d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work).
[wine/dcerpc.git] / dlls / d3d8 / surface.c
blob5443411f9fb6918d126564355a1d26241a571bbd
1 /*
2 * IDirect3DSurface8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DSurface8 IUnknown parts follow: */
27 HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
30 if (IsEqualGUID(riid, &IID_IUnknown)
31 || IsEqualGUID(riid, &IID_IDirect3DResource8)
32 || IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
33 IUnknown_AddRef(iface);
34 *ppobj = This;
35 return D3D_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 return E_NOINTERFACE;
42 ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
43 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
44 ULONG ref = InterlockedIncrement(&This->ref);
46 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
48 return ref;
51 ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
52 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
53 ULONG ref = InterlockedDecrement(&This->ref);
55 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
57 if (ref == 0) {
58 IWineD3DSurface_Release(This->wineD3DSurface);
59 HeapFree(GetProcessHeap(), 0, This);
61 return ref;
64 /* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
65 HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
66 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
67 return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
70 HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
71 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
72 TRACE("(%p) Relay\n", This);
73 return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
76 HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
77 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
78 TRACE("(%p) Relay\n", This);
79 return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
82 HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
83 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
84 TRACE("(%p) Relay\n", This);
85 return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
88 /* IDirect3DSurface8 Interface follow: */
89 HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
90 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
91 HRESULT res;
92 IUnknown *IWineContainer = NULL;
94 TRACE("(%p) Relay\n", This);
96 /* The container returned from IWineD3DSurface_GetContainer is either an IWineD3DDevice,
97 one of the subclasses of IWineD3DBaseTexture or an IWineD3DSwapChain */
98 /* Get the IUnknown container. */
99 res = IWineD3DSurface_GetContainer(This->wineD3DSurface, &IID_IUnknown, (void **)&IWineContainer);
100 if (res == D3D_OK && IWineContainer != NULL) {
102 /* Now find out what kind of container it is (so that we can get its parent)*/
103 IUnknown *IUnknownParent = NULL;
104 IUnknown *myContainer = NULL;
105 if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DDevice, (void **)&myContainer)) {
106 IWineD3DDevice_GetParent((IWineD3DDevice *)IWineContainer, &IUnknownParent);
107 IUnknown_Release(myContainer);
108 } else
109 if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DBaseTexture, (void **)&myContainer)) {
110 IWineD3DBaseTexture_GetParent((IWineD3DBaseTexture *)IWineContainer, &IUnknownParent);
111 IUnknown_Release(myContainer);
112 } else
113 if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DSwapChain, (void **)&myContainer)) {
114 IWineD3DSwapChain_GetParent((IWineD3DSwapChain *)IWineContainer, &IUnknownParent);
115 IUnknown_Release(myContainer);
116 } else {
117 FIXME("Container is of unknown interface\n");
119 /* Tidy up.. */
120 IUnknown_Release((IWineD3DDevice *)IWineContainer);
122 /* Now, query the interface of the parent for the riid */
123 if (IUnknownParent != NULL) {
124 res = IUnknown_QueryInterface(IUnknownParent, riid, ppContainer);
125 /* Tidy up.. */
126 IUnknown_Release(IUnknownParent);
130 TRACE("(%p) : returning %p\n", This, *ppContainer);
131 return res;
134 HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
135 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
136 WINED3DSURFACE_DESC wined3ddesc;
137 UINT tmpInt = -1;
138 TRACE("(%p) Relay\n", This);
140 /* As d3d8 and d3d8 structures differ, pass in ptrs to where data needs to go */
141 memset(&wined3ddesc, 0, sizeof(wined3ddesc));
142 wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
143 wined3ddesc.Type = &pDesc->Type;
144 wined3ddesc.Usage = &pDesc->Usage;
145 wined3ddesc.Pool = &pDesc->Pool;
146 wined3ddesc.Size = &tmpInt;
147 wined3ddesc.MultiSampleType = &pDesc->MultiSampleType;
148 wined3ddesc.Width = &pDesc->Width;
149 wined3ddesc.Height = &pDesc->Height;
151 return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
154 HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
155 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
156 TRACE("(%p) Relay\n", This);
157 TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %ld\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
158 return IWineD3DSurface_LockRect(This->wineD3DSurface, pLockedRect, pRect, Flags);
161 HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
162 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
163 TRACE("(%p) Relay\n", This);
164 return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
167 const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
169 /* IUnknown */
170 IDirect3DSurface8Impl_QueryInterface,
171 IDirect3DSurface8Impl_AddRef,
172 IDirect3DSurface8Impl_Release,
173 /* IDirect3DResource8 */
174 IDirect3DSurface8Impl_GetDevice,
175 IDirect3DSurface8Impl_SetPrivateData,
176 IDirect3DSurface8Impl_GetPrivateData,
177 IDirect3DSurface8Impl_FreePrivateData,
178 /* IDirect3DSurface8 */
179 IDirect3DSurface8Impl_GetContainer,
180 IDirect3DSurface8Impl_GetDesc,
181 IDirect3DSurface8Impl_LockRect,
182 IDirect3DSurface8Impl_UnlockRect