windows.gaming.input: Avoid leaking IDirectInputEffect reference (Valgrind).
[wine.git] / dlls / prntvpt / 
tree2b25faa7f0a4a9d5db14820d3973d667014844a7
drwxr-xr-x   ..
-rw-r--r-- 149 Makefile.in
-rw-r--r-- 2656 main.c
-rw-r--r-- 1102 prntvpt.spec
-rw-r--r-- 1043 prntvpt_private.h
drwxr-xr-x - tests
-rw-r--r-- 44414 ticket.c