Support for TBSTYLE_EX_DRAWDDARROWS style; reset capture and button
[wine/dcerpc.git] / windows / keyboard.c
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1 /*
2 * KEYBOARD driver
4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
12 #include <stdlib.h>
13 #include <string.h>
14 #include <ctype.h>
16 #include "windef.h"
17 #include "wingdi.h"
18 #include "winuser.h"
19 #include "wine/keyboard16.h"
20 #include "win.h"
21 #include "heap.h"
22 #include "keyboard.h"
23 #include "user.h"
24 #include "message.h"
25 #include "callback.h"
26 #include "builtin16.h"
27 #include "debugtools.h"
28 #include "struct32.h"
29 #include "winerror.h"
31 DEFAULT_DEBUG_CHANNEL(keyboard)
32 DECLARE_DEBUG_CHANNEL(event)
34 /**********************************************************************/
36 static LPKEYBD_EVENT_PROC DefKeybEventProc = NULL;
37 LPBYTE pKeyStateTable = NULL;
39 /***********************************************************************
40 * KEYBOARD_Inquire (KEYBOARD.1)
42 WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
44 kbInfo->Begin_First_Range = 0;
45 kbInfo->End_First_Range = 0;
46 kbInfo->Begin_Second_Range = 0;
47 kbInfo->End_Second_Range = 0;
48 kbInfo->StateSize = 16;
50 return sizeof(KBINFO);
53 /***********************************************************************
54 * KEYBOARD_Enable (KEYBOARD.2)
56 VOID WINAPI KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc,
57 LPBYTE lpKeyState )
59 static BOOL initDone = FALSE;
61 THUNK_Free( (FARPROC)DefKeybEventProc );
63 DefKeybEventProc = lpKeybEventProc;
64 pKeyStateTable = lpKeyState;
66 /* all states to false */
67 memset( lpKeyState, 0, 256 );
69 if (!initDone) USER_Driver.pInitKeyboard();
70 initDone = TRUE;
73 static VOID WINAPI KEYBOARD_CallKeybdEventProc( FARPROC16 proc,
74 BYTE bVk, BYTE bScan,
75 DWORD dwFlags, DWORD dwExtraInfo )
77 CONTEXT86 context;
79 memset( &context, 0, sizeof(context) );
80 context.SegCs = SELECTOROF( proc );
81 context.Eip = OFFSETOF( proc );
82 context.Eax = bVk | ((dwFlags & KEYEVENTF_KEYUP)? 0x8000 : 0);
83 context.Ebx = bScan | ((dwFlags & KEYEVENTF_EXTENDEDKEY) ? 0x100 : 0);
84 context.Esi = LOWORD( dwExtraInfo );
85 context.Edi = HIWORD( dwExtraInfo );
87 CallTo16RegisterShort( &context, 0 );
90 VOID WINAPI WIN16_KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
92 LPKEYBD_EVENT_PROC thunk =
93 (LPKEYBD_EVENT_PROC)THUNK_Alloc( proc, (RELAY)KEYBOARD_CallKeybdEventProc );
95 KEYBOARD_Enable( thunk, lpKeyState );
98 /***********************************************************************
99 * KEYBOARD_Disable (KEYBOARD.3)
101 VOID WINAPI KEYBOARD_Disable(VOID)
103 THUNK_Free( (FARPROC)DefKeybEventProc );
105 DefKeybEventProc = NULL;
106 pKeyStateTable = NULL;
109 /***********************************************************************
110 * KEYBOARD_SendEvent
112 void KEYBOARD_SendEvent( BYTE bVk, BYTE bScan, DWORD dwFlags,
113 DWORD posX, DWORD posY, DWORD time )
115 WINE_KEYBDEVENT wke;
116 int iWndsLocks;
118 if ( !DefKeybEventProc ) return;
120 TRACE_(event)("(%d,%d,%04lX)\n", bVk, bScan, dwFlags );
122 wke.magic = WINE_KEYBDEVENT_MAGIC;
123 wke.posX = posX;
124 wke.posY = posY;
125 wke.time = time;
127 /* To avoid deadlocks, we have to suspend all locks on windows structures
128 before the program control is passed to the keyboard driver */
129 iWndsLocks = WIN_SuspendWndsLock();
130 DefKeybEventProc( bVk, bScan, dwFlags, (DWORD)&wke );
131 WIN_RestoreWndsLock(iWndsLocks);
134 /**********************************************************************
135 * SetSpeed16 (KEYBOARD.7)
137 WORD WINAPI SetSpeed16(WORD unused)
139 FIXME("(%04x): stub\n", unused);
140 return 0xffff;
143 /**********************************************************************
144 * ScreenSwitchEnable (KEYBOARD.100)
146 VOID WINAPI ScreenSwitchEnable16(WORD unused)
148 FIXME("(%04x): stub\n", unused);
151 /**********************************************************************
152 * OemKeyScan (KEYBOARD.128)(USER32.401)
154 DWORD WINAPI OemKeyScan(WORD wOemChar)
156 TRACE("*OemKeyScan (%d)\n", wOemChar);
158 return wOemChar;
161 /**********************************************************************
162 * VkKeyScan [KEYBOARD.129]
164 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
165 * for the current keyboard.
166 * high-order byte yields :
167 * 0 Unshifted
168 * 1 Shift
169 * 2 Ctrl
170 * 3-5 Shift-key combinations that are not used for characters
171 * 6 Ctrl-Alt
172 * 7 Ctrl-Alt-Shift
173 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
174 * FIXME : works ok except for dead chars :
175 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
176 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
179 WORD WINAPI VkKeyScan16(CHAR cChar)
181 return USER_Driver.pVkKeyScan(cChar);
184 /******************************************************************************
185 * GetKeyboardType16 (KEYBOARD.130)
187 INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
189 TRACE("(%d)\n", nTypeFlag);
190 switch(nTypeFlag)
192 case 0: /* Keyboard type */
193 return 4; /* AT-101 */
194 break;
195 case 1: /* Keyboard Subtype */
196 return 0; /* There are no defined subtypes */
197 break;
198 case 2: /* Number of F-keys */
199 return 12; /* We're doing an 101 for now, so return 12 F-keys */
200 break;
201 default:
202 WARN("Unknown type\n");
203 return 0; /* The book says 0 here, so 0 */
207 /******************************************************************************
208 * MapVirtualKey16 (KEYBOARD.131)
210 * MapVirtualKey translates keycodes from one format to another
212 UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
214 return USER_Driver.pMapVirtualKey(wCode,wMapType);
217 /****************************************************************************
218 * GetKBCodePage16 (KEYBOARD.132)
220 INT16 WINAPI GetKBCodePage16(void)
222 TRACE("(void)\n");
223 return 850;
226 /****************************************************************************
227 * GetKeyNameText16 (KEYBOARD.133)
229 INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
231 return USER_Driver.pGetKeyNameText(lParam, lpBuffer, nSize);
234 /****************************************************************************
235 * ToAscii (KEYBOARD.4)
237 * The ToAscii function translates the specified virtual-key code and keyboard
238 * state to the corresponding Windows character or characters.
240 * If the specified key is a dead key, the return value is negative. Otherwise,
241 * it is one of the following values:
242 * Value Meaning
243 * 0 The specified virtual key has no translation for the current state of the keyboard.
244 * 1 One Windows character was copied to the buffer.
245 * 2 Two characters were copied to the buffer. This usually happens when a
246 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
247 * be composed with the specified virtual key to form a single character.
249 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
252 INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
253 LPVOID lpChar, UINT16 flags)
255 return USER_Driver.pToAscii( virtKey, scanCode, lpKeyState, lpChar, flags );
258 /***********************************************************************
259 * KEYBOARD_GetBeepActive
261 BOOL KEYBOARD_GetBeepActive()
263 return USER_Driver.pGetBeepActive();
266 /***********************************************************************
267 * KEYBOARD_SetBeepActive
269 void KEYBOARD_SetBeepActive(BOOL bActivate)
271 USER_Driver.pSetBeepActive(bActivate);
274 /***********************************************************************
275 * MessageBeep16 (USER.104)
277 void WINAPI MessageBeep16( UINT16 i )
279 MessageBeep( i );
282 /***********************************************************************
283 * MessageBeep (USER32.390)
285 BOOL WINAPI MessageBeep( UINT i )
287 USER_Driver.pBeep();
288 return TRUE;