wined3d: Use GL_CLAMP_TO_EDGE instead of GL_CLAMP.
[wine.git] / libs / 
tree2db78226e74fbb2c5412e992dd4ce408324935ab
drwxr-xr-x   ..
drwxr-xr-x - port
drwxr-xr-x - wine
drwxr-xr-x - wpp