj, struct thread *thread );
135 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
136 static void msg_queue_destroy( struct object *obj );
137 static void thread_input_dump( struct object *obj, int verbose );
138 static void thread_input_destroy( struct object *obj );
139 static void timer_callback( void *private );
141 static const struct object_ops msg_queue_ops =
143 sizeof(struct msg_queue), /* size */
144 msg_queue_dump, /* dump */
145 msg_queue_add_queue, /* add_queue */
146 msg_queue_remove_queue, /* remove_queue */
147 msg_queue_signaled, /* signaled */
148 msg_queue_satisfied, /* satisfied */
149 no_signal, /* signal */
150 no_get_fd, /* get_fd */
151 msg_queue_destroy /* destroy */
155 static const struct object_ops thread_input_ops =
157 sizeof(struct thread_input), /* size */
158 thread_input_dump, /* dump */
159 no_add_queue, /* add_queue */
160 NULL, /* remove_queue */
161 NULL, /* signaled */
162 NULL, /* satisfied */
163 no_signal, /* signal */
164 no_get_fd, /* get_fd */
165 thread_input_destroy /* destroy */
168 /* pointer to input structure of foreground thread */
169 static struct thread_input *foreground_input;
172 /* set the caret window in a given thread input */
173 static void set_caret_window( struct thread_input *input, user_handle_t win )
175 if (!win || win != input->caret)
177 input->caret_rect.left = 0;
178 input->caret_rect.top = 0;
179 input->caret_rect.right = 0;
180 input->caret_rect.bottom = 0;
182 input->caret = win;
183 input->caret_hide = 1;
184 input->caret_state = 0;
187 /* create a thread input object */
188 static struct thread_input *create_thread_input(void)
190 struct thread_input *input;
192 if ((input = alloc_object( &thread_input_ops )))
194 input->focus = 0;
195 input->capture = 0;
196 input->active = 0;
197 input->menu_owner = 0;
198 input->move_size = 0;
199 list_init( &input->msg_list );
200 set_caret_window( input, 0 );
201 memset( input->keystate, 0, sizeof(input->keystate) );
203 return input;
206 /* release the thread input data of a given thread */
207 static inline void release_thread_input( struct thread *thread )
209 struct thread_input *input = thread->queue->input;
211 if (!input) return;
212 release_object( input );
213 thread->queue->input = NULL;
216 /* create a message queue object */
217 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
219 struct msg_queue *queue;
220 int i;
222 if (!input && !(input = create_thread_input())) return NULL;
223 if ((queue = alloc_object( &msg_queue_ops )))
225 queue->wake_bits = 0;
226 queue->wake_mask = 0;
227 queue->changed_bits = 0;
228 queue->changed_mask = 0;
229 queue->paint_count = 0;
230 queue->recv_result = NULL;
231 queue->next_timer_id = 1;
232 queue->timeout = NULL;
233 queue->input = (struct thread_input *)grab_object( input );
234 queue->hooks = NULL;
235 gettimeofday( &queue->last_get_msg, NULL );
236 list_init( &queue->send_result );
237 list_init( &queue->callback_result );
238 list_init( &queue->pending_timers );
239 list_init( &queue->expired_timers );
240 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
242 thread->queue = queue;
243 if (!thread->process->queue)
244 thread->process->queue = (struct msg_queue *)grab_object( queue );
246 release_object( input );
247 return queue;
250 /* free the message queue of a thread at thread exit */
251 void free_msg_queue( struct thread *thread )
253 struct process *process = thread->process;
254 struct thread_input *input;
256 remove_thread_hooks( thread );
257 if (!thread->queue) return;
258 if (process->queue == thread->queue) /* is it the process main queue? */
260 release_object( process->queue );
261 process->queue = NULL;
262 if (process->idle_event)
264 set_event( process->idle_event );
265 release_object( process->idle_event );
266 process->idle_event = NULL;
269 input = thread->queue->input;
270 release_object( thread->queue );
271 thread->queue = NULL;
274 /* get the hook table for a given thread */
275 struct hook_table *get_queue_hooks( struct thread *thread )
277 if (!thread->queue) return NULL;
278 return thread->queue->hooks;
281 /* set the hook table for a given thread, allocating the queue if needed */
282 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
284 struct msg_queue *queue = thread->queue;
285 if (!queue) queue = create_msg_queue( thread, NULL );
286 if (queue->hooks) release_object( queue->hooks );
287 queue->hooks = hooks;
290 /* check the queue status */
291 inline static int is_signaled( struct msg_queue *queue )
293 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
296 /* set some queue bits */
297 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
299 queue->wake_bits |= bits;
300 queue->changed_bits |= bits;
301 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
304 /* clear some queue bits */
305 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
307 queue->wake_bits &= ~bits;
308 queue->changed_bits &= ~bits;
311 /* check whether msg is a keyboard message */
312 inline static int is_keyboard_msg( struct message *msg )
314 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
317 /* check if message is matched by the filter */
318 inline static int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
320 return (msg >= first && msg <= last);
323 /* check whether a message filter contains at least one potential hardware message */
324 inline static int filter_contains_hw_range( unsigned int first, unsigned int last )
326 /* hardware message ranges are (in numerical order):
327 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
328 * WM_KEYFIRST .. WM_KEYLAST
329 * WM_MOUSEFIRST .. WM_MOUSELAST
331 if (last < WM_NCMOUSEFIRST) return 0;
332 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
333 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
334 if (first > WM_MOUSELAST) return 0;
335 return 1;
338 /* get the QS_* bit corresponding to a given hardware message */
339 inline static int get_hardware_msg_bit( struct message *msg )
341 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
342 if (is_keyboard_msg( msg )) return QS_KEY;
343 return QS_MOUSEBUTTON;
346 /* get the current thread queue, creating it if needed */
347 inline static struct msg_queue *get_current_queue(void)
349 struct msg_queue *queue = current->queue;
350 if (!queue) queue = create_msg_queue( current, NULL );
351 return queue;
354 /* get a (pseudo-)unique id to tag hardware messages */
355 inline static unsigned int get_unique_id(void)
357 static unsigned int id;
358 if (!++id) id = 1; /* avoid an id of 0 */
359 return id;
362 /* try to merge a message with the last in the list; return 1 if successful */
363 static int merge_message( struct thread_input *input, const struct message *msg )
365 struct message *prev;
366 struct list *ptr = list_tail( &input->msg_list );
368 if (!ptr) return 0;
369 prev = LIST_ENTRY( ptr, struct message, entry );
370 if (prev->unique_id) return 0;
371 if (prev->result) return 0;
372 if (prev->win != msg->win) return 0;
373 if (prev->msg != msg->msg) return 0;
374 if (prev->type != msg->type) return 0;
375 /* now we can merge it */
376 prev->wparam = msg->wparam;
377 prev->lparam = msg->lparam;
378 prev->x = msg->x;
379 prev->y = msg->y;
380 prev->time = msg->time;
381 prev->info = msg->info;
382 return 1;
385 /* free a result structure */
386 static void free_result( struct message_result *result )
388 if (result->timeout) remove_timeout_user( result->timeout );
389 if (result->data) free( result->data );
390 if (result->callback_msg) free( result->callback_msg );
391 free( result );
394 /* remove the result from the sender list it is on */
395 static inline void remove_result_from_sender( struct message_result *result )
397 assert( result->sender );
399 list_remove( &result->sender_entry );
400 result->sender = NULL;
401 if (!result->receiver) free_result( result );
404 /* store the message result in the appropriate structure */
405 static void store_message_result( struct message_result *res, unsigned int result,
406 unsigned int error )
408 res->result = result;
409 res->error = error;
410 res->replied = 1;
411 if (res->timeout)
413 remove_timeout_user( res->timeout );
414 res->timeout = NULL;
416 if (res->sender)
418 if (res->callback_msg)
420 /* queue the callback message in the sender queue */
421 res->callback_msg->lparam = result;
422 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
423 set_queue_bits( res->sender, QS_SENDMESSAGE );
424 res->callback_msg = NULL;
425 remove_result_from_sender( res );
427 else
429 /* wake sender queue if waiting on this result */
430 if (list_head(&res->sender->send_result) == &res->sender_entry)
431 set_queue_bits( res->sender, QS_SMRESULT );
437 /* free a message when deleting a queue or window */
438 static void free_message( struct message *msg )
440 struct message_result *result = msg->result;
441 if (result)
443 if (result->sender)
445 result->receiver = NULL;
446 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
448 else free_result( result );
450 if (msg->data) free( msg->data );
451 free( msg );
454 /* remove (and free) a message from a message list */
455 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
456 enum message_kind kind )
458 list_remove( &msg->entry );
459 switch(kind)
461 case SEND_MESSAGE:
462 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
463 break;
464 case POST_MESSAGE:
465 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_POSTMESSAGE );
466 break;
468 free_message( msg );
471 /* message timed out without getting a reply */
472 static void result_timeout( void *private )
474 struct message_result *result = private;
476 assert( !result->replied );
478 result->timeout = NULL;
479 store_message_result( result, 0, STATUS_TIMEOUT );
482 /* allocate and fill a message result structure */
483 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
484 struct msg_queue *recv_queue,
485 struct message *msg, unsigned int timeout,
486 void *callback, unsigned int callback_data )
488 struct message_result *result = mem_alloc( sizeof(*result) );
489 if (result)
491 result->sender = send_queue;
492 result->receiver = recv_queue;
493 result->replied = 0;
494 result->data = NULL;
495 result->data_size = 0;
496 result->timeout = NULL;
498 if (msg->type == MSG_CALLBACK)
500 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
501 if (!callback_msg)
503 free( result );
504 return NULL;
506 callback_msg->type = MSG_CALLBACK_RESULT;
507 callback_msg->win = msg->win;
508 callback_msg->msg = msg->msg;
509 callback_msg->wparam = (unsigned int)callback;
510 callback_msg->lparam = 0;
511 callback_msg->time = get_tick_count();
512 callback_msg->x = 0;
513 callback_msg->y = 0;
514 callback_msg->info = callback_data;
515 callback_msg->hook = 0;
516 callback_msg->hook_proc = NULL;
517 callback_msg->result = NULL;
518 callback_msg->data = NULL;
519 callback_msg->data_size = 0;
521 result->callback_msg = callback_msg;
522 list_add_head( &send_queue->callback_result, &result->sender_entry );
524 else
526 result->callback_msg = NULL;
527 list_add_head( &send_queue->send_result, &result->sender_entry );
530 if (timeout != -1)
532 struct timeval when;
533 gettimeofday( &when, 0 );
534 add_timeout( &when, timeout );
535 result->timeout = add_timeout_user( &when, result_timeout, result );
538 return result;
541 /* receive a message, removing it from the sent queue */
542 static void receive_message( struct msg_queue *queue, struct message *msg,
543 struct get_message_reply *reply )
545 struct message_result *result = msg->result;
547 reply->total = msg->data_size;
548 if (msg->data_size > get_reply_max_size())
550 set_error( STATUS_BUFFER_OVERFLOW );
551 return;
553 reply->type = msg->type;
554 reply->win = msg->win;
555 reply->msg = msg->msg;
556 reply->wparam = msg->wparam;
557 reply->lparam = msg->lparam;
558 reply->x = msg->x;
559 reply->y = msg->y;
560 reply->time = msg->time;
561 reply->info = msg->info;
562 reply->hook = msg->hook;
563 reply->hook_proc = msg->hook_proc;
565 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
567 list_remove( &msg->entry );
568 /* put the result on the receiver result stack */
569 if (result)
571 result->recv_next = queue->recv_result;
572 queue->recv_result = result;
574 free( msg );
575 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
578 /* set the result of the current received message */
579 static void reply_message( struct msg_queue *queue, unsigned int result,
580 unsigned int error, int remove, const void *data, size_t len )
582 struct message_result *res = queue->recv_result;
584 if (remove)
586 queue->recv_result = res->recv_next;
587 res->receiver = NULL;
588 if (!res->sender) /* no one waiting for it */
590 free_result( res );
591 return;
594 if (!res->replied)
596 if (len && (res->data = memdup( data, len ))) res->data_size = len;
597 store_message_result( res, result, error );
601 /* retrieve a posted message */
602 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
603 unsigned int first, unsigned int last, unsigned int flags,
604 struct get_message_reply *reply )
606 struct message *msg;
608 /* check against the filters */
609 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
611 if (msg->msg == WM_QUIT) goto found; /* WM_QUIT is never filtered */
612 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
613 if (!check_msg_filter( msg->msg, first, last )) continue;
614 goto found; /* found one */
616 return 0;
618 /* return it to the app */
619 found:
620 reply->total = msg->data_size;
621 if (msg->data_size > get_reply_max_size())
623 set_error( STATUS_BUFFER_OVERFLOW );
624 return 1;
626 reply->type = msg->type;
627 reply->win = msg->win;
628 reply->msg = msg->msg;
629 reply->wparam = msg->wparam;
630 reply->lparam = msg->lparam;
631 reply->x = msg->x;
632 reply->y = msg->y;
633 reply->time = msg->time;
634 reply->info = msg->info;
636 if (flags & GET_MSG_REMOVE)
638 if (msg->data)
640 set_reply_data_ptr( msg->data, msg->data_size );
641 msg->data = NULL;
642 msg->data_size = 0;
644 remove_queue_message( queue, msg, POST_MESSAGE );
646 else if (msg->data) set_reply_data( msg->data, msg->data_size );
648 return 1;
651 /* empty a message list and free all the messages */
652 static void empty_msg_list( struct list *list )
654 struct list *ptr;
656 while ((ptr = list_head( list )) != NULL)
658 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
659 list_remove( &msg->entry );
660 free_message( msg );
664 /* cleanup all pending results when deleting a queue */
665 static void cleanup_results( struct msg_queue *queue )
667 struct list *entry;
669 while ((entry = list_head( &queue->send_result )) != NULL)
671 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
674 while ((entry = list_head( &queue->callback_result )) != NULL)
676 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
679 while (queue->recv_result)
680 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
683 /* check if the thread owning the queue is hung (not checking for messages) */
684 static int is_queue_hung( struct msg_queue *queue )
686 struct timeval now;
687 struct wait_queue_entry *entry;
689 gettimeofday( &now, NULL );
690 if (now.tv_sec - queue->last_get_msg.tv_sec <= 5)
691 return 0; /* less than 5 seconds since last get message -> not hung */
693 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
695 if (entry->thread->queue == queue)
696 return 0; /* thread is waiting on queue -> not hung */
698 return 1;
701 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
703 struct msg_queue *queue = (struct msg_queue *)obj;
704 struct process *process = entry->thread->process;
706 /* a thread can only wait on its own queue */
707 if (entry->thread->queue != queue)
709 set_error( STATUS_ACCESS_DENIED );
710 return 0;
712 /* if waiting on the main process queue, set the idle event */
713 if (process->queue == queue)
715 if (process->idle_event) set_event( process->idle_event );
717 add_queue( obj, entry );
718 return 1;
721 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
723 struct msg_queue *queue = (struct msg_queue *)obj;
724 struct process *process = entry->thread->process;
726 remove_queue( obj, entry );
728 assert( entry->thread->queue == queue );
730 /* if waiting on the main process queue, reset the idle event */
731 if (process->queue == queue)
733 if (process->idle_event) reset_event( process->idle_event );
737 static void msg_queue_dump( struct object *obj, int verbose )
739 struct msg_queue *queue = (struct msg_queue *)obj;
740 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
741 queue->wake_bits, queue->wake_mask );
744 static int msg_queue_signaled( struct object *obj, struct thread *thread )
746 struct msg_queue *queue = (struct msg_queue *)obj;
747 return is_signaled( queue );
750 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
752 struct msg_queue *queue = (struct msg_queue *)obj;
753 queue->wake_mask = 0;
754 queue->changed_mask = 0;
755 return 0; /* Not abandoned */
758 static void msg_queue_destroy( struct object *obj )
760 struct msg_queue *queue = (struct msg_queue *)obj;
761 struct list *ptr;
762 int i;
764 cleanup_results( queue );
765 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
767 while ((ptr = list_head( &queue->pending_timers )))
769 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
770 list_remove( &timer->entry );
771 free( timer );
773 while ((ptr = list_head( &queue->expired_timers )))
775 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
776 list_remove( &timer->entry );
777 free( timer );
779 if (queue->timeout) remove_timeout_user( queue->timeout );
780 if (queue->input) release_object( queue->input );
781 if (queue->hooks) release_object( queue->hooks );
784 static void thread_input_dump( struct object *obj, int verbose )
786 struct thread_input *input = (struct thread_input *)obj;
787 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
788 input->focus, input->capture, input->active );
791 static void thread_input_destroy( struct object *obj )
793 struct thread_input *input = (struct thread_input *)obj;
795 if (foreground_input == input) foreground_input = NULL;
796 empty_msg_list( &input->msg_list );
799 /* fix the thread input data when a window is destroyed */
800 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
802 struct thread_input *input = queue->input;
804 if (window == input->focus) input->focus = 0;
805 if (window == input->capture) input->capture = 0;
806 if (window == input->active) input->active = 0;
807 if (window == input->menu_owner) input->menu_owner = 0;
808 if (window == input->move_size) input->move_size = 0;
809 if (window == input->caret) set_caret_window( input, 0 );
812 /* check if the specified window can be set in the input data of a given queue */
813 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
815 struct thread *thread;
816 int ret = 0;
818 if (!window) return 1; /* we can always clear the data */
820 if ((thread = get_window_thread( window )))
822 ret = (queue->input == thread->queue->input);
823 if (!ret) set_error( STATUS_ACCESS_DENIED );
824 release_object( thread );
826 else set_error( STATUS_INVALID_HANDLE );
828 return ret;
831 /* attach two thread input data structures */
832 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
834 struct thread_input *input;
836 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
837 input = (struct thread_input *)grab_object( thread_to->queue->input );
839 if (thread_from->queue)
841 release_thread_input( thread_from );
842 thread_from->queue->input = input;
844 else
846 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
848 memset( input->keystate, 0, sizeof(input->keystate) );
849 return 1;
852 /* detach two thread input data structures */
853 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
855 struct thread_input *input;
857 if (!thread_from->queue || !thread_to->queue ||
858 thread_from->queue->input != thread_to->queue->input)
860 set_error( STATUS_ACCESS_DENIED );
861 return;
863 if ((input = create_thread_input()))
865 release_thread_input( thread_from );
866 thread_from->queue->input = input;
871 /* set the next timer to expire */
872 static void set_next_timer( struct msg_queue *queue )
874 struct list *ptr;
876 if (queue->timeout)
878 remove_timeout_user( queue->timeout );
879 queue->timeout = NULL;
881 if ((ptr = list_head( &queue->pending_timers )))
883 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
884 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
886 /* set/clear QS_TIMER bit */
887 if (list_empty( &queue->expired_timers ))
888 clear_queue_bits( queue, QS_TIMER );
889 else
890 set_queue_bits( queue, QS_TIMER );
893 /* find a timer from its window and id */
894 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
895 unsigned int msg, unsigned int id )
897 struct list *ptr;
899 /* we need to search both lists */
901 LIST_FOR_EACH( ptr, &queue->pending_timers )
903 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
904 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
906 LIST_FOR_EACH( ptr, &queue->expired_timers )
908 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
909 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
911 return NULL;
914 /* callback for the next timer expiration */
915 static void timer_callback( void *private )
917 struct msg_queue *queue = private;
918 struct list *ptr;
920 queue->timeout = NULL;
921 /* move on to the next timer */
922 ptr = list_head( &queue->pending_timers );
923 list_remove( ptr );
924 list_add_tail( &queue->expired_timers, ptr );
925 set_next_timer( queue );
928 /* link a timer at its rightful place in the queue list */
929 static void link_timer( struct msg_queue *queue, struct timer *timer )
931 struct list *ptr;
933 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
935 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
936 if (!time_before( &t->when, &timer->when )) break;
938 list_add_before( ptr, &timer->entry );
941 /* remove a timer from the queue timer list and free it */
942 static void free_timer( struct msg_queue *queue, struct timer *timer )
944 list_remove( &timer->entry );
945 free( timer );
946 set_next_timer( queue );
949 /* restart an expired timer */
950 static void restart_timer( struct msg_queue *queue, struct timer *timer )
952 struct timeval now;
954 list_remove( &timer->entry );
955 gettimeofday( &now, 0 );
956 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
957 link_timer( queue, timer );
958 set_next_timer( queue );
961 /* find an expired timer matching the filtering parameters */
962 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
963 unsigned int get_first, unsigned int get_last,
964 int remove )
966 struct list *ptr;
968 LIST_FOR_EACH( ptr, &queue->expired_timers )
970 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
971 if (win && timer->win != win) continue;
972 if (check_msg_filter( timer->msg, get_first, get_last ))
974 if (remove) restart_timer( queue, timer );
975 return timer;
978 return NULL;
981 /* add a timer */
982 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
984 struct timer *timer = mem_alloc( sizeof(*timer) );
985 if (timer)
987 timer->rate = max( rate, 1 );
988 gettimeofday( &timer->when, 0 );
989 add_timeout( &timer->when, rate );
990 link_timer( queue, timer );
991 /* check if we replaced the next timer */
992 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
994 return timer;
997 /* change the input key state for a given key */
998 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1000 if (down)
1002 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1003 input->keystate[key] |= 0x80;
1005 else input->keystate[key] &= ~0x80;
1008 /* update the input key state for a keyboard message */
1009 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1011 unsigned char key;
1012 int down = 0, extended;
1014 switch (msg->msg)
1016 case WM_LBUTTONDOWN:
1017 down = 1;
1018 /* fall through */
1019 case WM_LBUTTONUP:
1020 set_input_key_state( input, VK_LBUTTON, down );
1021 break;
1022 case WM_MBUTTONDOWN:
1023 down = 1;
1024 /* fall through */
1025 case WM_MBUTTONUP:
1026 set_input_key_state( input, VK_MBUTTON, down );
1027 break;
1028 case WM_RBUTTONDOWN:
1029 down = 1;
1030 /* fall through */
1031 case WM_RBUTTONUP:
1032 set_input_key_state( input, VK_RBUTTON, down );
1033 break;
1034 case WM_XBUTTONDOWN:
1035 down = 1;
1036 /* fall through */
1037 case WM_XBUTTONUP:
1038 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1039 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1040 break;
1041 case WM_KEYDOWN:
1042 case WM_SYSKEYDOWN:
1043 down = 1;
1044 /* fall through */
1045 case WM_KEYUP:
1046 case WM_SYSKEYUP:
1047 key = (unsigned char)msg->wparam;
1048 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1049 set_input_key_state( input, key, down );
1050 switch(key)
1052 case VK_SHIFT:
1053 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1054 break;
1055 case VK_CONTROL:
1056 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1057 break;
1058 case VK_MENU:
1059 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1060 break;
1062 break;
1066 /* release the hardware message currently being processed by the given thread */
1067 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1068 int remove, user_handle_t new_win )
1070 struct thread_input *input = queue->input;
1071 struct message *msg;
1073 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1075 if (msg->unique_id == hw_id) break;
1077 if (&msg->entry == &input->msg_list) return; /* not found */
1079 /* clear the queue bit for that message */
1080 if (remove || new_win)
1082 struct message *other;
1083 int clr_bit;
1085 clr_bit = get_hardware_msg_bit( msg );
1086 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1088 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1090 clr_bit = 0;
1091 break;
1094 if (clr_bit) clear_queue_bits( queue, clr_bit );
1097 if (new_win) /* set the new window */
1099 struct thread *owner = get_window_thread( new_win );
1100 if (owner)
1102 msg->win = new_win;
1103 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1104 release_object( owner );
1106 if (!remove) return; /* don't release the message */
1108 else if (remove)
1110 update_input_key_state( input, msg );
1111 list_remove( &msg->entry );
1112 free_message( msg );
1116 /* find the window that should receive a given hardware message */
1117 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1118 unsigned int *msg_code )
1120 user_handle_t win = 0;
1122 *msg_code = msg->msg;
1123 if (is_keyboard_msg( msg ))
1125 if (input && !(win = input->focus))
1127 win = input->active;
1128 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1131 else /* mouse message */
1133 if (!input || !(win = input->capture))
1135 if (!(win = msg->win) || !is_window_visible( win ))
1136 win = window_from_point( msg->x, msg->y );
1139 return win;
1142 /* queue a hardware message into a given thread input */
1143 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1145 user_handle_t win;
1146 struct thread *thread;
1147 struct thread_input *input;
1148 unsigned int msg_code;
1150 win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code );
1151 if (!win || !(thread = get_window_thread(win)))
1153 free( msg );
1154 return;
1156 input = thread->queue->input;
1158 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1159 else
1161 msg->unique_id = 0; /* will be set once we return it to the app */
1162 list_add_tail( &input->msg_list, &msg->entry );
1163 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1165 release_object( thread );
1168 /* check message filter for a hardware message */
1169 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1170 user_handle_t filter_win, unsigned int first, unsigned int last )
1172 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1174 /* we can only test the window for a keyboard message since the
1175 * dest window for a mouse message depends on hittest */
1176 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1177 return 0;
1178 /* the message code is final for a keyboard message, we can simply check it */
1179 return check_msg_filter( msg_code, first, last );
1181 else /* mouse message */
1183 /* we need to check all possible values that the message can have in the end */
1185 if (check_msg_filter( msg_code, first, last )) return 1;
1186 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1188 /* all other messages can become non-client messages */
1189 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1191 /* clicks can become double-clicks or non-client double-clicks */
1192 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1193 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1195 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1196 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1198 return 0;
1203 /* find a hardware message for the given queue */
1204 static int get_hardware_message( struct thread *thread, int hw_id, user_handle_t filter_win,
1205 unsigned int first, unsigned int last, struct get_message_reply *reply )
1207 struct thread_input *input = thread->queue->input;
1208 struct thread *win_thread;
1209 struct list *ptr;
1210 user_handle_t win;
1211 int clear_bits, got_one = 0;
1212 unsigned int msg_code;
1214 ptr = list_head( &input->msg_list );
1215 if (hw_id)
1217 while (ptr)
1219 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1220 if (msg->unique_id == hw_id) break;
1221 ptr = list_next( &input->msg_list, ptr );
1223 if (!ptr) ptr = list_head( &input->msg_list );
1224 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1227 if (ptr == list_head( &input->msg_list ))
1228 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1229 else
1230 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1232 while (ptr)
1234 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1235 win = find_hardware_message_window( input, msg, &msg_code );
1236 if (!win || !(win_thread = get_window_thread( win )))
1238 /* no window at all, remove it */
1239 ptr = list_next( &input->msg_list, ptr );
1240 update_input_key_state( input, msg );
1241 list_remove( &msg->entry );
1242 free_message( msg );
1243 continue;
1245 if (win_thread != thread)
1247 /* wake the other thread */
1248 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1249 release_object( win_thread );
1250 got_one = 1;
1251 ptr = list_next( &input->msg_list, ptr );
1252 continue;
1254 release_object( win_thread );
1256 /* if we already got a message for another thread, or if it doesn't
1257 * match the filter we skip it */
1258 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1260 clear_bits &= ~get_hardware_msg_bit( msg );
1261 ptr = list_next( &input->msg_list, ptr );
1262 continue;
1264 /* now we can return it */
1265 if (!msg->unique_id) msg->unique_id = get_unique_id();
1266 reply->type = MSG_HARDWARE;
1267 reply->win = win;
1268 reply->msg = msg_code;
1269 reply->wparam = msg->wparam;
1270 reply->lparam = msg->lparam;
1271 reply->x = msg->x;
1272 reply->y = msg->y;
1273 reply->time = msg->time;
1274 reply->info = msg->info;
1275 reply->hw_id = msg->unique_id;
1276 return 1;
1278 /* nothing found, clear the hardware queue bits */
1279 clear_queue_bits( thread->queue, clear_bits );
1280 return 0;
1283 /* increment (or decrement if 'incr' is negative) the queue paint count */
1284 void inc_queue_paint_count( struct thread *thread, int incr )
1286 struct msg_queue *queue = thread->queue;
1288 assert( queue );
1290 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1292 if (queue->paint_count)
1293 set_queue_bits( queue, QS_PAINT );
1294 else
1295 clear_queue_bits( queue, QS_PAINT );
1299 /* remove all messages and timers belonging to a certain window */
1300 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1302 struct msg_queue *queue = thread->queue;
1303 struct list *ptr;
1304 int i;
1306 if (!queue) return;
1308 /* remove timers */
1310 ptr = list_head( &queue->pending_timers );
1311 while (ptr)
1313 struct list *next = list_next( &queue->pending_timers, ptr );
1314 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1315 if (timer->win == win) free_timer( queue, timer );
1316 ptr = next;
1318 ptr = list_head( &queue->expired_timers );
1319 while (ptr)
1321 struct list *next = list_next( &queue->expired_timers, ptr );
1322 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1323 if (timer->win == win) free_timer( queue, timer );
1324 ptr = next;
1327 /* remove messages */
1328 for (i = 0; i < NB_MSG_KINDS; i++)
1330 struct list *ptr, *next;
1332 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1334 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1335 if (msg->win == win) remove_queue_message( queue, msg, i );
1339 thread_input_cleanup_window( queue, win );
1342 /* post a message to a window; used by socket handling */
1343 void post_message( user_handle_t win, unsigned int message,
1344 unsigned int wparam, unsigned int lparam )
1346 struct message *msg;
1347 struct thread *thread = get_window_thread( win );
1349 if (!thread) return;
1351 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1353 msg->type = MSG_POSTED;
1354 msg->win = get_user_full_handle( win );
1355 msg->msg = message;
1356 msg->wparam = wparam;
1357 msg->lparam = lparam;
1358 msg->time = get_tick_count();
1359 msg->x = 0;
1360 msg->y = 0;
1361 msg->info = 0;
1362 msg->hook = 0;
1363 msg->hook_proc = NULL;
1364 msg->result = NULL;
1365 msg->data = NULL;
1366 msg->data_size = 0;
1368 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1369 set_queue_bits( thread->queue, QS_POSTMESSAGE );
1371 release_object( thread );
1374 /* post a win event */
1375 void post_win_event( struct thread *thread, unsigned int event,
1376 user_handle_t win, unsigned int object_id,
1377 unsigned int child_id, void *hook_proc,
1378 const WCHAR *module, size_t module_size,
1379 user_handle_t hook)
1381 struct message *msg;
1383 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1385 msg->type = MSG_WINEVENT;
1386 msg->win = get_user_full_handle( win );
1387 msg->msg = event;
1388 msg->wparam = object_id;
1389 msg->lparam = child_id;
1390 msg->time = get_tick_count();
1391 msg->x = 0;
1392 msg->y = 0;
1393 msg->info = get_thread_id( current );
1394 msg->result = NULL;
1395 msg->hook = hook;
1396 msg->hook_proc = hook_proc;
1398 if ((msg->data = malloc( module_size )))
1400 msg->data_size = module_size;
1401 memcpy( msg->data, module, module_size );
1403 if (debug_level > 1)
1404 fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1405 get_thread_id(thread), event, win, object_id, child_id );
1406 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1407 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1409 else
1410 free( msg );
1414 /* get the message queue of the current thread */
1415 DECL_HANDLER(get_msg_queue)
1417 struct msg_queue *queue = get_current_queue();
1419 reply->handle = 0;
1420 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1424 /* set the current message queue wakeup mask */
1425 DECL_HANDLER(set_queue_mask)
1427 struct msg_queue *queue = get_current_queue();
1429 if (queue)
1431 queue->wake_mask = req->wake_mask;
1432 queue->changed_mask = req->changed_mask;
1433 reply->wake_bits = queue->wake_bits;
1434 reply->changed_bits = queue->changed_bits;
1435 if (is_signaled( queue ))
1437 /* if skip wait is set, do what would have been done in the subsequent wait */
1438 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1439 else wake_up( &queue->obj, 0 );
1445 /* get the current message queue status */
1446 DECL_HANDLER(get_queue_status)
1448 struct msg_queue *queue = current->queue;
1449 if (queue)
1451 reply->wake_bits = queue->wake_bits;
1452 reply->changed_bits = queue->changed_bits;
1453 if (req->clear) queue->changed_bits = 0;
1455 else reply->wake_bits = reply->changed_bits = 0;
1459 /* send a message to a thread queue */
1460 DECL_HANDLER(send_message)
1462 struct message *msg;
1463 struct msg_queue *send_queue = get_current_queue();
1464 struct msg_queue *recv_queue = NULL;
1465 struct thread *thread = NULL;
1467 if (req->id)
1469 if (!(thread = get_thread_from_id( req->id ))) return;
1471 else if (req->type != MSG_HARDWARE)
1473 /* only hardware messages are allowed without destination thread */
1474 set_error( STATUS_INVALID_PARAMETER );
1475 return;
1478 if (thread && !(recv_queue = thread->queue))
1480 set_error( STATUS_INVALID_PARAMETER );
1481 release_object( thread );
1482 return;
1484 if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1486 set_error( STATUS_TIMEOUT );
1487 release_object( thread );
1488 return;
1491 if ((msg = mem_alloc( sizeof(*msg) )))
1493 msg->type = req->type;
1494 msg->win = get_user_full_handle( req->win );
1495 msg->msg = req->msg;
1496 msg->wparam = req->wparam;
1497 msg->lparam = req->lparam;
1498 msg->time = req->time;
1499 msg->x = req->x;
1500 msg->y = req->y;
1501 msg->info = req->info;
1502 msg->hook = 0;
1503 msg->hook_proc = NULL;
1504 msg->result = NULL;
1505 msg->data = NULL;
1506 msg->data_size = 0;
1508 switch(msg->type)
1510 case MSG_OTHER_PROCESS:
1511 msg->data_size = get_req_data_size();
1512 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1514 free( msg );
1515 break;
1517 /* fall through */
1518 case MSG_ASCII:
1519 case MSG_UNICODE:
1520 case MSG_CALLBACK:
1521 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg,
1522 req->timeout, req->callback, req->info )))
1524 free_message( msg );
1525 break;
1527 /* fall through */
1528 case MSG_NOTIFY:
1529 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1530 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1531 break;
1532 case MSG_POSTED:
1533 /* needed for posted DDE messages */
1534 msg->data_size = get_req_data_size();
1535 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1537 free( msg );
1538 break;
1540 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1541 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1542 break;
1543 case MSG_HARDWARE:
1544 queue_hardware_message( recv_queue, msg );
1545 break;
1546 case MSG_CALLBACK_RESULT: /* cannot send this one */
1547 default:
1548 set_error( STATUS_INVALID_PARAMETER );
1549 free( msg );
1550 break;
1553 if (thread) release_object( thread );
1557 /* get a message from the current queue */
1558 DECL_HANDLER(get_message)
1560 struct timer *timer;
1561 struct list *ptr;
1562 struct msg_queue *queue = get_current_queue();
1563 user_handle_t get_win = get_user_full_handle( req->get_win );
1565 if (!queue) return;
1566 gettimeofday( &queue->last_get_msg, NULL );
1568 /* first check for sent messages */
1569 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1571 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1572 receive_message( queue, msg, reply );
1573 return;
1575 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1577 /* clear changed bits so we can wait on them if we don't find a message */
1578 queue->changed_bits = 0;
1580 /* then check for posted messages */
1581 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1582 return;
1584 /* then check for any raw hardware message */
1585 if (filter_contains_hw_range( req->get_first, req->get_last ) &&
1586 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1587 return;
1589 /* now check for WM_PAINT */
1590 if (queue->paint_count &&
1591 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1592 (reply->win = find_window_to_repaint( get_win, current )))
1594 reply->type = MSG_POSTED;
1595 reply->msg = WM_PAINT;
1596 reply->wparam = 0;
1597 reply->lparam = 0;
1598 reply->x = 0;
1599 reply->y = 0;
1600 reply->time = get_tick_count();
1601 reply->info = 0;
1602 return;
1605 /* now check for timer */
1606 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1607 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1609 reply->type = MSG_POSTED;
1610 reply->win = timer->win;
1611 reply->msg = timer->msg;
1612 reply->wparam = timer->id;
1613 reply->lparam = timer->lparam;
1614 reply->x = 0;
1615 reply->y = 0;
1616 reply->time = get_tick_count();
1617 reply->info = 0;
1618 return;
1621 done:
1622 set_error( STATUS_PENDING ); /* FIXME */
1626 /* reply to a sent message */
1627 DECL_HANDLER(reply_message)
1629 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1630 else if (current->queue->recv_result)
1631 reply_message( current->queue, req->result, 0, req->remove,
1632 get_req_data(), get_req_data_size() );
1636 /* accept the current hardware message */
1637 DECL_HANDLER(accept_hardware_message)
1639 if (current->queue)
1640 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1641 else
1642 set_error( STATUS_ACCESS_DENIED );
1646 /* retrieve the reply for the last message sent */
1647 DECL_HANDLER(get_message_reply)
1649 struct message_result *result;
1650 struct list *entry;
1651 struct msg_queue *queue = current->queue;
1653 if (queue)
1655 set_error( STATUS_PENDING );
1656 reply->result = 0;
1658 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1660 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1661 if (result->replied || req->cancel)
1663 if (result->replied)
1665 reply->result = result->result;
1666 set_error( result->error );
1667 if (result->data)
1669 size_t data_len = min( result->data_size, get_reply_max_size() );
1670 set_reply_data_ptr( result->data, data_len );
1671 result->data = NULL;
1672 result->data_size = 0;
1675 remove_result_from_sender( result );
1677 entry = list_head( &queue->send_result );
1678 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1679 else
1681 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1682 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1686 else set_error( STATUS_ACCESS_DENIED );
1690 /* set a window timer */
1691 DECL_HANDLER(set_win_timer)
1693 struct timer *timer;
1694 struct msg_queue *queue;
1695 struct thread *thread = NULL;
1696 user_handle_t win = 0;
1697 unsigned int id = req->id;
1699 if (req->win)
1701 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1703 set_error( STATUS_INVALID_HANDLE );
1704 return;
1706 if (thread->process != current->process)
1708 release_object( thread );
1709 set_error( STATUS_ACCESS_DENIED );
1710 return;
1712 queue = thread->queue;
1713 /* remove it if it existed already */
1714 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1716 else
1718 queue = get_current_queue();
1719 /* find a free id for it */
1722 id = queue->next_timer_id;
1723 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1725 while (find_timer( queue, 0, req->msg, id ));
1728 if ((timer = set_timer( queue, req->rate )))
1730 timer->win = win;
1731 timer->msg = req->msg;
1732 timer->id = id;
1733 timer->lparam = req->lparam;
1734 reply->id = id;
1736 if (thread) release_object( thread );
1739 /* kill a window timer */
1740 DECL_HANDLER(kill_win_timer)
1742 struct timer *timer;
1743 struct thread *thread;
1744 user_handle_t win = 0;
1746 if (req->win)
1748 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1750 set_error( STATUS_INVALID_HANDLE );
1751 return;
1753 if (thread->process != current->process)
1755 release_object( thread );
1756 set_error( STATUS_ACCESS_DENIED );
1757 return;
1760 else thread = (struct thread *)grab_object( current );
1762 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1763 free_timer( thread->queue, timer );
1764 else
1765 set_error( STATUS_INVALID_PARAMETER );
1767 release_object( thread );
1771 /* attach (or detach) thread inputs */
1772 DECL_HANDLER(attach_thread_input)
1774 struct thread *thread_from = get_thread_from_id( req->tid_from );
1775 struct thread *thread_to = get_thread_from_id( req->tid_to );
1777 if (!thread_from || !thread_to)
1779 if (thread_from) release_object( thread_from );
1780 if (thread_to) release_object( thread_to );
1781 return;
1783 if (thread_from != thread_to)
1785 if (req->attach) attach_thread_input( thread_from, thread_to );
1786 else detach_thread_input( thread_from, thread_to );
1788 else set_error( STATUS_ACCESS_DENIED );
1789 release_object( thread_from );
1790 release_object( thread_to );
1794 /* get thread input data */
1795 DECL_HANDLER(get_thread_input)
1797 struct thread *thread = NULL;
1798 struct thread_input *input;
1800 if (req->tid)
1802 if (!(thread = get_thread_from_id( req->tid ))) return;
1803 input = thread->queue ? thread->queue->input : NULL;
1805 else input = foreground_input; /* get the foreground thread info */
1807 if (input)
1809 reply->focus = input->focus;
1810 reply->capture = input->capture;
1811 reply->active = input->active;
1812 reply->menu_owner = input->menu_owner;
1813 reply->move_size = input->move_size;
1814 reply->caret = input->caret;
1815 reply->rect = input->caret_rect;
1817 else
1819 reply->focus = 0;
1820 reply->capture = 0;
1821 reply->active = 0;
1822 reply->menu_owner = 0;
1823 reply->move_size = 0;
1824 reply->caret = 0;
1825 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1827 /* foreground window is active window of foreground thread */
1828 reply->foreground = foreground_input ? foreground_input->active : 0;
1829 if (thread) release_object( thread );
1833 /* retrieve queue keyboard state for a given thread */
1834 DECL_HANDLER(get_key_state)
1836 struct thread *thread;
1837 struct thread_input *input;
1839 if (!(thread = get_thread_from_id( req->tid ))) return;
1840 input = thread->queue ? thread->queue->input : NULL;
1841 if (input)
1843 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1844 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1846 release_object( thread );
1850 /* set queue keyboard state for a given thread */
1851 DECL_HANDLER(set_key_state)
1853 struct thread *thread = NULL;
1854 struct thread_input *input;
1856 if (!(thread = get_thread_from_id( req->tid ))) return;
1857 input = thread->queue ? thread->queue->input : NULL;
1858 if (input)
1860 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1861 if (size) memcpy( input->keystate, get_req_data(), size );
1863 release_object( thread );
1867 /* set the system foreground window */
1868 DECL_HANDLER(set_foreground_window)
1870 struct msg_queue *queue = get_current_queue();
1872 reply->previous = foreground_input ? foreground_input->active : 0;
1873 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1874 reply->send_msg_new = FALSE;
1876 if (req->handle)
1878 struct thread *thread;
1880 if (is_top_level_window( req->handle ) &&
1881 ((thread = get_window_thread( req->handle ))))
1883 foreground_input = thread->queue->input;
1884 reply->send_msg_new = (foreground_input != queue->input);
1885 release_object( thread );
1887 else set_error( STATUS_INVALID_HANDLE );
1889 else foreground_input = NULL;
1893 /* set the current thread focus window */
1894 DECL_HANDLER(set_focus_window)
1896 struct msg_queue *queue = get_current_queue();
1898 reply->previous = 0;
1899 if (queue && check_queue_input_window( queue, req->handle ))
1901 reply->previous = queue->input->focus;
1902 queue->input->focus = get_user_full_handle( req->handle );
1907 /* set the current thread active window */
1908 DECL_HANDLER(set_active_window)
1910 struct msg_queue *queue = get_current_queue();
1912 reply->previous = 0;
1913 if (queue && check_queue_input_window( queue, req->handle ))
1915 if (!req->handle || make_window_active( req->handle ))
1917 reply->previous = queue->input->active;
1918 queue->input->active = get_user_full_handle( req->handle );
1920 else set_error( STATUS_INVALID_HANDLE );
1925 /* set the current thread capture window */
1926 DECL_HANDLER(set_capture_window)
1928 struct msg_queue *queue = get_current_queue();
1930 reply->previous = reply->full_handle = 0;
1931 if (queue && check_queue_input_window( queue, req->handle ))
1933 struct thread_input *input = queue->input;
1935 reply->previous = input->capture;
1936 input->capture = get_user_full_handle( req->handle );
1937 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1938 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1939 reply->full_handle = input->capture;
1944 /* Set the current thread caret window */
1945 DECL_HANDLER(set_caret_window)
1947 struct msg_queue *queue = get_current_queue();
1949 reply->previous = 0;
1950 if (queue && check_queue_input_window( queue, req->handle ))
1952 struct thread_input *input = queue->input;
1954 reply->previous = input->caret;
1955 reply->old_rect = input->caret_rect;
1956 reply->old_hide = input->caret_hide;
1957 reply->old_state = input->caret_state;
1959 set_caret_window( input, get_user_full_handle(req->handle) );
1960 input->caret_rect.right = input->caret_rect.left + req->width;
1961 input->caret_rect.bottom = input->caret_rect.top + req->height;
1966 /* Set the current thread caret information */
1967 DECL_HANDLER(set_caret_info)
1969 struct msg_queue *queue = get_current_queue();
1970 struct thread_input *input;
1972 if (!queue) return;
1973 input = queue->input;
1974 reply->full_handle = input->caret;
1975 reply->old_rect = input->caret_rect;
1976 reply->old_hide = input->caret_hide;
1977 reply->old_state = input->caret_state;
1979 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1981 set_error( STATUS_ACCESS_DENIED );
1982 return;
1984 if (req->flags & SET_CARET_POS)
1986 input->caret_rect.right += req->x - input->caret_rect.left;
1987 input->caret_rect.bottom += req->y - input->caret_rect.top;
1988 input->caret_rect.left = req->x;
1989 input->caret_rect.top = req->y;
1991 if (req->flags & SET_CARET_HIDE)
1993 input->caret_hide += req->hide;
1994 if (input->caret_hide < 0) input->caret_hide = 0;
1996 if (req->flags & SET_CARET_STATE)
1998 if (req->state == -1) input->caret_state = !input->caret_state;
1999 else input->caret_state = !!req->state;