wined3d: Clear the device's focus_window field when the window is destroyed.
[wine.git] / dlls / opengl32 / 
treee7feabe4e61401934ce9f5a0e7c1cb20c30ce812
drwxr-xr-x   ..
-rw-r--r-- 441 Makefile.in
-rwxr-xr-x 27921 make_opengl
-rw-r--r-- 20231 opengl32.spec
-rw-r--r-- 765864 opengl_ext.c
-rw-r--r-- 1826 opengl_ext.h
-rw-r--r-- 94956 opengl_norm.c
drwxr-xr-x - tests
-rw-r--r-- 1074 version.rc
-rw-r--r-- 24473 wgl.c