wined3d: Use the HDC from the acquired context to call SwapBuffer().
[wine.git] / dlls / winnls32 / 
treeb39f3721ab16fffefdddada7d9b16bd375525c80
drwxr-xr-x   ..
-rw-r--r-- 268 Makefile.in
-rw-r--r-- 1706 winnls.c
-rw-r--r-- 198 winnls32.spec