2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
38 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
, COOKED_HW_MESSAGE
, RAW_HW_MESSAGE
};
39 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
44 struct message_result
*send_next
; /* next in sender list */
45 struct message_result
*recv_next
; /* next in receiver list */
46 struct msg_queue
*sender
; /* sender queue */
47 struct msg_queue
*receiver
; /* receiver queue */
48 int replied
; /* has it been replied to? */
49 unsigned int result
; /* reply result */
50 unsigned int error
; /* error code to pass back to sender */
51 void *data
; /* message reply data */
52 unsigned int data_size
; /* size of message reply data */
53 struct timeout_user
*timeout
; /* result timeout */
58 struct message
*next
; /* next message in list */
59 struct message
*prev
; /* prev message in list */
60 enum message_type type
; /* message type */
61 user_handle_t win
; /* window handle */
62 unsigned int msg
; /* message code */
63 unsigned int wparam
; /* parameters */
64 unsigned int lparam
; /* parameters */
65 int x
; /* x position */
66 int y
; /* y position */
67 unsigned int time
; /* message time */
68 unsigned int info
; /* extra info */
69 void *data
; /* message data for sent messages */
70 unsigned int data_size
; /* size of message data */
71 struct message_result
*result
; /* result in sender queue */
76 struct message
*first
; /* head of list */
77 struct message
*last
; /* tail of list */
82 struct timer
*next
; /* next timer in list */
83 struct timer
*prev
; /* prev timer in list */
84 struct timeval when
; /* next expiration */
85 unsigned int rate
; /* timer rate in ms */
86 user_handle_t win
; /* window handle */
87 unsigned int msg
; /* message to post */
88 unsigned int id
; /* timer id */
89 unsigned int lparam
; /* lparam for message */
94 struct object obj
; /* object header */
95 user_handle_t focus
; /* focus window */
96 user_handle_t capture
; /* capture window */
97 user_handle_t active
; /* active window */
98 user_handle_t menu_owner
; /* current menu owner window */
99 user_handle_t move_size
; /* current moving/resizing window */
100 user_handle_t caret
; /* caret window */
101 rectangle_t rect
; /* caret rectangle */
102 unsigned char keystate
[256]; /* state of each key */
107 struct object obj
; /* object header */
108 unsigned int wake_bits
; /* wakeup bits */
109 unsigned int wake_mask
; /* wakeup mask */
110 unsigned int changed_bits
; /* changed wakeup bits */
111 unsigned int changed_mask
; /* changed wakeup mask */
112 int paint_count
; /* pending paint messages count */
113 struct message_list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
114 struct message_result
*send_result
; /* stack of sent messages waiting for result */
115 struct message_result
*recv_result
; /* stack of received messages waiting for result */
116 struct message
*last_msg
; /* last msg returned to the app and not removed */
117 enum message_kind last_msg_kind
; /* message kind of last_msg */
118 struct timer
*first_timer
; /* head of timer list */
119 struct timer
*last_timer
; /* tail of timer list */
120 struct timer
*next_timer
; /* next timer to expire */
121 struct timeout_user
*timeout
; /* timeout for next timer to expire */
122 struct thread_input
*input
; /* thread input descriptor */
125 static void msg_queue_dump( struct object
*obj
, int verbose
);
126 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
127 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
128 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
129 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
130 static void msg_queue_destroy( struct object
*obj
);
131 static void thread_input_dump( struct object
*obj
, int verbose
);
132 static void thread_input_destroy( struct object
*obj
);
133 static void timer_callback( void *private );
135 static const struct object_ops msg_queue_ops
=
137 sizeof(struct msg_queue
), /* size */
138 msg_queue_dump
, /* dump */
139 msg_queue_add_queue
, /* add_queue */
140 msg_queue_remove_queue
, /* remove_queue */
141 msg_queue_signaled
, /* signaled */
142 msg_queue_satisfied
, /* satisfied */
143 NULL
, /* get_poll_events */
144 NULL
, /* poll_event */
145 no_get_fd
, /* get_fd */
146 no_flush
, /* flush */
147 no_get_file_info
, /* get_file_info */
148 NULL
, /* queue_async */
149 msg_queue_destroy
/* destroy */
153 static const struct object_ops thread_input_ops
=
155 sizeof(struct thread_input
), /* size */
156 thread_input_dump
, /* dump */
157 no_add_queue
, /* add_queue */
158 NULL
, /* remove_queue */
160 NULL
, /* satisfied */
161 NULL
, /* get_poll_events */
162 NULL
, /* poll_event */
163 no_get_fd
, /* get_fd */
164 no_flush
, /* flush */
165 no_get_file_info
, /* get_file_info */
166 NULL
, /* queue_async */
167 thread_input_destroy
/* destroy */
170 /* create a thread input object */
171 static struct thread_input
*create_thread_input(void)
173 struct thread_input
*input
;
175 if ((input
= alloc_object( &thread_input_ops
, -1 )))
180 input
->menu_owner
= 0;
181 input
->move_size
= 0;
183 input
->rect
.left
= 0;
185 input
->rect
.right
= 0;
186 input
->rect
.bottom
= 0;
187 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
192 /* pointer to input structure of foreground thread */
193 static struct thread_input
*foreground_input
;
195 /* create a message queue object */
196 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
198 struct msg_queue
*queue
;
201 if (!input
&& !(input
= create_thread_input())) return NULL
;
202 if ((queue
= alloc_object( &msg_queue_ops
, -1 )))
204 queue
->wake_bits
= 0;
205 queue
->wake_mask
= 0;
206 queue
->changed_bits
= 0;
207 queue
->changed_mask
= 0;
208 queue
->paint_count
= 0;
209 queue
->send_result
= NULL
;
210 queue
->recv_result
= NULL
;
211 queue
->last_msg
= NULL
;
212 queue
->first_timer
= NULL
;
213 queue
->last_timer
= NULL
;
214 queue
->next_timer
= NULL
;
215 queue
->timeout
= NULL
;
216 queue
->input
= (struct thread_input
*)grab_object( input
);
217 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
218 queue
->msg_list
[i
].first
= queue
->msg_list
[i
].last
= NULL
;
220 thread
->queue
= queue
;
221 if (!thread
->process
->queue
)
222 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
224 release_object( input
);
228 /* free the message queue of a thread at thread exit */
229 void free_msg_queue( struct thread
*thread
)
231 struct process
*process
= thread
->process
;
233 if (!thread
->queue
) return;
234 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
236 release_object( process
->queue
);
237 process
->queue
= NULL
;
238 if (process
->idle_event
)
240 set_event( process
->idle_event
);
241 release_object( process
->idle_event
);
242 process
->idle_event
= NULL
;
245 release_object( thread
->queue
);
246 thread
->queue
= NULL
;
249 /* check the queue status */
250 inline static int is_signaled( struct msg_queue
*queue
)
252 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
255 /* set some queue bits */
256 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
258 queue
->wake_bits
|= bits
;
259 queue
->changed_bits
|= bits
;
260 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
263 /* clear some queue bits */
264 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
266 queue
->wake_bits
&= ~bits
;
267 queue
->changed_bits
&= ~bits
;
270 /* get the QS_* bit corresponding to a given hardware message */
271 inline static int get_hardware_msg_bit( struct message
*msg
)
273 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
274 if (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
) return QS_KEY
;
275 return QS_MOUSEBUTTON
;
278 /* get the current thread queue, creating it if needed */
279 inline static struct msg_queue
*get_current_queue(void)
281 struct msg_queue
*queue
= current
->queue
;
282 if (!queue
) queue
= create_msg_queue( current
, NULL
);
286 /* append a message to the end of a list */
287 inline static void append_message( struct message_list
*list
, struct message
*msg
)
290 if ((msg
->prev
= list
->last
)) msg
->prev
->next
= msg
;
291 else list
->first
= msg
;
295 /* unlink a message from a list it */
296 inline static void unlink_message( struct message_list
*list
, struct message
*msg
)
298 if (msg
->next
) msg
->next
->prev
= msg
->prev
;
299 else list
->last
= msg
->prev
;
300 if (msg
->prev
) msg
->prev
->next
= msg
->next
;
301 else list
->first
= msg
->next
;
304 /* try to merge a message with the last in the list; return 1 if successful */
305 static int merge_message( struct message_list
*list
, const struct message
*msg
)
307 struct message
*prev
= list
->last
;
310 if (prev
->result
) return 0;
311 if (prev
->win
!= msg
->win
) return 0;
312 if (prev
->msg
!= msg
->msg
) return 0;
313 if (prev
->type
!= msg
->type
) return 0;
314 /* now we can merge it */
315 prev
->wparam
= msg
->wparam
;
316 prev
->lparam
= msg
->lparam
;
319 prev
->time
= msg
->time
;
320 prev
->info
= msg
->info
;
324 /* free a result structure */
325 static void free_result( struct message_result
*result
)
327 if (result
->timeout
) remove_timeout_user( result
->timeout
);
328 if (result
->data
) free( result
->data
);
332 /* store the message result in the appropriate structure */
333 static void store_message_result( struct message_result
*res
, unsigned int result
,
336 res
->result
= result
;
341 remove_timeout_user( res
->timeout
);
344 /* wake sender queue if waiting on this result */
345 if (res
->sender
&& res
->sender
->send_result
== res
)
346 set_queue_bits( res
->sender
, QS_SMRESULT
);
349 /* free a message when deleting a queue or window */
350 static void free_message( struct message
*msg
)
352 struct message_result
*result
= msg
->result
;
357 result
->receiver
= NULL
;
358 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
360 else free_result( result
);
362 if (msg
->data
) free( msg
->data
);
366 /* remove (and free) a message from a message list */
367 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
368 enum message_kind kind
)
371 struct message
*other
;
373 if (queue
->last_msg
== msg
) queue
->last_msg
= NULL
;
374 unlink_message( &queue
->msg_list
[kind
], msg
);
378 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
381 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_POSTMESSAGE
);
383 case COOKED_HW_MESSAGE
:
385 clr_bit
= get_hardware_msg_bit( msg
);
386 for (other
= queue
->msg_list
[kind
].first
; other
; other
= other
->next
)
387 if (get_hardware_msg_bit( other
) == clr_bit
) break;
388 if (!other
) clear_queue_bits( queue
, clr_bit
);
394 /* message timed out without getting a reply */
395 static void result_timeout( void *private )
397 struct message_result
*result
= private;
399 assert( !result
->replied
);
401 result
->timeout
= NULL
;
402 store_message_result( result
, 0, STATUS_TIMEOUT
);
405 /* allocate and fill a message result structure */
406 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
407 struct msg_queue
*recv_queue
,
408 unsigned int timeout
)
410 struct message_result
*result
= mem_alloc( sizeof(*result
) );
413 /* put the result on the sender result stack */
414 result
->sender
= send_queue
;
415 result
->receiver
= recv_queue
;
418 result
->data_size
= 0;
419 result
->timeout
= NULL
;
420 result
->send_next
= send_queue
->send_result
;
421 send_queue
->send_result
= result
;
425 gettimeofday( &when
, 0 );
426 add_timeout( &when
, timeout
);
427 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
433 /* receive a message, removing it from the sent queue */
434 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
435 struct get_message_reply
*reply
)
437 struct message_result
*result
= msg
->result
;
439 reply
->total
= msg
->data_size
;
440 if (msg
->data_size
> get_reply_max_size())
442 set_error( STATUS_BUFFER_OVERFLOW
);
445 reply
->type
= msg
->type
;
446 reply
->win
= msg
->win
;
447 reply
->msg
= msg
->msg
;
448 reply
->wparam
= msg
->wparam
;
449 reply
->lparam
= msg
->lparam
;
452 reply
->time
= msg
->time
;
453 reply
->info
= msg
->info
;
455 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
457 unlink_message( &queue
->msg_list
[SEND_MESSAGE
], msg
);
458 /* put the result on the receiver result stack */
461 result
->recv_next
= queue
->recv_result
;
462 queue
->recv_result
= result
;
465 if (!queue
->msg_list
[SEND_MESSAGE
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
468 /* set the result of the current received message */
469 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
470 unsigned int error
, int remove
, const void *data
, size_t len
)
472 struct message_result
*res
= queue
->recv_result
;
476 queue
->recv_result
= res
->recv_next
;
477 res
->receiver
= NULL
;
478 if (!res
->sender
) /* no one waiting for it */
486 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
487 store_message_result( res
, result
, error
);
491 /* empty a message list and free all the messages */
492 static void empty_msg_list( struct message_list
*list
)
494 struct message
*msg
= list
->first
;
497 struct message
*next
= msg
->next
;
503 /* cleanup all pending results when deleting a queue */
504 static void cleanup_results( struct msg_queue
*queue
)
506 struct message_result
*result
, *next
;
508 result
= queue
->send_result
;
511 next
= result
->send_next
;
512 result
->sender
= NULL
;
513 if (!result
->receiver
) free_result( result
);
517 while (queue
->recv_result
)
518 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
521 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
523 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
524 struct process
*process
= entry
->thread
->process
;
526 /* a thread can only wait on its own queue */
527 if (entry
->thread
->queue
!= queue
)
529 set_error( STATUS_ACCESS_DENIED
);
532 /* if waiting on the main process queue, set the idle event */
533 if (process
->queue
== queue
)
535 if (process
->idle_event
) set_event( process
->idle_event
);
537 add_queue( obj
, entry
);
541 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
543 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
544 struct process
*process
= entry
->thread
->process
;
546 remove_queue( obj
, entry
);
548 assert( entry
->thread
->queue
== queue
);
550 /* if waiting on the main process queue, reset the idle event */
551 if (process
->queue
== queue
)
553 if (process
->idle_event
) reset_event( process
->idle_event
);
557 static void msg_queue_dump( struct object
*obj
, int verbose
)
559 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
560 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
561 queue
->wake_bits
, queue
->wake_mask
);
564 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
566 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
567 return is_signaled( queue
);
570 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
572 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
573 queue
->wake_mask
= 0;
574 queue
->changed_mask
= 0;
575 return 0; /* Not abandoned */
578 static void msg_queue_destroy( struct object
*obj
)
580 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
581 struct timer
*timer
= queue
->first_timer
;
584 cleanup_results( queue
);
585 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
589 struct timer
*next
= timer
->next
;
593 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
594 if (queue
->input
) release_object( queue
->input
);
597 static void thread_input_dump( struct object
*obj
, int verbose
)
599 struct thread_input
*input
= (struct thread_input
*)obj
;
600 fprintf( stderr
, "Thread input focus=%x capture=%x active=%x\n",
601 input
->focus
, input
->capture
, input
->active
);
604 static void thread_input_destroy( struct object
*obj
)
606 struct thread_input
*input
= (struct thread_input
*)obj
;
608 if (foreground_input
== input
) foreground_input
= NULL
;
611 /* fix the thread input data when a window is destroyed */
612 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
614 struct thread_input
*input
= queue
->input
;
616 if (window
== input
->focus
) input
->focus
= 0;
617 if (window
== input
->capture
) input
->capture
= 0;
618 if (window
== input
->active
) input
->active
= 0;
619 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
620 if (window
== input
->move_size
) input
->move_size
= 0;
621 if (window
== input
->caret
) input
->caret
= 0;
624 /* check if the specified window can be set in the input data of a given queue */
625 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
627 struct thread
*thread
;
630 if (!window
) return 1; /* we can always clear the data */
632 if ((thread
= get_window_thread( window
)))
634 ret
= (queue
->input
== thread
->queue
->input
);
635 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
636 release_object( thread
);
638 else set_error( STATUS_INVALID_HANDLE
);
643 /* attach two thread input data structures */
644 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
646 struct thread_input
*input
;
648 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
649 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
651 if (thread_from
->queue
)
653 release_object( thread_from
->queue
->input
);
654 thread_from
->queue
->input
= input
;
658 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
660 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
664 /* detach two thread input data structures */
665 static void detach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
667 struct thread_input
*input
;
669 if (!thread_from
->queue
|| !thread_to
->queue
||
670 thread_from
->queue
->input
!= thread_to
->queue
->input
)
672 set_error( STATUS_ACCESS_DENIED
);
675 if ((input
= create_thread_input()))
677 release_object( thread_from
->queue
->input
);
678 thread_from
->queue
->input
= input
;
683 /* set the next timer to expire */
684 static void set_next_timer( struct msg_queue
*queue
, struct timer
*timer
)
688 remove_timeout_user( queue
->timeout
);
689 queue
->timeout
= NULL
;
691 if ((queue
->next_timer
= timer
))
692 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
694 /* set/clear QS_TIMER bit */
695 if (queue
->next_timer
== queue
->first_timer
)
696 clear_queue_bits( queue
, QS_TIMER
);
698 set_queue_bits( queue
, QS_TIMER
);
701 /* callback for the next timer expiration */
702 static void timer_callback( void *private )
704 struct msg_queue
*queue
= private;
706 queue
->timeout
= NULL
;
707 /* move on to the next timer */
708 set_next_timer( queue
, queue
->next_timer
->next
);
711 /* link a timer at its rightful place in the queue list */
712 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
714 struct timer
*pos
= queue
->next_timer
;
716 while (pos
&& time_before( &pos
->when
, &timer
->when
)) pos
= pos
->next
;
718 if (pos
) /* insert before pos */
720 if ((timer
->prev
= pos
->prev
)) timer
->prev
->next
= timer
;
721 else queue
->first_timer
= timer
;
725 else /* insert at end */
728 timer
->prev
= queue
->last_timer
;
729 if (queue
->last_timer
) queue
->last_timer
->next
= timer
;
730 else queue
->first_timer
= timer
;
731 queue
->last_timer
= timer
;
733 /* check if we replaced the next timer */
734 if (pos
== queue
->next_timer
) set_next_timer( queue
, timer
);
737 /* remove a timer from the queue timer list */
738 static void unlink_timer( struct msg_queue
*queue
, struct timer
*timer
)
740 if (timer
->next
) timer
->next
->prev
= timer
->prev
;
741 else queue
->last_timer
= timer
->prev
;
742 if (timer
->prev
) timer
->prev
->next
= timer
->next
;
743 else queue
->first_timer
= timer
->next
;
744 /* check if we removed the next timer */
745 if (queue
->next_timer
== timer
) set_next_timer( queue
, timer
->next
);
746 else if (queue
->next_timer
== queue
->first_timer
) clear_queue_bits( queue
, QS_TIMER
);
749 /* restart an expired timer */
750 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
753 unlink_timer( queue
, timer
);
754 gettimeofday( &now
, 0 );
755 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
756 link_timer( queue
, timer
);
759 /* find an expired timer matching the filtering parameters */
760 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
761 unsigned int get_first
, unsigned int get_last
,
765 for (timer
= queue
->first_timer
; (timer
&& timer
!= queue
->next_timer
); timer
= timer
->next
)
767 if (win
&& timer
->win
!= win
) continue;
768 if (timer
->msg
>= get_first
&& timer
->msg
<= get_last
)
770 if (remove
) restart_timer( queue
, timer
);
778 static int kill_timer( struct msg_queue
*queue
, user_handle_t win
,
779 unsigned int msg
, unsigned int id
)
783 for (timer
= queue
->first_timer
; timer
; timer
= timer
->next
)
785 if (timer
->win
!= win
|| timer
->msg
!= msg
|| timer
->id
!= id
) continue;
786 unlink_timer( queue
, timer
);
794 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
796 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
800 gettimeofday( &timer
->when
, 0 );
801 add_timeout( &timer
->when
, rate
);
802 link_timer( queue
, timer
);
808 /* increment (or decrement if 'incr' is negative) the queue paint count */
809 void inc_queue_paint_count( struct thread
*thread
, int incr
)
811 struct msg_queue
*queue
= thread
->queue
;
815 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
817 if (queue
->paint_count
)
818 set_queue_bits( queue
, QS_PAINT
);
820 clear_queue_bits( queue
, QS_PAINT
);
824 /* remove all messages and timers belonging to a certain window */
825 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
827 struct msg_queue
*queue
= thread
->queue
;
835 timer
= queue
->first_timer
;
838 struct timer
*next
= timer
->next
;
839 if (timer
->win
== win
)
841 unlink_timer( queue
, timer
);
847 /* remove messages */
848 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
850 msg
= queue
->msg_list
[i
].first
;
853 struct message
*next
= msg
->next
;
854 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
859 thread_input_cleanup_window( queue
, win
);
862 /* post a message to a window; used by socket handling */
863 void post_message( user_handle_t win
, unsigned int message
,
864 unsigned int wparam
, unsigned int lparam
)
867 struct thread
*thread
= get_window_thread( win
);
871 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
873 msg
->type
= MSG_POSTED
;
874 msg
->win
= get_user_full_handle( win
);
876 msg
->wparam
= wparam
;
877 msg
->lparam
= lparam
;
878 msg
->time
= get_tick_count();
886 append_message( &thread
->queue
->msg_list
[POST_MESSAGE
], msg
);
887 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
);
889 release_object( thread
);
893 /* get the message queue of the current thread */
894 DECL_HANDLER(get_msg_queue
)
896 struct msg_queue
*queue
= get_current_queue();
899 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
903 /* set the current message queue wakeup mask */
904 DECL_HANDLER(set_queue_mask
)
906 struct msg_queue
*queue
= get_current_queue();
910 queue
->wake_mask
= req
->wake_mask
;
911 queue
->changed_mask
= req
->changed_mask
;
912 reply
->wake_bits
= queue
->wake_bits
;
913 reply
->changed_bits
= queue
->changed_bits
;
914 if (is_signaled( queue
))
916 /* if skip wait is set, do what would have been done in the subsequent wait */
917 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
918 else wake_up( &queue
->obj
, 0 );
924 /* get the current message queue status */
925 DECL_HANDLER(get_queue_status
)
927 struct msg_queue
*queue
= current
->queue
;
930 reply
->wake_bits
= queue
->wake_bits
;
931 reply
->changed_bits
= queue
->changed_bits
;
932 if (req
->clear
) queue
->changed_bits
= 0;
934 else reply
->wake_bits
= reply
->changed_bits
= 0;
938 /* send a message to a thread queue */
939 DECL_HANDLER(send_message
)
942 struct msg_queue
*send_queue
= get_current_queue();
943 struct msg_queue
*recv_queue
;
944 struct thread
*thread
= get_thread_from_id( req
->id
);
948 if (!(recv_queue
= thread
->queue
))
950 set_error( STATUS_INVALID_PARAMETER
);
951 release_object( thread
);
955 if ((msg
= mem_alloc( sizeof(*msg
) )))
957 msg
->type
= req
->type
;
958 msg
->win
= get_user_full_handle( req
->win
);
960 msg
->wparam
= req
->wparam
;
961 msg
->lparam
= req
->lparam
;
962 msg
->time
= req
->time
;
965 msg
->info
= req
->info
;
972 case MSG_OTHER_PROCESS
:
973 msg
->data_size
= get_req_data_size();
974 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
983 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, req
->timeout
)))
990 append_message( &recv_queue
->msg_list
[SEND_MESSAGE
], msg
);
991 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
994 /* needed for posted DDE messages */
995 msg
->data_size
= get_req_data_size();
996 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1001 append_message( &recv_queue
->msg_list
[POST_MESSAGE
], msg
);
1002 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
1004 case MSG_HARDWARE_RAW
:
1005 case MSG_HARDWARE_COOKED
:
1007 struct message_list
*list
= ((msg
->type
== MSG_HARDWARE_RAW
) ?
1008 &recv_queue
->msg_list
[RAW_HW_MESSAGE
] :
1009 &recv_queue
->msg_list
[COOKED_HW_MESSAGE
]);
1010 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( list
, msg
))
1015 append_message( list
, msg
);
1016 set_queue_bits( recv_queue
, get_hardware_msg_bit(msg
) );
1020 set_error( STATUS_INVALID_PARAMETER
);
1025 release_object( thread
);
1028 /* return a message to the application, removing it from the queue if needed */
1029 static void return_message_to_app( struct msg_queue
*queue
, int flags
,
1030 struct get_message_reply
*reply
,
1031 struct message
*msg
, enum message_kind kind
)
1033 reply
->total
= msg
->data_size
;
1034 if (msg
->data_size
> get_reply_max_size())
1036 set_error( STATUS_BUFFER_OVERFLOW
);
1039 reply
->type
= msg
->type
;
1040 reply
->win
= msg
->win
;
1041 reply
->msg
= msg
->msg
;
1042 reply
->wparam
= msg
->wparam
;
1043 reply
->lparam
= msg
->lparam
;
1046 reply
->time
= msg
->time
;
1047 reply
->info
= msg
->info
;
1049 /* raw messages always get removed */
1050 if ((msg
->type
== MSG_HARDWARE_RAW
) || (flags
& GET_MSG_REMOVE
))
1052 queue
->last_msg
= NULL
;
1055 set_reply_data_ptr( msg
->data
, msg
->data_size
);
1059 remove_queue_message( queue
, msg
, kind
);
1061 else /* remember it as the last returned message */
1063 if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
1064 queue
->last_msg
= msg
;
1065 queue
->last_msg_kind
= kind
;
1070 inline static struct message
*find_matching_message( const struct message_list
*list
,
1072 unsigned int first
, unsigned int last
)
1074 struct message
*msg
;
1076 for (msg
= list
->first
; msg
; msg
= msg
->next
)
1078 /* check against the filters */
1079 if (msg
->msg
== WM_QUIT
) break; /* WM_QUIT is never filtered */
1080 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
1081 if (msg
->msg
< first
) continue;
1082 if (msg
->msg
> last
) continue;
1083 break; /* found one */
1089 /* get a message from the current queue */
1090 DECL_HANDLER(get_message
)
1092 struct timer
*timer
;
1093 struct message
*msg
;
1094 struct msg_queue
*queue
= get_current_queue();
1095 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1099 /* first check for sent messages */
1100 if ((msg
= queue
->msg_list
[SEND_MESSAGE
].first
))
1102 receive_message( queue
, msg
, reply
);
1105 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1107 /* if requested, remove the last returned but not yet removed message */
1108 if ((req
->flags
& GET_MSG_REMOVE_LAST
) && queue
->last_msg
)
1109 remove_queue_message( queue
, queue
->last_msg
, queue
->last_msg_kind
);
1110 queue
->last_msg
= NULL
;
1112 /* clear changed bits so we can wait on them if we don't find a message */
1113 queue
->changed_bits
= 0;
1115 /* then check for posted messages */
1116 if ((msg
= find_matching_message( &queue
->msg_list
[POST_MESSAGE
], get_win
,
1117 req
->get_first
, req
->get_last
)))
1119 return_message_to_app( queue
, req
->flags
, reply
, msg
, POST_MESSAGE
);
1123 /* then check for cooked hardware messages */
1124 if ((msg
= find_matching_message( &queue
->msg_list
[COOKED_HW_MESSAGE
], get_win
,
1125 req
->get_first
, req
->get_last
)))
1127 return_message_to_app( queue
, req
->flags
, reply
, msg
, COOKED_HW_MESSAGE
);
1131 /* then check for any raw hardware message */
1132 if ((msg
= queue
->msg_list
[RAW_HW_MESSAGE
].first
))
1134 return_message_to_app( queue
, req
->flags
, reply
, msg
, RAW_HW_MESSAGE
);
1138 /* now check for WM_PAINT */
1139 if (queue
->paint_count
&&
1140 (WM_PAINT
>= req
->get_first
) && (WM_PAINT
<= req
->get_last
) &&
1141 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1143 reply
->type
= MSG_POSTED
;
1144 reply
->msg
= WM_PAINT
;
1149 reply
->time
= get_tick_count();
1154 /* now check for timer */
1155 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1156 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1158 reply
->type
= MSG_POSTED
;
1159 reply
->win
= timer
->win
;
1160 reply
->msg
= timer
->msg
;
1161 reply
->wparam
= timer
->id
;
1162 reply
->lparam
= timer
->lparam
;
1165 reply
->time
= get_tick_count();
1171 set_error( STATUS_PENDING
); /* FIXME */
1175 /* reply to a sent message */
1176 DECL_HANDLER(reply_message
)
1178 if (current
->queue
&& current
->queue
->recv_result
)
1179 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1180 get_req_data(), get_req_data_size() );
1182 set_error( STATUS_ACCESS_DENIED
);
1186 /* retrieve the reply for the last message sent */
1187 DECL_HANDLER(get_message_reply
)
1189 struct msg_queue
*queue
= current
->queue
;
1193 struct message_result
*result
= queue
->send_result
;
1195 set_error( STATUS_PENDING
);
1198 if (result
&& (result
->replied
|| req
->cancel
))
1200 if (result
->replied
)
1202 reply
->result
= result
->result
;
1203 set_error( result
->error
);
1206 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1207 set_reply_data_ptr( result
->data
, data_len
);
1208 result
->data
= NULL
;
1209 result
->data_size
= 0;
1212 queue
->send_result
= result
->send_next
;
1213 result
->sender
= NULL
;
1214 if (!result
->receiver
) free_result( result
);
1215 if (!queue
->send_result
|| !queue
->send_result
->replied
)
1216 clear_queue_bits( queue
, QS_SMRESULT
);
1219 else set_error( STATUS_ACCESS_DENIED
);
1223 /* set a window timer */
1224 DECL_HANDLER(set_win_timer
)
1226 struct timer
*timer
;
1227 struct msg_queue
*queue
= get_current_queue();
1228 user_handle_t win
= get_user_full_handle( req
->win
);
1232 /* remove it if it existed already */
1233 if (win
) kill_timer( queue
, win
, req
->msg
, req
->id
);
1235 if ((timer
= set_timer( queue
, req
->rate
)))
1238 timer
->msg
= req
->msg
;
1239 timer
->id
= req
->id
;
1240 timer
->lparam
= req
->lparam
;
1244 /* kill a window timer */
1245 DECL_HANDLER(kill_win_timer
)
1247 struct msg_queue
*queue
= current
->queue
;
1249 if (!queue
|| !kill_timer( queue
, get_user_full_handle(req
->win
), req
->msg
, req
->id
))
1250 set_error( STATUS_INVALID_PARAMETER
);
1254 /* attach (or detach) thread inputs */
1255 DECL_HANDLER(attach_thread_input
)
1257 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1258 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1260 if (!thread_from
|| !thread_to
)
1262 if (thread_from
) release_object( thread_from
);
1263 if (thread_to
) release_object( thread_to
);
1266 if (thread_from
!= thread_to
)
1268 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1269 else detach_thread_input( thread_from
, thread_to
);
1271 else set_error( STATUS_ACCESS_DENIED
);
1272 release_object( thread_from
);
1273 release_object( thread_to
);
1277 /* get thread input data */
1278 DECL_HANDLER(get_thread_input
)
1280 struct thread
*thread
= NULL
;
1281 struct thread_input
*input
;
1285 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1286 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1288 else input
= foreground_input
; /* get the foreground thread info */
1292 reply
->focus
= input
->focus
;
1293 reply
->capture
= input
->capture
;
1294 reply
->active
= input
->active
;
1295 reply
->menu_owner
= input
->menu_owner
;
1296 reply
->move_size
= input
->move_size
;
1297 reply
->caret
= input
->caret
;
1298 reply
->rect
= input
->rect
;
1305 reply
->menu_owner
= 0;
1306 reply
->move_size
= 0;
1308 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1310 /* foreground window is active window of foreground thread */
1311 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1312 if (thread
) release_object( thread
);
1316 /* set the system foreground window */
1317 DECL_HANDLER(set_foreground_window
)
1319 struct msg_queue
*queue
= get_current_queue();
1321 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1322 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1323 reply
->send_msg_new
= FALSE
;
1327 struct thread
*thread
;
1329 if (is_top_level_window( req
->handle
) &&
1330 ((thread
= get_window_thread( req
->handle
))))
1332 foreground_input
= thread
->queue
->input
;
1333 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1334 release_object( thread
);
1336 else set_error( STATUS_INVALID_HANDLE
);
1338 else foreground_input
= NULL
;
1342 /* set the current thread focus window */
1343 DECL_HANDLER(set_focus_window
)
1345 struct msg_queue
*queue
= get_current_queue();
1347 reply
->previous
= 0;
1348 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1350 reply
->previous
= queue
->input
->focus
;
1351 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1356 /* set the current thread active window */
1357 DECL_HANDLER(set_active_window
)
1359 struct msg_queue
*queue
= get_current_queue();
1361 reply
->previous
= 0;
1362 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1364 if (!req
->handle
|| make_window_active( req
->handle
))
1366 reply
->previous
= queue
->input
->active
;
1367 queue
->input
->active
= get_user_full_handle( req
->handle
);
1369 else set_error( STATUS_INVALID_HANDLE
);
1374 /* set the current thread capture window */
1375 DECL_HANDLER(set_capture_window
)
1377 struct msg_queue
*queue
= get_current_queue();
1379 reply
->previous
= reply
->full_handle
= 0;
1380 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1382 struct thread_input
*input
= queue
->input
;
1384 reply
->previous
= input
->capture
;
1385 input
->capture
= get_user_full_handle( req
->handle
);
1386 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
1387 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
1388 reply
->full_handle
= input
->capture
;