Remove the win32 debug channel, misc cleanup of debugging code.
[wine/dcerpc.git] / dlls / opengl32 / opengl_ext.c
blob46a4b9bc05f320868dc86a4617034b6e26146889
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 void (*func_glActiveStencilFaceEXT)( GLenum ) = (void *) 0xdeadbeef;
11 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
12 void (*func_glActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
19 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
20 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
22 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
23 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
24 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
25 void (*func_glBindBufferARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
26 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
27 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
29 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
30 void (*func_glBindProgramARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
33 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
34 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBindVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
46 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
47 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
48 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
49 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
52 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
53 void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
54 GLuint (*func_glBufferRegionEnabled)( ) = (void *) 0xdeadbeef;
55 void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
56 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
57 void (*func_glClientActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
58 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
59 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
60 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
61 void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
62 void (*func_glColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
63 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
64 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
65 void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
66 void (*func_glColor4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
67 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
70 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
71 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
72 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
73 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
74 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
75 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
76 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
77 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
78 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
79 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
80 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
81 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
82 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
83 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
84 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
85 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
86 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
87 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
88 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
89 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
92 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
94 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
95 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
96 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
97 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
98 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
99 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
100 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
101 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
102 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
103 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
104 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
105 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
106 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
107 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
108 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
109 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
110 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
111 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
112 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
113 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
114 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
115 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
116 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
117 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
118 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
119 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
120 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
121 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
122 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glDeleteBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
124 void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
125 void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
126 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
127 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
128 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
129 void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
130 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
131 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
132 void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
133 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
134 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
135 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
136 void (*func_glDisableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
137 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
138 void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = (void *) 0xdeadbeef;
139 void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = (void *) 0xdeadbeef;
140 void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
141 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
142 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
143 void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = (void *) 0xdeadbeef;
144 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
145 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
146 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
147 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
148 void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
149 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
150 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
151 void (*func_glEnableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
152 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
153 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
154 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
155 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
156 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
157 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
158 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
159 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
160 void (*func_glFinishFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
161 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
162 void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
163 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
164 void (*func_glFlushPixelDataRangeNV)( GLenum ) = (void *) 0xdeadbeef;
165 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
166 void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
167 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
168 void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
169 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
170 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
171 void (*func_glFogCoordd)( GLdouble ) = (void *) 0xdeadbeef;
172 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
173 void (*func_glFogCoorddv)( GLdouble* ) = (void *) 0xdeadbeef;
174 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
175 void (*func_glFogCoordf)( GLfloat ) = (void *) 0xdeadbeef;
176 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
177 void (*func_glFogCoordfv)( GLfloat* ) = (void *) 0xdeadbeef;
178 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
179 void (*func_glFogCoordhNV)( unsigned short ) = (void *) 0xdeadbeef;
180 void (*func_glFogCoordhvNV)( unsigned short* ) = (void *) 0xdeadbeef;
181 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
182 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
183 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
184 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
185 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
186 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
187 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
188 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
190 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
191 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
192 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
193 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
194 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
195 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
196 void (*func_glFreeObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
197 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
198 void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
199 void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
200 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
201 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
202 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
203 void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
204 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
205 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
206 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
207 void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
208 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
209 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
211 void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
212 void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
213 void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
214 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
215 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
217 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
218 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
219 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
220 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
221 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
222 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
223 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
224 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
225 void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
226 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
227 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
228 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
229 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
230 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
231 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
232 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
234 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
236 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
237 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
238 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
239 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
240 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
241 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
242 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
243 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
244 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
245 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
246 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
247 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
248 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
249 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
250 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
251 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
252 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
253 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
254 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
255 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
256 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
257 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
258 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
259 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
260 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
261 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
262 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
263 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
264 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
265 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
266 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
267 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
268 void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
269 void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
270 void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
271 void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
272 void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
273 void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
274 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
275 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
276 void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
277 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
278 void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
279 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
280 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
281 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
282 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
284 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
285 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
287 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
288 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
289 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
290 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
291 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
292 void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
293 void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
294 void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
295 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
296 void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
297 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
298 void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
299 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
300 void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
301 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
302 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
303 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
304 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
305 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
306 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
307 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
308 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
309 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
310 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
311 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
312 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
313 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
314 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
315 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
316 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
317 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
318 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
319 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
320 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
321 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
322 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
323 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
324 GLboolean (*func_glIsBufferARB)( GLuint ) = (void *) 0xdeadbeef;
325 GLboolean (*func_glIsFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
326 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
327 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
328 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
329 GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
330 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
331 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
332 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
333 GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
334 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
335 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
336 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
337 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
338 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
339 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
340 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
341 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
342 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
343 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
344 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
345 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
346 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
347 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
348 GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = (void *) 0xdeadbeef;
349 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
350 GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
351 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
352 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
353 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
354 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
355 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
356 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
357 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
358 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
359 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
360 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
361 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
362 void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
363 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
364 void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
365 void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
366 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
367 void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
368 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
369 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
370 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
371 void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
372 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
373 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
374 void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
375 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
376 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
377 void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
378 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
379 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
380 void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
381 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
382 void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = (void *) 0xdeadbeef;
383 void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
384 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
385 void (*func_glMultiTexCoord1iARB)( GLenum, GLint ) = (void *) 0xdeadbeef;
386 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
387 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
388 void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
389 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
390 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
391 void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ) = (void *) 0xdeadbeef;
392 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
393 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
394 void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
395 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
396 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
397 void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
398 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
399 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
400 void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
401 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
402 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
403 void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
404 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
405 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
406 void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
407 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
408 void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
409 void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
410 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
411 void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
412 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
413 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
414 void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
415 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
416 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
417 void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
418 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
419 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
420 void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
421 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
422 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
423 void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
424 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
425 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
426 void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
427 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
428 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
429 void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
430 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
431 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
432 void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
433 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
434 void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
435 void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
436 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
437 void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
438 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
439 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
440 void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
441 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
442 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
443 void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
444 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
445 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
446 void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
447 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
448 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
449 void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
450 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
451 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
452 void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
453 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
454 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
455 void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
456 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
457 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
458 void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
459 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
460 void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
461 void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
462 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
463 void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
464 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
465 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
466 void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
467 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
468 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
469 void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
470 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
471 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
472 void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
473 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
474 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
475 GLuint (*func_glNewBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
476 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
477 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
478 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
479 void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
480 void (*func_glNormal3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
481 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
482 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
483 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
484 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
485 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
486 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
487 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
488 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
489 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
490 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
491 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
492 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
493 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
494 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
495 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
496 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
497 void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
498 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
499 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
500 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
501 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
502 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
503 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
504 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
505 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
506 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
507 void (*func_glPointParameterf)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
508 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
509 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
510 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
511 void (*func_glPointParameterfv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
512 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
513 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
514 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
515 void (*func_glPointParameteri)( GLenum, GLint ) = (void *) 0xdeadbeef;
516 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
517 void (*func_glPointParameteriv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
518 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
519 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
520 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
521 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
522 void (*func_glPrimitiveRestartIndexNV)( GLuint ) = (void *) 0xdeadbeef;
523 void (*func_glPrimitiveRestartNV)( ) = (void *) 0xdeadbeef;
524 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
525 void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
526 void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
527 void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
528 void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
529 void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
530 void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
531 void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
532 void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
533 void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
534 void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
535 void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
536 void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
537 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
538 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
539 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
540 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
541 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
542 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
543 void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
544 void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
545 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
546 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
547 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
548 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
549 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
550 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
551 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
552 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
553 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
554 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
555 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
556 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
557 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
558 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
559 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
560 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
561 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
562 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
563 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
564 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
565 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
566 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
567 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
568 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
569 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
570 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
571 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
572 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
573 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
574 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
575 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
576 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
577 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
578 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
579 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
580 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
581 void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
582 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
583 void (*func_glSecondaryColor3bv)( GLbyte* ) = (void *) 0xdeadbeef;
584 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
585 void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
586 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
587 void (*func_glSecondaryColor3dv)( GLdouble* ) = (void *) 0xdeadbeef;
588 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
589 void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
590 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
591 void (*func_glSecondaryColor3fv)( GLfloat* ) = (void *) 0xdeadbeef;
592 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
593 void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
594 void (*func_glSecondaryColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
595 void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
596 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
597 void (*func_glSecondaryColor3iv)( GLint* ) = (void *) 0xdeadbeef;
598 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
599 void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
600 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
601 void (*func_glSecondaryColor3sv)( GLshort* ) = (void *) 0xdeadbeef;
602 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
603 void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
604 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
605 void (*func_glSecondaryColor3ubv)( GLubyte* ) = (void *) 0xdeadbeef;
606 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
607 void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
608 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
609 void (*func_glSecondaryColor3uiv)( GLuint* ) = (void *) 0xdeadbeef;
610 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
611 void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
612 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
613 void (*func_glSecondaryColor3usv)( GLushort* ) = (void *) 0xdeadbeef;
614 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
615 void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
616 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
617 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
618 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
619 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
620 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
621 void (*func_glSetFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
622 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
623 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
624 void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
625 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
626 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
627 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
628 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
629 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
630 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
631 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
632 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
633 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
634 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
635 void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = (void *) 0xdeadbeef;
636 void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
637 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
638 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
639 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
640 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
641 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
642 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
643 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
644 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
645 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
646 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
647 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
648 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
649 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
650 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
651 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
652 GLboolean (*func_glTestFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
653 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
654 GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = (void *) 0xdeadbeef;
655 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
656 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
657 void (*func_glTexCoord1hNV)( unsigned short ) = (void *) 0xdeadbeef;
658 void (*func_glTexCoord1hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
659 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
660 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
661 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
662 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
663 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
664 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
665 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
666 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
667 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
668 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
669 void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
670 void (*func_glTexCoord2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
671 void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
672 void (*func_glTexCoord3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
673 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
674 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
675 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
676 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
677 void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
678 void (*func_glTexCoord4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
679 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
680 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
681 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
682 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
683 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
684 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
685 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
686 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
687 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
688 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
689 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
690 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
691 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
692 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
693 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
694 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
695 GLboolean (*func_glUnmapBufferARB)( GLenum ) = (void *) 0xdeadbeef;
696 void (*func_glUnmapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
697 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
698 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
699 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = (void *) 0xdeadbeef;
700 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
701 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
702 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
703 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
704 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
705 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
706 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
707 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
708 void (*func_glVertex2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
709 void (*func_glVertex2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
710 void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
711 void (*func_glVertex3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
712 void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
713 void (*func_glVertex4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
714 void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
715 void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
716 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
717 void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
718 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
719 void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
720 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
721 void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
722 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
723 void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
724 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
725 void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = (void *) 0xdeadbeef;
726 void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
727 void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = (void *) 0xdeadbeef;
728 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
729 void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
730 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
731 void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
732 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
733 void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
734 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
735 void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
736 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
737 void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
738 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
739 void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
740 void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
741 void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
742 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
743 void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
744 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
745 void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
746 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
747 void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
748 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
749 void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
750 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
751 void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
752 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
753 void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
754 void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
755 void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
756 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
757 void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
758 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
759 void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
760 void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
761 void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
762 void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
763 void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
764 void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
765 void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
766 void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
767 void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
768 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
769 void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
770 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
771 void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
772 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
773 void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
774 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
775 void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
776 void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
777 void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
778 void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
779 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
780 void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
781 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
782 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
783 void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
784 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
785 void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
786 void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
787 void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
788 void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
789 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
790 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
791 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
792 void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
793 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
794 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
795 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
796 void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
797 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
798 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
799 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
800 void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
801 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
802 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
803 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
804 void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
805 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
806 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
807 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
808 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
809 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
810 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
811 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
812 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
813 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
814 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
815 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
816 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
817 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
818 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
819 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
820 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
821 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
822 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
823 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
824 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
825 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
826 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
827 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
828 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
829 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
830 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
831 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
832 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
833 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
834 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
835 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
836 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
837 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
838 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
839 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
840 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
841 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
842 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
843 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
844 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
845 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
846 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
847 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
848 void (*func_glVertexWeighthNV)( unsigned short ) = (void *) 0xdeadbeef;
849 void (*func_glVertexWeighthvNV)( unsigned short* ) = (void *) 0xdeadbeef;
850 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
851 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
852 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
853 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
854 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
855 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
856 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
857 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
858 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
859 void (*func_glWindowPos2d)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
860 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
861 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
862 void (*func_glWindowPos2dv)( GLdouble* ) = (void *) 0xdeadbeef;
863 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
864 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
865 void (*func_glWindowPos2f)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
866 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
867 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
868 void (*func_glWindowPos2fv)( GLfloat* ) = (void *) 0xdeadbeef;
869 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
870 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
871 void (*func_glWindowPos2i)( GLint, GLint ) = (void *) 0xdeadbeef;
872 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
873 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
874 void (*func_glWindowPos2iv)( GLint* ) = (void *) 0xdeadbeef;
875 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
876 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
877 void (*func_glWindowPos2s)( GLshort, GLshort ) = (void *) 0xdeadbeef;
878 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
879 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
880 void (*func_glWindowPos2sv)( GLshort* ) = (void *) 0xdeadbeef;
881 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
882 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
883 void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
884 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
885 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
886 void (*func_glWindowPos3dv)( GLdouble* ) = (void *) 0xdeadbeef;
887 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
888 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
889 void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
890 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
891 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
892 void (*func_glWindowPos3fv)( GLfloat* ) = (void *) 0xdeadbeef;
893 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
894 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
895 void (*func_glWindowPos3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
896 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
897 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
898 void (*func_glWindowPos3iv)( GLint* ) = (void *) 0xdeadbeef;
899 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
900 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
901 void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
902 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
903 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
904 void (*func_glWindowPos3sv)( GLshort* ) = (void *) 0xdeadbeef;
905 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
906 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
907 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
908 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
909 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
910 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
911 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
912 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
913 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
914 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
915 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
916 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
917 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
920 /* The function prototypes */
921 void WINAPI wine_glActiveStencilFaceEXT( GLenum );
922 void WINAPI wine_glActiveTexture( GLenum );
923 void WINAPI wine_glActiveTextureARB( GLenum );
924 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
925 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
926 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
927 void WINAPI wine_glApplyTextureEXT( GLenum );
928 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
929 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
930 void WINAPI wine_glArrayElementEXT( GLint );
931 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
932 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
933 void WINAPI wine_glBeginFragmentShaderATI( );
934 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
935 void WINAPI wine_glBeginVertexShaderEXT( );
936 void WINAPI wine_glBindBufferARB( GLenum, GLuint );
937 void WINAPI wine_glBindFragmentShaderATI( GLuint );
938 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
939 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
940 GLuint WINAPI wine_glBindParameterEXT( GLenum );
941 void WINAPI wine_glBindProgramARB( GLenum, GLuint );
942 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
943 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
944 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
945 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
946 void WINAPI wine_glBindVertexArrayAPPLE( GLuint );
947 void WINAPI wine_glBindVertexShaderEXT( GLuint );
948 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
949 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
950 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
951 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
952 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
953 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
954 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
955 void WINAPI wine_glBinormal3ivEXT( GLint* );
956 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
957 void WINAPI wine_glBinormal3svEXT( GLshort* );
958 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
959 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
960 void WINAPI wine_glBlendEquationEXT( GLenum );
961 void WINAPI wine_glBlendFuncSeparate( GLenum, GLenum, GLenum, GLenum );
962 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
963 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
964 void WINAPI wine_glBufferDataARB( GLenum, ptrdiff_t, GLvoid*, GLenum );
965 GLuint WINAPI wine_glBufferRegionEnabled( );
966 void WINAPI wine_glBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
967 void WINAPI wine_glClientActiveTexture( GLenum );
968 void WINAPI wine_glClientActiveTextureARB( GLenum );
969 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
970 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
971 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
972 void WINAPI wine_glColor3hNV( unsigned short, unsigned short, unsigned short );
973 void WINAPI wine_glColor3hvNV( unsigned short* );
974 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
975 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
976 void WINAPI wine_glColor4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
977 void WINAPI wine_glColor4hvNV( unsigned short* );
978 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
979 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
980 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
981 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
982 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
983 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
984 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
985 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
986 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
987 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
988 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
989 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
990 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
991 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
992 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
993 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
994 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
995 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
996 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
997 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
998 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
999 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1000 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1001 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1002 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1003 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1004 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1005 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1006 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1007 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1008 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1009 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1010 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1011 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1012 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1013 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1014 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
1015 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1016 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
1017 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1018 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
1019 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
1020 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
1021 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
1022 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
1023 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
1024 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
1025 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1026 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1027 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
1028 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
1029 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
1030 void WINAPI wine_glDeformSGIX( GLint );
1031 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
1032 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
1033 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
1034 void WINAPI wine_glDeleteBufferRegion( GLenum );
1035 void WINAPI wine_glDeleteBuffersARB( GLsizei, GLuint* );
1036 void WINAPI wine_glDeleteFencesAPPLE( GLsizei, GLuint* );
1037 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
1038 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
1039 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
1040 void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
1041 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
1042 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
1043 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei, GLuint* );
1044 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
1045 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1046 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
1047 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint );
1048 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
1049 void WINAPI wine_glDrawBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint );
1050 void WINAPI wine_glDrawBuffersATI( GLsizei, GLenum* );
1051 void WINAPI wine_glDrawElementArrayAPPLE( GLenum, GLint, GLsizei );
1052 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
1053 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
1054 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint, GLsizei );
1055 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
1056 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
1057 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
1058 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
1059 void WINAPI wine_glElementPointerAPPLE( GLenum, GLvoid* );
1060 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
1061 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
1062 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint );
1063 void WINAPI wine_glEndFragmentShaderATI( );
1064 void WINAPI wine_glEndOcclusionQueryNV( );
1065 void WINAPI wine_glEndVertexShaderEXT( );
1066 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
1067 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
1068 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
1069 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
1070 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
1071 void WINAPI wine_glFinishFenceAPPLE( GLuint );
1072 void WINAPI wine_glFinishFenceNV( GLuint );
1073 void WINAPI wine_glFinishObjectAPPLE( GLenum, GLint );
1074 void WINAPI wine_glFinishTextureSUNX( );
1075 void WINAPI wine_glFlushPixelDataRangeNV( GLenum );
1076 void WINAPI wine_glFlushRasterSGIX( );
1077 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1078 void WINAPI wine_glFlushVertexArrayRangeNV( );
1079 void WINAPI wine_glFogCoordPointer( GLenum, GLsizei, GLvoid* );
1080 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
1081 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1082 void WINAPI wine_glFogCoordd( GLdouble );
1083 void WINAPI wine_glFogCoorddEXT( GLdouble );
1084 void WINAPI wine_glFogCoorddv( GLdouble* );
1085 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
1086 void WINAPI wine_glFogCoordf( GLfloat );
1087 void WINAPI wine_glFogCoordfEXT( GLfloat );
1088 void WINAPI wine_glFogCoordfv( GLfloat* );
1089 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
1090 void WINAPI wine_glFogCoordhNV( unsigned short );
1091 void WINAPI wine_glFogCoordhvNV( unsigned short* );
1092 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
1093 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
1094 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
1095 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
1096 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
1097 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
1098 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
1099 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1100 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
1101 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
1102 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
1103 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1104 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
1105 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1106 void WINAPI wine_glFrameZoomSGIX( GLint );
1107 void WINAPI wine_glFreeObjectBufferATI( GLuint );
1108 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
1109 void WINAPI wine_glGenBuffersARB( GLsizei, GLuint* );
1110 void WINAPI wine_glGenFencesAPPLE( GLsizei, GLuint* );
1111 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
1112 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
1113 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
1114 void WINAPI wine_glGenProgramsARB( GLsizei, GLuint* );
1115 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
1116 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
1117 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
1118 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei, GLuint* );
1119 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
1120 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
1121 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
1122 void WINAPI wine_glGetBufferParameterivARB( GLenum, GLenum, GLint* );
1123 void WINAPI wine_glGetBufferPointervARB( GLenum, GLenum, GLvoid** );
1124 void WINAPI wine_glGetBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1125 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
1126 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
1127 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1128 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
1129 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
1130 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
1131 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
1132 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
1133 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
1134 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
1135 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1136 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, GLvoid* );
1137 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, GLvoid* );
1138 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
1139 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1140 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1141 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
1142 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
1143 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
1144 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
1145 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
1146 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1147 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
1148 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1149 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1150 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1151 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
1152 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
1153 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1154 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
1155 GLint WINAPI wine_glGetInstrumentsSGIX( );
1156 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1157 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
1158 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
1159 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1160 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
1161 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
1162 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
1163 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
1164 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1165 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
1166 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
1167 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
1168 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
1169 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1170 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
1171 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
1172 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
1173 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
1174 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
1175 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
1176 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1177 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
1178 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
1179 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum, GLuint, GLdouble* );
1180 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum, GLuint, GLfloat* );
1181 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum, GLuint, GLdouble* );
1182 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum, GLuint, GLfloat* );
1183 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1184 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1185 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
1186 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1187 void WINAPI wine_glGetProgramStringARB( GLenum, GLenum, GLvoid* );
1188 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
1189 void WINAPI wine_glGetProgramivARB( GLenum, GLenum, GLint* );
1190 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
1191 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
1192 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
1193 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
1194 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
1195 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
1196 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
1197 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1198 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
1199 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1200 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
1201 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
1202 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
1203 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1204 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint, GLenum, GLint* );
1205 void WINAPI wine_glGetVertexAttribPointervARB( GLuint, GLenum, GLvoid** );
1206 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
1207 void WINAPI wine_glGetVertexAttribdvARB( GLuint, GLenum, GLdouble* );
1208 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
1209 void WINAPI wine_glGetVertexAttribfvARB( GLuint, GLenum, GLfloat* );
1210 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
1211 void WINAPI wine_glGetVertexAttribivARB( GLuint, GLenum, GLint* );
1212 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
1213 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
1214 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
1215 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
1216 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
1217 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
1218 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
1219 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
1220 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
1221 void WINAPI wine_glHintPGI( GLenum, GLint );
1222 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
1223 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
1224 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
1225 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1226 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
1227 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
1228 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
1229 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
1230 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1231 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1232 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
1233 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
1234 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
1235 GLboolean WINAPI wine_glIsBufferARB( GLuint );
1236 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint );
1237 GLboolean WINAPI wine_glIsFenceNV( GLuint );
1238 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
1239 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
1240 GLboolean WINAPI wine_glIsProgramARB( GLuint );
1241 GLboolean WINAPI wine_glIsProgramNV( GLuint );
1242 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
1243 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
1244 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint );
1245 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
1246 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
1247 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1248 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
1249 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
1250 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
1251 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
1252 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
1253 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
1254 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
1255 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
1256 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
1257 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1258 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
1259 GLvoid* WINAPI wine_glMapBufferARB( GLenum, GLenum );
1260 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
1261 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint );
1262 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
1263 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
1264 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1265 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
1266 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
1267 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
1268 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
1269 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
1270 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
1271 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
1272 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
1273 void WINAPI wine_glMultiDrawArrays( GLenum, GLint*, GLsizei*, GLsizei );
1274 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
1275 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum, GLint*, GLsizei*, GLsizei );
1276 void WINAPI wine_glMultiDrawElements( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1277 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1278 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei );
1279 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
1280 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
1281 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
1282 void WINAPI wine_glMultiTexCoord1dARB( GLenum, GLdouble );
1283 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
1284 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
1285 void WINAPI wine_glMultiTexCoord1dvARB( GLenum, GLdouble* );
1286 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
1287 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
1288 void WINAPI wine_glMultiTexCoord1fARB( GLenum, GLfloat );
1289 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
1290 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
1291 void WINAPI wine_glMultiTexCoord1fvARB( GLenum, GLfloat* );
1292 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
1293 void WINAPI wine_glMultiTexCoord1hNV( GLenum, unsigned short );
1294 void WINAPI wine_glMultiTexCoord1hvNV( GLenum, unsigned short* );
1295 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
1296 void WINAPI wine_glMultiTexCoord1iARB( GLenum, GLint );
1297 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
1298 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
1299 void WINAPI wine_glMultiTexCoord1ivARB( GLenum, GLint* );
1300 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
1301 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
1302 void WINAPI wine_glMultiTexCoord1sARB( GLenum, GLshort );
1303 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
1304 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
1305 void WINAPI wine_glMultiTexCoord1svARB( GLenum, GLshort* );
1306 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
1307 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
1308 void WINAPI wine_glMultiTexCoord2dARB( GLenum, GLdouble, GLdouble );
1309 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
1310 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
1311 void WINAPI wine_glMultiTexCoord2dvARB( GLenum, GLdouble* );
1312 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
1313 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
1314 void WINAPI wine_glMultiTexCoord2fARB( GLenum, GLfloat, GLfloat );
1315 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1316 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
1317 void WINAPI wine_glMultiTexCoord2fvARB( GLenum, GLfloat* );
1318 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
1319 void WINAPI wine_glMultiTexCoord2hNV( GLenum, unsigned short, unsigned short );
1320 void WINAPI wine_glMultiTexCoord2hvNV( GLenum, unsigned short* );
1321 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1322 void WINAPI wine_glMultiTexCoord2iARB( GLenum, GLint, GLint );
1323 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1324 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1325 void WINAPI wine_glMultiTexCoord2ivARB( GLenum, GLint* );
1326 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1327 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1328 void WINAPI wine_glMultiTexCoord2sARB( GLenum, GLshort, GLshort );
1329 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1330 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1331 void WINAPI wine_glMultiTexCoord2svARB( GLenum, GLshort* );
1332 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1333 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1334 void WINAPI wine_glMultiTexCoord3dARB( GLenum, GLdouble, GLdouble, GLdouble );
1335 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1336 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1337 void WINAPI wine_glMultiTexCoord3dvARB( GLenum, GLdouble* );
1338 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1339 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1340 void WINAPI wine_glMultiTexCoord3fARB( GLenum, GLfloat, GLfloat, GLfloat );
1341 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1342 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1343 void WINAPI wine_glMultiTexCoord3fvARB( GLenum, GLfloat* );
1344 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1345 void WINAPI wine_glMultiTexCoord3hNV( GLenum, unsigned short, unsigned short, unsigned short );
1346 void WINAPI wine_glMultiTexCoord3hvNV( GLenum, unsigned short* );
1347 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1348 void WINAPI wine_glMultiTexCoord3iARB( GLenum, GLint, GLint, GLint );
1349 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1350 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1351 void WINAPI wine_glMultiTexCoord3ivARB( GLenum, GLint* );
1352 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1353 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1354 void WINAPI wine_glMultiTexCoord3sARB( GLenum, GLshort, GLshort, GLshort );
1355 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1356 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1357 void WINAPI wine_glMultiTexCoord3svARB( GLenum, GLshort* );
1358 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1359 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1360 void WINAPI wine_glMultiTexCoord4dARB( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1361 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1362 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1363 void WINAPI wine_glMultiTexCoord4dvARB( GLenum, GLdouble* );
1364 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1365 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1366 void WINAPI wine_glMultiTexCoord4fARB( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1367 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1368 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1369 void WINAPI wine_glMultiTexCoord4fvARB( GLenum, GLfloat* );
1370 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1371 void WINAPI wine_glMultiTexCoord4hNV( GLenum, unsigned short, unsigned short, unsigned short, unsigned short );
1372 void WINAPI wine_glMultiTexCoord4hvNV( GLenum, unsigned short* );
1373 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1374 void WINAPI wine_glMultiTexCoord4iARB( GLenum, GLint, GLint, GLint, GLint );
1375 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1376 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1377 void WINAPI wine_glMultiTexCoord4ivARB( GLenum, GLint* );
1378 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1379 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1380 void WINAPI wine_glMultiTexCoord4sARB( GLenum, GLshort, GLshort, GLshort, GLshort );
1381 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1382 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1383 void WINAPI wine_glMultiTexCoord4svARB( GLenum, GLshort* );
1384 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1385 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1386 GLuint WINAPI wine_glNewBufferRegion( GLenum );
1387 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1388 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1389 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1390 void WINAPI wine_glNormal3hNV( unsigned short, unsigned short, unsigned short );
1391 void WINAPI wine_glNormal3hvNV( unsigned short* );
1392 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1393 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1394 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1395 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1396 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1397 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1398 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1399 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1400 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1401 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1402 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1403 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1404 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1405 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1406 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1407 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1408 void WINAPI wine_glPixelDataRangeNV( GLenum, GLsizei, GLvoid* );
1409 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1410 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1411 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1412 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1413 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1414 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1415 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1416 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1417 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1418 void WINAPI wine_glPointParameterf( GLenum, GLfloat );
1419 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1420 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1421 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1422 void WINAPI wine_glPointParameterfv( GLenum, GLfloat* );
1423 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1424 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1425 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1426 void WINAPI wine_glPointParameteri( GLenum, GLint );
1427 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1428 void WINAPI wine_glPointParameteriv( GLenum, GLint* );
1429 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1430 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1431 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1432 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1433 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint );
1434 void WINAPI wine_glPrimitiveRestartNV( );
1435 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1436 void WINAPI wine_glProgramEnvParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1437 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum, GLuint, GLdouble* );
1438 void WINAPI wine_glProgramEnvParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1439 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum, GLuint, GLfloat* );
1440 void WINAPI wine_glProgramLocalParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1441 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum, GLuint, GLdouble* );
1442 void WINAPI wine_glProgramLocalParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1443 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum, GLuint, GLfloat* );
1444 void WINAPI wine_glProgramNamedParameter4dNV( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble );
1445 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1446 void WINAPI wine_glProgramNamedParameter4fNV( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat );
1447 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1448 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1449 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1450 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1451 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1452 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1453 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1454 void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
1455 void WINAPI wine_glReadBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei );
1456 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1457 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1458 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1459 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1460 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1461 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1462 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1463 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1464 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1465 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1466 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1467 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1468 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1469 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1470 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1471 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1472 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1473 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1474 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1475 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1476 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1477 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1478 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1479 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1480 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1481 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1482 void WINAPI wine_glResetHistogramEXT( GLenum );
1483 void WINAPI wine_glResetMinmaxEXT( GLenum );
1484 void WINAPI wine_glResizeBuffersMESA( );
1485 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1486 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1487 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1488 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1489 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1490 void WINAPI wine_glSamplePatternEXT( GLenum );
1491 void WINAPI wine_glSamplePatternSGIS( GLenum );
1492 void WINAPI wine_glSecondaryColor3b( GLbyte, GLbyte, GLbyte );
1493 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1494 void WINAPI wine_glSecondaryColor3bv( GLbyte* );
1495 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1496 void WINAPI wine_glSecondaryColor3d( GLdouble, GLdouble, GLdouble );
1497 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1498 void WINAPI wine_glSecondaryColor3dv( GLdouble* );
1499 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1500 void WINAPI wine_glSecondaryColor3f( GLfloat, GLfloat, GLfloat );
1501 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1502 void WINAPI wine_glSecondaryColor3fv( GLfloat* );
1503 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1504 void WINAPI wine_glSecondaryColor3hNV( unsigned short, unsigned short, unsigned short );
1505 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* );
1506 void WINAPI wine_glSecondaryColor3i( GLint, GLint, GLint );
1507 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1508 void WINAPI wine_glSecondaryColor3iv( GLint* );
1509 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1510 void WINAPI wine_glSecondaryColor3s( GLshort, GLshort, GLshort );
1511 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1512 void WINAPI wine_glSecondaryColor3sv( GLshort* );
1513 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1514 void WINAPI wine_glSecondaryColor3ub( GLubyte, GLubyte, GLubyte );
1515 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1516 void WINAPI wine_glSecondaryColor3ubv( GLubyte* );
1517 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1518 void WINAPI wine_glSecondaryColor3ui( GLuint, GLuint, GLuint );
1519 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1520 void WINAPI wine_glSecondaryColor3uiv( GLuint* );
1521 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1522 void WINAPI wine_glSecondaryColor3us( GLushort, GLushort, GLushort );
1523 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1524 void WINAPI wine_glSecondaryColor3usv( GLushort* );
1525 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1526 void WINAPI wine_glSecondaryColorPointer( GLint, GLenum, GLsizei, GLvoid* );
1527 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1528 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1529 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1530 void WINAPI wine_glSelectTextureSGIS( GLenum );
1531 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1532 void WINAPI wine_glSetFenceAPPLE( GLuint );
1533 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1534 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1535 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, GLvoid* );
1536 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, GLvoid* );
1537 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1538 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1539 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1540 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1541 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1542 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1543 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1544 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1545 void WINAPI wine_glStartInstrumentsSGIX( );
1546 void WINAPI wine_glStencilFuncSeparateATI( GLenum, GLenum, GLint, GLuint );
1547 void WINAPI wine_glStencilOpSeparateATI( GLenum, GLenum, GLenum, GLenum );
1548 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1549 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1550 void WINAPI wine_glTagSampleBufferSGIX( );
1551 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1552 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1553 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1554 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1555 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1556 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1557 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1558 void WINAPI wine_glTangent3ivEXT( GLint* );
1559 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1560 void WINAPI wine_glTangent3svEXT( GLshort* );
1561 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1562 void WINAPI wine_glTbufferMask3DFX( GLuint );
1563 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint );
1564 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1565 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum, GLuint );
1566 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1567 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1568 void WINAPI wine_glTexCoord1hNV( unsigned short );
1569 void WINAPI wine_glTexCoord1hvNV( unsigned short* );
1570 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1571 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1572 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1573 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1574 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1575 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1576 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1577 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1578 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1579 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1580 void WINAPI wine_glTexCoord2hNV( unsigned short, unsigned short );
1581 void WINAPI wine_glTexCoord2hvNV( unsigned short* );
1582 void WINAPI wine_glTexCoord3hNV( unsigned short, unsigned short, unsigned short );
1583 void WINAPI wine_glTexCoord3hvNV( unsigned short* );
1584 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1585 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1586 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1587 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1588 void WINAPI wine_glTexCoord4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1589 void WINAPI wine_glTexCoord4hvNV( unsigned short* );
1590 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1591 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1592 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1593 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1594 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1595 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1596 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1597 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1598 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1599 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1600 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1601 void WINAPI wine_glTextureLightEXT( GLenum );
1602 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1603 void WINAPI wine_glTextureNormalEXT( GLenum );
1604 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1605 void WINAPI wine_glUnlockArraysEXT( );
1606 GLboolean WINAPI wine_glUnmapBufferARB( GLenum );
1607 void WINAPI wine_glUnmapObjectBufferATI( GLuint );
1608 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1609 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1610 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, GLvoid* );
1611 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1612 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1613 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1614 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1615 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1616 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1617 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1618 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1619 void WINAPI wine_glVertex2hNV( unsigned short, unsigned short );
1620 void WINAPI wine_glVertex2hvNV( unsigned short* );
1621 void WINAPI wine_glVertex3hNV( unsigned short, unsigned short, unsigned short );
1622 void WINAPI wine_glVertex3hvNV( unsigned short* );
1623 void WINAPI wine_glVertex4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1624 void WINAPI wine_glVertex4hvNV( unsigned short* );
1625 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum, GLint );
1626 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1627 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1628 void WINAPI wine_glVertexAttrib1dARB( GLuint, GLdouble );
1629 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1630 void WINAPI wine_glVertexAttrib1dvARB( GLuint, GLdouble* );
1631 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1632 void WINAPI wine_glVertexAttrib1fARB( GLuint, GLfloat );
1633 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1634 void WINAPI wine_glVertexAttrib1fvARB( GLuint, GLfloat* );
1635 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1636 void WINAPI wine_glVertexAttrib1hNV( GLuint, unsigned short );
1637 void WINAPI wine_glVertexAttrib1hvNV( GLuint, unsigned short* );
1638 void WINAPI wine_glVertexAttrib1sARB( GLuint, GLshort );
1639 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1640 void WINAPI wine_glVertexAttrib1svARB( GLuint, GLshort* );
1641 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1642 void WINAPI wine_glVertexAttrib2dARB( GLuint, GLdouble, GLdouble );
1643 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1644 void WINAPI wine_glVertexAttrib2dvARB( GLuint, GLdouble* );
1645 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1646 void WINAPI wine_glVertexAttrib2fARB( GLuint, GLfloat, GLfloat );
1647 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1648 void WINAPI wine_glVertexAttrib2fvARB( GLuint, GLfloat* );
1649 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1650 void WINAPI wine_glVertexAttrib2hNV( GLuint, unsigned short, unsigned short );
1651 void WINAPI wine_glVertexAttrib2hvNV( GLuint, unsigned short* );
1652 void WINAPI wine_glVertexAttrib2sARB( GLuint, GLshort, GLshort );
1653 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1654 void WINAPI wine_glVertexAttrib2svARB( GLuint, GLshort* );
1655 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1656 void WINAPI wine_glVertexAttrib3dARB( GLuint, GLdouble, GLdouble, GLdouble );
1657 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1658 void WINAPI wine_glVertexAttrib3dvARB( GLuint, GLdouble* );
1659 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1660 void WINAPI wine_glVertexAttrib3fARB( GLuint, GLfloat, GLfloat, GLfloat );
1661 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1662 void WINAPI wine_glVertexAttrib3fvARB( GLuint, GLfloat* );
1663 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1664 void WINAPI wine_glVertexAttrib3hNV( GLuint, unsigned short, unsigned short, unsigned short );
1665 void WINAPI wine_glVertexAttrib3hvNV( GLuint, unsigned short* );
1666 void WINAPI wine_glVertexAttrib3sARB( GLuint, GLshort, GLshort, GLshort );
1667 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1668 void WINAPI wine_glVertexAttrib3svARB( GLuint, GLshort* );
1669 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1670 void WINAPI wine_glVertexAttrib4NbvARB( GLuint, GLbyte* );
1671 void WINAPI wine_glVertexAttrib4NivARB( GLuint, GLint* );
1672 void WINAPI wine_glVertexAttrib4NsvARB( GLuint, GLshort* );
1673 void WINAPI wine_glVertexAttrib4NubARB( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1674 void WINAPI wine_glVertexAttrib4NubvARB( GLuint, GLubyte* );
1675 void WINAPI wine_glVertexAttrib4NuivARB( GLuint, GLuint* );
1676 void WINAPI wine_glVertexAttrib4NusvARB( GLuint, GLushort* );
1677 void WINAPI wine_glVertexAttrib4bvARB( GLuint, GLbyte* );
1678 void WINAPI wine_glVertexAttrib4dARB( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1679 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1680 void WINAPI wine_glVertexAttrib4dvARB( GLuint, GLdouble* );
1681 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1682 void WINAPI wine_glVertexAttrib4fARB( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1683 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1684 void WINAPI wine_glVertexAttrib4fvARB( GLuint, GLfloat* );
1685 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1686 void WINAPI wine_glVertexAttrib4hNV( GLuint, unsigned short, unsigned short, unsigned short, unsigned short );
1687 void WINAPI wine_glVertexAttrib4hvNV( GLuint, unsigned short* );
1688 void WINAPI wine_glVertexAttrib4ivARB( GLuint, GLint* );
1689 void WINAPI wine_glVertexAttrib4sARB( GLuint, GLshort, GLshort, GLshort, GLshort );
1690 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1691 void WINAPI wine_glVertexAttrib4svARB( GLuint, GLshort* );
1692 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1693 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1694 void WINAPI wine_glVertexAttrib4ubvARB( GLuint, GLubyte* );
1695 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1696 void WINAPI wine_glVertexAttrib4uivARB( GLuint, GLuint* );
1697 void WINAPI wine_glVertexAttrib4usvARB( GLuint, GLushort* );
1698 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint );
1699 void WINAPI wine_glVertexAttribPointerARB( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* );
1700 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1701 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1702 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1703 void WINAPI wine_glVertexAttribs1hvNV( GLuint, GLsizei, unsigned short* );
1704 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1705 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1706 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1707 void WINAPI wine_glVertexAttribs2hvNV( GLuint, GLsizei, unsigned short* );
1708 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1709 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1710 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1711 void WINAPI wine_glVertexAttribs3hvNV( GLuint, GLsizei, unsigned short* );
1712 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1713 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1714 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1715 void WINAPI wine_glVertexAttribs4hvNV( GLuint, GLsizei, unsigned short* );
1716 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1717 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1718 void WINAPI wine_glVertexBlendARB( GLint );
1719 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1720 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1721 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1722 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1723 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1724 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1725 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1726 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1727 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1728 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1729 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1730 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1731 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1732 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1733 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1734 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1735 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1736 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1737 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1738 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1739 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1740 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1741 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1742 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1743 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1744 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1745 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1746 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1747 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1748 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1749 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1750 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1751 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1752 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1753 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1754 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1755 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1756 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1757 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1758 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1759 void WINAPI wine_glVertexWeighthNV( unsigned short );
1760 void WINAPI wine_glVertexWeighthvNV( unsigned short* );
1761 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1762 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1763 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1764 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1765 void WINAPI wine_glWeightivARB( GLint, GLint* );
1766 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1767 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1768 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1769 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1770 void WINAPI wine_glWindowPos2d( GLdouble, GLdouble );
1771 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1772 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1773 void WINAPI wine_glWindowPos2dv( GLdouble* );
1774 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1775 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1776 void WINAPI wine_glWindowPos2f( GLfloat, GLfloat );
1777 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1778 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1779 void WINAPI wine_glWindowPos2fv( GLfloat* );
1780 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1781 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1782 void WINAPI wine_glWindowPos2i( GLint, GLint );
1783 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1784 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1785 void WINAPI wine_glWindowPos2iv( GLint* );
1786 void WINAPI wine_glWindowPos2ivARB( GLint* );
1787 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1788 void WINAPI wine_glWindowPos2s( GLshort, GLshort );
1789 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1790 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1791 void WINAPI wine_glWindowPos2sv( GLshort* );
1792 void WINAPI wine_glWindowPos2svARB( GLshort* );
1793 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1794 void WINAPI wine_glWindowPos3d( GLdouble, GLdouble, GLdouble );
1795 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1796 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1797 void WINAPI wine_glWindowPos3dv( GLdouble* );
1798 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1799 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1800 void WINAPI wine_glWindowPos3f( GLfloat, GLfloat, GLfloat );
1801 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1802 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1803 void WINAPI wine_glWindowPos3fv( GLfloat* );
1804 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1805 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1806 void WINAPI wine_glWindowPos3i( GLint, GLint, GLint );
1807 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1808 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1809 void WINAPI wine_glWindowPos3iv( GLint* );
1810 void WINAPI wine_glWindowPos3ivARB( GLint* );
1811 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1812 void WINAPI wine_glWindowPos3s( GLshort, GLshort, GLshort );
1813 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1814 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1815 void WINAPI wine_glWindowPos3sv( GLshort* );
1816 void WINAPI wine_glWindowPos3svARB( GLshort* );
1817 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1818 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1819 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1820 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1821 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1822 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1823 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1824 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1825 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1826 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1827 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1828 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1831 /* The table giving the correspondance between names and functions */
1832 int extension_registry_size = 908;
1833 OpenGL_extension extension_registry[908] = {
1834 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT, (void **) (&func_glActiveStencilFaceEXT) },
1835 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1836 { "glActiveTextureARB", "glActiveTextureARB", (void *) wine_glActiveTextureARB, (void **) (&func_glActiveTextureARB) },
1837 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1838 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1839 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1840 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1841 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1842 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1843 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1844 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1845 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1846 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1847 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1848 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1849 { "glBindBufferARB", "glBindBufferARB", (void *) wine_glBindBufferARB, (void **) (&func_glBindBufferARB) },
1850 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1851 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1852 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1853 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1854 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB, (void **) (&func_glBindProgramARB) },
1855 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1856 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1857 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1858 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1859 { "glBindVertexArrayAPPLE", "glBindVertexArrayAPPLE", (void *) wine_glBindVertexArrayAPPLE, (void **) (&func_glBindVertexArrayAPPLE) },
1860 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1861 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1862 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1863 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1864 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1865 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1866 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1867 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1868 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1869 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1870 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1871 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1872 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1873 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1874 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate, (void **) (&func_glBlendFuncSeparate) },
1875 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1876 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1877 { "glBufferDataARB", "glBufferDataARB", (void *) wine_glBufferDataARB, (void **) (&func_glBufferDataARB) },
1878 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled, (void **) (&func_glBufferRegionEnabled) },
1879 { "glBufferSubDataARB", "glBufferSubDataARB", (void *) wine_glBufferSubDataARB, (void **) (&func_glBufferSubDataARB) },
1880 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1881 { "glClientActiveTextureARB", "glClientActiveTextureARB", (void *) wine_glClientActiveTextureARB, (void **) (&func_glClientActiveTextureARB) },
1882 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1883 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1884 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1885 { "glColor3hNV", "glColor3hNV", (void *) wine_glColor3hNV, (void **) (&func_glColor3hNV) },
1886 { "glColor3hvNV", "glColor3hvNV", (void *) wine_glColor3hvNV, (void **) (&func_glColor3hvNV) },
1887 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1888 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1889 { "glColor4hNV", "glColor4hNV", (void *) wine_glColor4hNV, (void **) (&func_glColor4hNV) },
1890 { "glColor4hvNV", "glColor4hvNV", (void *) wine_glColor4hvNV, (void **) (&func_glColor4hvNV) },
1891 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1892 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1893 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1894 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1895 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1896 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1897 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1898 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1899 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1900 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1901 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1902 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1903 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1904 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1905 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1906 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1907 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1908 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1909 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1910 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1911 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1912 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1913 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1914 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1915 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1916 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1917 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1918 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1919 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1920 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1921 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1922 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1923 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1924 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1925 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1926 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1927 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1928 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1929 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1930 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1931 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1932 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1933 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1934 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1935 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1936 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1937 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1938 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1939 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1940 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1941 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1942 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1943 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1944 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1945 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1946 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1947 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion, (void **) (&func_glDeleteBufferRegion) },
1948 { "glDeleteBuffersARB", "glDeleteBuffersARB", (void *) wine_glDeleteBuffersARB, (void **) (&func_glDeleteBuffersARB) },
1949 { "glDeleteFencesAPPLE", "glDeleteFencesAPPLE", (void *) wine_glDeleteFencesAPPLE, (void **) (&func_glDeleteFencesAPPLE) },
1950 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1951 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1952 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
1953 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB, (void **) (&func_glDeleteProgramsARB) },
1954 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1955 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1956 { "glDeleteVertexArraysAPPLE", "glDeleteVertexArraysAPPLE", (void *) wine_glDeleteVertexArraysAPPLE, (void **) (&func_glDeleteVertexArraysAPPLE) },
1957 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1958 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1959 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1960 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB, (void **) (&func_glDisableVertexAttribArrayARB) },
1961 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1962 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion, (void **) (&func_glDrawBufferRegion) },
1963 { "glDrawBuffersATI", "glDrawBuffersATI", (void *) wine_glDrawBuffersATI, (void **) (&func_glDrawBuffersATI) },
1964 { "glDrawElementArrayAPPLE", "glDrawElementArrayAPPLE", (void *) wine_glDrawElementArrayAPPLE, (void **) (&func_glDrawElementArrayAPPLE) },
1965 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1966 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1967 { "glDrawRangeElementArrayAPPLE", "glDrawRangeElementArrayAPPLE", (void *) wine_glDrawRangeElementArrayAPPLE, (void **) (&func_glDrawRangeElementArrayAPPLE) },
1968 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1969 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1970 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1971 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1972 { "glElementPointerAPPLE", "glElementPointerAPPLE", (void *) wine_glElementPointerAPPLE, (void **) (&func_glElementPointerAPPLE) },
1973 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1974 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1975 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB, (void **) (&func_glEnableVertexAttribArrayARB) },
1976 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1977 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
1978 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1979 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1980 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1981 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1982 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1983 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1984 { "glFinishFenceAPPLE", "glFinishFenceAPPLE", (void *) wine_glFinishFenceAPPLE, (void **) (&func_glFinishFenceAPPLE) },
1985 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1986 { "glFinishObjectAPPLE", "glFinishObjectAPPLE", (void *) wine_glFinishObjectAPPLE, (void **) (&func_glFinishObjectAPPLE) },
1987 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1988 { "glFlushPixelDataRangeNV", "glFlushPixelDataRangeNV", (void *) wine_glFlushPixelDataRangeNV, (void **) (&func_glFlushPixelDataRangeNV) },
1989 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1990 { "glFlushVertexArrayRangeAPPLE", "glFlushVertexArrayRangeAPPLE", (void *) wine_glFlushVertexArrayRangeAPPLE, (void **) (&func_glFlushVertexArrayRangeAPPLE) },
1991 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1992 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer, (void **) (&func_glFogCoordPointer) },
1993 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1994 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1995 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd, (void **) (&func_glFogCoordd) },
1996 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1997 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv, (void **) (&func_glFogCoorddv) },
1998 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1999 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf, (void **) (&func_glFogCoordf) },
2000 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
2001 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv, (void **) (&func_glFogCoordfv) },
2002 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
2003 { "glFogCoordhNV", "glFogCoordhNV", (void *) wine_glFogCoordhNV, (void **) (&func_glFogCoordhNV) },
2004 { "glFogCoordhvNV", "glFogCoordhvNV", (void *) wine_glFogCoordhvNV, (void **) (&func_glFogCoordhvNV) },
2005 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
2006 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
2007 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
2008 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
2009 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
2010 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
2011 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
2012 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
2013 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
2014 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
2015 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
2016 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
2017 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
2018 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
2019 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
2020 { "glFreeObjectBufferATI", "glFreeObjectBufferATI", (void *) wine_glFreeObjectBufferATI, (void **) (&func_glFreeObjectBufferATI) },
2021 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
2022 { "glGenBuffersARB", "glGenBuffersARB", (void *) wine_glGenBuffersARB, (void **) (&func_glGenBuffersARB) },
2023 { "glGenFencesAPPLE", "glGenFencesAPPLE", (void *) wine_glGenFencesAPPLE, (void **) (&func_glGenFencesAPPLE) },
2024 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
2025 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
2026 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
2027 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB, (void **) (&func_glGenProgramsARB) },
2028 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
2029 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
2030 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
2031 { "glGenVertexArraysAPPLE", "glGenVertexArraysAPPLE", (void *) wine_glGenVertexArraysAPPLE, (void **) (&func_glGenVertexArraysAPPLE) },
2032 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
2033 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
2034 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
2035 { "glGetBufferParameterivARB", "glGetBufferParameterivARB", (void *) wine_glGetBufferParameterivARB, (void **) (&func_glGetBufferParameterivARB) },
2036 { "glGetBufferPointervARB", "glGetBufferPointervARB", (void *) wine_glGetBufferPointervARB, (void **) (&func_glGetBufferPointervARB) },
2037 { "glGetBufferSubDataARB", "glGetBufferSubDataARB", (void *) wine_glGetBufferSubDataARB, (void **) (&func_glGetBufferSubDataARB) },
2038 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
2039 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
2040 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
2041 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
2042 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
2043 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
2044 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
2045 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
2046 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
2047 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
2048 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
2049 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
2050 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
2051 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
2052 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
2053 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
2054 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
2055 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
2056 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
2057 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
2058 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
2059 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
2060 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
2061 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
2062 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
2063 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
2064 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
2065 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
2066 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
2067 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
2068 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
2069 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
2070 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
2071 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
2072 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
2073 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
2074 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
2075 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
2076 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
2077 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
2078 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
2079 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
2080 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
2081 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
2082 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
2083 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
2084 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
2085 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
2086 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
2087 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
2088 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
2089 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
2090 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
2091 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
2092 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB, (void **) (&func_glGetProgramEnvParameterdvARB) },
2093 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB, (void **) (&func_glGetProgramEnvParameterfvARB) },
2094 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB, (void **) (&func_glGetProgramLocalParameterdvARB) },
2095 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB, (void **) (&func_glGetProgramLocalParameterfvARB) },
2096 { "glGetProgramNamedParameterdvNV", "glGetProgramNamedParameterdvNV", (void *) wine_glGetProgramNamedParameterdvNV, (void **) (&func_glGetProgramNamedParameterdvNV) },
2097 { "glGetProgramNamedParameterfvNV", "glGetProgramNamedParameterfvNV", (void *) wine_glGetProgramNamedParameterfvNV, (void **) (&func_glGetProgramNamedParameterfvNV) },
2098 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
2099 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
2100 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB, (void **) (&func_glGetProgramStringARB) },
2101 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
2102 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB, (void **) (&func_glGetProgramivARB) },
2103 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
2104 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
2105 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
2106 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
2107 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
2108 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
2109 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
2110 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
2111 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
2112 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
2113 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
2114 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
2115 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
2116 { "glGetVertexAttribArrayObjectfvATI", "glGetVertexAttribArrayObjectfvATI", (void *) wine_glGetVertexAttribArrayObjectfvATI, (void **) (&func_glGetVertexAttribArrayObjectfvATI) },
2117 { "glGetVertexAttribArrayObjectivATI", "glGetVertexAttribArrayObjectivATI", (void *) wine_glGetVertexAttribArrayObjectivATI, (void **) (&func_glGetVertexAttribArrayObjectivATI) },
2118 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB, (void **) (&func_glGetVertexAttribPointervARB) },
2119 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
2120 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB, (void **) (&func_glGetVertexAttribdvARB) },
2121 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
2122 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB, (void **) (&func_glGetVertexAttribfvARB) },
2123 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
2124 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB, (void **) (&func_glGetVertexAttribivARB) },
2125 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
2126 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
2127 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
2128 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
2129 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
2130 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
2131 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
2132 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
2133 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
2134 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
2135 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
2136 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
2137 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
2138 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
2139 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
2140 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
2141 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
2142 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
2143 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
2144 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
2145 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
2146 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
2147 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
2148 { "glIsBufferARB", "glIsBufferARB", (void *) wine_glIsBufferARB, (void **) (&func_glIsBufferARB) },
2149 { "glIsFenceAPPLE", "glIsFenceAPPLE", (void *) wine_glIsFenceAPPLE, (void **) (&func_glIsFenceAPPLE) },
2150 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
2151 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
2152 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
2153 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB, (void **) (&func_glIsProgramARB) },
2154 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
2155 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
2156 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
2157 { "glIsVertexArrayAPPLE", "glIsVertexArrayAPPLE", (void *) wine_glIsVertexArrayAPPLE, (void **) (&func_glIsVertexArrayAPPLE) },
2158 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
2159 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
2160 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
2161 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
2162 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
2163 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
2164 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
2165 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
2166 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
2167 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
2168 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
2169 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
2170 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
2171 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
2172 { "glMapBufferARB", "glMapBufferARB", (void *) wine_glMapBufferARB, (void **) (&func_glMapBufferARB) },
2173 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
2174 { "glMapObjectBufferATI", "glMapObjectBufferATI", (void *) wine_glMapObjectBufferATI, (void **) (&func_glMapObjectBufferATI) },
2175 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
2176 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
2177 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
2178 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
2179 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
2180 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
2181 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
2182 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
2183 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
2184 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
2185 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
2186 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays, (void **) (&func_glMultiDrawArrays) },
2187 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
2188 { "glMultiDrawElementArrayAPPLE", "glMultiDrawElementArrayAPPLE", (void *) wine_glMultiDrawElementArrayAPPLE, (void **) (&func_glMultiDrawElementArrayAPPLE) },
2189 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements, (void **) (&func_glMultiDrawElements) },
2190 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
2191 { "glMultiDrawRangeElementArrayAPPLE", "glMultiDrawRangeElementArrayAPPLE", (void *) wine_glMultiDrawRangeElementArrayAPPLE, (void **) (&func_glMultiDrawRangeElementArrayAPPLE) },
2192 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
2193 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
2194 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
2195 { "glMultiTexCoord1dARB", "glMultiTexCoord1dARB", (void *) wine_glMultiTexCoord1dARB, (void **) (&func_glMultiTexCoord1dARB) },
2196 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
2197 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
2198 { "glMultiTexCoord1dvARB", "glMultiTexCoord1dvARB", (void *) wine_glMultiTexCoord1dvARB, (void **) (&func_glMultiTexCoord1dvARB) },
2199 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
2200 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
2201 { "glMultiTexCoord1fARB", "glMultiTexCoord1fARB", (void *) wine_glMultiTexCoord1fARB, (void **) (&func_glMultiTexCoord1fARB) },
2202 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
2203 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
2204 { "glMultiTexCoord1fvARB", "glMultiTexCoord1fvARB", (void *) wine_glMultiTexCoord1fvARB, (void **) (&func_glMultiTexCoord1fvARB) },
2205 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
2206 { "glMultiTexCoord1hNV", "glMultiTexCoord1hNV", (void *) wine_glMultiTexCoord1hNV, (void **) (&func_glMultiTexCoord1hNV) },
2207 { "glMultiTexCoord1hvNV", "glMultiTexCoord1hvNV", (void *) wine_glMultiTexCoord1hvNV, (void **) (&func_glMultiTexCoord1hvNV) },
2208 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
2209 { "glMultiTexCoord1iARB", "glMultiTexCoord1iARB", (void *) wine_glMultiTexCoord1iARB, (void **) (&func_glMultiTexCoord1iARB) },
2210 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
2211 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
2212 { "glMultiTexCoord1ivARB", "glMultiTexCoord1ivARB", (void *) wine_glMultiTexCoord1ivARB, (void **) (&func_glMultiTexCoord1ivARB) },
2213 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
2214 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
2215 { "glMultiTexCoord1sARB", "glMultiTexCoord1sARB", (void *) wine_glMultiTexCoord1sARB, (void **) (&func_glMultiTexCoord1sARB) },
2216 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
2217 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
2218 { "glMultiTexCoord1svARB", "glMultiTexCoord1svARB", (void *) wine_glMultiTexCoord1svARB, (void **) (&func_glMultiTexCoord1svARB) },
2219 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
2220 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
2221 { "glMultiTexCoord2dARB", "glMultiTexCoord2dARB", (void *) wine_glMultiTexCoord2dARB, (void **) (&func_glMultiTexCoord2dARB) },
2222 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
2223 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
2224 { "glMultiTexCoord2dvARB", "glMultiTexCoord2dvARB", (void *) wine_glMultiTexCoord2dvARB, (void **) (&func_glMultiTexCoord2dvARB) },
2225 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
2226 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
2227 { "glMultiTexCoord2fARB", "glMultiTexCoord2fARB", (void *) wine_glMultiTexCoord2fARB, (void **) (&func_glMultiTexCoord2fARB) },
2228 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
2229 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
2230 { "glMultiTexCoord2fvARB", "glMultiTexCoord2fvARB", (void *) wine_glMultiTexCoord2fvARB, (void **) (&func_glMultiTexCoord2fvARB) },
2231 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
2232 { "glMultiTexCoord2hNV", "glMultiTexCoord2hNV", (void *) wine_glMultiTexCoord2hNV, (void **) (&func_glMultiTexCoord2hNV) },
2233 { "glMultiTexCoord2hvNV", "glMultiTexCoord2hvNV", (void *) wine_glMultiTexCoord2hvNV, (void **) (&func_glMultiTexCoord2hvNV) },
2234 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
2235 { "glMultiTexCoord2iARB", "glMultiTexCoord2iARB", (void *) wine_glMultiTexCoord2iARB, (void **) (&func_glMultiTexCoord2iARB) },
2236 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
2237 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
2238 { "glMultiTexCoord2ivARB", "glMultiTexCoord2ivARB", (void *) wine_glMultiTexCoord2ivARB, (void **) (&func_glMultiTexCoord2ivARB) },
2239 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
2240 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
2241 { "glMultiTexCoord2sARB", "glMultiTexCoord2sARB", (void *) wine_glMultiTexCoord2sARB, (void **) (&func_glMultiTexCoord2sARB) },
2242 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
2243 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
2244 { "glMultiTexCoord2svARB", "glMultiTexCoord2svARB", (void *) wine_glMultiTexCoord2svARB, (void **) (&func_glMultiTexCoord2svARB) },
2245 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
2246 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
2247 { "glMultiTexCoord3dARB", "glMultiTexCoord3dARB", (void *) wine_glMultiTexCoord3dARB, (void **) (&func_glMultiTexCoord3dARB) },
2248 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
2249 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
2250 { "glMultiTexCoord3dvARB", "glMultiTexCoord3dvARB", (void *) wine_glMultiTexCoord3dvARB, (void **) (&func_glMultiTexCoord3dvARB) },
2251 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
2252 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
2253 { "glMultiTexCoord3fARB", "glMultiTexCoord3fARB", (void *) wine_glMultiTexCoord3fARB, (void **) (&func_glMultiTexCoord3fARB) },
2254 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
2255 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
2256 { "glMultiTexCoord3fvARB", "glMultiTexCoord3fvARB", (void *) wine_glMultiTexCoord3fvARB, (void **) (&func_glMultiTexCoord3fvARB) },
2257 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
2258 { "glMultiTexCoord3hNV", "glMultiTexCoord3hNV", (void *) wine_glMultiTexCoord3hNV, (void **) (&func_glMultiTexCoord3hNV) },
2259 { "glMultiTexCoord3hvNV", "glMultiTexCoord3hvNV", (void *) wine_glMultiTexCoord3hvNV, (void **) (&func_glMultiTexCoord3hvNV) },
2260 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
2261 { "glMultiTexCoord3iARB", "glMultiTexCoord3iARB", (void *) wine_glMultiTexCoord3iARB, (void **) (&func_glMultiTexCoord3iARB) },
2262 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
2263 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
2264 { "glMultiTexCoord3ivARB", "glMultiTexCoord3ivARB", (void *) wine_glMultiTexCoord3ivARB, (void **) (&func_glMultiTexCoord3ivARB) },
2265 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
2266 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
2267 { "glMultiTexCoord3sARB", "glMultiTexCoord3sARB", (void *) wine_glMultiTexCoord3sARB, (void **) (&func_glMultiTexCoord3sARB) },
2268 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
2269 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
2270 { "glMultiTexCoord3svARB", "glMultiTexCoord3svARB", (void *) wine_glMultiTexCoord3svARB, (void **) (&func_glMultiTexCoord3svARB) },
2271 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
2272 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
2273 { "glMultiTexCoord4dARB", "glMultiTexCoord4dARB", (void *) wine_glMultiTexCoord4dARB, (void **) (&func_glMultiTexCoord4dARB) },
2274 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
2275 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
2276 { "glMultiTexCoord4dvARB", "glMultiTexCoord4dvARB", (void *) wine_glMultiTexCoord4dvARB, (void **) (&func_glMultiTexCoord4dvARB) },
2277 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
2278 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
2279 { "glMultiTexCoord4fARB", "glMultiTexCoord4fARB", (void *) wine_glMultiTexCoord4fARB, (void **) (&func_glMultiTexCoord4fARB) },
2280 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
2281 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
2282 { "glMultiTexCoord4fvARB", "glMultiTexCoord4fvARB", (void *) wine_glMultiTexCoord4fvARB, (void **) (&func_glMultiTexCoord4fvARB) },
2283 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
2284 { "glMultiTexCoord4hNV", "glMultiTexCoord4hNV", (void *) wine_glMultiTexCoord4hNV, (void **) (&func_glMultiTexCoord4hNV) },
2285 { "glMultiTexCoord4hvNV", "glMultiTexCoord4hvNV", (void *) wine_glMultiTexCoord4hvNV, (void **) (&func_glMultiTexCoord4hvNV) },
2286 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
2287 { "glMultiTexCoord4iARB", "glMultiTexCoord4iARB", (void *) wine_glMultiTexCoord4iARB, (void **) (&func_glMultiTexCoord4iARB) },
2288 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
2289 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
2290 { "glMultiTexCoord4ivARB", "glMultiTexCoord4ivARB", (void *) wine_glMultiTexCoord4ivARB, (void **) (&func_glMultiTexCoord4ivARB) },
2291 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
2292 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
2293 { "glMultiTexCoord4sARB", "glMultiTexCoord4sARB", (void *) wine_glMultiTexCoord4sARB, (void **) (&func_glMultiTexCoord4sARB) },
2294 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
2295 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
2296 { "glMultiTexCoord4svARB", "glMultiTexCoord4svARB", (void *) wine_glMultiTexCoord4svARB, (void **) (&func_glMultiTexCoord4svARB) },
2297 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
2298 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
2299 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion, (void **) (&func_glNewBufferRegion) },
2300 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
2301 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
2302 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
2303 { "glNormal3hNV", "glNormal3hNV", (void *) wine_glNormal3hNV, (void **) (&func_glNormal3hNV) },
2304 { "glNormal3hvNV", "glNormal3hvNV", (void *) wine_glNormal3hvNV, (void **) (&func_glNormal3hvNV) },
2305 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
2306 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
2307 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
2308 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
2309 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
2310 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
2311 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
2312 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
2313 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
2314 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
2315 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
2316 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
2317 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
2318 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
2319 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
2320 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
2321 { "glPixelDataRangeNV", "glPixelDataRangeNV", (void *) wine_glPixelDataRangeNV, (void **) (&func_glPixelDataRangeNV) },
2322 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
2323 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
2324 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
2325 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
2326 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
2327 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
2328 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
2329 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
2330 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
2331 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf, (void **) (&func_glPointParameterf) },
2332 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
2333 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
2334 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
2335 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv, (void **) (&func_glPointParameterfv) },
2336 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
2337 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
2338 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
2339 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri, (void **) (&func_glPointParameteri) },
2340 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
2341 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv, (void **) (&func_glPointParameteriv) },
2342 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
2343 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
2344 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
2345 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
2346 { "glPrimitiveRestartIndexNV", "glPrimitiveRestartIndexNV", (void *) wine_glPrimitiveRestartIndexNV, (void **) (&func_glPrimitiveRestartIndexNV) },
2347 { "glPrimitiveRestartNV", "glPrimitiveRestartNV", (void *) wine_glPrimitiveRestartNV, (void **) (&func_glPrimitiveRestartNV) },
2348 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
2349 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB, (void **) (&func_glProgramEnvParameter4dARB) },
2350 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB, (void **) (&func_glProgramEnvParameter4dvARB) },
2351 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB, (void **) (&func_glProgramEnvParameter4fARB) },
2352 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB, (void **) (&func_glProgramEnvParameter4fvARB) },
2353 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB, (void **) (&func_glProgramLocalParameter4dARB) },
2354 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB, (void **) (&func_glProgramLocalParameter4dvARB) },
2355 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB, (void **) (&func_glProgramLocalParameter4fARB) },
2356 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB, (void **) (&func_glProgramLocalParameter4fvARB) },
2357 { "glProgramNamedParameter4dNV", "glProgramNamedParameter4dNV", (void *) wine_glProgramNamedParameter4dNV, (void **) (&func_glProgramNamedParameter4dNV) },
2358 { "glProgramNamedParameter4dvNV", "glProgramNamedParameter4dvNV", (void *) wine_glProgramNamedParameter4dvNV, (void **) (&func_glProgramNamedParameter4dvNV) },
2359 { "glProgramNamedParameter4fNV", "glProgramNamedParameter4fNV", (void *) wine_glProgramNamedParameter4fNV, (void **) (&func_glProgramNamedParameter4fNV) },
2360 { "glProgramNamedParameter4fvNV", "glProgramNamedParameter4fvNV", (void *) wine_glProgramNamedParameter4fvNV, (void **) (&func_glProgramNamedParameter4fvNV) },
2361 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
2362 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
2363 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
2364 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
2365 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
2366 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
2367 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB, (void **) (&func_glProgramStringARB) },
2368 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion, (void **) (&func_glReadBufferRegion) },
2369 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
2370 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
2371 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
2372 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
2373 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
2374 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
2375 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
2376 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
2377 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
2378 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
2379 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
2380 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
2381 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
2382 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
2383 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
2384 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
2385 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
2386 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
2387 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
2388 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
2389 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
2390 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
2391 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
2392 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
2393 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
2394 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
2395 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
2396 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
2397 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
2398 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
2399 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
2400 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
2401 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
2402 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
2403 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
2404 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
2405 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b, (void **) (&func_glSecondaryColor3b) },
2406 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
2407 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv, (void **) (&func_glSecondaryColor3bv) },
2408 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
2409 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d, (void **) (&func_glSecondaryColor3d) },
2410 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
2411 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv, (void **) (&func_glSecondaryColor3dv) },
2412 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
2413 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f, (void **) (&func_glSecondaryColor3f) },
2414 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
2415 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv, (void **) (&func_glSecondaryColor3fv) },
2416 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
2417 { "glSecondaryColor3hNV", "glSecondaryColor3hNV", (void *) wine_glSecondaryColor3hNV, (void **) (&func_glSecondaryColor3hNV) },
2418 { "glSecondaryColor3hvNV", "glSecondaryColor3hvNV", (void *) wine_glSecondaryColor3hvNV, (void **) (&func_glSecondaryColor3hvNV) },
2419 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i, (void **) (&func_glSecondaryColor3i) },
2420 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
2421 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv, (void **) (&func_glSecondaryColor3iv) },
2422 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
2423 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s, (void **) (&func_glSecondaryColor3s) },
2424 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
2425 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv, (void **) (&func_glSecondaryColor3sv) },
2426 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
2427 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub, (void **) (&func_glSecondaryColor3ub) },
2428 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
2429 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv, (void **) (&func_glSecondaryColor3ubv) },
2430 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
2431 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui, (void **) (&func_glSecondaryColor3ui) },
2432 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
2433 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv, (void **) (&func_glSecondaryColor3uiv) },
2434 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
2435 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us, (void **) (&func_glSecondaryColor3us) },
2436 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
2437 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv, (void **) (&func_glSecondaryColor3usv) },
2438 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
2439 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer, (void **) (&func_glSecondaryColorPointer) },
2440 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
2441 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
2442 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
2443 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
2444 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
2445 { "glSetFenceAPPLE", "glSetFenceAPPLE", (void *) wine_glSetFenceAPPLE, (void **) (&func_glSetFenceAPPLE) },
2446 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
2447 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
2448 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
2449 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
2450 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
2451 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
2452 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
2453 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
2454 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
2455 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
2456 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
2457 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
2458 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
2459 { "glStencilFuncSeparateATI", "glStencilFuncSeparateATI", (void *) wine_glStencilFuncSeparateATI, (void **) (&func_glStencilFuncSeparateATI) },
2460 { "glStencilOpSeparateATI", "glStencilOpSeparateATI", (void *) wine_glStencilOpSeparateATI, (void **) (&func_glStencilOpSeparateATI) },
2461 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
2462 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
2463 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
2464 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
2465 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
2466 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
2467 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
2468 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
2469 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
2470 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
2471 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
2472 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
2473 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
2474 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
2475 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
2476 { "glTestFenceAPPLE", "glTestFenceAPPLE", (void *) wine_glTestFenceAPPLE, (void **) (&func_glTestFenceAPPLE) },
2477 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
2478 { "glTestObjectAPPLE", "glTestObjectAPPLE", (void *) wine_glTestObjectAPPLE, (void **) (&func_glTestObjectAPPLE) },
2479 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
2480 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
2481 { "glTexCoord1hNV", "glTexCoord1hNV", (void *) wine_glTexCoord1hNV, (void **) (&func_glTexCoord1hNV) },
2482 { "glTexCoord1hvNV", "glTexCoord1hvNV", (void *) wine_glTexCoord1hvNV, (void **) (&func_glTexCoord1hvNV) },
2483 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
2484 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
2485 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
2486 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
2487 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
2488 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
2489 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
2490 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
2491 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
2492 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
2493 { "glTexCoord2hNV", "glTexCoord2hNV", (void *) wine_glTexCoord2hNV, (void **) (&func_glTexCoord2hNV) },
2494 { "glTexCoord2hvNV", "glTexCoord2hvNV", (void *) wine_glTexCoord2hvNV, (void **) (&func_glTexCoord2hvNV) },
2495 { "glTexCoord3hNV", "glTexCoord3hNV", (void *) wine_glTexCoord3hNV, (void **) (&func_glTexCoord3hNV) },
2496 { "glTexCoord3hvNV", "glTexCoord3hvNV", (void *) wine_glTexCoord3hvNV, (void **) (&func_glTexCoord3hvNV) },
2497 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
2498 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
2499 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
2500 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
2501 { "glTexCoord4hNV", "glTexCoord4hNV", (void *) wine_glTexCoord4hNV, (void **) (&func_glTexCoord4hNV) },
2502 { "glTexCoord4hvNV", "glTexCoord4hvNV", (void *) wine_glTexCoord4hvNV, (void **) (&func_glTexCoord4hvNV) },
2503 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
2504 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
2505 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
2506 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
2507 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
2508 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
2509 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
2510 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
2511 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
2512 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
2513 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
2514 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
2515 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
2516 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
2517 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
2518 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
2519 { "glUnmapBufferARB", "glUnmapBufferARB", (void *) wine_glUnmapBufferARB, (void **) (&func_glUnmapBufferARB) },
2520 { "glUnmapObjectBufferATI", "glUnmapObjectBufferATI", (void *) wine_glUnmapObjectBufferATI, (void **) (&func_glUnmapObjectBufferATI) },
2521 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
2522 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
2523 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
2524 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
2525 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
2526 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
2527 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
2528 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
2529 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
2530 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
2531 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
2532 { "glVertex2hNV", "glVertex2hNV", (void *) wine_glVertex2hNV, (void **) (&func_glVertex2hNV) },
2533 { "glVertex2hvNV", "glVertex2hvNV", (void *) wine_glVertex2hvNV, (void **) (&func_glVertex2hvNV) },
2534 { "glVertex3hNV", "glVertex3hNV", (void *) wine_glVertex3hNV, (void **) (&func_glVertex3hNV) },
2535 { "glVertex3hvNV", "glVertex3hvNV", (void *) wine_glVertex3hvNV, (void **) (&func_glVertex3hvNV) },
2536 { "glVertex4hNV", "glVertex4hNV", (void *) wine_glVertex4hNV, (void **) (&func_glVertex4hNV) },
2537 { "glVertex4hvNV", "glVertex4hvNV", (void *) wine_glVertex4hvNV, (void **) (&func_glVertex4hvNV) },
2538 { "glVertexArrayParameteriAPPLE", "glVertexArrayParameteriAPPLE", (void *) wine_glVertexArrayParameteriAPPLE, (void **) (&func_glVertexArrayParameteriAPPLE) },
2539 { "glVertexArrayRangeAPPLE", "glVertexArrayRangeAPPLE", (void *) wine_glVertexArrayRangeAPPLE, (void **) (&func_glVertexArrayRangeAPPLE) },
2540 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
2541 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB, (void **) (&func_glVertexAttrib1dARB) },
2542 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
2543 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB, (void **) (&func_glVertexAttrib1dvARB) },
2544 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
2545 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB, (void **) (&func_glVertexAttrib1fARB) },
2546 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
2547 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB, (void **) (&func_glVertexAttrib1fvARB) },
2548 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
2549 { "glVertexAttrib1hNV", "glVertexAttrib1hNV", (void *) wine_glVertexAttrib1hNV, (void **) (&func_glVertexAttrib1hNV) },
2550 { "glVertexAttrib1hvNV", "glVertexAttrib1hvNV", (void *) wine_glVertexAttrib1hvNV, (void **) (&func_glVertexAttrib1hvNV) },
2551 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB, (void **) (&func_glVertexAttrib1sARB) },
2552 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
2553 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB, (void **) (&func_glVertexAttrib1svARB) },
2554 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
2555 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB, (void **) (&func_glVertexAttrib2dARB) },
2556 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
2557 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB, (void **) (&func_glVertexAttrib2dvARB) },
2558 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
2559 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB, (void **) (&func_glVertexAttrib2fARB) },
2560 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
2561 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB, (void **) (&func_glVertexAttrib2fvARB) },
2562 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
2563 { "glVertexAttrib2hNV", "glVertexAttrib2hNV", (void *) wine_glVertexAttrib2hNV, (void **) (&func_glVertexAttrib2hNV) },
2564 { "glVertexAttrib2hvNV", "glVertexAttrib2hvNV", (void *) wine_glVertexAttrib2hvNV, (void **) (&func_glVertexAttrib2hvNV) },
2565 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB, (void **) (&func_glVertexAttrib2sARB) },
2566 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
2567 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB, (void **) (&func_glVertexAttrib2svARB) },
2568 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
2569 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB, (void **) (&func_glVertexAttrib3dARB) },
2570 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
2571 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB, (void **) (&func_glVertexAttrib3dvARB) },
2572 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
2573 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB, (void **) (&func_glVertexAttrib3fARB) },
2574 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
2575 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB, (void **) (&func_glVertexAttrib3fvARB) },
2576 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
2577 { "glVertexAttrib3hNV", "glVertexAttrib3hNV", (void *) wine_glVertexAttrib3hNV, (void **) (&func_glVertexAttrib3hNV) },
2578 { "glVertexAttrib3hvNV", "glVertexAttrib3hvNV", (void *) wine_glVertexAttrib3hvNV, (void **) (&func_glVertexAttrib3hvNV) },
2579 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB, (void **) (&func_glVertexAttrib3sARB) },
2580 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
2581 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB, (void **) (&func_glVertexAttrib3svARB) },
2582 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
2583 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB, (void **) (&func_glVertexAttrib4NbvARB) },
2584 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB, (void **) (&func_glVertexAttrib4NivARB) },
2585 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB, (void **) (&func_glVertexAttrib4NsvARB) },
2586 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB, (void **) (&func_glVertexAttrib4NubARB) },
2587 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB, (void **) (&func_glVertexAttrib4NubvARB) },
2588 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB, (void **) (&func_glVertexAttrib4NuivARB) },
2589 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB, (void **) (&func_glVertexAttrib4NusvARB) },
2590 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB, (void **) (&func_glVertexAttrib4bvARB) },
2591 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB, (void **) (&func_glVertexAttrib4dARB) },
2592 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
2593 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB, (void **) (&func_glVertexAttrib4dvARB) },
2594 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
2595 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB, (void **) (&func_glVertexAttrib4fARB) },
2596 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
2597 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB, (void **) (&func_glVertexAttrib4fvARB) },
2598 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
2599 { "glVertexAttrib4hNV", "glVertexAttrib4hNV", (void *) wine_glVertexAttrib4hNV, (void **) (&func_glVertexAttrib4hNV) },
2600 { "glVertexAttrib4hvNV", "glVertexAttrib4hvNV", (void *) wine_glVertexAttrib4hvNV, (void **) (&func_glVertexAttrib4hvNV) },
2601 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB, (void **) (&func_glVertexAttrib4ivARB) },
2602 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB, (void **) (&func_glVertexAttrib4sARB) },
2603 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
2604 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB, (void **) (&func_glVertexAttrib4svARB) },
2605 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
2606 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
2607 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB, (void **) (&func_glVertexAttrib4ubvARB) },
2608 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
2609 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB, (void **) (&func_glVertexAttrib4uivARB) },
2610 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB, (void **) (&func_glVertexAttrib4usvARB) },
2611 { "glVertexAttribArrayObjectATI", "glVertexAttribArrayObjectATI", (void *) wine_glVertexAttribArrayObjectATI, (void **) (&func_glVertexAttribArrayObjectATI) },
2612 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB, (void **) (&func_glVertexAttribPointerARB) },
2613 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
2614 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
2615 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
2616 { "glVertexAttribs1hvNV", "glVertexAttribs1hvNV", (void *) wine_glVertexAttribs1hvNV, (void **) (&func_glVertexAttribs1hvNV) },
2617 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
2618 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
2619 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
2620 { "glVertexAttribs2hvNV", "glVertexAttribs2hvNV", (void *) wine_glVertexAttribs2hvNV, (void **) (&func_glVertexAttribs2hvNV) },
2621 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
2622 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
2623 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
2624 { "glVertexAttribs3hvNV", "glVertexAttribs3hvNV", (void *) wine_glVertexAttribs3hvNV, (void **) (&func_glVertexAttribs3hvNV) },
2625 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
2626 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
2627 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
2628 { "glVertexAttribs4hvNV", "glVertexAttribs4hvNV", (void *) wine_glVertexAttribs4hvNV, (void **) (&func_glVertexAttribs4hvNV) },
2629 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
2630 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
2631 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
2632 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
2633 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
2634 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
2635 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
2636 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
2637 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
2638 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
2639 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
2640 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
2641 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
2642 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
2643 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
2644 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
2645 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
2646 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
2647 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
2648 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
2649 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
2650 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
2651 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
2652 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
2653 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
2654 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
2655 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
2656 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
2657 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
2658 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
2659 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
2660 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
2661 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
2662 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
2663 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
2664 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
2665 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
2666 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
2667 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
2668 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
2669 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
2670 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
2671 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
2672 { "glVertexWeighthNV", "glVertexWeighthNV", (void *) wine_glVertexWeighthNV, (void **) (&func_glVertexWeighthNV) },
2673 { "glVertexWeighthvNV", "glVertexWeighthvNV", (void *) wine_glVertexWeighthvNV, (void **) (&func_glVertexWeighthvNV) },
2674 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
2675 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
2676 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
2677 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
2678 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
2679 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
2680 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
2681 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
2682 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
2683 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d, (void **) (&func_glWindowPos2d) },
2684 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
2685 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
2686 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv, (void **) (&func_glWindowPos2dv) },
2687 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
2688 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
2689 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f, (void **) (&func_glWindowPos2f) },
2690 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
2691 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
2692 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv, (void **) (&func_glWindowPos2fv) },
2693 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
2694 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
2695 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i, (void **) (&func_glWindowPos2i) },
2696 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
2697 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
2698 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv, (void **) (&func_glWindowPos2iv) },
2699 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
2700 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
2701 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s, (void **) (&func_glWindowPos2s) },
2702 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
2703 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
2704 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv, (void **) (&func_glWindowPos2sv) },
2705 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
2706 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
2707 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d, (void **) (&func_glWindowPos3d) },
2708 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
2709 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
2710 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv, (void **) (&func_glWindowPos3dv) },
2711 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
2712 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
2713 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f, (void **) (&func_glWindowPos3f) },
2714 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
2715 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
2716 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv, (void **) (&func_glWindowPos3fv) },
2717 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2718 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2719 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i, (void **) (&func_glWindowPos3i) },
2720 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2721 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2722 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv, (void **) (&func_glWindowPos3iv) },
2723 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2724 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2725 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s, (void **) (&func_glWindowPos3s) },
2726 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2727 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2728 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv, (void **) (&func_glWindowPos3sv) },
2729 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2730 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2731 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2732 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2733 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2734 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2735 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2736 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2737 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2738 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2739 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2740 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2741 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2744 /* The thunks themselves....*/
2745 void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
2746 TRACE("(%d)\n", face );
2747 ENTER_GL();
2748 func_glActiveStencilFaceEXT( face );
2749 LEAVE_GL();
2752 void WINAPI wine_glActiveTexture( GLenum texture ) {
2753 TRACE("(%d)\n", texture );
2754 ENTER_GL();
2755 func_glActiveTexture( texture );
2756 LEAVE_GL();
2759 void WINAPI wine_glActiveTextureARB( GLenum texture ) {
2760 TRACE("(%d)\n", texture );
2761 ENTER_GL();
2762 func_glActiveTextureARB( texture );
2763 LEAVE_GL();
2766 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2767 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2768 ENTER_GL();
2769 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2770 LEAVE_GL();
2773 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2774 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2775 ENTER_GL();
2776 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2777 LEAVE_GL();
2780 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2781 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2782 ENTER_GL();
2783 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2784 LEAVE_GL();
2787 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2788 TRACE("(%d)\n", mode );
2789 ENTER_GL();
2790 func_glApplyTextureEXT( mode );
2791 LEAVE_GL();
2794 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
2795 GLboolean ret_value;
2796 TRACE("(%d, %p, %p)\n", n, programs, residences );
2797 ENTER_GL();
2798 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
2799 LEAVE_GL();
2800 return ret_value;
2803 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2804 GLboolean ret_value;
2805 TRACE("(%d, %p, %p)\n", n, textures, residences );
2806 ENTER_GL();
2807 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2808 LEAVE_GL();
2809 return ret_value;
2812 void WINAPI wine_glArrayElementEXT( GLint i ) {
2813 TRACE("(%d)\n", i );
2814 ENTER_GL();
2815 func_glArrayElementEXT( i );
2816 LEAVE_GL();
2819 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2820 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2821 ENTER_GL();
2822 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2823 LEAVE_GL();
2826 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2827 TRACE("(%d)\n", marker );
2828 ENTER_GL();
2829 func_glAsyncMarkerSGIX( marker );
2830 LEAVE_GL();
2833 void WINAPI wine_glBeginFragmentShaderATI( ) {
2834 TRACE("()\n");
2835 ENTER_GL();
2836 func_glBeginFragmentShaderATI( );
2837 LEAVE_GL();
2840 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
2841 TRACE("(%d)\n", id );
2842 ENTER_GL();
2843 func_glBeginOcclusionQueryNV( id );
2844 LEAVE_GL();
2847 void WINAPI wine_glBeginVertexShaderEXT( ) {
2848 TRACE("()\n");
2849 ENTER_GL();
2850 func_glBeginVertexShaderEXT( );
2851 LEAVE_GL();
2854 void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
2855 TRACE("(%d, %d)\n", target, buffer );
2856 ENTER_GL();
2857 func_glBindBufferARB( target, buffer );
2858 LEAVE_GL();
2861 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2862 TRACE("(%d)\n", id );
2863 ENTER_GL();
2864 func_glBindFragmentShaderATI( id );
2865 LEAVE_GL();
2868 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2869 GLuint ret_value;
2870 TRACE("(%d, %d)\n", light, value );
2871 ENTER_GL();
2872 ret_value = func_glBindLightParameterEXT( light, value );
2873 LEAVE_GL();
2874 return ret_value;
2877 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2878 GLuint ret_value;
2879 TRACE("(%d, %d)\n", face, value );
2880 ENTER_GL();
2881 ret_value = func_glBindMaterialParameterEXT( face, value );
2882 LEAVE_GL();
2883 return ret_value;
2886 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2887 GLuint ret_value;
2888 TRACE("(%d)\n", value );
2889 ENTER_GL();
2890 ret_value = func_glBindParameterEXT( value );
2891 LEAVE_GL();
2892 return ret_value;
2895 void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
2896 TRACE("(%d, %d)\n", target, program );
2897 ENTER_GL();
2898 func_glBindProgramARB( target, program );
2899 LEAVE_GL();
2902 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2903 TRACE("(%d, %d)\n", target, id );
2904 ENTER_GL();
2905 func_glBindProgramNV( target, id );
2906 LEAVE_GL();
2909 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2910 GLuint ret_value;
2911 TRACE("(%d, %d, %d)\n", unit, coord, value );
2912 ENTER_GL();
2913 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2914 LEAVE_GL();
2915 return ret_value;
2918 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2919 TRACE("(%d, %d)\n", target, texture );
2920 ENTER_GL();
2921 func_glBindTextureEXT( target, texture );
2922 LEAVE_GL();
2925 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2926 GLuint ret_value;
2927 TRACE("(%d, %d)\n", unit, value );
2928 ENTER_GL();
2929 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2930 LEAVE_GL();
2931 return ret_value;
2934 void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
2935 TRACE("(%d)\n", array );
2936 ENTER_GL();
2937 func_glBindVertexArrayAPPLE( array );
2938 LEAVE_GL();
2941 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2942 TRACE("(%d)\n", id );
2943 ENTER_GL();
2944 func_glBindVertexShaderEXT( id );
2945 LEAVE_GL();
2948 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2949 TRACE("(%d, %d, %d)\n", bx, by, bz );
2950 ENTER_GL();
2951 func_glBinormal3bEXT( bx, by, bz );
2952 LEAVE_GL();
2955 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2956 TRACE("(%p)\n", v );
2957 ENTER_GL();
2958 func_glBinormal3bvEXT( v );
2959 LEAVE_GL();
2962 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2963 TRACE("(%f, %f, %f)\n", bx, by, bz );
2964 ENTER_GL();
2965 func_glBinormal3dEXT( bx, by, bz );
2966 LEAVE_GL();
2969 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2970 TRACE("(%p)\n", v );
2971 ENTER_GL();
2972 func_glBinormal3dvEXT( v );
2973 LEAVE_GL();
2976 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2977 TRACE("(%f, %f, %f)\n", bx, by, bz );
2978 ENTER_GL();
2979 func_glBinormal3fEXT( bx, by, bz );
2980 LEAVE_GL();
2983 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2984 TRACE("(%p)\n", v );
2985 ENTER_GL();
2986 func_glBinormal3fvEXT( v );
2987 LEAVE_GL();
2990 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2991 TRACE("(%d, %d, %d)\n", bx, by, bz );
2992 ENTER_GL();
2993 func_glBinormal3iEXT( bx, by, bz );
2994 LEAVE_GL();
2997 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2998 TRACE("(%p)\n", v );
2999 ENTER_GL();
3000 func_glBinormal3ivEXT( v );
3001 LEAVE_GL();
3004 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
3005 TRACE("(%d, %d, %d)\n", bx, by, bz );
3006 ENTER_GL();
3007 func_glBinormal3sEXT( bx, by, bz );
3008 LEAVE_GL();
3011 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
3012 TRACE("(%p)\n", v );
3013 ENTER_GL();
3014 func_glBinormal3svEXT( v );
3015 LEAVE_GL();
3018 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3019 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3020 ENTER_GL();
3021 func_glBinormalPointerEXT( type, stride, pointer );
3022 LEAVE_GL();
3025 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
3026 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
3027 ENTER_GL();
3028 func_glBlendColorEXT( red, green, blue, alpha );
3029 LEAVE_GL();
3032 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
3033 TRACE("(%d)\n", mode );
3034 ENTER_GL();
3035 func_glBlendEquationEXT( mode );
3036 LEAVE_GL();
3039 void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3040 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3041 ENTER_GL();
3042 func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3043 LEAVE_GL();
3046 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3047 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3048 ENTER_GL();
3049 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3050 LEAVE_GL();
3053 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3054 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3055 ENTER_GL();
3056 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3057 LEAVE_GL();
3060 void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
3061 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
3062 ENTER_GL();
3063 func_glBufferDataARB( target, size, data, usage );
3064 LEAVE_GL();
3067 GLuint WINAPI wine_glBufferRegionEnabled( ) {
3068 GLuint ret_value;
3069 TRACE("()\n");
3070 ENTER_GL();
3071 ret_value = func_glBufferRegionEnabled( );
3072 LEAVE_GL();
3073 return ret_value;
3076 void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
3077 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
3078 ENTER_GL();
3079 func_glBufferSubDataARB( target, offset, size, data );
3080 LEAVE_GL();
3083 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
3084 TRACE("(%d)\n", texture );
3085 ENTER_GL();
3086 func_glClientActiveTexture( texture );
3087 LEAVE_GL();
3090 void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
3091 TRACE("(%d)\n", texture );
3092 ENTER_GL();
3093 func_glClientActiveTextureARB( texture );
3094 LEAVE_GL();
3097 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
3098 TRACE("(%d)\n", stream );
3099 ENTER_GL();
3100 func_glClientActiveVertexStreamATI( stream );
3101 LEAVE_GL();
3104 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3105 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
3106 ENTER_GL();
3107 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
3108 LEAVE_GL();
3111 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
3112 TRACE("(%p, %p)\n", c, v );
3113 ENTER_GL();
3114 func_glColor3fVertex3fvSUN( c, v );
3115 LEAVE_GL();
3118 void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
3119 TRACE("(%d, %d, %d)\n", red, green, blue );
3120 ENTER_GL();
3121 func_glColor3hNV( red, green, blue );
3122 LEAVE_GL();
3125 void WINAPI wine_glColor3hvNV( unsigned short* v ) {
3126 TRACE("(%p)\n", v );
3127 ENTER_GL();
3128 func_glColor3hvNV( v );
3129 LEAVE_GL();
3132 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3133 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
3134 ENTER_GL();
3135 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
3136 LEAVE_GL();
3139 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
3140 TRACE("(%p, %p, %p)\n", c, n, v );
3141 ENTER_GL();
3142 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
3143 LEAVE_GL();
3146 void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
3147 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3148 ENTER_GL();
3149 func_glColor4hNV( red, green, blue, alpha );
3150 LEAVE_GL();
3153 void WINAPI wine_glColor4hvNV( unsigned short* v ) {
3154 TRACE("(%p)\n", v );
3155 ENTER_GL();
3156 func_glColor4hvNV( v );
3157 LEAVE_GL();
3160 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
3161 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
3162 ENTER_GL();
3163 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
3164 LEAVE_GL();
3167 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
3168 TRACE("(%p, %p)\n", c, v );
3169 ENTER_GL();
3170 func_glColor4ubVertex2fvSUN( c, v );
3171 LEAVE_GL();
3174 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3175 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
3176 ENTER_GL();
3177 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
3178 LEAVE_GL();
3181 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
3182 TRACE("(%p, %p)\n", c, v );
3183 ENTER_GL();
3184 func_glColor4ubVertex3fvSUN( c, v );
3185 LEAVE_GL();
3188 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
3189 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3190 ENTER_GL();
3191 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3192 LEAVE_GL();
3195 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
3196 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3197 ENTER_GL();
3198 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3199 LEAVE_GL();
3202 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
3203 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3204 ENTER_GL();
3205 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3206 LEAVE_GL();
3209 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3210 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3211 ENTER_GL();
3212 func_glColorPointerEXT( size, type, stride, count, pointer );
3213 LEAVE_GL();
3216 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3217 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3218 ENTER_GL();
3219 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
3220 LEAVE_GL();
3223 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3224 TRACE("(%d, %d, %p)\n", size, type, pointer );
3225 ENTER_GL();
3226 func_glColorPointervINTEL( size, type, pointer );
3227 LEAVE_GL();
3230 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
3231 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
3232 ENTER_GL();
3233 func_glColorSubTableEXT( target, start, count, format, type, data );
3234 LEAVE_GL();
3237 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3238 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
3239 ENTER_GL();
3240 func_glColorTableEXT( target, internalFormat, width, format, type, table );
3241 LEAVE_GL();
3244 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3245 TRACE("(%d, %d, %p)\n", target, pname, params );
3246 ENTER_GL();
3247 func_glColorTableParameterfvSGI( target, pname, params );
3248 LEAVE_GL();
3251 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3252 TRACE("(%d, %d, %p)\n", target, pname, params );
3253 ENTER_GL();
3254 func_glColorTableParameterivSGI( target, pname, params );
3255 LEAVE_GL();
3258 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3259 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
3260 ENTER_GL();
3261 func_glColorTableSGI( target, internalformat, width, format, type, table );
3262 LEAVE_GL();
3265 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3266 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
3267 ENTER_GL();
3268 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
3269 LEAVE_GL();
3272 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
3273 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3274 ENTER_GL();
3275 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3276 LEAVE_GL();
3279 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
3280 TRACE("(%d, %f)\n", pname, param );
3281 ENTER_GL();
3282 func_glCombinerParameterfNV( pname, param );
3283 LEAVE_GL();
3286 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
3287 TRACE("(%d, %p)\n", pname, params );
3288 ENTER_GL();
3289 func_glCombinerParameterfvNV( pname, params );
3290 LEAVE_GL();
3293 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
3294 TRACE("(%d, %d)\n", pname, param );
3295 ENTER_GL();
3296 func_glCombinerParameteriNV( pname, param );
3297 LEAVE_GL();
3300 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
3301 TRACE("(%d, %p)\n", pname, params );
3302 ENTER_GL();
3303 func_glCombinerParameterivNV( pname, params );
3304 LEAVE_GL();
3307 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3308 TRACE("(%d, %d, %p)\n", stage, pname, params );
3309 ENTER_GL();
3310 func_glCombinerStageParameterfvNV( stage, pname, params );
3311 LEAVE_GL();
3314 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3315 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3316 ENTER_GL();
3317 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
3318 LEAVE_GL();
3321 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3322 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3323 ENTER_GL();
3324 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
3325 LEAVE_GL();
3328 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3329 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3330 ENTER_GL();
3331 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
3332 LEAVE_GL();
3335 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3336 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3337 ENTER_GL();
3338 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
3339 LEAVE_GL();
3342 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3343 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3344 ENTER_GL();
3345 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
3346 LEAVE_GL();
3349 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3350 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3351 ENTER_GL();
3352 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
3353 LEAVE_GL();
3356 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3357 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3358 ENTER_GL();
3359 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
3360 LEAVE_GL();
3363 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3364 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3365 ENTER_GL();
3366 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
3367 LEAVE_GL();
3370 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3371 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3372 ENTER_GL();
3373 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3374 LEAVE_GL();
3377 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3378 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3379 ENTER_GL();
3380 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3381 LEAVE_GL();
3384 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3385 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3386 ENTER_GL();
3387 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3388 LEAVE_GL();
3391 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3392 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3393 ENTER_GL();
3394 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3395 LEAVE_GL();
3398 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
3399 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
3400 ENTER_GL();
3401 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
3402 LEAVE_GL();
3405 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
3406 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
3407 ENTER_GL();
3408 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
3409 LEAVE_GL();
3412 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
3413 TRACE("(%d, %d, %f)\n", target, pname, params );
3414 ENTER_GL();
3415 func_glConvolutionParameterfEXT( target, pname, params );
3416 LEAVE_GL();
3419 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3420 TRACE("(%d, %d, %p)\n", target, pname, params );
3421 ENTER_GL();
3422 func_glConvolutionParameterfvEXT( target, pname, params );
3423 LEAVE_GL();
3426 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
3427 TRACE("(%d, %d, %d)\n", target, pname, params );
3428 ENTER_GL();
3429 func_glConvolutionParameteriEXT( target, pname, params );
3430 LEAVE_GL();
3433 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3434 TRACE("(%d, %d, %p)\n", target, pname, params );
3435 ENTER_GL();
3436 func_glConvolutionParameterivEXT( target, pname, params );
3437 LEAVE_GL();
3440 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
3441 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
3442 ENTER_GL();
3443 func_glCopyColorSubTableEXT( target, start, x, y, width );
3444 LEAVE_GL();
3447 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3448 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3449 ENTER_GL();
3450 func_glCopyColorTableSGI( target, internalformat, x, y, width );
3451 LEAVE_GL();
3454 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3455 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3456 ENTER_GL();
3457 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
3458 LEAVE_GL();
3461 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
3462 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
3463 ENTER_GL();
3464 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
3465 LEAVE_GL();
3468 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
3469 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
3470 ENTER_GL();
3471 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
3472 LEAVE_GL();
3475 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
3476 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
3477 ENTER_GL();
3478 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
3479 LEAVE_GL();
3482 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
3483 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
3484 ENTER_GL();
3485 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
3486 LEAVE_GL();
3489 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3490 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
3491 ENTER_GL();
3492 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
3493 LEAVE_GL();
3496 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3497 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
3498 ENTER_GL();
3499 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
3500 LEAVE_GL();
3503 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
3504 TRACE("(%d, %p)\n", pname, params );
3505 ENTER_GL();
3506 func_glCullParameterdvEXT( pname, params );
3507 LEAVE_GL();
3510 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
3511 TRACE("(%d, %p)\n", pname, params );
3512 ENTER_GL();
3513 func_glCullParameterfvEXT( pname, params );
3514 LEAVE_GL();
3517 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
3518 TRACE("(%d)\n", index );
3519 ENTER_GL();
3520 func_glCurrentPaletteMatrixARB( index );
3521 LEAVE_GL();
3524 void WINAPI wine_glDeformSGIX( GLint mask ) {
3525 TRACE("(%d)\n", mask );
3526 ENTER_GL();
3527 func_glDeformSGIX( mask );
3528 LEAVE_GL();
3531 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
3532 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3533 ENTER_GL();
3534 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3535 LEAVE_GL();
3538 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
3539 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3540 ENTER_GL();
3541 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3542 LEAVE_GL();
3545 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
3546 TRACE("(%d, %d)\n", marker, range );
3547 ENTER_GL();
3548 func_glDeleteAsyncMarkersSGIX( marker, range );
3549 LEAVE_GL();
3552 void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
3553 TRACE("(%d)\n", region );
3554 ENTER_GL();
3555 func_glDeleteBufferRegion( region );
3556 LEAVE_GL();
3559 void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) {
3560 TRACE("(%d, %p)\n", n, buffers );
3561 ENTER_GL();
3562 func_glDeleteBuffersARB( n, buffers );
3563 LEAVE_GL();
3566 void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) {
3567 TRACE("(%d, %p)\n", n, fences );
3568 ENTER_GL();
3569 func_glDeleteFencesAPPLE( n, fences );
3570 LEAVE_GL();
3573 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
3574 TRACE("(%d, %p)\n", n, fences );
3575 ENTER_GL();
3576 func_glDeleteFencesNV( n, fences );
3577 LEAVE_GL();
3580 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
3581 TRACE("(%d)\n", id );
3582 ENTER_GL();
3583 func_glDeleteFragmentShaderATI( id );
3584 LEAVE_GL();
3587 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3588 TRACE("(%d, %p)\n", n, ids );
3589 ENTER_GL();
3590 func_glDeleteOcclusionQueriesNV( n, ids );
3591 LEAVE_GL();
3594 void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) {
3595 TRACE("(%d, %p)\n", n, programs );
3596 ENTER_GL();
3597 func_glDeleteProgramsARB( n, programs );
3598 LEAVE_GL();
3601 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
3602 TRACE("(%d, %p)\n", n, programs );
3603 ENTER_GL();
3604 func_glDeleteProgramsNV( n, programs );
3605 LEAVE_GL();
3608 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
3609 TRACE("(%d, %p)\n", n, textures );
3610 ENTER_GL();
3611 func_glDeleteTexturesEXT( n, textures );
3612 LEAVE_GL();
3615 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
3616 TRACE("(%d, %p)\n", n, arrays );
3617 ENTER_GL();
3618 func_glDeleteVertexArraysAPPLE( n, arrays );
3619 LEAVE_GL();
3622 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
3623 TRACE("(%d)\n", id );
3624 ENTER_GL();
3625 func_glDeleteVertexShaderEXT( id );
3626 LEAVE_GL();
3629 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3630 TRACE("(%d, %d, %p)\n", target, n, points );
3631 ENTER_GL();
3632 func_glDetailTexFuncSGIS( target, n, points );
3633 LEAVE_GL();
3636 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
3637 TRACE("(%d)\n", id );
3638 ENTER_GL();
3639 func_glDisableVariantClientStateEXT( id );
3640 LEAVE_GL();
3643 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
3644 TRACE("(%d)\n", index );
3645 ENTER_GL();
3646 func_glDisableVertexAttribArrayARB( index );
3647 LEAVE_GL();
3650 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
3651 TRACE("(%d, %d, %d)\n", mode, first, count );
3652 ENTER_GL();
3653 func_glDrawArraysEXT( mode, first, count );
3654 LEAVE_GL();
3657 void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
3658 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
3659 ENTER_GL();
3660 func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
3661 LEAVE_GL();
3664 void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) {
3665 TRACE("(%d, %p)\n", n, bufs );
3666 ENTER_GL();
3667 func_glDrawBuffersATI( n, bufs );
3668 LEAVE_GL();
3671 void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
3672 TRACE("(%d, %d, %d)\n", mode, first, count );
3673 ENTER_GL();
3674 func_glDrawElementArrayAPPLE( mode, first, count );
3675 LEAVE_GL();
3678 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
3679 TRACE("(%d, %d)\n", mode, count );
3680 ENTER_GL();
3681 func_glDrawElementArrayATI( mode, count );
3682 LEAVE_GL();
3685 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
3686 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
3687 ENTER_GL();
3688 func_glDrawMeshArraysSUN( mode, first, count, width );
3689 LEAVE_GL();
3692 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
3693 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
3694 ENTER_GL();
3695 func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
3696 LEAVE_GL();
3699 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
3700 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
3701 ENTER_GL();
3702 func_glDrawRangeElementArrayATI( mode, start, end, count );
3703 LEAVE_GL();
3706 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
3707 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
3708 ENTER_GL();
3709 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
3710 LEAVE_GL();
3713 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
3714 TRACE("(%d, %d, %p)\n", stride, count, pointer );
3715 ENTER_GL();
3716 func_glEdgeFlagPointerEXT( stride, count, pointer );
3717 LEAVE_GL();
3720 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
3721 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
3722 ENTER_GL();
3723 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
3724 LEAVE_GL();
3727 void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) {
3728 TRACE("(%d, %p)\n", type, pointer );
3729 ENTER_GL();
3730 func_glElementPointerAPPLE( type, pointer );
3731 LEAVE_GL();
3734 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
3735 TRACE("(%d, %p)\n", type, pointer );
3736 ENTER_GL();
3737 func_glElementPointerATI( type, pointer );
3738 LEAVE_GL();
3741 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
3742 TRACE("(%d)\n", id );
3743 ENTER_GL();
3744 func_glEnableVariantClientStateEXT( id );
3745 LEAVE_GL();
3748 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
3749 TRACE("(%d)\n", index );
3750 ENTER_GL();
3751 func_glEnableVertexAttribArrayARB( index );
3752 LEAVE_GL();
3755 void WINAPI wine_glEndFragmentShaderATI( ) {
3756 TRACE("()\n");
3757 ENTER_GL();
3758 func_glEndFragmentShaderATI( );
3759 LEAVE_GL();
3762 void WINAPI wine_glEndOcclusionQueryNV( ) {
3763 TRACE("()\n");
3764 ENTER_GL();
3765 func_glEndOcclusionQueryNV( );
3766 LEAVE_GL();
3769 void WINAPI wine_glEndVertexShaderEXT( ) {
3770 TRACE("()\n");
3771 ENTER_GL();
3772 func_glEndVertexShaderEXT( );
3773 LEAVE_GL();
3776 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
3777 TRACE("(%d, %d)\n", target, mode );
3778 ENTER_GL();
3779 func_glEvalMapsNV( target, mode );
3780 LEAVE_GL();
3783 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
3784 TRACE("(%d, %d, %p)\n", target, id, params );
3785 ENTER_GL();
3786 func_glExecuteProgramNV( target, id, params );
3787 LEAVE_GL();
3790 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
3791 TRACE("(%d, %d, %d)\n", res, src, num );
3792 ENTER_GL();
3793 func_glExtractComponentEXT( res, src, num );
3794 LEAVE_GL();
3797 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3798 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
3799 ENTER_GL();
3800 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
3801 LEAVE_GL();
3804 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
3805 GLint ret_value;
3806 TRACE("(%p)\n", markerp );
3807 ENTER_GL();
3808 ret_value = func_glFinishAsyncSGIX( markerp );
3809 LEAVE_GL();
3810 return ret_value;
3813 void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
3814 TRACE("(%d)\n", fence );
3815 ENTER_GL();
3816 func_glFinishFenceAPPLE( fence );
3817 LEAVE_GL();
3820 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
3821 TRACE("(%d)\n", fence );
3822 ENTER_GL();
3823 func_glFinishFenceNV( fence );
3824 LEAVE_GL();
3827 void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
3828 TRACE("(%d, %d)\n", object, name );
3829 ENTER_GL();
3830 func_glFinishObjectAPPLE( object, name );
3831 LEAVE_GL();
3834 void WINAPI wine_glFinishTextureSUNX( ) {
3835 TRACE("()\n");
3836 ENTER_GL();
3837 func_glFinishTextureSUNX( );
3838 LEAVE_GL();
3841 void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
3842 TRACE("(%d)\n", target );
3843 ENTER_GL();
3844 func_glFlushPixelDataRangeNV( target );
3845 LEAVE_GL();
3848 void WINAPI wine_glFlushRasterSGIX( ) {
3849 TRACE("()\n");
3850 ENTER_GL();
3851 func_glFlushRasterSGIX( );
3852 LEAVE_GL();
3855 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
3856 TRACE("(%d, %p)\n", length, pointer );
3857 ENTER_GL();
3858 func_glFlushVertexArrayRangeAPPLE( length, pointer );
3859 LEAVE_GL();
3862 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
3863 TRACE("()\n");
3864 ENTER_GL();
3865 func_glFlushVertexArrayRangeNV( );
3866 LEAVE_GL();
3869 void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
3870 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3871 ENTER_GL();
3872 func_glFogCoordPointer( type, stride, pointer );
3873 LEAVE_GL();
3876 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3877 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3878 ENTER_GL();
3879 func_glFogCoordPointerEXT( type, stride, pointer );
3880 LEAVE_GL();
3883 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3884 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3885 ENTER_GL();
3886 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
3887 LEAVE_GL();
3890 void WINAPI wine_glFogCoordd( GLdouble coord ) {
3891 TRACE("(%f)\n", coord );
3892 ENTER_GL();
3893 func_glFogCoordd( coord );
3894 LEAVE_GL();
3897 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
3898 TRACE("(%f)\n", coord );
3899 ENTER_GL();
3900 func_glFogCoorddEXT( coord );
3901 LEAVE_GL();
3904 void WINAPI wine_glFogCoorddv( GLdouble* coord ) {
3905 TRACE("(%p)\n", coord );
3906 ENTER_GL();
3907 func_glFogCoorddv( coord );
3908 LEAVE_GL();
3911 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
3912 TRACE("(%p)\n", coord );
3913 ENTER_GL();
3914 func_glFogCoorddvEXT( coord );
3915 LEAVE_GL();
3918 void WINAPI wine_glFogCoordf( GLfloat coord ) {
3919 TRACE("(%f)\n", coord );
3920 ENTER_GL();
3921 func_glFogCoordf( coord );
3922 LEAVE_GL();
3925 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
3926 TRACE("(%f)\n", coord );
3927 ENTER_GL();
3928 func_glFogCoordfEXT( coord );
3929 LEAVE_GL();
3932 void WINAPI wine_glFogCoordfv( GLfloat* coord ) {
3933 TRACE("(%p)\n", coord );
3934 ENTER_GL();
3935 func_glFogCoordfv( coord );
3936 LEAVE_GL();
3939 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
3940 TRACE("(%p)\n", coord );
3941 ENTER_GL();
3942 func_glFogCoordfvEXT( coord );
3943 LEAVE_GL();
3946 void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
3947 TRACE("(%d)\n", fog );
3948 ENTER_GL();
3949 func_glFogCoordhNV( fog );
3950 LEAVE_GL();
3953 void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) {
3954 TRACE("(%p)\n", fog );
3955 ENTER_GL();
3956 func_glFogCoordhvNV( fog );
3957 LEAVE_GL();
3960 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
3961 TRACE("(%d, %p)\n", n, points );
3962 ENTER_GL();
3963 func_glFogFuncSGIS( n, points );
3964 LEAVE_GL();
3967 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
3968 TRACE("(%d, %d)\n", face, mode );
3969 ENTER_GL();
3970 func_glFragmentColorMaterialSGIX( face, mode );
3971 LEAVE_GL();
3974 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
3975 TRACE("(%d, %f)\n", pname, param );
3976 ENTER_GL();
3977 func_glFragmentLightModelfSGIX( pname, param );
3978 LEAVE_GL();
3981 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
3982 TRACE("(%d, %p)\n", pname, params );
3983 ENTER_GL();
3984 func_glFragmentLightModelfvSGIX( pname, params );
3985 LEAVE_GL();
3988 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
3989 TRACE("(%d, %d)\n", pname, param );
3990 ENTER_GL();
3991 func_glFragmentLightModeliSGIX( pname, param );
3992 LEAVE_GL();
3995 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
3996 TRACE("(%d, %p)\n", pname, params );
3997 ENTER_GL();
3998 func_glFragmentLightModelivSGIX( pname, params );
3999 LEAVE_GL();
4002 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
4003 TRACE("(%d, %d, %f)\n", light, pname, param );
4004 ENTER_GL();
4005 func_glFragmentLightfSGIX( light, pname, param );
4006 LEAVE_GL();
4009 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4010 TRACE("(%d, %d, %p)\n", light, pname, params );
4011 ENTER_GL();
4012 func_glFragmentLightfvSGIX( light, pname, params );
4013 LEAVE_GL();
4016 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
4017 TRACE("(%d, %d, %d)\n", light, pname, param );
4018 ENTER_GL();
4019 func_glFragmentLightiSGIX( light, pname, param );
4020 LEAVE_GL();
4023 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4024 TRACE("(%d, %d, %p)\n", light, pname, params );
4025 ENTER_GL();
4026 func_glFragmentLightivSGIX( light, pname, params );
4027 LEAVE_GL();
4030 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
4031 TRACE("(%d, %d, %f)\n", face, pname, param );
4032 ENTER_GL();
4033 func_glFragmentMaterialfSGIX( face, pname, param );
4034 LEAVE_GL();
4037 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4038 TRACE("(%d, %d, %p)\n", face, pname, params );
4039 ENTER_GL();
4040 func_glFragmentMaterialfvSGIX( face, pname, params );
4041 LEAVE_GL();
4044 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
4045 TRACE("(%d, %d, %d)\n", face, pname, param );
4046 ENTER_GL();
4047 func_glFragmentMaterialiSGIX( face, pname, param );
4048 LEAVE_GL();
4051 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4052 TRACE("(%d, %d, %p)\n", face, pname, params );
4053 ENTER_GL();
4054 func_glFragmentMaterialivSGIX( face, pname, params );
4055 LEAVE_GL();
4058 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
4059 TRACE("(%d)\n", factor );
4060 ENTER_GL();
4061 func_glFrameZoomSGIX( factor );
4062 LEAVE_GL();
4065 void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
4066 TRACE("(%d)\n", buffer );
4067 ENTER_GL();
4068 func_glFreeObjectBufferATI( buffer );
4069 LEAVE_GL();
4072 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
4073 GLuint ret_value;
4074 TRACE("(%d)\n", range );
4075 ENTER_GL();
4076 ret_value = func_glGenAsyncMarkersSGIX( range );
4077 LEAVE_GL();
4078 return ret_value;
4081 void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
4082 TRACE("(%d, %p)\n", n, buffers );
4083 ENTER_GL();
4084 func_glGenBuffersARB( n, buffers );
4085 LEAVE_GL();
4088 void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
4089 TRACE("(%d, %p)\n", n, fences );
4090 ENTER_GL();
4091 func_glGenFencesAPPLE( n, fences );
4092 LEAVE_GL();
4095 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
4096 TRACE("(%d, %p)\n", n, fences );
4097 ENTER_GL();
4098 func_glGenFencesNV( n, fences );
4099 LEAVE_GL();
4102 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
4103 GLuint ret_value;
4104 TRACE("(%d)\n", range );
4105 ENTER_GL();
4106 ret_value = func_glGenFragmentShadersATI( range );
4107 LEAVE_GL();
4108 return ret_value;
4111 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
4112 TRACE("(%d, %p)\n", n, ids );
4113 ENTER_GL();
4114 func_glGenOcclusionQueriesNV( n, ids );
4115 LEAVE_GL();
4118 void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
4119 TRACE("(%d, %p)\n", n, programs );
4120 ENTER_GL();
4121 func_glGenProgramsARB( n, programs );
4122 LEAVE_GL();
4125 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
4126 TRACE("(%d, %p)\n", n, programs );
4127 ENTER_GL();
4128 func_glGenProgramsNV( n, programs );
4129 LEAVE_GL();
4132 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
4133 GLuint ret_value;
4134 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
4135 ENTER_GL();
4136 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
4137 LEAVE_GL();
4138 return ret_value;
4141 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
4142 TRACE("(%d, %p)\n", n, textures );
4143 ENTER_GL();
4144 func_glGenTexturesEXT( n, textures );
4145 LEAVE_GL();
4148 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
4149 TRACE("(%d, %p)\n", n, arrays );
4150 ENTER_GL();
4151 func_glGenVertexArraysAPPLE( n, arrays );
4152 LEAVE_GL();
4155 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
4156 GLuint ret_value;
4157 TRACE("(%d)\n", range );
4158 ENTER_GL();
4159 ret_value = func_glGenVertexShadersEXT( range );
4160 LEAVE_GL();
4161 return ret_value;
4164 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
4165 TRACE("(%d, %d, %p)\n", array, pname, params );
4166 ENTER_GL();
4167 func_glGetArrayObjectfvATI( array, pname, params );
4168 LEAVE_GL();
4171 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
4172 TRACE("(%d, %d, %p)\n", array, pname, params );
4173 ENTER_GL();
4174 func_glGetArrayObjectivATI( array, pname, params );
4175 LEAVE_GL();
4178 void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
4179 TRACE("(%d, %d, %p)\n", target, pname, params );
4180 ENTER_GL();
4181 func_glGetBufferParameterivARB( target, pname, params );
4182 LEAVE_GL();
4185 void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
4186 TRACE("(%d, %d, %p)\n", target, pname, params );
4187 ENTER_GL();
4188 func_glGetBufferPointervARB( target, pname, params );
4189 LEAVE_GL();
4192 void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4193 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4194 ENTER_GL();
4195 func_glGetBufferSubDataARB( target, offset, size, data );
4196 LEAVE_GL();
4199 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
4200 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
4201 ENTER_GL();
4202 func_glGetColorTableEXT( target, format, type, data );
4203 LEAVE_GL();
4206 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4207 TRACE("(%d, %d, %p)\n", target, pname, params );
4208 ENTER_GL();
4209 func_glGetColorTableParameterfvEXT( target, pname, params );
4210 LEAVE_GL();
4213 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
4214 TRACE("(%d, %d, %p)\n", target, pname, params );
4215 ENTER_GL();
4216 func_glGetColorTableParameterfvSGI( target, pname, params );
4217 LEAVE_GL();
4220 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4221 TRACE("(%d, %d, %p)\n", target, pname, params );
4222 ENTER_GL();
4223 func_glGetColorTableParameterivEXT( target, pname, params );
4224 LEAVE_GL();
4227 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
4228 TRACE("(%d, %d, %p)\n", target, pname, params );
4229 ENTER_GL();
4230 func_glGetColorTableParameterivSGI( target, pname, params );
4231 LEAVE_GL();
4234 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
4235 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
4236 ENTER_GL();
4237 func_glGetColorTableSGI( target, format, type, table );
4238 LEAVE_GL();
4241 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
4242 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4243 ENTER_GL();
4244 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
4245 LEAVE_GL();
4248 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
4249 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4250 ENTER_GL();
4251 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
4252 LEAVE_GL();
4255 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
4256 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4257 ENTER_GL();
4258 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
4259 LEAVE_GL();
4262 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
4263 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4264 ENTER_GL();
4265 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
4266 LEAVE_GL();
4269 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
4270 TRACE("(%d, %d, %p)\n", stage, pname, params );
4271 ENTER_GL();
4272 func_glGetCombinerStageParameterfvNV( stage, pname, params );
4273 LEAVE_GL();
4276 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
4277 TRACE("(%d, %d, %p)\n", target, level, img );
4278 ENTER_GL();
4279 func_glGetCompressedTexImage( target, level, img );
4280 LEAVE_GL();
4283 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
4284 TRACE("(%d, %d, %p)\n", target, level, img );
4285 ENTER_GL();
4286 func_glGetCompressedTexImageARB( target, level, img );
4287 LEAVE_GL();
4290 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
4291 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
4292 ENTER_GL();
4293 func_glGetConvolutionFilterEXT( target, format, type, image );
4294 LEAVE_GL();
4297 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4298 TRACE("(%d, %d, %p)\n", target, pname, params );
4299 ENTER_GL();
4300 func_glGetConvolutionParameterfvEXT( target, pname, params );
4301 LEAVE_GL();
4304 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4305 TRACE("(%d, %d, %p)\n", target, pname, params );
4306 ENTER_GL();
4307 func_glGetConvolutionParameterivEXT( target, pname, params );
4308 LEAVE_GL();
4311 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
4312 TRACE("(%d, %p)\n", target, points );
4313 ENTER_GL();
4314 func_glGetDetailTexFuncSGIS( target, points );
4315 LEAVE_GL();
4318 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
4319 TRACE("(%d, %d, %p)\n", fence, pname, params );
4320 ENTER_GL();
4321 func_glGetFenceivNV( fence, pname, params );
4322 LEAVE_GL();
4325 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
4326 TRACE("(%d, %d, %p)\n", variable, pname, params );
4327 ENTER_GL();
4328 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
4329 LEAVE_GL();
4332 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
4333 TRACE("(%d, %d, %p)\n", variable, pname, params );
4334 ENTER_GL();
4335 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
4336 LEAVE_GL();
4339 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
4340 TRACE("(%p)\n", points );
4341 ENTER_GL();
4342 func_glGetFogFuncSGIS( points );
4343 LEAVE_GL();
4346 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4347 TRACE("(%d, %d, %p)\n", light, pname, params );
4348 ENTER_GL();
4349 func_glGetFragmentLightfvSGIX( light, pname, params );
4350 LEAVE_GL();
4353 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4354 TRACE("(%d, %d, %p)\n", light, pname, params );
4355 ENTER_GL();
4356 func_glGetFragmentLightivSGIX( light, pname, params );
4357 LEAVE_GL();
4360 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4361 TRACE("(%d, %d, %p)\n", face, pname, params );
4362 ENTER_GL();
4363 func_glGetFragmentMaterialfvSGIX( face, pname, params );
4364 LEAVE_GL();
4367 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4368 TRACE("(%d, %d, %p)\n", face, pname, params );
4369 ENTER_GL();
4370 func_glGetFragmentMaterialivSGIX( face, pname, params );
4371 LEAVE_GL();
4374 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4375 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4376 ENTER_GL();
4377 func_glGetHistogramEXT( target, reset, format, type, values );
4378 LEAVE_GL();
4381 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4382 TRACE("(%d, %d, %p)\n", target, pname, params );
4383 ENTER_GL();
4384 func_glGetHistogramParameterfvEXT( target, pname, params );
4385 LEAVE_GL();
4388 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4389 TRACE("(%d, %d, %p)\n", target, pname, params );
4390 ENTER_GL();
4391 func_glGetHistogramParameterivEXT( target, pname, params );
4392 LEAVE_GL();
4395 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4396 TRACE("(%d, %d, %p)\n", target, pname, params );
4397 ENTER_GL();
4398 func_glGetImageTransformParameterfvHP( target, pname, params );
4399 LEAVE_GL();
4402 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4403 TRACE("(%d, %d, %p)\n", target, pname, params );
4404 ENTER_GL();
4405 func_glGetImageTransformParameterivHP( target, pname, params );
4406 LEAVE_GL();
4409 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
4410 GLint ret_value;
4411 TRACE("()\n");
4412 ENTER_GL();
4413 ret_value = func_glGetInstrumentsSGIX( );
4414 LEAVE_GL();
4415 return ret_value;
4418 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4419 TRACE("(%d, %d, %p)\n", id, value, data );
4420 ENTER_GL();
4421 func_glGetInvariantBooleanvEXT( id, value, data );
4422 LEAVE_GL();
4425 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4426 TRACE("(%d, %d, %p)\n", id, value, data );
4427 ENTER_GL();
4428 func_glGetInvariantFloatvEXT( id, value, data );
4429 LEAVE_GL();
4432 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4433 TRACE("(%d, %d, %p)\n", id, value, data );
4434 ENTER_GL();
4435 func_glGetInvariantIntegervEXT( id, value, data );
4436 LEAVE_GL();
4439 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4440 TRACE("(%d, %d, %p)\n", list, pname, params );
4441 ENTER_GL();
4442 func_glGetListParameterfvSGIX( list, pname, params );
4443 LEAVE_GL();
4446 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4447 TRACE("(%d, %d, %p)\n", list, pname, params );
4448 ENTER_GL();
4449 func_glGetListParameterivSGIX( list, pname, params );
4450 LEAVE_GL();
4453 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4454 TRACE("(%d, %d, %p)\n", id, value, data );
4455 ENTER_GL();
4456 func_glGetLocalConstantBooleanvEXT( id, value, data );
4457 LEAVE_GL();
4460 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4461 TRACE("(%d, %d, %p)\n", id, value, data );
4462 ENTER_GL();
4463 func_glGetLocalConstantFloatvEXT( id, value, data );
4464 LEAVE_GL();
4467 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4468 TRACE("(%d, %d, %p)\n", id, value, data );
4469 ENTER_GL();
4470 func_glGetLocalConstantIntegervEXT( id, value, data );
4471 LEAVE_GL();
4474 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4475 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4476 ENTER_GL();
4477 func_glGetMapAttribParameterfvNV( target, index, pname, params );
4478 LEAVE_GL();
4481 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4482 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4483 ENTER_GL();
4484 func_glGetMapAttribParameterivNV( target, index, pname, params );
4485 LEAVE_GL();
4488 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
4489 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
4490 ENTER_GL();
4491 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
4492 LEAVE_GL();
4495 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4496 TRACE("(%d, %d, %p)\n", target, pname, params );
4497 ENTER_GL();
4498 func_glGetMapParameterfvNV( target, pname, params );
4499 LEAVE_GL();
4502 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4503 TRACE("(%d, %d, %p)\n", target, pname, params );
4504 ENTER_GL();
4505 func_glGetMapParameterivNV( target, pname, params );
4506 LEAVE_GL();
4509 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4510 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4511 ENTER_GL();
4512 func_glGetMinmaxEXT( target, reset, format, type, values );
4513 LEAVE_GL();
4516 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4517 TRACE("(%d, %d, %p)\n", target, pname, params );
4518 ENTER_GL();
4519 func_glGetMinmaxParameterfvEXT( target, pname, params );
4520 LEAVE_GL();
4523 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4524 TRACE("(%d, %d, %p)\n", target, pname, params );
4525 ENTER_GL();
4526 func_glGetMinmaxParameterivEXT( target, pname, params );
4527 LEAVE_GL();
4530 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
4531 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4532 ENTER_GL();
4533 func_glGetObjectBufferfvATI( buffer, pname, params );
4534 LEAVE_GL();
4537 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
4538 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4539 ENTER_GL();
4540 func_glGetObjectBufferivATI( buffer, pname, params );
4541 LEAVE_GL();
4544 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
4545 TRACE("(%d, %d, %p)\n", id, pname, params );
4546 ENTER_GL();
4547 func_glGetOcclusionQueryivNV( id, pname, params );
4548 LEAVE_GL();
4551 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
4552 TRACE("(%d, %d, %p)\n", id, pname, params );
4553 ENTER_GL();
4554 func_glGetOcclusionQueryuivNV( id, pname, params );
4555 LEAVE_GL();
4558 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
4559 TRACE("(%d, %p)\n", pname, params );
4560 ENTER_GL();
4561 func_glGetPixelTexGenParameterfvSGIS( pname, params );
4562 LEAVE_GL();
4565 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
4566 TRACE("(%d, %p)\n", pname, params );
4567 ENTER_GL();
4568 func_glGetPixelTexGenParameterivSGIS( pname, params );
4569 LEAVE_GL();
4572 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
4573 TRACE("(%d, %p)\n", pname, params );
4574 ENTER_GL();
4575 func_glGetPointervEXT( pname, params );
4576 LEAVE_GL();
4579 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
4580 TRACE("(%d, %d, %p)\n", target, index, params );
4581 ENTER_GL();
4582 func_glGetProgramEnvParameterdvARB( target, index, params );
4583 LEAVE_GL();
4586 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
4587 TRACE("(%d, %d, %p)\n", target, index, params );
4588 ENTER_GL();
4589 func_glGetProgramEnvParameterfvARB( target, index, params );
4590 LEAVE_GL();
4593 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
4594 TRACE("(%d, %d, %p)\n", target, index, params );
4595 ENTER_GL();
4596 func_glGetProgramLocalParameterdvARB( target, index, params );
4597 LEAVE_GL();
4600 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
4601 TRACE("(%d, %d, %p)\n", target, index, params );
4602 ENTER_GL();
4603 func_glGetProgramLocalParameterfvARB( target, index, params );
4604 LEAVE_GL();
4607 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) {
4608 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4609 ENTER_GL();
4610 func_glGetProgramNamedParameterdvNV( id, len, name, params );
4611 LEAVE_GL();
4614 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) {
4615 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4616 ENTER_GL();
4617 func_glGetProgramNamedParameterfvNV( id, len, name, params );
4618 LEAVE_GL();
4621 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
4622 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4623 ENTER_GL();
4624 func_glGetProgramParameterdvNV( target, index, pname, params );
4625 LEAVE_GL();
4628 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4629 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4630 ENTER_GL();
4631 func_glGetProgramParameterfvNV( target, index, pname, params );
4632 LEAVE_GL();
4635 void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
4636 TRACE("(%d, %d, %p)\n", target, pname, string );
4637 ENTER_GL();
4638 func_glGetProgramStringARB( target, pname, string );
4639 LEAVE_GL();
4642 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
4643 TRACE("(%d, %d, %p)\n", id, pname, program );
4644 ENTER_GL();
4645 func_glGetProgramStringNV( id, pname, program );
4646 LEAVE_GL();
4649 void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
4650 TRACE("(%d, %d, %p)\n", target, pname, params );
4651 ENTER_GL();
4652 func_glGetProgramivARB( target, pname, params );
4653 LEAVE_GL();
4656 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
4657 TRACE("(%d, %d, %p)\n", id, pname, params );
4658 ENTER_GL();
4659 func_glGetProgramivNV( id, pname, params );
4660 LEAVE_GL();
4663 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4664 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4665 ENTER_GL();
4666 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
4667 LEAVE_GL();
4670 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4671 TRACE("(%d, %p)\n", target, points );
4672 ENTER_GL();
4673 func_glGetSharpenTexFuncSGIS( target, points );
4674 LEAVE_GL();
4677 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4678 TRACE("(%d, %p)\n", pname, param );
4679 ENTER_GL();
4680 func_glGetTexBumpParameterfvATI( pname, param );
4681 LEAVE_GL();
4684 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4685 TRACE("(%d, %p)\n", pname, param );
4686 ENTER_GL();
4687 func_glGetTexBumpParameterivATI( pname, param );
4688 LEAVE_GL();
4691 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4692 TRACE("(%d, %d, %p)\n", target, filter, weights );
4693 ENTER_GL();
4694 func_glGetTexFilterFuncSGIS( target, filter, weights );
4695 LEAVE_GL();
4698 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4699 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4700 ENTER_GL();
4701 func_glGetTrackMatrixivNV( target, address, pname, params );
4702 LEAVE_GL();
4705 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4706 TRACE("(%d, %d, %p)\n", id, pname, params );
4707 ENTER_GL();
4708 func_glGetVariantArrayObjectfvATI( id, pname, params );
4709 LEAVE_GL();
4712 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4713 TRACE("(%d, %d, %p)\n", id, pname, params );
4714 ENTER_GL();
4715 func_glGetVariantArrayObjectivATI( id, pname, params );
4716 LEAVE_GL();
4719 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4720 TRACE("(%d, %d, %p)\n", id, value, data );
4721 ENTER_GL();
4722 func_glGetVariantBooleanvEXT( id, value, data );
4723 LEAVE_GL();
4726 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4727 TRACE("(%d, %d, %p)\n", id, value, data );
4728 ENTER_GL();
4729 func_glGetVariantFloatvEXT( id, value, data );
4730 LEAVE_GL();
4733 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4734 TRACE("(%d, %d, %p)\n", id, value, data );
4735 ENTER_GL();
4736 func_glGetVariantIntegervEXT( id, value, data );
4737 LEAVE_GL();
4740 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4741 TRACE("(%d, %d, %p)\n", id, value, data );
4742 ENTER_GL();
4743 func_glGetVariantPointervEXT( id, value, data );
4744 LEAVE_GL();
4747 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4748 TRACE("(%d, %d, %p)\n", index, pname, params );
4749 ENTER_GL();
4750 func_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4751 LEAVE_GL();
4754 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4755 TRACE("(%d, %d, %p)\n", index, pname, params );
4756 ENTER_GL();
4757 func_glGetVertexAttribArrayObjectivATI( index, pname, params );
4758 LEAVE_GL();
4761 void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4762 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4763 ENTER_GL();
4764 func_glGetVertexAttribPointervARB( index, pname, pointer );
4765 LEAVE_GL();
4768 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4769 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4770 ENTER_GL();
4771 func_glGetVertexAttribPointervNV( index, pname, pointer );
4772 LEAVE_GL();
4775 void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4776 TRACE("(%d, %d, %p)\n", index, pname, params );
4777 ENTER_GL();
4778 func_glGetVertexAttribdvARB( index, pname, params );
4779 LEAVE_GL();
4782 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4783 TRACE("(%d, %d, %p)\n", index, pname, params );
4784 ENTER_GL();
4785 func_glGetVertexAttribdvNV( index, pname, params );
4786 LEAVE_GL();
4789 void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4790 TRACE("(%d, %d, %p)\n", index, pname, params );
4791 ENTER_GL();
4792 func_glGetVertexAttribfvARB( index, pname, params );
4793 LEAVE_GL();
4796 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4797 TRACE("(%d, %d, %p)\n", index, pname, params );
4798 ENTER_GL();
4799 func_glGetVertexAttribfvNV( index, pname, params );
4800 LEAVE_GL();
4803 void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4804 TRACE("(%d, %d, %p)\n", index, pname, params );
4805 ENTER_GL();
4806 func_glGetVertexAttribivARB( index, pname, params );
4807 LEAVE_GL();
4810 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4811 TRACE("(%d, %d, %p)\n", index, pname, params );
4812 ENTER_GL();
4813 func_glGetVertexAttribivNV( index, pname, params );
4814 LEAVE_GL();
4817 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4818 TRACE("(%d)\n", factor );
4819 ENTER_GL();
4820 func_glGlobalAlphaFactorbSUN( factor );
4821 LEAVE_GL();
4824 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4825 TRACE("(%f)\n", factor );
4826 ENTER_GL();
4827 func_glGlobalAlphaFactordSUN( factor );
4828 LEAVE_GL();
4831 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4832 TRACE("(%f)\n", factor );
4833 ENTER_GL();
4834 func_glGlobalAlphaFactorfSUN( factor );
4835 LEAVE_GL();
4838 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4839 TRACE("(%d)\n", factor );
4840 ENTER_GL();
4841 func_glGlobalAlphaFactoriSUN( factor );
4842 LEAVE_GL();
4845 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4846 TRACE("(%d)\n", factor );
4847 ENTER_GL();
4848 func_glGlobalAlphaFactorsSUN( factor );
4849 LEAVE_GL();
4852 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4853 TRACE("(%d)\n", factor );
4854 ENTER_GL();
4855 func_glGlobalAlphaFactorubSUN( factor );
4856 LEAVE_GL();
4859 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4860 TRACE("(%d)\n", factor );
4861 ENTER_GL();
4862 func_glGlobalAlphaFactoruiSUN( factor );
4863 LEAVE_GL();
4866 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4867 TRACE("(%d)\n", factor );
4868 ENTER_GL();
4869 func_glGlobalAlphaFactorusSUN( factor );
4870 LEAVE_GL();
4873 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4874 TRACE("(%d, %d)\n", target, mode );
4875 ENTER_GL();
4876 func_glHintPGI( target, mode );
4877 LEAVE_GL();
4880 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4881 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4882 ENTER_GL();
4883 func_glHistogramEXT( target, width, internalformat, sink );
4884 LEAVE_GL();
4887 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
4888 TRACE("(%d, %p)\n", pname, params );
4889 ENTER_GL();
4890 func_glIglooInterfaceSGIX( pname, params );
4891 LEAVE_GL();
4894 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4895 TRACE("(%d, %d, %f)\n", target, pname, param );
4896 ENTER_GL();
4897 func_glImageTransformParameterfHP( target, pname, param );
4898 LEAVE_GL();
4901 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4902 TRACE("(%d, %d, %p)\n", target, pname, params );
4903 ENTER_GL();
4904 func_glImageTransformParameterfvHP( target, pname, params );
4905 LEAVE_GL();
4908 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4909 TRACE("(%d, %d, %d)\n", target, pname, param );
4910 ENTER_GL();
4911 func_glImageTransformParameteriHP( target, pname, param );
4912 LEAVE_GL();
4915 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4916 TRACE("(%d, %d, %p)\n", target, pname, params );
4917 ENTER_GL();
4918 func_glImageTransformParameterivHP( target, pname, params );
4919 LEAVE_GL();
4922 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4923 TRACE("(%d, %f)\n", func, ref );
4924 ENTER_GL();
4925 func_glIndexFuncEXT( func, ref );
4926 LEAVE_GL();
4929 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4930 TRACE("(%d, %d)\n", face, mode );
4931 ENTER_GL();
4932 func_glIndexMaterialEXT( face, mode );
4933 LEAVE_GL();
4936 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4937 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4938 ENTER_GL();
4939 func_glIndexPointerEXT( type, stride, count, pointer );
4940 LEAVE_GL();
4943 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4944 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4945 ENTER_GL();
4946 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4947 LEAVE_GL();
4950 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4951 TRACE("(%d, %d, %d)\n", res, src, num );
4952 ENTER_GL();
4953 func_glInsertComponentEXT( res, src, num );
4954 LEAVE_GL();
4957 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4958 TRACE("(%d, %p)\n", size, buffer );
4959 ENTER_GL();
4960 func_glInstrumentsBufferSGIX( size, buffer );
4961 LEAVE_GL();
4964 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
4965 GLboolean ret_value;
4966 TRACE("(%d)\n", marker );
4967 ENTER_GL();
4968 ret_value = func_glIsAsyncMarkerSGIX( marker );
4969 LEAVE_GL();
4970 return ret_value;
4973 GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
4974 GLboolean ret_value;
4975 TRACE("(%d)\n", buffer );
4976 ENTER_GL();
4977 ret_value = func_glIsBufferARB( buffer );
4978 LEAVE_GL();
4979 return ret_value;
4982 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
4983 GLboolean ret_value;
4984 TRACE("(%d)\n", fence );
4985 ENTER_GL();
4986 ret_value = func_glIsFenceAPPLE( fence );
4987 LEAVE_GL();
4988 return ret_value;
4991 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
4992 GLboolean ret_value;
4993 TRACE("(%d)\n", fence );
4994 ENTER_GL();
4995 ret_value = func_glIsFenceNV( fence );
4996 LEAVE_GL();
4997 return ret_value;
5000 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
5001 GLboolean ret_value;
5002 TRACE("(%d)\n", buffer );
5003 ENTER_GL();
5004 ret_value = func_glIsObjectBufferATI( buffer );
5005 LEAVE_GL();
5006 return ret_value;
5009 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
5010 GLboolean ret_value;
5011 TRACE("(%d)\n", id );
5012 ENTER_GL();
5013 ret_value = func_glIsOcclusionQueryNV( id );
5014 LEAVE_GL();
5015 return ret_value;
5018 GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
5019 GLboolean ret_value;
5020 TRACE("(%d)\n", program );
5021 ENTER_GL();
5022 ret_value = func_glIsProgramARB( program );
5023 LEAVE_GL();
5024 return ret_value;
5027 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
5028 GLboolean ret_value;
5029 TRACE("(%d)\n", id );
5030 ENTER_GL();
5031 ret_value = func_glIsProgramNV( id );
5032 LEAVE_GL();
5033 return ret_value;
5036 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5037 GLboolean ret_value;
5038 TRACE("(%d)\n", texture );
5039 ENTER_GL();
5040 ret_value = func_glIsTextureEXT( texture );
5041 LEAVE_GL();
5042 return ret_value;
5045 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5046 GLboolean ret_value;
5047 TRACE("(%d, %d)\n", id, cap );
5048 ENTER_GL();
5049 ret_value = func_glIsVariantEnabledEXT( id, cap );
5050 LEAVE_GL();
5051 return ret_value;
5054 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5055 GLboolean ret_value;
5056 TRACE("(%d)\n", array );
5057 ENTER_GL();
5058 ret_value = func_glIsVertexArrayAPPLE( array );
5059 LEAVE_GL();
5060 return ret_value;
5063 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5064 TRACE("(%d, %d)\n", pname, param );
5065 ENTER_GL();
5066 func_glLightEnviSGIX( pname, param );
5067 LEAVE_GL();
5070 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5071 TRACE("(%d, %d, %f)\n", list, pname, param );
5072 ENTER_GL();
5073 func_glListParameterfSGIX( list, pname, param );
5074 LEAVE_GL();
5077 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
5078 TRACE("(%d, %d, %p)\n", list, pname, params );
5079 ENTER_GL();
5080 func_glListParameterfvSGIX( list, pname, params );
5081 LEAVE_GL();
5084 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5085 TRACE("(%d, %d, %d)\n", list, pname, param );
5086 ENTER_GL();
5087 func_glListParameteriSGIX( list, pname, param );
5088 LEAVE_GL();
5091 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
5092 TRACE("(%d, %d, %p)\n", list, pname, params );
5093 ENTER_GL();
5094 func_glListParameterivSGIX( list, pname, params );
5095 LEAVE_GL();
5098 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
5099 TRACE("(%d)\n", mask );
5100 ENTER_GL();
5101 func_glLoadIdentityDeformationMapSGIX( mask );
5102 LEAVE_GL();
5105 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
5106 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5107 ENTER_GL();
5108 func_glLoadProgramNV( target, id, len, program );
5109 LEAVE_GL();
5112 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
5113 TRACE("(%p)\n", m );
5114 ENTER_GL();
5115 func_glLoadTransposeMatrixd( m );
5116 LEAVE_GL();
5119 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
5120 TRACE("(%p)\n", m );
5121 ENTER_GL();
5122 func_glLoadTransposeMatrixdARB( m );
5123 LEAVE_GL();
5126 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
5127 TRACE("(%p)\n", m );
5128 ENTER_GL();
5129 func_glLoadTransposeMatrixf( m );
5130 LEAVE_GL();
5133 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
5134 TRACE("(%p)\n", m );
5135 ENTER_GL();
5136 func_glLoadTransposeMatrixfARB( m );
5137 LEAVE_GL();
5140 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5141 TRACE("(%d, %d)\n", first, count );
5142 ENTER_GL();
5143 func_glLockArraysEXT( first, count );
5144 LEAVE_GL();
5147 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5148 TRACE("(%d, %f, %f)\n", target, s, t );
5149 ENTER_GL();
5150 func_glMTexCoord2fSGIS( target, s, t );
5151 LEAVE_GL();
5154 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5155 TRACE("(%d, %p)\n", target, v );
5156 ENTER_GL();
5157 func_glMTexCoord2fvSGIS( target, v );
5158 LEAVE_GL();
5161 GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5162 GLvoid* ret_value;
5163 TRACE("(%d, %d)\n", target, access );
5164 ENTER_GL();
5165 ret_value = func_glMapBufferARB( target, access );
5166 LEAVE_GL();
5167 return ret_value;
5170 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
5171 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5172 ENTER_GL();
5173 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5174 LEAVE_GL();
5177 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5178 GLvoid* ret_value;
5179 TRACE("(%d)\n", buffer );
5180 ENTER_GL();
5181 ret_value = func_glMapObjectBufferATI( buffer );
5182 LEAVE_GL();
5183 return ret_value;
5186 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
5187 TRACE("(%d, %d, %p)\n", target, pname, params );
5188 ENTER_GL();
5189 func_glMapParameterfvNV( target, pname, params );
5190 LEAVE_GL();
5193 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
5194 TRACE("(%d, %d, %p)\n", target, pname, params );
5195 ENTER_GL();
5196 func_glMapParameterivNV( target, pname, params );
5197 LEAVE_GL();
5200 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5201 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5202 ENTER_GL();
5203 func_glMatrixIndexPointerARB( size, type, stride, pointer );
5204 LEAVE_GL();
5207 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
5208 TRACE("(%d, %p)\n", size, indices );
5209 ENTER_GL();
5210 func_glMatrixIndexubvARB( size, indices );
5211 LEAVE_GL();
5214 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
5215 TRACE("(%d, %p)\n", size, indices );
5216 ENTER_GL();
5217 func_glMatrixIndexuivARB( size, indices );
5218 LEAVE_GL();
5221 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
5222 TRACE("(%d, %p)\n", size, indices );
5223 ENTER_GL();
5224 func_glMatrixIndexusvARB( size, indices );
5225 LEAVE_GL();
5228 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5229 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5230 ENTER_GL();
5231 func_glMinmaxEXT( target, internalformat, sink );
5232 LEAVE_GL();
5235 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
5236 TRACE("(%p)\n", m );
5237 ENTER_GL();
5238 func_glMultTransposeMatrixd( m );
5239 LEAVE_GL();
5242 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
5243 TRACE("(%p)\n", m );
5244 ENTER_GL();
5245 func_glMultTransposeMatrixdARB( m );
5246 LEAVE_GL();
5249 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
5250 TRACE("(%p)\n", m );
5251 ENTER_GL();
5252 func_glMultTransposeMatrixf( m );
5253 LEAVE_GL();
5256 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
5257 TRACE("(%p)\n", m );
5258 ENTER_GL();
5259 func_glMultTransposeMatrixfARB( m );
5260 LEAVE_GL();
5263 void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5264 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5265 ENTER_GL();
5266 func_glMultiDrawArrays( mode, first, count, primcount );
5267 LEAVE_GL();
5270 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5271 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5272 ENTER_GL();
5273 func_glMultiDrawArraysEXT( mode, first, count, primcount );
5274 LEAVE_GL();
5277 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5278 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5279 ENTER_GL();
5280 func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5281 LEAVE_GL();
5284 void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5285 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5286 ENTER_GL();
5287 func_glMultiDrawElements( mode, count, type, indices, primcount );
5288 LEAVE_GL();
5291 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5292 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5293 ENTER_GL();
5294 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5295 LEAVE_GL();
5298 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) {
5299 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5300 ENTER_GL();
5301 func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5302 LEAVE_GL();
5305 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
5306 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5307 ENTER_GL();
5308 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5309 LEAVE_GL();
5312 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
5313 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5314 ENTER_GL();
5315 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5316 LEAVE_GL();
5319 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5320 TRACE("(%d, %f)\n", target, s );
5321 ENTER_GL();
5322 func_glMultiTexCoord1d( target, s );
5323 LEAVE_GL();
5326 void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5327 TRACE("(%d, %f)\n", target, s );
5328 ENTER_GL();
5329 func_glMultiTexCoord1dARB( target, s );
5330 LEAVE_GL();
5333 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5334 TRACE("(%d, %f)\n", target, s );
5335 ENTER_GL();
5336 func_glMultiTexCoord1dSGIS( target, s );
5337 LEAVE_GL();
5340 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
5341 TRACE("(%d, %p)\n", target, v );
5342 ENTER_GL();
5343 func_glMultiTexCoord1dv( target, v );
5344 LEAVE_GL();
5347 void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) {
5348 TRACE("(%d, %p)\n", target, v );
5349 ENTER_GL();
5350 func_glMultiTexCoord1dvARB( target, v );
5351 LEAVE_GL();
5354 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5355 TRACE("(%d, %p)\n", target, v );
5356 ENTER_GL();
5357 func_glMultiTexCoord1dvSGIS( target, v );
5358 LEAVE_GL();
5361 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5362 TRACE("(%d, %f)\n", target, s );
5363 ENTER_GL();
5364 func_glMultiTexCoord1f( target, s );
5365 LEAVE_GL();
5368 void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5369 TRACE("(%d, %f)\n", target, s );
5370 ENTER_GL();
5371 func_glMultiTexCoord1fARB( target, s );
5372 LEAVE_GL();
5375 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5376 TRACE("(%d, %f)\n", target, s );
5377 ENTER_GL();
5378 func_glMultiTexCoord1fSGIS( target, s );
5379 LEAVE_GL();
5382 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
5383 TRACE("(%d, %p)\n", target, v );
5384 ENTER_GL();
5385 func_glMultiTexCoord1fv( target, v );
5386 LEAVE_GL();
5389 void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) {
5390 TRACE("(%d, %p)\n", target, v );
5391 ENTER_GL();
5392 func_glMultiTexCoord1fvARB( target, v );
5393 LEAVE_GL();
5396 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5397 TRACE("(%d, %p)\n", target, v );
5398 ENTER_GL();
5399 func_glMultiTexCoord1fvSGIS( target, v );
5400 LEAVE_GL();
5403 void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5404 TRACE("(%d, %d)\n", target, s );
5405 ENTER_GL();
5406 func_glMultiTexCoord1hNV( target, s );
5407 LEAVE_GL();
5410 void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) {
5411 TRACE("(%d, %p)\n", target, v );
5412 ENTER_GL();
5413 func_glMultiTexCoord1hvNV( target, v );
5414 LEAVE_GL();
5417 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5418 TRACE("(%d, %d)\n", target, s );
5419 ENTER_GL();
5420 func_glMultiTexCoord1i( target, s );
5421 LEAVE_GL();
5424 void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
5425 TRACE("(%d, %d)\n", target, s );
5426 ENTER_GL();
5427 func_glMultiTexCoord1iARB( target, s );
5428 LEAVE_GL();
5431 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5432 TRACE("(%d, %d)\n", target, s );
5433 ENTER_GL();
5434 func_glMultiTexCoord1iSGIS( target, s );
5435 LEAVE_GL();
5438 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
5439 TRACE("(%d, %p)\n", target, v );
5440 ENTER_GL();
5441 func_glMultiTexCoord1iv( target, v );
5442 LEAVE_GL();
5445 void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) {
5446 TRACE("(%d, %p)\n", target, v );
5447 ENTER_GL();
5448 func_glMultiTexCoord1ivARB( target, v );
5449 LEAVE_GL();
5452 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5453 TRACE("(%d, %p)\n", target, v );
5454 ENTER_GL();
5455 func_glMultiTexCoord1ivSGIS( target, v );
5456 LEAVE_GL();
5459 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
5460 TRACE("(%d, %d)\n", target, s );
5461 ENTER_GL();
5462 func_glMultiTexCoord1s( target, s );
5463 LEAVE_GL();
5466 void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
5467 TRACE("(%d, %d)\n", target, s );
5468 ENTER_GL();
5469 func_glMultiTexCoord1sARB( target, s );
5470 LEAVE_GL();
5473 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5474 TRACE("(%d, %d)\n", target, s );
5475 ENTER_GL();
5476 func_glMultiTexCoord1sSGIS( target, s );
5477 LEAVE_GL();
5480 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
5481 TRACE("(%d, %p)\n", target, v );
5482 ENTER_GL();
5483 func_glMultiTexCoord1sv( target, v );
5484 LEAVE_GL();
5487 void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) {
5488 TRACE("(%d, %p)\n", target, v );
5489 ENTER_GL();
5490 func_glMultiTexCoord1svARB( target, v );
5491 LEAVE_GL();
5494 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5495 TRACE("(%d, %p)\n", target, v );
5496 ENTER_GL();
5497 func_glMultiTexCoord1svSGIS( target, v );
5498 LEAVE_GL();
5501 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5502 TRACE("(%d, %f, %f)\n", target, s, t );
5503 ENTER_GL();
5504 func_glMultiTexCoord2d( target, s, t );
5505 LEAVE_GL();
5508 void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
5509 TRACE("(%d, %f, %f)\n", target, s, t );
5510 ENTER_GL();
5511 func_glMultiTexCoord2dARB( target, s, t );
5512 LEAVE_GL();
5515 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5516 TRACE("(%d, %f, %f)\n", target, s, t );
5517 ENTER_GL();
5518 func_glMultiTexCoord2dSGIS( target, s, t );
5519 LEAVE_GL();
5522 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
5523 TRACE("(%d, %p)\n", target, v );
5524 ENTER_GL();
5525 func_glMultiTexCoord2dv( target, v );
5526 LEAVE_GL();
5529 void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) {
5530 TRACE("(%d, %p)\n", target, v );
5531 ENTER_GL();
5532 func_glMultiTexCoord2dvARB( target, v );
5533 LEAVE_GL();
5536 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5537 TRACE("(%d, %p)\n", target, v );
5538 ENTER_GL();
5539 func_glMultiTexCoord2dvSGIS( target, v );
5540 LEAVE_GL();
5543 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5544 TRACE("(%d, %f, %f)\n", target, s, t );
5545 ENTER_GL();
5546 func_glMultiTexCoord2f( target, s, t );
5547 LEAVE_GL();
5550 void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
5551 TRACE("(%d, %f, %f)\n", target, s, t );
5552 ENTER_GL();
5553 func_glMultiTexCoord2fARB( target, s, t );
5554 LEAVE_GL();
5557 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5558 TRACE("(%d, %f, %f)\n", target, s, t );
5559 ENTER_GL();
5560 func_glMultiTexCoord2fSGIS( target, s, t );
5561 LEAVE_GL();
5564 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
5565 TRACE("(%d, %p)\n", target, v );
5566 ENTER_GL();
5567 func_glMultiTexCoord2fv( target, v );
5568 LEAVE_GL();
5571 void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) {
5572 TRACE("(%d, %p)\n", target, v );
5573 ENTER_GL();
5574 func_glMultiTexCoord2fvARB( target, v );
5575 LEAVE_GL();
5578 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5579 TRACE("(%d, %p)\n", target, v );
5580 ENTER_GL();
5581 func_glMultiTexCoord2fvSGIS( target, v );
5582 LEAVE_GL();
5585 void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
5586 TRACE("(%d, %d, %d)\n", target, s, t );
5587 ENTER_GL();
5588 func_glMultiTexCoord2hNV( target, s, t );
5589 LEAVE_GL();
5592 void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) {
5593 TRACE("(%d, %p)\n", target, v );
5594 ENTER_GL();
5595 func_glMultiTexCoord2hvNV( target, v );
5596 LEAVE_GL();
5599 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5600 TRACE("(%d, %d, %d)\n", target, s, t );
5601 ENTER_GL();
5602 func_glMultiTexCoord2i( target, s, t );
5603 LEAVE_GL();
5606 void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
5607 TRACE("(%d, %d, %d)\n", target, s, t );
5608 ENTER_GL();
5609 func_glMultiTexCoord2iARB( target, s, t );
5610 LEAVE_GL();
5613 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
5614 TRACE("(%d, %d, %d)\n", target, s, t );
5615 ENTER_GL();
5616 func_glMultiTexCoord2iSGIS( target, s, t );
5617 LEAVE_GL();
5620 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
5621 TRACE("(%d, %p)\n", target, v );
5622 ENTER_GL();
5623 func_glMultiTexCoord2iv( target, v );
5624 LEAVE_GL();
5627 void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) {
5628 TRACE("(%d, %p)\n", target, v );
5629 ENTER_GL();
5630 func_glMultiTexCoord2ivARB( target, v );
5631 LEAVE_GL();
5634 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
5635 TRACE("(%d, %p)\n", target, v );
5636 ENTER_GL();
5637 func_glMultiTexCoord2ivSGIS( target, v );
5638 LEAVE_GL();
5641 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
5642 TRACE("(%d, %d, %d)\n", target, s, t );
5643 ENTER_GL();
5644 func_glMultiTexCoord2s( target, s, t );
5645 LEAVE_GL();
5648 void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
5649 TRACE("(%d, %d, %d)\n", target, s, t );
5650 ENTER_GL();
5651 func_glMultiTexCoord2sARB( target, s, t );
5652 LEAVE_GL();
5655 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
5656 TRACE("(%d, %d, %d)\n", target, s, t );
5657 ENTER_GL();
5658 func_glMultiTexCoord2sSGIS( target, s, t );
5659 LEAVE_GL();
5662 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
5663 TRACE("(%d, %p)\n", target, v );
5664 ENTER_GL();
5665 func_glMultiTexCoord2sv( target, v );
5666 LEAVE_GL();
5669 void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) {
5670 TRACE("(%d, %p)\n", target, v );
5671 ENTER_GL();
5672 func_glMultiTexCoord2svARB( target, v );
5673 LEAVE_GL();
5676 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
5677 TRACE("(%d, %p)\n", target, v );
5678 ENTER_GL();
5679 func_glMultiTexCoord2svSGIS( target, v );
5680 LEAVE_GL();
5683 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5684 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5685 ENTER_GL();
5686 func_glMultiTexCoord3d( target, s, t, r );
5687 LEAVE_GL();
5690 void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5691 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5692 ENTER_GL();
5693 func_glMultiTexCoord3dARB( target, s, t, r );
5694 LEAVE_GL();
5697 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5698 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5699 ENTER_GL();
5700 func_glMultiTexCoord3dSGIS( target, s, t, r );
5701 LEAVE_GL();
5704 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
5705 TRACE("(%d, %p)\n", target, v );
5706 ENTER_GL();
5707 func_glMultiTexCoord3dv( target, v );
5708 LEAVE_GL();
5711 void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) {
5712 TRACE("(%d, %p)\n", target, v );
5713 ENTER_GL();
5714 func_glMultiTexCoord3dvARB( target, v );
5715 LEAVE_GL();
5718 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
5719 TRACE("(%d, %p)\n", target, v );
5720 ENTER_GL();
5721 func_glMultiTexCoord3dvSGIS( target, v );
5722 LEAVE_GL();
5725 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5726 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5727 ENTER_GL();
5728 func_glMultiTexCoord3f( target, s, t, r );
5729 LEAVE_GL();
5732 void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5733 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5734 ENTER_GL();
5735 func_glMultiTexCoord3fARB( target, s, t, r );
5736 LEAVE_GL();
5739 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5740 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5741 ENTER_GL();
5742 func_glMultiTexCoord3fSGIS( target, s, t, r );
5743 LEAVE_GL();
5746 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
5747 TRACE("(%d, %p)\n", target, v );
5748 ENTER_GL();
5749 func_glMultiTexCoord3fv( target, v );
5750 LEAVE_GL();
5753 void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) {
5754 TRACE("(%d, %p)\n", target, v );
5755 ENTER_GL();
5756 func_glMultiTexCoord3fvARB( target, v );
5757 LEAVE_GL();
5760 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
5761 TRACE("(%d, %p)\n", target, v );
5762 ENTER_GL();
5763 func_glMultiTexCoord3fvSGIS( target, v );
5764 LEAVE_GL();
5767 void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
5768 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5769 ENTER_GL();
5770 func_glMultiTexCoord3hNV( target, s, t, r );
5771 LEAVE_GL();
5774 void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) {
5775 TRACE("(%d, %p)\n", target, v );
5776 ENTER_GL();
5777 func_glMultiTexCoord3hvNV( target, v );
5778 LEAVE_GL();
5781 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
5782 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5783 ENTER_GL();
5784 func_glMultiTexCoord3i( target, s, t, r );
5785 LEAVE_GL();
5788 void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
5789 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5790 ENTER_GL();
5791 func_glMultiTexCoord3iARB( target, s, t, r );
5792 LEAVE_GL();
5795 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
5796 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5797 ENTER_GL();
5798 func_glMultiTexCoord3iSGIS( target, s, t, r );
5799 LEAVE_GL();
5802 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
5803 TRACE("(%d, %p)\n", target, v );
5804 ENTER_GL();
5805 func_glMultiTexCoord3iv( target, v );
5806 LEAVE_GL();
5809 void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) {
5810 TRACE("(%d, %p)\n", target, v );
5811 ENTER_GL();
5812 func_glMultiTexCoord3ivARB( target, v );
5813 LEAVE_GL();
5816 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
5817 TRACE("(%d, %p)\n", target, v );
5818 ENTER_GL();
5819 func_glMultiTexCoord3ivSGIS( target, v );
5820 LEAVE_GL();
5823 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
5824 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5825 ENTER_GL();
5826 func_glMultiTexCoord3s( target, s, t, r );
5827 LEAVE_GL();
5830 void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
5831 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5832 ENTER_GL();
5833 func_glMultiTexCoord3sARB( target, s, t, r );
5834 LEAVE_GL();
5837 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
5838 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5839 ENTER_GL();
5840 func_glMultiTexCoord3sSGIS( target, s, t, r );
5841 LEAVE_GL();
5844 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
5845 TRACE("(%d, %p)\n", target, v );
5846 ENTER_GL();
5847 func_glMultiTexCoord3sv( target, v );
5848 LEAVE_GL();
5851 void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) {
5852 TRACE("(%d, %p)\n", target, v );
5853 ENTER_GL();
5854 func_glMultiTexCoord3svARB( target, v );
5855 LEAVE_GL();
5858 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
5859 TRACE("(%d, %p)\n", target, v );
5860 ENTER_GL();
5861 func_glMultiTexCoord3svSGIS( target, v );
5862 LEAVE_GL();
5865 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
5866 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5867 ENTER_GL();
5868 func_glMultiTexCoord4d( target, s, t, r, q );
5869 LEAVE_GL();
5872 void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
5873 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5874 ENTER_GL();
5875 func_glMultiTexCoord4dARB( target, s, t, r, q );
5876 LEAVE_GL();
5879 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
5880 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5881 ENTER_GL();
5882 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
5883 LEAVE_GL();
5886 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
5887 TRACE("(%d, %p)\n", target, v );
5888 ENTER_GL();
5889 func_glMultiTexCoord4dv( target, v );
5890 LEAVE_GL();
5893 void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) {
5894 TRACE("(%d, %p)\n", target, v );
5895 ENTER_GL();
5896 func_glMultiTexCoord4dvARB( target, v );
5897 LEAVE_GL();
5900 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
5901 TRACE("(%d, %p)\n", target, v );
5902 ENTER_GL();
5903 func_glMultiTexCoord4dvSGIS( target, v );
5904 LEAVE_GL();
5907 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5908 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5909 ENTER_GL();
5910 func_glMultiTexCoord4f( target, s, t, r, q );
5911 LEAVE_GL();
5914 void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5915 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5916 ENTER_GL();
5917 func_glMultiTexCoord4fARB( target, s, t, r, q );
5918 LEAVE_GL();
5921 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5922 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5923 ENTER_GL();
5924 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
5925 LEAVE_GL();
5928 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
5929 TRACE("(%d, %p)\n", target, v );
5930 ENTER_GL();
5931 func_glMultiTexCoord4fv( target, v );
5932 LEAVE_GL();
5935 void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) {
5936 TRACE("(%d, %p)\n", target, v );
5937 ENTER_GL();
5938 func_glMultiTexCoord4fvARB( target, v );
5939 LEAVE_GL();
5942 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
5943 TRACE("(%d, %p)\n", target, v );
5944 ENTER_GL();
5945 func_glMultiTexCoord4fvSGIS( target, v );
5946 LEAVE_GL();
5949 void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
5950 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5951 ENTER_GL();
5952 func_glMultiTexCoord4hNV( target, s, t, r, q );
5953 LEAVE_GL();
5956 void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) {
5957 TRACE("(%d, %p)\n", target, v );
5958 ENTER_GL();
5959 func_glMultiTexCoord4hvNV( target, v );
5960 LEAVE_GL();
5963 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5964 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5965 ENTER_GL();
5966 func_glMultiTexCoord4i( target, s, t, r, q );
5967 LEAVE_GL();
5970 void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5971 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5972 ENTER_GL();
5973 func_glMultiTexCoord4iARB( target, s, t, r, q );
5974 LEAVE_GL();
5977 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5978 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5979 ENTER_GL();
5980 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
5981 LEAVE_GL();
5984 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
5985 TRACE("(%d, %p)\n", target, v );
5986 ENTER_GL();
5987 func_glMultiTexCoord4iv( target, v );
5988 LEAVE_GL();
5991 void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) {
5992 TRACE("(%d, %p)\n", target, v );
5993 ENTER_GL();
5994 func_glMultiTexCoord4ivARB( target, v );
5995 LEAVE_GL();
5998 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
5999 TRACE("(%d, %p)\n", target, v );
6000 ENTER_GL();
6001 func_glMultiTexCoord4ivSGIS( target, v );
6002 LEAVE_GL();
6005 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6006 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6007 ENTER_GL();
6008 func_glMultiTexCoord4s( target, s, t, r, q );
6009 LEAVE_GL();
6012 void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6013 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6014 ENTER_GL();
6015 func_glMultiTexCoord4sARB( target, s, t, r, q );
6016 LEAVE_GL();
6019 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6020 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6021 ENTER_GL();
6022 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
6023 LEAVE_GL();
6026 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
6027 TRACE("(%d, %p)\n", target, v );
6028 ENTER_GL();
6029 func_glMultiTexCoord4sv( target, v );
6030 LEAVE_GL();
6033 void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) {
6034 TRACE("(%d, %p)\n", target, v );
6035 ENTER_GL();
6036 func_glMultiTexCoord4svARB( target, v );
6037 LEAVE_GL();
6040 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6041 TRACE("(%d, %p)\n", target, v );
6042 ENTER_GL();
6043 func_glMultiTexCoord4svSGIS( target, v );
6044 LEAVE_GL();
6047 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6048 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6049 ENTER_GL();
6050 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6051 LEAVE_GL();
6054 GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6055 GLuint ret_value;
6056 TRACE("(%d)\n", type );
6057 ENTER_GL();
6058 ret_value = func_glNewBufferRegion( type );
6059 LEAVE_GL();
6060 return ret_value;
6063 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
6064 GLuint ret_value;
6065 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6066 ENTER_GL();
6067 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
6068 LEAVE_GL();
6069 return ret_value;
6072 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6073 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6074 ENTER_GL();
6075 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6076 LEAVE_GL();
6079 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
6080 TRACE("(%p, %p)\n", n, v );
6081 ENTER_GL();
6082 func_glNormal3fVertex3fvSUN( n, v );
6083 LEAVE_GL();
6086 void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
6087 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6088 ENTER_GL();
6089 func_glNormal3hNV( nx, ny, nz );
6090 LEAVE_GL();
6093 void WINAPI wine_glNormal3hvNV( unsigned short* v ) {
6094 TRACE("(%p)\n", v );
6095 ENTER_GL();
6096 func_glNormal3hvNV( v );
6097 LEAVE_GL();
6100 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6101 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6102 ENTER_GL();
6103 func_glNormalPointerEXT( type, stride, count, pointer );
6104 LEAVE_GL();
6107 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6108 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6109 ENTER_GL();
6110 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6111 LEAVE_GL();
6114 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
6115 TRACE("(%d, %p)\n", type, pointer );
6116 ENTER_GL();
6117 func_glNormalPointervINTEL( type, pointer );
6118 LEAVE_GL();
6121 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6122 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6123 ENTER_GL();
6124 func_glNormalStream3bATI( stream, nx, ny, nz );
6125 LEAVE_GL();
6128 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
6129 TRACE("(%d, %p)\n", stream, coords );
6130 ENTER_GL();
6131 func_glNormalStream3bvATI( stream, coords );
6132 LEAVE_GL();
6135 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6136 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6137 ENTER_GL();
6138 func_glNormalStream3dATI( stream, nx, ny, nz );
6139 LEAVE_GL();
6142 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
6143 TRACE("(%d, %p)\n", stream, coords );
6144 ENTER_GL();
6145 func_glNormalStream3dvATI( stream, coords );
6146 LEAVE_GL();
6149 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6150 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6151 ENTER_GL();
6152 func_glNormalStream3fATI( stream, nx, ny, nz );
6153 LEAVE_GL();
6156 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
6157 TRACE("(%d, %p)\n", stream, coords );
6158 ENTER_GL();
6159 func_glNormalStream3fvATI( stream, coords );
6160 LEAVE_GL();
6163 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6164 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6165 ENTER_GL();
6166 func_glNormalStream3iATI( stream, nx, ny, nz );
6167 LEAVE_GL();
6170 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
6171 TRACE("(%d, %p)\n", stream, coords );
6172 ENTER_GL();
6173 func_glNormalStream3ivATI( stream, coords );
6174 LEAVE_GL();
6177 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6178 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6179 ENTER_GL();
6180 func_glNormalStream3sATI( stream, nx, ny, nz );
6181 LEAVE_GL();
6184 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
6185 TRACE("(%d, %p)\n", stream, coords );
6186 ENTER_GL();
6187 func_glNormalStream3svATI( stream, coords );
6188 LEAVE_GL();
6191 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6192 TRACE("(%d, %f)\n", pname, param );
6193 ENTER_GL();
6194 func_glPNTrianglesfATI( pname, param );
6195 LEAVE_GL();
6198 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6199 TRACE("(%d, %d)\n", pname, param );
6200 ENTER_GL();
6201 func_glPNTrianglesiATI( pname, param );
6202 LEAVE_GL();
6205 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6206 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6207 ENTER_GL();
6208 func_glPassTexCoordATI( dst, coord, swizzle );
6209 LEAVE_GL();
6212 void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
6213 TRACE("(%d, %d, %p)\n", target, length, pointer );
6214 ENTER_GL();
6215 func_glPixelDataRangeNV( target, length, pointer );
6216 LEAVE_GL();
6219 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
6220 TRACE("(%d, %f)\n", pname, param );
6221 ENTER_GL();
6222 func_glPixelTexGenParameterfSGIS( pname, param );
6223 LEAVE_GL();
6226 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
6227 TRACE("(%d, %p)\n", pname, params );
6228 ENTER_GL();
6229 func_glPixelTexGenParameterfvSGIS( pname, params );
6230 LEAVE_GL();
6233 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
6234 TRACE("(%d, %d)\n", pname, param );
6235 ENTER_GL();
6236 func_glPixelTexGenParameteriSGIS( pname, param );
6237 LEAVE_GL();
6240 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
6241 TRACE("(%d, %p)\n", pname, params );
6242 ENTER_GL();
6243 func_glPixelTexGenParameterivSGIS( pname, params );
6244 LEAVE_GL();
6247 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
6248 TRACE("(%d)\n", mode );
6249 ENTER_GL();
6250 func_glPixelTexGenSGIX( mode );
6251 LEAVE_GL();
6254 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
6255 TRACE("(%d, %d, %f)\n", target, pname, param );
6256 ENTER_GL();
6257 func_glPixelTransformParameterfEXT( target, pname, param );
6258 LEAVE_GL();
6261 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
6262 TRACE("(%d, %d, %p)\n", target, pname, params );
6263 ENTER_GL();
6264 func_glPixelTransformParameterfvEXT( target, pname, params );
6265 LEAVE_GL();
6268 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
6269 TRACE("(%d, %d, %d)\n", target, pname, param );
6270 ENTER_GL();
6271 func_glPixelTransformParameteriEXT( target, pname, param );
6272 LEAVE_GL();
6275 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
6276 TRACE("(%d, %d, %p)\n", target, pname, params );
6277 ENTER_GL();
6278 func_glPixelTransformParameterivEXT( target, pname, params );
6279 LEAVE_GL();
6282 void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
6283 TRACE("(%d, %f)\n", pname, param );
6284 ENTER_GL();
6285 func_glPointParameterf( pname, param );
6286 LEAVE_GL();
6289 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
6290 TRACE("(%d, %f)\n", pname, param );
6291 ENTER_GL();
6292 func_glPointParameterfARB( pname, param );
6293 LEAVE_GL();
6296 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
6297 TRACE("(%d, %f)\n", pname, param );
6298 ENTER_GL();
6299 func_glPointParameterfEXT( pname, param );
6300 LEAVE_GL();
6303 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
6304 TRACE("(%d, %f)\n", pname, param );
6305 ENTER_GL();
6306 func_glPointParameterfSGIS( pname, param );
6307 LEAVE_GL();
6310 void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) {
6311 TRACE("(%d, %p)\n", pname, params );
6312 ENTER_GL();
6313 func_glPointParameterfv( pname, params );
6314 LEAVE_GL();
6317 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
6318 TRACE("(%d, %p)\n", pname, params );
6319 ENTER_GL();
6320 func_glPointParameterfvARB( pname, params );
6321 LEAVE_GL();
6324 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
6325 TRACE("(%d, %p)\n", pname, params );
6326 ENTER_GL();
6327 func_glPointParameterfvEXT( pname, params );
6328 LEAVE_GL();
6331 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
6332 TRACE("(%d, %p)\n", pname, params );
6333 ENTER_GL();
6334 func_glPointParameterfvSGIS( pname, params );
6335 LEAVE_GL();
6338 void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
6339 TRACE("(%d, %d)\n", pname, param );
6340 ENTER_GL();
6341 func_glPointParameteri( pname, param );
6342 LEAVE_GL();
6345 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6346 TRACE("(%d, %d)\n", pname, param );
6347 ENTER_GL();
6348 func_glPointParameteriNV( pname, param );
6349 LEAVE_GL();
6352 void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) {
6353 TRACE("(%d, %p)\n", pname, params );
6354 ENTER_GL();
6355 func_glPointParameteriv( pname, params );
6356 LEAVE_GL();
6359 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
6360 TRACE("(%d, %p)\n", pname, params );
6361 ENTER_GL();
6362 func_glPointParameterivNV( pname, params );
6363 LEAVE_GL();
6366 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6367 GLint ret_value;
6368 TRACE("(%p)\n", markerp );
6369 ENTER_GL();
6370 ret_value = func_glPollAsyncSGIX( markerp );
6371 LEAVE_GL();
6372 return ret_value;
6375 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6376 GLint ret_value;
6377 TRACE("(%p)\n", marker_p );
6378 ENTER_GL();
6379 ret_value = func_glPollInstrumentsSGIX( marker_p );
6380 LEAVE_GL();
6381 return ret_value;
6384 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6385 TRACE("(%f, %f)\n", factor, bias );
6386 ENTER_GL();
6387 func_glPolygonOffsetEXT( factor, bias );
6388 LEAVE_GL();
6391 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6392 TRACE("(%d)\n", index );
6393 ENTER_GL();
6394 func_glPrimitiveRestartIndexNV( index );
6395 LEAVE_GL();
6398 void WINAPI wine_glPrimitiveRestartNV( ) {
6399 TRACE("()\n");
6400 ENTER_GL();
6401 func_glPrimitiveRestartNV( );
6402 LEAVE_GL();
6405 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
6406 TRACE("(%d, %p, %p)\n", n, textures, priorities );
6407 ENTER_GL();
6408 func_glPrioritizeTexturesEXT( n, textures, priorities );
6409 LEAVE_GL();
6412 void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6413 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6414 ENTER_GL();
6415 func_glProgramEnvParameter4dARB( target, index, x, y, z, w );
6416 LEAVE_GL();
6419 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6420 TRACE("(%d, %d, %p)\n", target, index, params );
6421 ENTER_GL();
6422 func_glProgramEnvParameter4dvARB( target, index, params );
6423 LEAVE_GL();
6426 void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6427 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6428 ENTER_GL();
6429 func_glProgramEnvParameter4fARB( target, index, x, y, z, w );
6430 LEAVE_GL();
6433 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
6434 TRACE("(%d, %d, %p)\n", target, index, params );
6435 ENTER_GL();
6436 func_glProgramEnvParameter4fvARB( target, index, params );
6437 LEAVE_GL();
6440 void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6441 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6442 ENTER_GL();
6443 func_glProgramLocalParameter4dARB( target, index, x, y, z, w );
6444 LEAVE_GL();
6447 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6448 TRACE("(%d, %d, %p)\n", target, index, params );
6449 ENTER_GL();
6450 func_glProgramLocalParameter4dvARB( target, index, params );
6451 LEAVE_GL();
6454 void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6455 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6456 ENTER_GL();
6457 func_glProgramLocalParameter4fARB( target, index, x, y, z, w );
6458 LEAVE_GL();
6461 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
6462 TRACE("(%d, %d, %p)\n", target, index, params );
6463 ENTER_GL();
6464 func_glProgramLocalParameter4fvARB( target, index, params );
6465 LEAVE_GL();
6468 void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6469 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
6470 ENTER_GL();
6471 func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
6472 LEAVE_GL();
6475 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) {
6476 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
6477 ENTER_GL();
6478 func_glProgramNamedParameter4dvNV( id, len, name, v );
6479 LEAVE_GL();
6482 void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6483 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
6484 ENTER_GL();
6485 func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
6486 LEAVE_GL();
6489 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) {
6490 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
6491 ENTER_GL();
6492 func_glProgramNamedParameter4fvNV( id, len, name, v );
6493 LEAVE_GL();
6496 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6497 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6498 ENTER_GL();
6499 func_glProgramParameter4dNV( target, index, x, y, z, w );
6500 LEAVE_GL();
6503 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
6504 TRACE("(%d, %d, %p)\n", target, index, v );
6505 ENTER_GL();
6506 func_glProgramParameter4dvNV( target, index, v );
6507 LEAVE_GL();
6510 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6511 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6512 ENTER_GL();
6513 func_glProgramParameter4fNV( target, index, x, y, z, w );
6514 LEAVE_GL();
6517 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
6518 TRACE("(%d, %d, %p)\n", target, index, v );
6519 ENTER_GL();
6520 func_glProgramParameter4fvNV( target, index, v );
6521 LEAVE_GL();
6524 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
6525 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
6526 ENTER_GL();
6527 func_glProgramParameters4dvNV( target, index, count, v );
6528 LEAVE_GL();
6531 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
6532 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
6533 ENTER_GL();
6534 func_glProgramParameters4fvNV( target, index, count, v );
6535 LEAVE_GL();
6538 void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) {
6539 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
6540 ENTER_GL();
6541 func_glProgramStringARB( target, format, len, string );
6542 LEAVE_GL();
6545 void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
6546 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
6547 ENTER_GL();
6548 func_glReadBufferRegion( region, x, y, width, height );
6549 LEAVE_GL();
6552 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
6553 TRACE("(%d)\n", marker );
6554 ENTER_GL();
6555 func_glReadInstrumentsSGIX( marker );
6556 LEAVE_GL();
6559 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
6560 TRACE("(%p)\n", equation );
6561 ENTER_GL();
6562 func_glReferencePlaneSGIX( equation );
6563 LEAVE_GL();
6566 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
6567 TRACE("(%d, %d, %p)\n", type, stride, pointer );
6568 ENTER_GL();
6569 func_glReplacementCodePointerSUN( type, stride, pointer );
6570 LEAVE_GL();
6573 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
6574 TRACE("(%d)\n", code );
6575 ENTER_GL();
6576 func_glReplacementCodeubSUN( code );
6577 LEAVE_GL();
6580 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
6581 TRACE("(%p)\n", code );
6582 ENTER_GL();
6583 func_glReplacementCodeubvSUN( code );
6584 LEAVE_GL();
6587 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
6588 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
6589 ENTER_GL();
6590 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
6591 LEAVE_GL();
6594 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
6595 TRACE("(%p, %p, %p)\n", rc, c, v );
6596 ENTER_GL();
6597 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
6598 LEAVE_GL();
6601 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6602 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
6603 ENTER_GL();
6604 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
6605 LEAVE_GL();
6608 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6609 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
6610 ENTER_GL();
6611 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
6612 LEAVE_GL();
6615 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
6616 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
6617 ENTER_GL();
6618 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
6619 LEAVE_GL();
6622 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
6623 TRACE("(%p, %p, %p)\n", rc, c, v );
6624 ENTER_GL();
6625 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
6626 LEAVE_GL();
6629 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6630 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
6631 ENTER_GL();
6632 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
6633 LEAVE_GL();
6636 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
6637 TRACE("(%p, %p, %p)\n", rc, n, v );
6638 ENTER_GL();
6639 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
6640 LEAVE_GL();
6643 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
6644 TRACE("(%d)\n", code );
6645 ENTER_GL();
6646 func_glReplacementCodeuiSUN( code );
6647 LEAVE_GL();
6650 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6651 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
6652 ENTER_GL();
6653 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
6654 LEAVE_GL();
6657 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6658 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
6659 ENTER_GL();
6660 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
6661 LEAVE_GL();
6664 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6665 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
6666 ENTER_GL();
6667 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
6668 LEAVE_GL();
6671 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
6672 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
6673 ENTER_GL();
6674 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
6675 LEAVE_GL();
6678 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
6679 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
6680 ENTER_GL();
6681 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
6682 LEAVE_GL();
6685 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
6686 TRACE("(%p, %p, %p)\n", rc, tc, v );
6687 ENTER_GL();
6688 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
6689 LEAVE_GL();
6692 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
6693 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
6694 ENTER_GL();
6695 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
6696 LEAVE_GL();
6699 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
6700 TRACE("(%p, %p)\n", rc, v );
6701 ENTER_GL();
6702 func_glReplacementCodeuiVertex3fvSUN( rc, v );
6703 LEAVE_GL();
6706 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
6707 TRACE("(%p)\n", code );
6708 ENTER_GL();
6709 func_glReplacementCodeuivSUN( code );
6710 LEAVE_GL();
6713 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
6714 TRACE("(%d)\n", code );
6715 ENTER_GL();
6716 func_glReplacementCodeusSUN( code );
6717 LEAVE_GL();
6720 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
6721 TRACE("(%p)\n", code );
6722 ENTER_GL();
6723 func_glReplacementCodeusvSUN( code );
6724 LEAVE_GL();
6727 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
6728 TRACE("(%d, %p)\n", n, programs );
6729 ENTER_GL();
6730 func_glRequestResidentProgramsNV( n, programs );
6731 LEAVE_GL();
6734 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
6735 TRACE("(%d)\n", target );
6736 ENTER_GL();
6737 func_glResetHistogramEXT( target );
6738 LEAVE_GL();
6741 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
6742 TRACE("(%d)\n", target );
6743 ENTER_GL();
6744 func_glResetMinmaxEXT( target );
6745 LEAVE_GL();
6748 void WINAPI wine_glResizeBuffersMESA( ) {
6749 TRACE("()\n");
6750 ENTER_GL();
6751 func_glResizeBuffersMESA( );
6752 LEAVE_GL();
6755 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
6756 TRACE("(%f, %d)\n", value, invert );
6757 ENTER_GL();
6758 func_glSampleCoverage( value, invert );
6759 LEAVE_GL();
6762 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
6763 TRACE("(%f, %d)\n", value, invert );
6764 ENTER_GL();
6765 func_glSampleCoverageARB( value, invert );
6766 LEAVE_GL();
6769 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
6770 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
6771 ENTER_GL();
6772 func_glSampleMapATI( dst, interp, swizzle );
6773 LEAVE_GL();
6776 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
6777 TRACE("(%f, %d)\n", value, invert );
6778 ENTER_GL();
6779 func_glSampleMaskEXT( value, invert );
6780 LEAVE_GL();
6783 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
6784 TRACE("(%f, %d)\n", value, invert );
6785 ENTER_GL();
6786 func_glSampleMaskSGIS( value, invert );
6787 LEAVE_GL();
6790 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
6791 TRACE("(%d)\n", pattern );
6792 ENTER_GL();
6793 func_glSamplePatternEXT( pattern );
6794 LEAVE_GL();
6797 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
6798 TRACE("(%d)\n", pattern );
6799 ENTER_GL();
6800 func_glSamplePatternSGIS( pattern );
6801 LEAVE_GL();
6804 void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
6805 TRACE("(%d, %d, %d)\n", red, green, blue );
6806 ENTER_GL();
6807 func_glSecondaryColor3b( red, green, blue );
6808 LEAVE_GL();
6811 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
6812 TRACE("(%d, %d, %d)\n", red, green, blue );
6813 ENTER_GL();
6814 func_glSecondaryColor3bEXT( red, green, blue );
6815 LEAVE_GL();
6818 void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) {
6819 TRACE("(%p)\n", v );
6820 ENTER_GL();
6821 func_glSecondaryColor3bv( v );
6822 LEAVE_GL();
6825 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
6826 TRACE("(%p)\n", v );
6827 ENTER_GL();
6828 func_glSecondaryColor3bvEXT( v );
6829 LEAVE_GL();
6832 void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
6833 TRACE("(%f, %f, %f)\n", red, green, blue );
6834 ENTER_GL();
6835 func_glSecondaryColor3d( red, green, blue );
6836 LEAVE_GL();
6839 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
6840 TRACE("(%f, %f, %f)\n", red, green, blue );
6841 ENTER_GL();
6842 func_glSecondaryColor3dEXT( red, green, blue );
6843 LEAVE_GL();
6846 void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) {
6847 TRACE("(%p)\n", v );
6848 ENTER_GL();
6849 func_glSecondaryColor3dv( v );
6850 LEAVE_GL();
6853 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
6854 TRACE("(%p)\n", v );
6855 ENTER_GL();
6856 func_glSecondaryColor3dvEXT( v );
6857 LEAVE_GL();
6860 void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
6861 TRACE("(%f, %f, %f)\n", red, green, blue );
6862 ENTER_GL();
6863 func_glSecondaryColor3f( red, green, blue );
6864 LEAVE_GL();
6867 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
6868 TRACE("(%f, %f, %f)\n", red, green, blue );
6869 ENTER_GL();
6870 func_glSecondaryColor3fEXT( red, green, blue );
6871 LEAVE_GL();
6874 void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) {
6875 TRACE("(%p)\n", v );
6876 ENTER_GL();
6877 func_glSecondaryColor3fv( v );
6878 LEAVE_GL();
6881 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
6882 TRACE("(%p)\n", v );
6883 ENTER_GL();
6884 func_glSecondaryColor3fvEXT( v );
6885 LEAVE_GL();
6888 void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
6889 TRACE("(%d, %d, %d)\n", red, green, blue );
6890 ENTER_GL();
6891 func_glSecondaryColor3hNV( red, green, blue );
6892 LEAVE_GL();
6895 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) {
6896 TRACE("(%p)\n", v );
6897 ENTER_GL();
6898 func_glSecondaryColor3hvNV( v );
6899 LEAVE_GL();
6902 void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
6903 TRACE("(%d, %d, %d)\n", red, green, blue );
6904 ENTER_GL();
6905 func_glSecondaryColor3i( red, green, blue );
6906 LEAVE_GL();
6909 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
6910 TRACE("(%d, %d, %d)\n", red, green, blue );
6911 ENTER_GL();
6912 func_glSecondaryColor3iEXT( red, green, blue );
6913 LEAVE_GL();
6916 void WINAPI wine_glSecondaryColor3iv( GLint* v ) {
6917 TRACE("(%p)\n", v );
6918 ENTER_GL();
6919 func_glSecondaryColor3iv( v );
6920 LEAVE_GL();
6923 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
6924 TRACE("(%p)\n", v );
6925 ENTER_GL();
6926 func_glSecondaryColor3ivEXT( v );
6927 LEAVE_GL();
6930 void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
6931 TRACE("(%d, %d, %d)\n", red, green, blue );
6932 ENTER_GL();
6933 func_glSecondaryColor3s( red, green, blue );
6934 LEAVE_GL();
6937 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
6938 TRACE("(%d, %d, %d)\n", red, green, blue );
6939 ENTER_GL();
6940 func_glSecondaryColor3sEXT( red, green, blue );
6941 LEAVE_GL();
6944 void WINAPI wine_glSecondaryColor3sv( GLshort* v ) {
6945 TRACE("(%p)\n", v );
6946 ENTER_GL();
6947 func_glSecondaryColor3sv( v );
6948 LEAVE_GL();
6951 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
6952 TRACE("(%p)\n", v );
6953 ENTER_GL();
6954 func_glSecondaryColor3svEXT( v );
6955 LEAVE_GL();
6958 void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
6959 TRACE("(%d, %d, %d)\n", red, green, blue );
6960 ENTER_GL();
6961 func_glSecondaryColor3ub( red, green, blue );
6962 LEAVE_GL();
6965 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
6966 TRACE("(%d, %d, %d)\n", red, green, blue );
6967 ENTER_GL();
6968 func_glSecondaryColor3ubEXT( red, green, blue );
6969 LEAVE_GL();
6972 void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) {
6973 TRACE("(%p)\n", v );
6974 ENTER_GL();
6975 func_glSecondaryColor3ubv( v );
6976 LEAVE_GL();
6979 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
6980 TRACE("(%p)\n", v );
6981 ENTER_GL();
6982 func_glSecondaryColor3ubvEXT( v );
6983 LEAVE_GL();
6986 void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
6987 TRACE("(%d, %d, %d)\n", red, green, blue );
6988 ENTER_GL();
6989 func_glSecondaryColor3ui( red, green, blue );
6990 LEAVE_GL();
6993 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
6994 TRACE("(%d, %d, %d)\n", red, green, blue );
6995 ENTER_GL();
6996 func_glSecondaryColor3uiEXT( red, green, blue );
6997 LEAVE_GL();
7000 void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) {
7001 TRACE("(%p)\n", v );
7002 ENTER_GL();
7003 func_glSecondaryColor3uiv( v );
7004 LEAVE_GL();
7007 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
7008 TRACE("(%p)\n", v );
7009 ENTER_GL();
7010 func_glSecondaryColor3uivEXT( v );
7011 LEAVE_GL();
7014 void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
7015 TRACE("(%d, %d, %d)\n", red, green, blue );
7016 ENTER_GL();
7017 func_glSecondaryColor3us( red, green, blue );
7018 LEAVE_GL();
7021 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
7022 TRACE("(%d, %d, %d)\n", red, green, blue );
7023 ENTER_GL();
7024 func_glSecondaryColor3usEXT( red, green, blue );
7025 LEAVE_GL();
7028 void WINAPI wine_glSecondaryColor3usv( GLushort* v ) {
7029 TRACE("(%p)\n", v );
7030 ENTER_GL();
7031 func_glSecondaryColor3usv( v );
7032 LEAVE_GL();
7035 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
7036 TRACE("(%p)\n", v );
7037 ENTER_GL();
7038 func_glSecondaryColor3usvEXT( v );
7039 LEAVE_GL();
7042 void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7043 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7044 ENTER_GL();
7045 func_glSecondaryColorPointer( size, type, stride, pointer );
7046 LEAVE_GL();
7049 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7050 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7051 ENTER_GL();
7052 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
7053 LEAVE_GL();
7056 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7057 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7058 ENTER_GL();
7059 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
7060 LEAVE_GL();
7063 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
7064 TRACE("(%d)\n", target );
7065 ENTER_GL();
7066 func_glSelectTextureCoordSetSGIS( target );
7067 LEAVE_GL();
7070 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
7071 TRACE("(%d)\n", target );
7072 ENTER_GL();
7073 func_glSelectTextureSGIS( target );
7074 LEAVE_GL();
7077 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
7078 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
7079 ENTER_GL();
7080 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
7081 LEAVE_GL();
7084 void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
7085 TRACE("(%d)\n", fence );
7086 ENTER_GL();
7087 func_glSetFenceAPPLE( fence );
7088 LEAVE_GL();
7091 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
7092 TRACE("(%d, %d)\n", fence, condition );
7093 ENTER_GL();
7094 func_glSetFenceNV( fence, condition );
7095 LEAVE_GL();
7098 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
7099 TRACE("(%d, %p)\n", dst, value );
7100 ENTER_GL();
7101 func_glSetFragmentShaderConstantATI( dst, value );
7102 LEAVE_GL();
7105 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7106 TRACE("(%d, %d, %p)\n", id, type, addr );
7107 ENTER_GL();
7108 func_glSetInvariantEXT( id, type, addr );
7109 LEAVE_GL();
7112 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7113 TRACE("(%d, %d, %p)\n", id, type, addr );
7114 ENTER_GL();
7115 func_glSetLocalConstantEXT( id, type, addr );
7116 LEAVE_GL();
7119 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
7120 TRACE("(%d, %d, %d)\n", op, res, arg1 );
7121 ENTER_GL();
7122 func_glShaderOp1EXT( op, res, arg1 );
7123 LEAVE_GL();
7126 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
7127 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
7128 ENTER_GL();
7129 func_glShaderOp2EXT( op, res, arg1, arg2 );
7130 LEAVE_GL();
7133 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
7134 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
7135 ENTER_GL();
7136 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
7137 LEAVE_GL();
7140 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
7141 TRACE("(%d, %d, %p)\n", target, n, points );
7142 ENTER_GL();
7143 func_glSharpenTexFuncSGIS( target, n, points );
7144 LEAVE_GL();
7147 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
7148 TRACE("(%d, %f)\n", pname, param );
7149 ENTER_GL();
7150 func_glSpriteParameterfSGIX( pname, param );
7151 LEAVE_GL();
7154 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
7155 TRACE("(%d, %p)\n", pname, params );
7156 ENTER_GL();
7157 func_glSpriteParameterfvSGIX( pname, params );
7158 LEAVE_GL();
7161 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
7162 TRACE("(%d, %d)\n", pname, param );
7163 ENTER_GL();
7164 func_glSpriteParameteriSGIX( pname, param );
7165 LEAVE_GL();
7168 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
7169 TRACE("(%d, %p)\n", pname, params );
7170 ENTER_GL();
7171 func_glSpriteParameterivSGIX( pname, params );
7172 LEAVE_GL();
7175 void WINAPI wine_glStartInstrumentsSGIX( ) {
7176 TRACE("()\n");
7177 ENTER_GL();
7178 func_glStartInstrumentsSGIX( );
7179 LEAVE_GL();
7182 void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
7183 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
7184 ENTER_GL();
7185 func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
7186 LEAVE_GL();
7189 void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
7190 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
7191 ENTER_GL();
7192 func_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
7193 LEAVE_GL();
7196 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
7197 TRACE("(%d)\n", marker );
7198 ENTER_GL();
7199 func_glStopInstrumentsSGIX( marker );
7200 LEAVE_GL();
7203 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
7204 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
7205 ENTER_GL();
7206 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
7207 LEAVE_GL();
7210 void WINAPI wine_glTagSampleBufferSGIX( ) {
7211 TRACE("()\n");
7212 ENTER_GL();
7213 func_glTagSampleBufferSGIX( );
7214 LEAVE_GL();
7217 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
7218 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7219 ENTER_GL();
7220 func_glTangent3bEXT( tx, ty, tz );
7221 LEAVE_GL();
7224 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
7225 TRACE("(%p)\n", v );
7226 ENTER_GL();
7227 func_glTangent3bvEXT( v );
7228 LEAVE_GL();
7231 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
7232 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7233 ENTER_GL();
7234 func_glTangent3dEXT( tx, ty, tz );
7235 LEAVE_GL();
7238 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
7239 TRACE("(%p)\n", v );
7240 ENTER_GL();
7241 func_glTangent3dvEXT( v );
7242 LEAVE_GL();
7245 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
7246 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7247 ENTER_GL();
7248 func_glTangent3fEXT( tx, ty, tz );
7249 LEAVE_GL();
7252 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
7253 TRACE("(%p)\n", v );
7254 ENTER_GL();
7255 func_glTangent3fvEXT( v );
7256 LEAVE_GL();
7259 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
7260 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7261 ENTER_GL();
7262 func_glTangent3iEXT( tx, ty, tz );
7263 LEAVE_GL();
7266 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
7267 TRACE("(%p)\n", v );
7268 ENTER_GL();
7269 func_glTangent3ivEXT( v );
7270 LEAVE_GL();
7273 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
7274 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7275 ENTER_GL();
7276 func_glTangent3sEXT( tx, ty, tz );
7277 LEAVE_GL();
7280 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
7281 TRACE("(%p)\n", v );
7282 ENTER_GL();
7283 func_glTangent3svEXT( v );
7284 LEAVE_GL();
7287 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
7288 TRACE("(%d, %d, %p)\n", type, stride, pointer );
7289 ENTER_GL();
7290 func_glTangentPointerEXT( type, stride, pointer );
7291 LEAVE_GL();
7294 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
7295 TRACE("(%d)\n", mask );
7296 ENTER_GL();
7297 func_glTbufferMask3DFX( mask );
7298 LEAVE_GL();
7301 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
7302 GLboolean ret_value;
7303 TRACE("(%d)\n", fence );
7304 ENTER_GL();
7305 ret_value = func_glTestFenceAPPLE( fence );
7306 LEAVE_GL();
7307 return ret_value;
7310 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
7311 GLboolean ret_value;
7312 TRACE("(%d)\n", fence );
7313 ENTER_GL();
7314 ret_value = func_glTestFenceNV( fence );
7315 LEAVE_GL();
7316 return ret_value;
7319 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
7320 GLboolean ret_value;
7321 TRACE("(%d, %d)\n", object, name );
7322 ENTER_GL();
7323 ret_value = func_glTestObjectAPPLE( object, name );
7324 LEAVE_GL();
7325 return ret_value;
7328 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
7329 TRACE("(%d, %p)\n", pname, param );
7330 ENTER_GL();
7331 func_glTexBumpParameterfvATI( pname, param );
7332 LEAVE_GL();
7335 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
7336 TRACE("(%d, %p)\n", pname, param );
7337 ENTER_GL();
7338 func_glTexBumpParameterivATI( pname, param );
7339 LEAVE_GL();
7342 void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
7343 TRACE("(%d)\n", s );
7344 ENTER_GL();
7345 func_glTexCoord1hNV( s );
7346 LEAVE_GL();
7349 void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) {
7350 TRACE("(%p)\n", v );
7351 ENTER_GL();
7352 func_glTexCoord1hvNV( v );
7353 LEAVE_GL();
7356 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7357 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
7358 ENTER_GL();
7359 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
7360 LEAVE_GL();
7363 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
7364 TRACE("(%p, %p, %p)\n", tc, c, v );
7365 ENTER_GL();
7366 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
7367 LEAVE_GL();
7370 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7371 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
7372 ENTER_GL();
7373 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
7374 LEAVE_GL();
7377 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7378 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7379 ENTER_GL();
7380 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
7381 LEAVE_GL();
7384 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7385 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
7386 ENTER_GL();
7387 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
7388 LEAVE_GL();
7391 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
7392 TRACE("(%p, %p, %p)\n", tc, c, v );
7393 ENTER_GL();
7394 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
7395 LEAVE_GL();
7398 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7399 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
7400 ENTER_GL();
7401 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
7402 LEAVE_GL();
7405 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
7406 TRACE("(%p, %p, %p)\n", tc, n, v );
7407 ENTER_GL();
7408 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
7409 LEAVE_GL();
7412 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7413 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
7414 ENTER_GL();
7415 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
7416 LEAVE_GL();
7419 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
7420 TRACE("(%p, %p)\n", tc, v );
7421 ENTER_GL();
7422 func_glTexCoord2fVertex3fvSUN( tc, v );
7423 LEAVE_GL();
7426 void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
7427 TRACE("(%d, %d)\n", s, t );
7428 ENTER_GL();
7429 func_glTexCoord2hNV( s, t );
7430 LEAVE_GL();
7433 void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) {
7434 TRACE("(%p)\n", v );
7435 ENTER_GL();
7436 func_glTexCoord2hvNV( v );
7437 LEAVE_GL();
7440 void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
7441 TRACE("(%d, %d, %d)\n", s, t, r );
7442 ENTER_GL();
7443 func_glTexCoord3hNV( s, t, r );
7444 LEAVE_GL();
7447 void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) {
7448 TRACE("(%p)\n", v );
7449 ENTER_GL();
7450 func_glTexCoord3hvNV( v );
7451 LEAVE_GL();
7454 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7455 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
7456 ENTER_GL();
7457 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
7458 LEAVE_GL();
7461 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7462 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7463 ENTER_GL();
7464 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
7465 LEAVE_GL();
7468 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7469 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
7470 ENTER_GL();
7471 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
7472 LEAVE_GL();
7475 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
7476 TRACE("(%p, %p)\n", tc, v );
7477 ENTER_GL();
7478 func_glTexCoord4fVertex4fvSUN( tc, v );
7479 LEAVE_GL();
7482 void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
7483 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
7484 ENTER_GL();
7485 func_glTexCoord4hNV( s, t, r, q );
7486 LEAVE_GL();
7489 void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) {
7490 TRACE("(%p)\n", v );
7491 ENTER_GL();
7492 func_glTexCoord4hvNV( v );
7493 LEAVE_GL();
7496 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
7497 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
7498 ENTER_GL();
7499 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
7500 LEAVE_GL();
7503 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7504 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7505 ENTER_GL();
7506 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
7507 LEAVE_GL();
7510 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
7511 TRACE("(%d, %d, %p)\n", size, type, pointer );
7512 ENTER_GL();
7513 func_glTexCoordPointervINTEL( size, type, pointer );
7514 LEAVE_GL();
7517 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
7518 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
7519 ENTER_GL();
7520 func_glTexFilterFuncSGIS( target, filter, n, weights );
7521 LEAVE_GL();
7524 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
7525 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
7526 ENTER_GL();
7527 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
7528 LEAVE_GL();
7531 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
7532 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
7533 ENTER_GL();
7534 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
7535 LEAVE_GL();
7538 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
7539 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
7540 ENTER_GL();
7541 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
7542 LEAVE_GL();
7545 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
7546 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
7547 ENTER_GL();
7548 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
7549 LEAVE_GL();
7552 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
7553 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
7554 ENTER_GL();
7555 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
7556 LEAVE_GL();
7559 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
7560 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
7561 ENTER_GL();
7562 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
7563 LEAVE_GL();
7566 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
7567 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
7568 ENTER_GL();
7569 func_glTextureColorMaskSGIS( red, green, blue, alpha );
7570 LEAVE_GL();
7573 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
7574 TRACE("(%d)\n", pname );
7575 ENTER_GL();
7576 func_glTextureLightEXT( pname );
7577 LEAVE_GL();
7580 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
7581 TRACE("(%d, %d)\n", face, mode );
7582 ENTER_GL();
7583 func_glTextureMaterialEXT( face, mode );
7584 LEAVE_GL();
7587 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
7588 TRACE("(%d)\n", mode );
7589 ENTER_GL();
7590 func_glTextureNormalEXT( mode );
7591 LEAVE_GL();
7594 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
7595 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
7596 ENTER_GL();
7597 func_glTrackMatrixNV( target, address, matrix, transform );
7598 LEAVE_GL();
7601 void WINAPI wine_glUnlockArraysEXT( ) {
7602 TRACE("()\n");
7603 ENTER_GL();
7604 func_glUnlockArraysEXT( );
7605 LEAVE_GL();
7608 GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
7609 GLboolean ret_value;
7610 TRACE("(%d)\n", target );
7611 ENTER_GL();
7612 ret_value = func_glUnmapBufferARB( target );
7613 LEAVE_GL();
7614 return ret_value;
7617 void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
7618 TRACE("(%d)\n", buffer );
7619 ENTER_GL();
7620 func_glUnmapObjectBufferATI( buffer );
7621 LEAVE_GL();
7624 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
7625 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
7626 ENTER_GL();
7627 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
7628 LEAVE_GL();
7631 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
7632 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
7633 ENTER_GL();
7634 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
7635 LEAVE_GL();
7638 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) {
7639 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
7640 ENTER_GL();
7641 func_glVariantPointerEXT( id, type, stride, addr );
7642 LEAVE_GL();
7645 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
7646 TRACE("(%d, %p)\n", id, addr );
7647 ENTER_GL();
7648 func_glVariantbvEXT( id, addr );
7649 LEAVE_GL();
7652 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
7653 TRACE("(%d, %p)\n", id, addr );
7654 ENTER_GL();
7655 func_glVariantdvEXT( id, addr );
7656 LEAVE_GL();
7659 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
7660 TRACE("(%d, %p)\n", id, addr );
7661 ENTER_GL();
7662 func_glVariantfvEXT( id, addr );
7663 LEAVE_GL();
7666 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
7667 TRACE("(%d, %p)\n", id, addr );
7668 ENTER_GL();
7669 func_glVariantivEXT( id, addr );
7670 LEAVE_GL();
7673 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
7674 TRACE("(%d, %p)\n", id, addr );
7675 ENTER_GL();
7676 func_glVariantsvEXT( id, addr );
7677 LEAVE_GL();
7680 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
7681 TRACE("(%d, %p)\n", id, addr );
7682 ENTER_GL();
7683 func_glVariantubvEXT( id, addr );
7684 LEAVE_GL();
7687 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
7688 TRACE("(%d, %p)\n", id, addr );
7689 ENTER_GL();
7690 func_glVariantuivEXT( id, addr );
7691 LEAVE_GL();
7694 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
7695 TRACE("(%d, %p)\n", id, addr );
7696 ENTER_GL();
7697 func_glVariantusvEXT( id, addr );
7698 LEAVE_GL();
7701 void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
7702 TRACE("(%d, %d)\n", x, y );
7703 ENTER_GL();
7704 func_glVertex2hNV( x, y );
7705 LEAVE_GL();
7708 void WINAPI wine_glVertex2hvNV( unsigned short* v ) {
7709 TRACE("(%p)\n", v );
7710 ENTER_GL();
7711 func_glVertex2hvNV( v );
7712 LEAVE_GL();
7715 void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
7716 TRACE("(%d, %d, %d)\n", x, y, z );
7717 ENTER_GL();
7718 func_glVertex3hNV( x, y, z );
7719 LEAVE_GL();
7722 void WINAPI wine_glVertex3hvNV( unsigned short* v ) {
7723 TRACE("(%p)\n", v );
7724 ENTER_GL();
7725 func_glVertex3hvNV( v );
7726 LEAVE_GL();
7729 void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
7730 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
7731 ENTER_GL();
7732 func_glVertex4hNV( x, y, z, w );
7733 LEAVE_GL();
7736 void WINAPI wine_glVertex4hvNV( unsigned short* v ) {
7737 TRACE("(%p)\n", v );
7738 ENTER_GL();
7739 func_glVertex4hvNV( v );
7740 LEAVE_GL();
7743 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
7744 TRACE("(%d, %d)\n", pname, param );
7745 ENTER_GL();
7746 func_glVertexArrayParameteriAPPLE( pname, param );
7747 LEAVE_GL();
7750 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
7751 TRACE("(%d, %p)\n", length, pointer );
7752 ENTER_GL();
7753 func_glVertexArrayRangeAPPLE( length, pointer );
7754 LEAVE_GL();
7757 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
7758 TRACE("(%d, %p)\n", length, pointer );
7759 ENTER_GL();
7760 func_glVertexArrayRangeNV( length, pointer );
7761 LEAVE_GL();
7764 void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
7765 TRACE("(%d, %f)\n", index, x );
7766 ENTER_GL();
7767 func_glVertexAttrib1dARB( index, x );
7768 LEAVE_GL();
7771 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
7772 TRACE("(%d, %f)\n", index, x );
7773 ENTER_GL();
7774 func_glVertexAttrib1dNV( index, x );
7775 LEAVE_GL();
7778 void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) {
7779 TRACE("(%d, %p)\n", index, v );
7780 ENTER_GL();
7781 func_glVertexAttrib1dvARB( index, v );
7782 LEAVE_GL();
7785 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
7786 TRACE("(%d, %p)\n", index, v );
7787 ENTER_GL();
7788 func_glVertexAttrib1dvNV( index, v );
7789 LEAVE_GL();
7792 void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
7793 TRACE("(%d, %f)\n", index, x );
7794 ENTER_GL();
7795 func_glVertexAttrib1fARB( index, x );
7796 LEAVE_GL();
7799 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
7800 TRACE("(%d, %f)\n", index, x );
7801 ENTER_GL();
7802 func_glVertexAttrib1fNV( index, x );
7803 LEAVE_GL();
7806 void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) {
7807 TRACE("(%d, %p)\n", index, v );
7808 ENTER_GL();
7809 func_glVertexAttrib1fvARB( index, v );
7810 LEAVE_GL();
7813 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
7814 TRACE("(%d, %p)\n", index, v );
7815 ENTER_GL();
7816 func_glVertexAttrib1fvNV( index, v );
7817 LEAVE_GL();
7820 void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
7821 TRACE("(%d, %d)\n", index, x );
7822 ENTER_GL();
7823 func_glVertexAttrib1hNV( index, x );
7824 LEAVE_GL();
7827 void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) {
7828 TRACE("(%d, %p)\n", index, v );
7829 ENTER_GL();
7830 func_glVertexAttrib1hvNV( index, v );
7831 LEAVE_GL();
7834 void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
7835 TRACE("(%d, %d)\n", index, x );
7836 ENTER_GL();
7837 func_glVertexAttrib1sARB( index, x );
7838 LEAVE_GL();
7841 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
7842 TRACE("(%d, %d)\n", index, x );
7843 ENTER_GL();
7844 func_glVertexAttrib1sNV( index, x );
7845 LEAVE_GL();
7848 void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) {
7849 TRACE("(%d, %p)\n", index, v );
7850 ENTER_GL();
7851 func_glVertexAttrib1svARB( index, v );
7852 LEAVE_GL();
7855 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
7856 TRACE("(%d, %p)\n", index, v );
7857 ENTER_GL();
7858 func_glVertexAttrib1svNV( index, v );
7859 LEAVE_GL();
7862 void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
7863 TRACE("(%d, %f, %f)\n", index, x, y );
7864 ENTER_GL();
7865 func_glVertexAttrib2dARB( index, x, y );
7866 LEAVE_GL();
7869 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
7870 TRACE("(%d, %f, %f)\n", index, x, y );
7871 ENTER_GL();
7872 func_glVertexAttrib2dNV( index, x, y );
7873 LEAVE_GL();
7876 void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) {
7877 TRACE("(%d, %p)\n", index, v );
7878 ENTER_GL();
7879 func_glVertexAttrib2dvARB( index, v );
7880 LEAVE_GL();
7883 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
7884 TRACE("(%d, %p)\n", index, v );
7885 ENTER_GL();
7886 func_glVertexAttrib2dvNV( index, v );
7887 LEAVE_GL();
7890 void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
7891 TRACE("(%d, %f, %f)\n", index, x, y );
7892 ENTER_GL();
7893 func_glVertexAttrib2fARB( index, x, y );
7894 LEAVE_GL();
7897 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
7898 TRACE("(%d, %f, %f)\n", index, x, y );
7899 ENTER_GL();
7900 func_glVertexAttrib2fNV( index, x, y );
7901 LEAVE_GL();
7904 void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) {
7905 TRACE("(%d, %p)\n", index, v );
7906 ENTER_GL();
7907 func_glVertexAttrib2fvARB( index, v );
7908 LEAVE_GL();
7911 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
7912 TRACE("(%d, %p)\n", index, v );
7913 ENTER_GL();
7914 func_glVertexAttrib2fvNV( index, v );
7915 LEAVE_GL();
7918 void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
7919 TRACE("(%d, %d, %d)\n", index, x, y );
7920 ENTER_GL();
7921 func_glVertexAttrib2hNV( index, x, y );
7922 LEAVE_GL();
7925 void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) {
7926 TRACE("(%d, %p)\n", index, v );
7927 ENTER_GL();
7928 func_glVertexAttrib2hvNV( index, v );
7929 LEAVE_GL();
7932 void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
7933 TRACE("(%d, %d, %d)\n", index, x, y );
7934 ENTER_GL();
7935 func_glVertexAttrib2sARB( index, x, y );
7936 LEAVE_GL();
7939 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
7940 TRACE("(%d, %d, %d)\n", index, x, y );
7941 ENTER_GL();
7942 func_glVertexAttrib2sNV( index, x, y );
7943 LEAVE_GL();
7946 void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) {
7947 TRACE("(%d, %p)\n", index, v );
7948 ENTER_GL();
7949 func_glVertexAttrib2svARB( index, v );
7950 LEAVE_GL();
7953 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
7954 TRACE("(%d, %p)\n", index, v );
7955 ENTER_GL();
7956 func_glVertexAttrib2svNV( index, v );
7957 LEAVE_GL();
7960 void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
7961 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7962 ENTER_GL();
7963 func_glVertexAttrib3dARB( index, x, y, z );
7964 LEAVE_GL();
7967 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
7968 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7969 ENTER_GL();
7970 func_glVertexAttrib3dNV( index, x, y, z );
7971 LEAVE_GL();
7974 void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) {
7975 TRACE("(%d, %p)\n", index, v );
7976 ENTER_GL();
7977 func_glVertexAttrib3dvARB( index, v );
7978 LEAVE_GL();
7981 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
7982 TRACE("(%d, %p)\n", index, v );
7983 ENTER_GL();
7984 func_glVertexAttrib3dvNV( index, v );
7985 LEAVE_GL();
7988 void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
7989 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7990 ENTER_GL();
7991 func_glVertexAttrib3fARB( index, x, y, z );
7992 LEAVE_GL();
7995 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
7996 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7997 ENTER_GL();
7998 func_glVertexAttrib3fNV( index, x, y, z );
7999 LEAVE_GL();
8002 void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) {
8003 TRACE("(%d, %p)\n", index, v );
8004 ENTER_GL();
8005 func_glVertexAttrib3fvARB( index, v );
8006 LEAVE_GL();
8009 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
8010 TRACE("(%d, %p)\n", index, v );
8011 ENTER_GL();
8012 func_glVertexAttrib3fvNV( index, v );
8013 LEAVE_GL();
8016 void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
8017 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8018 ENTER_GL();
8019 func_glVertexAttrib3hNV( index, x, y, z );
8020 LEAVE_GL();
8023 void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) {
8024 TRACE("(%d, %p)\n", index, v );
8025 ENTER_GL();
8026 func_glVertexAttrib3hvNV( index, v );
8027 LEAVE_GL();
8030 void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
8031 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8032 ENTER_GL();
8033 func_glVertexAttrib3sARB( index, x, y, z );
8034 LEAVE_GL();
8037 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
8038 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8039 ENTER_GL();
8040 func_glVertexAttrib3sNV( index, x, y, z );
8041 LEAVE_GL();
8044 void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) {
8045 TRACE("(%d, %p)\n", index, v );
8046 ENTER_GL();
8047 func_glVertexAttrib3svARB( index, v );
8048 LEAVE_GL();
8051 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
8052 TRACE("(%d, %p)\n", index, v );
8053 ENTER_GL();
8054 func_glVertexAttrib3svNV( index, v );
8055 LEAVE_GL();
8058 void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) {
8059 TRACE("(%d, %p)\n", index, v );
8060 ENTER_GL();
8061 func_glVertexAttrib4NbvARB( index, v );
8062 LEAVE_GL();
8065 void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) {
8066 TRACE("(%d, %p)\n", index, v );
8067 ENTER_GL();
8068 func_glVertexAttrib4NivARB( index, v );
8069 LEAVE_GL();
8072 void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) {
8073 TRACE("(%d, %p)\n", index, v );
8074 ENTER_GL();
8075 func_glVertexAttrib4NsvARB( index, v );
8076 LEAVE_GL();
8079 void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8080 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8081 ENTER_GL();
8082 func_glVertexAttrib4NubARB( index, x, y, z, w );
8083 LEAVE_GL();
8086 void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) {
8087 TRACE("(%d, %p)\n", index, v );
8088 ENTER_GL();
8089 func_glVertexAttrib4NubvARB( index, v );
8090 LEAVE_GL();
8093 void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) {
8094 TRACE("(%d, %p)\n", index, v );
8095 ENTER_GL();
8096 func_glVertexAttrib4NuivARB( index, v );
8097 LEAVE_GL();
8100 void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) {
8101 TRACE("(%d, %p)\n", index, v );
8102 ENTER_GL();
8103 func_glVertexAttrib4NusvARB( index, v );
8104 LEAVE_GL();
8107 void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) {
8108 TRACE("(%d, %p)\n", index, v );
8109 ENTER_GL();
8110 func_glVertexAttrib4bvARB( index, v );
8111 LEAVE_GL();
8114 void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8115 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8116 ENTER_GL();
8117 func_glVertexAttrib4dARB( index, x, y, z, w );
8118 LEAVE_GL();
8121 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8122 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8123 ENTER_GL();
8124 func_glVertexAttrib4dNV( index, x, y, z, w );
8125 LEAVE_GL();
8128 void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) {
8129 TRACE("(%d, %p)\n", index, v );
8130 ENTER_GL();
8131 func_glVertexAttrib4dvARB( index, v );
8132 LEAVE_GL();
8135 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
8136 TRACE("(%d, %p)\n", index, v );
8137 ENTER_GL();
8138 func_glVertexAttrib4dvNV( index, v );
8139 LEAVE_GL();
8142 void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8143 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8144 ENTER_GL();
8145 func_glVertexAttrib4fARB( index, x, y, z, w );
8146 LEAVE_GL();
8149 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8150 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8151 ENTER_GL();
8152 func_glVertexAttrib4fNV( index, x, y, z, w );
8153 LEAVE_GL();
8156 void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) {
8157 TRACE("(%d, %p)\n", index, v );
8158 ENTER_GL();
8159 func_glVertexAttrib4fvARB( index, v );
8160 LEAVE_GL();
8163 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
8164 TRACE("(%d, %p)\n", index, v );
8165 ENTER_GL();
8166 func_glVertexAttrib4fvNV( index, v );
8167 LEAVE_GL();
8170 void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
8171 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8172 ENTER_GL();
8173 func_glVertexAttrib4hNV( index, x, y, z, w );
8174 LEAVE_GL();
8177 void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) {
8178 TRACE("(%d, %p)\n", index, v );
8179 ENTER_GL();
8180 func_glVertexAttrib4hvNV( index, v );
8181 LEAVE_GL();
8184 void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) {
8185 TRACE("(%d, %p)\n", index, v );
8186 ENTER_GL();
8187 func_glVertexAttrib4ivARB( index, v );
8188 LEAVE_GL();
8191 void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8192 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8193 ENTER_GL();
8194 func_glVertexAttrib4sARB( index, x, y, z, w );
8195 LEAVE_GL();
8198 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8199 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8200 ENTER_GL();
8201 func_glVertexAttrib4sNV( index, x, y, z, w );
8202 LEAVE_GL();
8205 void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) {
8206 TRACE("(%d, %p)\n", index, v );
8207 ENTER_GL();
8208 func_glVertexAttrib4svARB( index, v );
8209 LEAVE_GL();
8212 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
8213 TRACE("(%d, %p)\n", index, v );
8214 ENTER_GL();
8215 func_glVertexAttrib4svNV( index, v );
8216 LEAVE_GL();
8219 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8220 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8221 ENTER_GL();
8222 func_glVertexAttrib4ubNV( index, x, y, z, w );
8223 LEAVE_GL();
8226 void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) {
8227 TRACE("(%d, %p)\n", index, v );
8228 ENTER_GL();
8229 func_glVertexAttrib4ubvARB( index, v );
8230 LEAVE_GL();
8233 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
8234 TRACE("(%d, %p)\n", index, v );
8235 ENTER_GL();
8236 func_glVertexAttrib4ubvNV( index, v );
8237 LEAVE_GL();
8240 void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) {
8241 TRACE("(%d, %p)\n", index, v );
8242 ENTER_GL();
8243 func_glVertexAttrib4uivARB( index, v );
8244 LEAVE_GL();
8247 void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) {
8248 TRACE("(%d, %p)\n", index, v );
8249 ENTER_GL();
8250 func_glVertexAttrib4usvARB( index, v );
8251 LEAVE_GL();
8254 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
8255 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
8256 ENTER_GL();
8257 func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
8258 LEAVE_GL();
8261 void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) {
8262 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
8263 ENTER_GL();
8264 func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
8265 LEAVE_GL();
8268 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
8269 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
8270 ENTER_GL();
8271 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
8272 LEAVE_GL();
8275 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
8276 TRACE("(%d, %d, %p)\n", index, count, v );
8277 ENTER_GL();
8278 func_glVertexAttribs1dvNV( index, count, v );
8279 LEAVE_GL();
8282 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
8283 TRACE("(%d, %d, %p)\n", index, count, v );
8284 ENTER_GL();
8285 func_glVertexAttribs1fvNV( index, count, v );
8286 LEAVE_GL();
8289 void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8290 TRACE("(%d, %d, %p)\n", index, n, v );
8291 ENTER_GL();
8292 func_glVertexAttribs1hvNV( index, n, v );
8293 LEAVE_GL();
8296 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
8297 TRACE("(%d, %d, %p)\n", index, count, v );
8298 ENTER_GL();
8299 func_glVertexAttribs1svNV( index, count, v );
8300 LEAVE_GL();
8303 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
8304 TRACE("(%d, %d, %p)\n", index, count, v );
8305 ENTER_GL();
8306 func_glVertexAttribs2dvNV( index, count, v );
8307 LEAVE_GL();
8310 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
8311 TRACE("(%d, %d, %p)\n", index, count, v );
8312 ENTER_GL();
8313 func_glVertexAttribs2fvNV( index, count, v );
8314 LEAVE_GL();
8317 void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8318 TRACE("(%d, %d, %p)\n", index, n, v );
8319 ENTER_GL();
8320 func_glVertexAttribs2hvNV( index, n, v );
8321 LEAVE_GL();
8324 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
8325 TRACE("(%d, %d, %p)\n", index, count, v );
8326 ENTER_GL();
8327 func_glVertexAttribs2svNV( index, count, v );
8328 LEAVE_GL();
8331 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
8332 TRACE("(%d, %d, %p)\n", index, count, v );
8333 ENTER_GL();
8334 func_glVertexAttribs3dvNV( index, count, v );
8335 LEAVE_GL();
8338 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
8339 TRACE("(%d, %d, %p)\n", index, count, v );
8340 ENTER_GL();
8341 func_glVertexAttribs3fvNV( index, count, v );
8342 LEAVE_GL();
8345 void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8346 TRACE("(%d, %d, %p)\n", index, n, v );
8347 ENTER_GL();
8348 func_glVertexAttribs3hvNV( index, n, v );
8349 LEAVE_GL();
8352 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
8353 TRACE("(%d, %d, %p)\n", index, count, v );
8354 ENTER_GL();
8355 func_glVertexAttribs3svNV( index, count, v );
8356 LEAVE_GL();
8359 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
8360 TRACE("(%d, %d, %p)\n", index, count, v );
8361 ENTER_GL();
8362 func_glVertexAttribs4dvNV( index, count, v );
8363 LEAVE_GL();
8366 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
8367 TRACE("(%d, %d, %p)\n", index, count, v );
8368 ENTER_GL();
8369 func_glVertexAttribs4fvNV( index, count, v );
8370 LEAVE_GL();
8373 void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8374 TRACE("(%d, %d, %p)\n", index, n, v );
8375 ENTER_GL();
8376 func_glVertexAttribs4hvNV( index, n, v );
8377 LEAVE_GL();
8380 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
8381 TRACE("(%d, %d, %p)\n", index, count, v );
8382 ENTER_GL();
8383 func_glVertexAttribs4svNV( index, count, v );
8384 LEAVE_GL();
8387 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
8388 TRACE("(%d, %d, %p)\n", index, count, v );
8389 ENTER_GL();
8390 func_glVertexAttribs4ubvNV( index, count, v );
8391 LEAVE_GL();
8394 void WINAPI wine_glVertexBlendARB( GLint count ) {
8395 TRACE("(%d)\n", count );
8396 ENTER_GL();
8397 func_glVertexBlendARB( count );
8398 LEAVE_GL();
8401 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
8402 TRACE("(%d, %f)\n", pname, param );
8403 ENTER_GL();
8404 func_glVertexBlendEnvfATI( pname, param );
8405 LEAVE_GL();
8408 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
8409 TRACE("(%d, %d)\n", pname, param );
8410 ENTER_GL();
8411 func_glVertexBlendEnviATI( pname, param );
8412 LEAVE_GL();
8415 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
8416 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
8417 ENTER_GL();
8418 func_glVertexPointerEXT( size, type, stride, count, pointer );
8419 LEAVE_GL();
8422 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
8423 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8424 ENTER_GL();
8425 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
8426 LEAVE_GL();
8429 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
8430 TRACE("(%d, %d, %p)\n", size, type, pointer );
8431 ENTER_GL();
8432 func_glVertexPointervINTEL( size, type, pointer );
8433 LEAVE_GL();
8436 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
8437 TRACE("(%d, %f)\n", stream, x );
8438 ENTER_GL();
8439 func_glVertexStream1dATI( stream, x );
8440 LEAVE_GL();
8443 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
8444 TRACE("(%d, %p)\n", stream, coords );
8445 ENTER_GL();
8446 func_glVertexStream1dvATI( stream, coords );
8447 LEAVE_GL();
8450 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
8451 TRACE("(%d, %f)\n", stream, x );
8452 ENTER_GL();
8453 func_glVertexStream1fATI( stream, x );
8454 LEAVE_GL();
8457 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
8458 TRACE("(%d, %p)\n", stream, coords );
8459 ENTER_GL();
8460 func_glVertexStream1fvATI( stream, coords );
8461 LEAVE_GL();
8464 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
8465 TRACE("(%d, %d)\n", stream, x );
8466 ENTER_GL();
8467 func_glVertexStream1iATI( stream, x );
8468 LEAVE_GL();
8471 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
8472 TRACE("(%d, %p)\n", stream, coords );
8473 ENTER_GL();
8474 func_glVertexStream1ivATI( stream, coords );
8475 LEAVE_GL();
8478 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
8479 TRACE("(%d, %d)\n", stream, x );
8480 ENTER_GL();
8481 func_glVertexStream1sATI( stream, x );
8482 LEAVE_GL();
8485 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
8486 TRACE("(%d, %p)\n", stream, coords );
8487 ENTER_GL();
8488 func_glVertexStream1svATI( stream, coords );
8489 LEAVE_GL();
8492 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
8493 TRACE("(%d, %f, %f)\n", stream, x, y );
8494 ENTER_GL();
8495 func_glVertexStream2dATI( stream, x, y );
8496 LEAVE_GL();
8499 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
8500 TRACE("(%d, %p)\n", stream, coords );
8501 ENTER_GL();
8502 func_glVertexStream2dvATI( stream, coords );
8503 LEAVE_GL();
8506 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
8507 TRACE("(%d, %f, %f)\n", stream, x, y );
8508 ENTER_GL();
8509 func_glVertexStream2fATI( stream, x, y );
8510 LEAVE_GL();
8513 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
8514 TRACE("(%d, %p)\n", stream, coords );
8515 ENTER_GL();
8516 func_glVertexStream2fvATI( stream, coords );
8517 LEAVE_GL();
8520 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
8521 TRACE("(%d, %d, %d)\n", stream, x, y );
8522 ENTER_GL();
8523 func_glVertexStream2iATI( stream, x, y );
8524 LEAVE_GL();
8527 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
8528 TRACE("(%d, %p)\n", stream, coords );
8529 ENTER_GL();
8530 func_glVertexStream2ivATI( stream, coords );
8531 LEAVE_GL();
8534 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
8535 TRACE("(%d, %d, %d)\n", stream, x, y );
8536 ENTER_GL();
8537 func_glVertexStream2sATI( stream, x, y );
8538 LEAVE_GL();
8541 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
8542 TRACE("(%d, %p)\n", stream, coords );
8543 ENTER_GL();
8544 func_glVertexStream2svATI( stream, coords );
8545 LEAVE_GL();
8548 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
8549 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
8550 ENTER_GL();
8551 func_glVertexStream3dATI( stream, x, y, z );
8552 LEAVE_GL();
8555 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
8556 TRACE("(%d, %p)\n", stream, coords );
8557 ENTER_GL();
8558 func_glVertexStream3dvATI( stream, coords );
8559 LEAVE_GL();
8562 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
8563 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
8564 ENTER_GL();
8565 func_glVertexStream3fATI( stream, x, y, z );
8566 LEAVE_GL();
8569 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
8570 TRACE("(%d, %p)\n", stream, coords );
8571 ENTER_GL();
8572 func_glVertexStream3fvATI( stream, coords );
8573 LEAVE_GL();
8576 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
8577 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
8578 ENTER_GL();
8579 func_glVertexStream3iATI( stream, x, y, z );
8580 LEAVE_GL();
8583 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
8584 TRACE("(%d, %p)\n", stream, coords );
8585 ENTER_GL();
8586 func_glVertexStream3ivATI( stream, coords );
8587 LEAVE_GL();
8590 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
8591 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
8592 ENTER_GL();
8593 func_glVertexStream3sATI( stream, x, y, z );
8594 LEAVE_GL();
8597 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
8598 TRACE("(%d, %p)\n", stream, coords );
8599 ENTER_GL();
8600 func_glVertexStream3svATI( stream, coords );
8601 LEAVE_GL();
8604 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8605 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
8606 ENTER_GL();
8607 func_glVertexStream4dATI( stream, x, y, z, w );
8608 LEAVE_GL();
8611 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
8612 TRACE("(%d, %p)\n", stream, coords );
8613 ENTER_GL();
8614 func_glVertexStream4dvATI( stream, coords );
8615 LEAVE_GL();
8618 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8619 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
8620 ENTER_GL();
8621 func_glVertexStream4fATI( stream, x, y, z, w );
8622 LEAVE_GL();
8625 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
8626 TRACE("(%d, %p)\n", stream, coords );
8627 ENTER_GL();
8628 func_glVertexStream4fvATI( stream, coords );
8629 LEAVE_GL();
8632 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
8633 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
8634 ENTER_GL();
8635 func_glVertexStream4iATI( stream, x, y, z, w );
8636 LEAVE_GL();
8639 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
8640 TRACE("(%d, %p)\n", stream, coords );
8641 ENTER_GL();
8642 func_glVertexStream4ivATI( stream, coords );
8643 LEAVE_GL();
8646 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
8647 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
8648 ENTER_GL();
8649 func_glVertexStream4sATI( stream, x, y, z, w );
8650 LEAVE_GL();
8653 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
8654 TRACE("(%d, %p)\n", stream, coords );
8655 ENTER_GL();
8656 func_glVertexStream4svATI( stream, coords );
8657 LEAVE_GL();
8660 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
8661 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8662 ENTER_GL();
8663 func_glVertexWeightPointerEXT( size, type, stride, pointer );
8664 LEAVE_GL();
8667 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
8668 TRACE("(%f)\n", weight );
8669 ENTER_GL();
8670 func_glVertexWeightfEXT( weight );
8671 LEAVE_GL();
8674 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
8675 TRACE("(%p)\n", weight );
8676 ENTER_GL();
8677 func_glVertexWeightfvEXT( weight );
8678 LEAVE_GL();
8681 void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
8682 TRACE("(%d)\n", weight );
8683 ENTER_GL();
8684 func_glVertexWeighthNV( weight );
8685 LEAVE_GL();
8688 void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
8689 TRACE("(%p)\n", weight );
8690 ENTER_GL();
8691 func_glVertexWeighthvNV( weight );
8692 LEAVE_GL();
8695 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
8696 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8697 ENTER_GL();
8698 func_glWeightPointerARB( size, type, stride, pointer );
8699 LEAVE_GL();
8702 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
8703 TRACE("(%d, %p)\n", size, weights );
8704 ENTER_GL();
8705 func_glWeightbvARB( size, weights );
8706 LEAVE_GL();
8709 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
8710 TRACE("(%d, %p)\n", size, weights );
8711 ENTER_GL();
8712 func_glWeightdvARB( size, weights );
8713 LEAVE_GL();
8716 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
8717 TRACE("(%d, %p)\n", size, weights );
8718 ENTER_GL();
8719 func_glWeightfvARB( size, weights );
8720 LEAVE_GL();
8723 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
8724 TRACE("(%d, %p)\n", size, weights );
8725 ENTER_GL();
8726 func_glWeightivARB( size, weights );
8727 LEAVE_GL();
8730 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
8731 TRACE("(%d, %p)\n", size, weights );
8732 ENTER_GL();
8733 func_glWeightsvARB( size, weights );
8734 LEAVE_GL();
8737 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
8738 TRACE("(%d, %p)\n", size, weights );
8739 ENTER_GL();
8740 func_glWeightubvARB( size, weights );
8741 LEAVE_GL();
8744 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
8745 TRACE("(%d, %p)\n", size, weights );
8746 ENTER_GL();
8747 func_glWeightuivARB( size, weights );
8748 LEAVE_GL();
8751 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
8752 TRACE("(%d, %p)\n", size, weights );
8753 ENTER_GL();
8754 func_glWeightusvARB( size, weights );
8755 LEAVE_GL();
8758 void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
8759 TRACE("(%f, %f)\n", x, y );
8760 ENTER_GL();
8761 func_glWindowPos2d( x, y );
8762 LEAVE_GL();
8765 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
8766 TRACE("(%f, %f)\n", x, y );
8767 ENTER_GL();
8768 func_glWindowPos2dARB( x, y );
8769 LEAVE_GL();
8772 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
8773 TRACE("(%f, %f)\n", x, y );
8774 ENTER_GL();
8775 func_glWindowPos2dMESA( x, y );
8776 LEAVE_GL();
8779 void WINAPI wine_glWindowPos2dv( GLdouble* v ) {
8780 TRACE("(%p)\n", v );
8781 ENTER_GL();
8782 func_glWindowPos2dv( v );
8783 LEAVE_GL();
8786 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
8787 TRACE("(%p)\n", v );
8788 ENTER_GL();
8789 func_glWindowPos2dvARB( v );
8790 LEAVE_GL();
8793 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
8794 TRACE("(%p)\n", v );
8795 ENTER_GL();
8796 func_glWindowPos2dvMESA( v );
8797 LEAVE_GL();
8800 void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
8801 TRACE("(%f, %f)\n", x, y );
8802 ENTER_GL();
8803 func_glWindowPos2f( x, y );
8804 LEAVE_GL();
8807 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
8808 TRACE("(%f, %f)\n", x, y );
8809 ENTER_GL();
8810 func_glWindowPos2fARB( x, y );
8811 LEAVE_GL();
8814 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
8815 TRACE("(%f, %f)\n", x, y );
8816 ENTER_GL();
8817 func_glWindowPos2fMESA( x, y );
8818 LEAVE_GL();
8821 void WINAPI wine_glWindowPos2fv( GLfloat* v ) {
8822 TRACE("(%p)\n", v );
8823 ENTER_GL();
8824 func_glWindowPos2fv( v );
8825 LEAVE_GL();
8828 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
8829 TRACE("(%p)\n", v );
8830 ENTER_GL();
8831 func_glWindowPos2fvARB( v );
8832 LEAVE_GL();
8835 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
8836 TRACE("(%p)\n", v );
8837 ENTER_GL();
8838 func_glWindowPos2fvMESA( v );
8839 LEAVE_GL();
8842 void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
8843 TRACE("(%d, %d)\n", x, y );
8844 ENTER_GL();
8845 func_glWindowPos2i( x, y );
8846 LEAVE_GL();
8849 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
8850 TRACE("(%d, %d)\n", x, y );
8851 ENTER_GL();
8852 func_glWindowPos2iARB( x, y );
8853 LEAVE_GL();
8856 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
8857 TRACE("(%d, %d)\n", x, y );
8858 ENTER_GL();
8859 func_glWindowPos2iMESA( x, y );
8860 LEAVE_GL();
8863 void WINAPI wine_glWindowPos2iv( GLint* v ) {
8864 TRACE("(%p)\n", v );
8865 ENTER_GL();
8866 func_glWindowPos2iv( v );
8867 LEAVE_GL();
8870 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
8871 TRACE("(%p)\n", v );
8872 ENTER_GL();
8873 func_glWindowPos2ivARB( v );
8874 LEAVE_GL();
8877 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
8878 TRACE("(%p)\n", v );
8879 ENTER_GL();
8880 func_glWindowPos2ivMESA( v );
8881 LEAVE_GL();
8884 void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
8885 TRACE("(%d, %d)\n", x, y );
8886 ENTER_GL();
8887 func_glWindowPos2s( x, y );
8888 LEAVE_GL();
8891 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
8892 TRACE("(%d, %d)\n", x, y );
8893 ENTER_GL();
8894 func_glWindowPos2sARB( x, y );
8895 LEAVE_GL();
8898 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
8899 TRACE("(%d, %d)\n", x, y );
8900 ENTER_GL();
8901 func_glWindowPos2sMESA( x, y );
8902 LEAVE_GL();
8905 void WINAPI wine_glWindowPos2sv( GLshort* v ) {
8906 TRACE("(%p)\n", v );
8907 ENTER_GL();
8908 func_glWindowPos2sv( v );
8909 LEAVE_GL();
8912 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
8913 TRACE("(%p)\n", v );
8914 ENTER_GL();
8915 func_glWindowPos2svARB( v );
8916 LEAVE_GL();
8919 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
8920 TRACE("(%p)\n", v );
8921 ENTER_GL();
8922 func_glWindowPos2svMESA( v );
8923 LEAVE_GL();
8926 void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
8927 TRACE("(%f, %f, %f)\n", x, y, z );
8928 ENTER_GL();
8929 func_glWindowPos3d( x, y, z );
8930 LEAVE_GL();
8933 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
8934 TRACE("(%f, %f, %f)\n", x, y, z );
8935 ENTER_GL();
8936 func_glWindowPos3dARB( x, y, z );
8937 LEAVE_GL();
8940 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
8941 TRACE("(%f, %f, %f)\n", x, y, z );
8942 ENTER_GL();
8943 func_glWindowPos3dMESA( x, y, z );
8944 LEAVE_GL();
8947 void WINAPI wine_glWindowPos3dv( GLdouble* v ) {
8948 TRACE("(%p)\n", v );
8949 ENTER_GL();
8950 func_glWindowPos3dv( v );
8951 LEAVE_GL();
8954 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
8955 TRACE("(%p)\n", v );
8956 ENTER_GL();
8957 func_glWindowPos3dvARB( v );
8958 LEAVE_GL();
8961 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
8962 TRACE("(%p)\n", v );
8963 ENTER_GL();
8964 func_glWindowPos3dvMESA( v );
8965 LEAVE_GL();
8968 void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
8969 TRACE("(%f, %f, %f)\n", x, y, z );
8970 ENTER_GL();
8971 func_glWindowPos3f( x, y, z );
8972 LEAVE_GL();
8975 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
8976 TRACE("(%f, %f, %f)\n", x, y, z );
8977 ENTER_GL();
8978 func_glWindowPos3fARB( x, y, z );
8979 LEAVE_GL();
8982 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
8983 TRACE("(%f, %f, %f)\n", x, y, z );
8984 ENTER_GL();
8985 func_glWindowPos3fMESA( x, y, z );
8986 LEAVE_GL();
8989 void WINAPI wine_glWindowPos3fv( GLfloat* v ) {
8990 TRACE("(%p)\n", v );
8991 ENTER_GL();
8992 func_glWindowPos3fv( v );
8993 LEAVE_GL();
8996 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
8997 TRACE("(%p)\n", v );
8998 ENTER_GL();
8999 func_glWindowPos3fvARB( v );
9000 LEAVE_GL();
9003 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
9004 TRACE("(%p)\n", v );
9005 ENTER_GL();
9006 func_glWindowPos3fvMESA( v );
9007 LEAVE_GL();
9010 void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
9011 TRACE("(%d, %d, %d)\n", x, y, z );
9012 ENTER_GL();
9013 func_glWindowPos3i( x, y, z );
9014 LEAVE_GL();
9017 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
9018 TRACE("(%d, %d, %d)\n", x, y, z );
9019 ENTER_GL();
9020 func_glWindowPos3iARB( x, y, z );
9021 LEAVE_GL();
9024 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
9025 TRACE("(%d, %d, %d)\n", x, y, z );
9026 ENTER_GL();
9027 func_glWindowPos3iMESA( x, y, z );
9028 LEAVE_GL();
9031 void WINAPI wine_glWindowPos3iv( GLint* v ) {
9032 TRACE("(%p)\n", v );
9033 ENTER_GL();
9034 func_glWindowPos3iv( v );
9035 LEAVE_GL();
9038 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
9039 TRACE("(%p)\n", v );
9040 ENTER_GL();
9041 func_glWindowPos3ivARB( v );
9042 LEAVE_GL();
9045 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
9046 TRACE("(%p)\n", v );
9047 ENTER_GL();
9048 func_glWindowPos3ivMESA( v );
9049 LEAVE_GL();
9052 void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
9053 TRACE("(%d, %d, %d)\n", x, y, z );
9054 ENTER_GL();
9055 func_glWindowPos3s( x, y, z );
9056 LEAVE_GL();
9059 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
9060 TRACE("(%d, %d, %d)\n", x, y, z );
9061 ENTER_GL();
9062 func_glWindowPos3sARB( x, y, z );
9063 LEAVE_GL();
9066 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
9067 TRACE("(%d, %d, %d)\n", x, y, z );
9068 ENTER_GL();
9069 func_glWindowPos3sMESA( x, y, z );
9070 LEAVE_GL();
9073 void WINAPI wine_glWindowPos3sv( GLshort* v ) {
9074 TRACE("(%p)\n", v );
9075 ENTER_GL();
9076 func_glWindowPos3sv( v );
9077 LEAVE_GL();
9080 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
9081 TRACE("(%p)\n", v );
9082 ENTER_GL();
9083 func_glWindowPos3svARB( v );
9084 LEAVE_GL();
9087 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
9088 TRACE("(%p)\n", v );
9089 ENTER_GL();
9090 func_glWindowPos3svMESA( v );
9091 LEAVE_GL();
9094 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9095 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9096 ENTER_GL();
9097 func_glWindowPos4dMESA( x, y, z, w );
9098 LEAVE_GL();
9101 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
9102 TRACE("(%p)\n", v );
9103 ENTER_GL();
9104 func_glWindowPos4dvMESA( v );
9105 LEAVE_GL();
9108 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9109 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9110 ENTER_GL();
9111 func_glWindowPos4fMESA( x, y, z, w );
9112 LEAVE_GL();
9115 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
9116 TRACE("(%p)\n", v );
9117 ENTER_GL();
9118 func_glWindowPos4fvMESA( v );
9119 LEAVE_GL();
9122 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
9123 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9124 ENTER_GL();
9125 func_glWindowPos4iMESA( x, y, z, w );
9126 LEAVE_GL();
9129 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
9130 TRACE("(%p)\n", v );
9131 ENTER_GL();
9132 func_glWindowPos4ivMESA( v );
9133 LEAVE_GL();
9136 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
9137 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9138 ENTER_GL();
9139 func_glWindowPos4sMESA( x, y, z, w );
9140 LEAVE_GL();
9143 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
9144 TRACE("(%p)\n", v );
9145 ENTER_GL();
9146 func_glWindowPos4svMESA( v );
9147 LEAVE_GL();
9150 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
9151 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
9152 ENTER_GL();
9153 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
9154 LEAVE_GL();
9157 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
9158 void * ret_value;
9159 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
9160 ENTER_GL();
9161 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
9162 LEAVE_GL();
9163 return ret_value;
9166 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
9167 TRACE("(%p)\n", pointer );
9168 ENTER_GL();
9169 func_wglFreeMemoryNV( pointer );
9170 LEAVE_GL();