Add DotProduct3 support if supported by opengl.
[wine/dcerpc.git] / dlls / d3d8 / indexbuffer.c
blob3a578d8439b09d64ed803e26966b2aa7a40061c3
1 /*
2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include "windef.h"
24 #include "winbase.h"
25 #include "winuser.h"
26 #include "wingdi.h"
27 #include "wine/debug.h"
29 #include "d3d8_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
33 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
34 HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface,REFIID riid,LPVOID *ppobj)
36 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
38 if (IsEqualGUID(riid, &IID_IUnknown)
39 || IsEqualGUID(riid, &IID_IDirect3DResource8)
40 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
41 IDirect3DIndexBuffer8Impl_AddRef(iface);
42 *ppobj = This;
43 return D3D_OK;
46 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
47 return E_NOINTERFACE;
50 ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
51 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
52 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
53 return ++(This->ref);
56 ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
57 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
58 ULONG ref = --This->ref;
59 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
60 if (ref == 0) {
61 HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
62 HeapFree(GetProcessHeap(), 0, This);
64 return ref;
67 /* IDirect3DResource Interface follow: */
68 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8** ppDevice) {
69 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
70 TRACE("(%p) : returning %p\n", This, This->Device);
71 *ppDevice = (LPDIRECT3DDEVICE8) This->Device;
72 return D3D_OK;
74 HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
75 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
76 FIXME("(%p) : stub\n", This); return D3D_OK;
78 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
79 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
80 FIXME("(%p) : stub\n", This); return D3D_OK;
82 HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
83 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
84 FIXME("(%p) : stub\n", This); return D3D_OK;
86 DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
87 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
88 FIXME("(%p) : stub\n", This); return D3D_OK;
90 DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
91 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
92 FIXME("(%p) : stub\n", This); return D3D_OK;
94 void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
95 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
96 FIXME("(%p) : stub\n", This);
98 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
99 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
100 TRACE("(%p) : returning %d\n", This, This->ResourceType);
101 return This->ResourceType;
104 /* IDirect3DIndexBuffer8 */
105 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
106 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
107 if (OffsetToLock==0) {
108 TRACE("(%p) : no locking yet, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
109 } else {
110 FIXME("(%p) : stub, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
112 *ppbData = (BYTE *)This->allocatedMemory + OffsetToLock;
113 return D3D_OK;
116 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
117 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
118 TRACE("(%p) : stub\n", This);
119 return D3D_OK;
121 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
122 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
124 TRACE("(%p) : copying into %p\n", This, pDesc);
125 memcpy(pDesc, &This->currentDesc, sizeof(D3DINDEXBUFFER_DESC));
126 return D3D_OK;
129 ICOM_VTABLE(IDirect3DIndexBuffer8) Direct3DIndexBuffer8_Vtbl =
131 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
132 IDirect3DIndexBuffer8Impl_QueryInterface,
133 IDirect3DIndexBuffer8Impl_AddRef,
134 IDirect3DIndexBuffer8Impl_Release,
135 IDirect3DIndexBuffer8Impl_GetDevice,
136 IDirect3DIndexBuffer8Impl_SetPrivateData,
137 IDirect3DIndexBuffer8Impl_GetPrivateData,
138 IDirect3DIndexBuffer8Impl_FreePrivateData,
139 IDirect3DIndexBuffer8Impl_SetPriority,
140 IDirect3DIndexBuffer8Impl_GetPriority,
141 IDirect3DIndexBuffer8Impl_PreLoad,
142 IDirect3DIndexBuffer8Impl_GetType,
143 IDirect3DIndexBuffer8Impl_Lock,
144 IDirect3DIndexBuffer8Impl_Unlock,
145 IDirect3DIndexBuffer8Impl_GetDesc