Make out-of-source-tree builds work with Solaris make.
[wine/dcerpc.git] / include / wincon.h
blob016e0d10020d409271674d60e5a3cd43545ff02b
1 #ifndef __WINE_WINCON_H
2 #define __WINE_WINCON_H
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
8 #define CTRL_C_EVENT 0
9 #define CTRL_BREAK_EVENT 1
10 #define CTRL_CLOSE_EVENT 2
11 #define CTRL_LOGOFF_EVENT 5
12 #define CTRL_SHUTDOWN_EVENT 6
14 /* Console Mode flags */
15 #define ENABLE_PROCESSED_INPUT 0x01
16 #define ENABLE_LINE_INPUT 0x02
17 #define ENABLE_ECHO_INPUT 0x04
18 #define ENABLE_WINDOW_INPUT 0x08
19 #define ENABLE_MOUSE_INPUT 0x10
21 #define ENABLE_PROCESSED_OUTPUT 0x01
22 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
25 typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
27 /* Attributes flags: */
29 #define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
30 #define FOREGROUND_GREEN 0x0002 /* text color contains green. */
31 #define FOREGROUND_RED 0x0004 /* text color contains red. */
32 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
33 #define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
34 #define BACKGROUND_GREEN 0x0020 /* background color contains green. */
35 #define BACKGROUND_RED 0x0040 /* background color contains red. */
36 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
38 typedef struct _CONSOLE_CURSOR_INFO {
39 DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
40 BOOL bVisible; /* Visibility of cursor */
41 } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
43 typedef struct tagCOORD
45 SHORT X;
46 SHORT Y;
47 } COORD, *LPCOORD;
49 typedef struct tagSMALL_RECT
51 SHORT Left;
52 SHORT Top;
53 SHORT Right;
54 SHORT Bottom;
55 } SMALL_RECT,*LPSMALL_RECT;
57 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
59 COORD dwSize;
60 COORD dwCursorPosition;
61 WORD wAttributes;
62 SMALL_RECT srWindow;
63 COORD dwMaximumWindowSize;
64 } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
66 typedef struct tagCHAR_INFO
68 union
70 WCHAR UnicodeChar;
71 CHAR AsciiChar;
72 } Char;
73 WORD Attributes;
74 } CHAR_INFO,*LPCHAR_INFO;
76 typedef struct tagKEY_EVENT_RECORD
78 BOOL bKeyDown; /* 04 */
79 WORD wRepeatCount; /* 08 */
80 WORD wVirtualKeyCode; /* 0A */
81 WORD wVirtualScanCode; /* 0C */
82 union /* 0E */
84 WCHAR UnicodeChar; /* 0E */
85 CHAR AsciiChar; /* 0E */
86 } uChar;
87 DWORD dwControlKeyState; /* 10 */
88 } KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
90 /* dwControlKeyState bitmask */
91 #define RIGHT_ALT_PRESSED 0x0001
92 #define LEFT_ALT_PRESSED 0x0002
93 #define RIGHT_CTRL_PRESSED 0x0004
94 #define LEFT_CTRL_PRESSED 0x0008
95 #define SHIFT_PRESSED 0x0010
96 #define NUMLOCK_ON 0x0020
97 #define SCROLLLOCK_ON 0x0040
98 #define CAPSLOCK_ON 0x0080
99 #define ENHANCED_KEY 0x0100
101 typedef struct tagMOUSE_EVENT_RECORD
103 COORD dwMousePosition;
104 DWORD dwButtonState;
105 DWORD dwControlKeyState;
106 DWORD dwEventFlags;
107 } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
109 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
110 #define RIGHTMOST_BUTTON_PRESSED 0x0002
111 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
112 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
113 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
115 #define MOUSE_MOVED 0x0001
116 #define DOUBLE_CLICK 0x0002
117 #define MOUSE_WHEELED 0x0004
119 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
121 COORD dwSize;
122 } WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
124 typedef struct tagMENU_EVENT_RECORD
126 UINT dwCommandId; /* perhaps UINT16 ??? */
127 } MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
129 typedef struct tagFOCUS_EVENT_RECORD
131 BOOL bSetFocus; /* perhaps BOOL16 ??? */
132 } FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
134 typedef struct tagINPUT_RECORD
136 WORD EventType; /* 00 */
137 union
139 KEY_EVENT_RECORD KeyEvent;
140 MOUSE_EVENT_RECORD MouseEvent;
141 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
142 MENU_EVENT_RECORD MenuEvent;
143 FOCUS_EVENT_RECORD FocusEvent;
144 } Event;
145 } INPUT_RECORD,*LPINPUT_RECORD;
147 /* INPUT_RECORD.wEventType */
148 #define KEY_EVENT 0x01
149 #define MOUSE_EVENT 0x02
150 #define WINDOW_BUFFER_SIZE_EVENT 0x04
151 #define MENU_EVENT 0x08
152 #define FOCUS_EVENT 0x10
154 #define CONSOLE_TEXTMODE_BUFFER 1
156 #ifdef __i386__
157 /* Note: this should return a COORD, but calling convention for returning
158 * structures is different between Windows and gcc on i386. */
159 DWORD WINAPI GetLargestConsoleWindowSize(HANDLE);
161 inline static COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
163 DWORD dw = GetLargestConsoleWindowSize(h);
164 return *(COORD *)&dw;
166 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
168 #else /* __i386__ */
169 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
170 #endif /* __i386__ */
172 BOOL WINAPI AllocConsole(VOID);
173 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess, DWORD dwShareMode,
174 LPSECURITY_ATTRIBUTES sa, DWORD dwFlags,
175 LPVOID lpScreenBufferData);
176 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, WORD wAttribute, DWORD nLength,
177 COORD dwCoord, LPDWORD lpNumAttrsWritten);
178 BOOL WINAPI FillConsoleOutputCharacterA( HANDLE hConsoleOutput, BYTE cCharacter, DWORD nLength,
179 COORD dwCoord, LPDWORD lpNumCharsWritten);
180 BOOL WINAPI FillConsoleOutputCharacterW( HANDLE hConsoleOutput, WCHAR cCharacter, DWORD nLength,
181 COORD dwCoord, LPDWORD lpNumCharsWritten);
182 #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
183 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle);
184 BOOL WINAPI FreeConsole(VOID);
185 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent, DWORD dwProcessGroupID);
186 UINT WINAPI GetConsoleCP(VOID);
187 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
188 BOOL WINAPI GetConsoleMode( HANDLE hcon,LPDWORD mode);
189 UINT WINAPI GetConsoleOutputCP(VOID);
190 BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
191 LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
192 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size);
193 DWORD WINAPI GetConsoleTitleW(LPWSTR title, DWORD size);
194 #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
195 BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE hcon,LPDWORD nrofevents);
196 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons);
197 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
198 BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
199 #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
200 BOOL WINAPI ReadConsoleA(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
201 LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
202 BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
203 LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
204 #define ReadConsole WINELIB_NAME_AW(ReadConsole)
205 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
206 LPDWORD lpNumberOfEventsRead);
207 BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
208 LPDWORD lpNumberOfEventsRead);
209 #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
210 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
211 COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
212 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
213 COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
214 #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
215 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput, LPWORD lpAttribute, DWORD nLength,
216 COORD dwReadCoord, LPDWORD lpNumberOfAttrsRead);
217 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
218 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
219 #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
220 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
221 LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
222 LPCHAR_INFO lpFill);
223 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
224 LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
225 LPCHAR_INFO lpFill);
226 #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
227 BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE hConsoleOutput);
228 BOOL WINAPI SetConsoleCP(UINT cp);
229 BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE func, BOOL add);
230 BOOL WINAPI SetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
231 BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
232 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode);
233 BOOL WINAPI SetConsoleOutputCP(UINT cp);
234 BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput, COORD dwSize);
235 BOOL WINAPI SetConsoleTextAttribute( HANDLE hConsoleOutput,WORD wAttr);
236 BOOL WINAPI SetConsoleTitleA(LPCSTR title);
237 BOOL WINAPI SetConsoleTitleW(LPCWSTR title);
238 #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
239 BOOL WINAPI SetConsoleWindowInfo( HANDLE hcon, BOOL bAbsolute, LPSMALL_RECT window);
240 BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
241 BOOL WINAPI WriteConsoleW(HANDLE, CONST VOID *lpBuffer, DWORD,LPDWORD,LPVOID);
242 #define WriteConsole WINELIB_NAME_AW(WriteConsole)
243 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer, DWORD, LPDWORD );
244 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer, DWORD, LPDWORD );
245 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
246 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
247 COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
248 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
249 COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
250 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
251 BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,CONST WORD *,DWORD,COORD,LPDWORD);
252 BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
253 BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
254 #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
256 #ifdef __cplusplus
258 #endif
260 #endif /* __WINE_WINCON_H */