wined3d: Use wined3d_rendertarget_view_create() in wined3d_device_init_3d().
[wine.git] / dlls / d3d10 / tests / 
treef2a28b5c91ac55d3dc652464871b7f3bd8200bd7
drwxr-xr-x   ..
-rw-r--r-- 74 Makefile.in
-rw-r--r-- 9450 device.c
-rw-r--r-- 238190 effect.c