wined3d: Don't use persistent BOs from the client thread if we might need to do verte...
[wine.git] / dlls / d3dx10_43 / 
treefa16b79fa521ea4e031538e07c60553f3045e02b
drwxr-xr-x   ..
-rw-r--r-- 316 Makefile.in
-rw-r--r-- 12249 async.c
-rw-r--r-- 8347 compiler.c
-rw-r--r-- 13617 d3dx10_43.spec
-rw-r--r-- 7174 d3dx10_43_main.c
-rw-r--r-- 13108 font.c
-rw-r--r-- 10896 mesh.c
-rw-r--r-- 5966 sprite.c
drwxr-xr-x - tests
-rw-r--r-- 27643 texture.c
-rw-r--r-- 1091 version.rc