- Introduce a significant design decision.
[wine/dcerpc.git] / server / process.h
blobcc2dc981591ca428854c9142f469012b0b479f15
1 /*
2 * Wine server processes
4 * Copyright (C) 1999 Alexandre Julliard
5 */
7 #ifndef __WINE_SERVER_PROCESS_H
8 #define __WINE_SERVER_PROCESS_H
10 #include "object.h"
12 struct msg_queue;
13 struct atom_table;
15 /* process structures */
17 struct process_dll
19 struct process_dll *next; /* per-process dll list */
20 struct process_dll *prev;
21 struct file *file; /* dll file */
22 void *base; /* dll base address (in process addr space) */
23 void *name; /* ptr to ptr to name (in process addr space) */
24 int dbg_offset; /* debug info offset */
25 int dbg_size; /* debug info size */
28 struct process
30 struct object obj; /* object header */
31 struct process *next; /* system-wide process list */
32 struct process *prev;
33 struct process *parent; /* parent process */
34 struct thread *thread_list; /* head of the thread list */
35 struct thread *debugger; /* thread debugging this process */
36 struct object *handles; /* handle entries */
37 int exit_code; /* process exit code */
38 int running_threads; /* number of threads running in this process */
39 struct timeval start_time; /* absolute time at process start */
40 struct timeval end_time; /* absolute time at process end */
41 int priority; /* priority class */
42 int affinity; /* process affinity mask */
43 int suspend; /* global process suspend count */
44 int create_flags; /* process creation flags */
45 struct console_input*console; /* console input */
46 struct event *init_event; /* event for init done */
47 struct event *idle_event; /* event for input idle */
48 struct msg_queue *queue; /* main message queue */
49 struct atom_table *atom_table; /* pointer to local atom table */
50 struct process_dll exe; /* main exe file */
51 void *ldt_copy; /* pointer to LDT copy in client addr space */
52 void *ldt_flags; /* pointer to LDT flags in client addr space */
55 struct process_snapshot
57 struct process *process; /* process ptr */
58 int count; /* process refcount */
59 int threads; /* number of threads */
60 int priority; /* priority class */
63 struct module_snapshot
65 void *base; /* module base addr */
68 /* process functions */
70 extern struct thread *create_process( int fd );
71 extern struct process *get_process_from_id( void *id );
72 extern struct process *get_process_from_handle( handle_t handle, unsigned int access );
73 extern int process_set_debugger( struct process *process, struct thread *thread );
74 extern void add_process_thread( struct process *process,
75 struct thread *thread );
76 extern void remove_process_thread( struct process *process,
77 struct thread *thread );
78 extern void suspend_process( struct process *process );
79 extern void resume_process( struct process *process );
80 extern void kill_process( struct process *process, struct thread *skip, int exit_code );
81 extern void kill_console_processes( struct thread *renderer, int exit_code );
82 extern void kill_debugged_processes( struct thread *debugger, int exit_code );
83 extern struct process_snapshot *process_snap( int *count );
84 extern struct module_snapshot *module_snap( struct process *process, int *count );
86 static inline void *get_process_id( struct process *process ) { return process; }
88 #endif /* __WINE_SERVER_PROCESS_H */