d3d10core/tests: Avoid POINT sampling exactly halfway between two mip levels.
[wine.git] / dlls / sxs / 
tree57f874da66ee2b4855c9b2142b9bccdf9c3005e9
drwxr-xr-x   ..
-rw-r--r-- 140 Makefile.in
-rw-r--r-- 24552 cache.c
-rw-r--r-- 10722 name.c
-rw-r--r-- 6881 sxs.c
-rw-r--r-- 148 sxs.spec
-rw-r--r-- 1009 sxs_private.h
drwxr-xr-x - tests